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Martin Frobisher

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Martin Frobisher
Fo2 Martin Frobisher
Biography
raceHuman, African American
sexMale
affiliationVault 13
roleSpokesman
locationEnclave Oil Rig
Gameplay
appearancesFallout 2
questsStop the Enclave
Statistics
base SPECIAL5 ST, 5 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
derived statsHit Points: 30
Experience Points: 60
Armor Class: 5
Action Points: 7
Carry Weight: 150
Melee Damage: 1
Sequence: 10
Healing Rate: 1
tag skills
Melee Weap.:40
Unarmed:50
prototype id00000267 (Vault 13 man)
dialogue fileQCMARTIN.MSG
 
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Martin Frobisher is the spokesman for the Vault 13 inhabitants in 2241.

BackgroundEdit

Imprisoned in the medical testing detention center aboard the Enclave Oil Rig, Martin is part of the group of residents abducted from Vault 13 and their unofficial spokesman.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

  • Stop the Enclave: If engaged in conversation, Frobisher relates information regarding the opening of Vault 13 and the subsequent attack upon and capture of its population by an Enclave vertibird assault team.

Effects of player's actionsEdit

Given the timing of events that follow this meeting, it is expected that Frobisher escaped with the other prisoners when the Chosen One sent the rig into its self-destruct sequence.

Other interactionsEdit

When the Chosen One enters the detention wing to speak to the Village Elder, Frobisher attempts to gain the Chosen One's attention.

InventoryEdit

Apparel Weapon Other items
Vault jumpsuit - -

AppearancesEdit

Martin Frobisher appears only in Fallout 2.

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