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I handle all sound design and voice work for the studio (casting, recording, editing, etc.), as well as interacting a bit with anyone we hire to compose the music.”
Mark Lampert graduated from Southwest Texas State University in San Marcos, Texas in May of 2002 with a Bachelors of Music in Sound Recording Technology. Later that year he began working for developer Ion Storm in Austin, Texas, handling all voice recording and editing for Deus Ex: Invisible War (2003), then moving on to additional sound design and music for Thief: Deadly Shadows (2004).
Following the closure of Ion Storm, Mark re-located to Washington DC to join Bethesda Softworks as lead sound designer for the epic next chapter of their flagship series, The Elder Scrolls IV: Oblivion (2006). He has since assumed the role of Audio Director during development of Fallout 3 (2008).
|2006||Present||Bethesda Softworks||Audio directing|
|2008||Fallout 3||Audio director|
|2015||Fallout Shelter||Audio director|
|2015||Fallout 4||Audio director|
|2011||The Elder Scrolls V: Skyrim|