skill Guns 0 strength req. 2
dmg/attack 20 ( 28.6) DPS 75 ( 150.2) DPS (reload) 50.6 ( 99.8) crit dmg 20 crit % mult x2 attacks/sec 3.8 ( 5.3) AP 15 projectiles 1 spread 0.2
ammo type 9mm round ammo/shot 1 shots/rel. 13 ammo cap. 13 reload time 1.7 ( 1.3)
Maria is a unique weapon in and the graphic novel Fallout: New Vegas .
The M&A 9mm pistol is a single-action semi-automatic handgun, designed by
M&A Guns Manufacturers. It is the standard sidearm of the New California Republic Army and a common sight in the Mojave Wasteland.
A custom model of an
M&A 9mm pistol made by M&A Guns Manufacturers, this weapon has an image of Our Lady of Guadalupe, a well known Catholic figure and a representation of the biblical Woman of the Apocalypse, painted on the pearl grips of the firearm. The entire body of the pistol is engraved with ivy and floral details, with a polished nickel finish. It, along with Chance's knife, was responsible for a great amount of Fiend deaths in the pages of the graphic novel . It is also the gun used by All Roads Benny to shoot the Courier in the Fallout: New Vegas introduction cutscene, and as such is owned by him.
Maria is a unique variant of the
9mm pistol, that has a higher rate of fire, more damage per shot, is more accurate, and has higher durability than the standard variant. Like most unique weapons, weapon modifications cannot be used on Maria. However, like the standard 9mm pistol, Maria is also a concealable holdout weapon so long as your Sneak skill is 50 or greater.
Maria can fire a total of about 995 rounds, the equivalent of 77 reloads, from full
condition before breaking.
Ammunition type Durability Shots Reloads Standard, HP & JHP 995 77 +P 829 64
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Weapon spread Magazine capacity (shots per reload) Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required 9mm pistol 16 50 3.13 x1 16 17 0.9 0.7 13 745 1.5 100 66.7 0 2 9mm pistol With all weapon mods attached 16 50 3.13 x1 16 17 0.9 0.7 20 745 1.5 500 333.3 0 2 Maria 20 75 3.75 x2 20 15 1.3 0.2 13 995 1.5 1000 666.7 0 2
Can only be found on Benny at 100%
condition if the Courier decides to kill him either during Ring-a-Ding-Ding! or Render Unto Caesar. However, this weapon cannot be obtained if the Courier has Benny crucified.
Two can be obtained by first pickpocketing Maria from
Benny while in The Tops when you first meet him, and then obtaining another from him by several means while he is inside The Fort.
Behind the scenes Edit
As with the 9mm pistol, Maria is based on the real-world
Browning Hi-Power pistol.
Close up of Maria's artwork
Official screen of Maria in use.
"The game was rigged from the start."
The manufacturers on the border of the classic and unique variant
J.E. Sawyer on Formspring: “
In my opinion, the BHP is a timeless design and its form is quite distinctive when compared to Fallout's 10mm pistols. Also, since I knew we weren't going to implement an M1911-style .45, the BHP-based 9mm design gives an extremely similar aesthetic (so similar that a lot of people assume it IS an M1911) while fitting into the 9mm/10mm/12.7mm semi-auto handgun progression in F:NV.