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Mark Lampert

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I handle all sound design and voice work for the studio (casting, recording, editing, etc.), as well as interacting a bit with anyone we hire to compose the music.

Mark Lampert is a developer who worked at Bethesda Softworks on Fallout 3, Fallout 4 and Fallout Shelter as the audio director.

CareerEdit

Mark Lampert graduated from Southwest Texas State University in San Marcos, Texas in May of 2002 with a Bachelors of Music in Sound Recording Technology. Later that year he began working for developer Ion Storm in Austin, Texas, handling all voice recording and editing for Deus Ex: Invisible War (2003), then moving on to additional sound design and music for Thief: Deadly Shadows (2004).

Following the closure of Ion Storm, Mark re-located to Washington DC to join Bethesda Softworks as lead sound designer for the epic next chapter of their flagship series, The Elder Scrolls IV: Oblivion (2006). He has since assumed the role of Audio Director during development of Fallout 3 (2008).

Employment historyEdit

FromToCompanyRole
??Ion Storm
2006PresentBethesda SoftworksAudio directing

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2008Fallout 3Audio director
2015Fallout ShelterAudio director
2015Fallout 4Audio director

Other workEdit

YearTitleCredited as/for
2011The Elder Scrolls V: Skyrim

See alsoEdit

Meet the Fallout 3 devs - Mark Lampert

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