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marksman carbine is a weapon in .
Fallout: New Vegas
The marksman carbine is a semi-automatic, medium-power rifle with a 20-round magazine. Mounted with an enhanced-zoom scope that shares the same mil-dot reticle as the
anti-materiel rifle and sniper rifle, it is highly accurate and deadly at long range with a Guns skill of 100. Additionally, it has a very low Action Point cost of 14, lower than most pistols as well as being the lowest out of any rifle in the game.
The marksman carbine can fire a total of about 1995 standard rounds, the equivalent of 100 reloads, from full
condition before breaking.
Ammunition type Durability Shots Reloads Standard, HP, AP & match 1995 100 Surplus 662 34 .223 caliber round 2495 125
All-American - a unique, camouflaged version of the marksman carbine found in the armory of Vault 34.
Legend - Weapon name (melee or unarmed) - Attacks in V.A.T.S. - Weapon name (gun, energy or explosive) - Action point cost - Damage per attack (damage per projectile) - Damage per action point - Damage per second - Weapon spread - Area of effect damage - Magazine capacity (shots per reload) - Effect damage & duration - Durability (number of attacks before breaking) - Bonus effects - Weight - Attacks per second - Value in caps - Critical chance % multiplier - Value to weight ratio - Critical damage - Skill required - Critical effect damage & duration - Strength required - With all mods attached
Marksman carbine 24 136.8 5.7 x1 24 14 1.7 0.04 20 1995 6 5200 866.7 100 4 All-American 26 156 6 x1 26 13 2 0.035 24 1995 6 5900 983.3 100 4
Nellis array, Nellis Air Force Base - in the entrance area on the floor next to the dead Boomer.
Vault 34 - located in the armory.
Gun Runners - can be purchased from Vendortron after level 16.
Hidden Valley bunker - can be purchased from Torres, may require the Courier to complete some BoS quests to allow higher tier of equipment to be available to purchase.
Carried by many NCR troopers, NCR rangers and Caesar's Legion soldiers at higher levels, mostly during the Second Battle of Hoover Dam and in the dam interior or lower levels.
Carried by Legionary assassins once the player character reaches a high-enough level.
One of them can be found near Securitron de-construction plant on the pipe to the east from the main entrance. Just follow the pipe until finding a spot which the player character can jump up onto the pipe from.
In the waste disposal station, near a skeleton at the end of a tunnel.
Carried by Marked Men if the player character reaches high levels, if the player character level is 40 or above, they will use armor piercing ammo against the Courier.
The masked NCR troopers in the Hoover Dam visitor center may carry them.
The magnification level of the scope is 2.86x on this weapon.
Despite having the same ammo type and capacity as the service rifle, the marksman carbine has a noticeably larger magazine.
Behind the scenes Edit
According to J.E. Sawyer, the marksman carbine is loosely based around "paratrooper-oriented marksman rifles" and are present due to New Vegas' proximity to Nellis AFB.
Marksman carbine with the extended magazine modification that was cut from the game.