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Maria is a leader of an independent mercenary group, living in the Commonwealth in 2287.

BackgroundEdit

Maria is the commander of an independent mercenary group, in the employment of Jack Cabot. She and her team were hired by the Cabot family and Edward Deegan to protect archaeologist Lorenzo Cabot from being freed from his cell in the Parsons State Insane Asylum, in order to prevent his otherworldly powers from exploitation by any outside groups or individuals.

The captain is very loyal to her employer and takes her job very seriously. She denies outsiders access to the asylum for the safety of Lorenzo and his family. Only friends or members of the Cabot family's staff are allowed access to the asylum.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: yesIcon check
  • Always
Companion: noIcon cross
Perk: noIcon cross
Merchant: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check
Special Delivery

InventoryEdit

NotesEdit

On returning with Jack Cabot for the final stage of The Secret of Cabot House quest, she will be among the dead mercenaries around the entrance along with dead raiders. Cabot notes as he arrives that the mercenaries put up a good fight but ultimately failed to prevent the raiders entering the asylum.

AppearancesEdit

Maria appears only in Fallout 4.