Initially it appeared that the Vaults were designed to save the population of the US; however, there were not nearly enough Vaults for this purpose. The true, sinister reason is that these 'shelters' were in fact a series of sociological experiments conducted by the Enclave. Each Vault was set up with different conditions, and then observed to see how the dwellers within coped with the pressure of isolation.It was initially intended that while the player was reading the Vault 8 records in Fallout 2, he could discover a classified file (opened with a successful Science skill roll) which explained that Vault 8 was a "control Vault," designed to hold 1000 people and to open on time. This file was intended to foreshadow the discovery of the true and sinister purpose of the Vaults.
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The Vaults are a series of massive underground fallout shelters developed by Vault-Tec in the mid-21st century.
|Did you know...|
... that Fallout Online was originally codenamed Project V13?
... that there were 17 vaults which actually worked as advertised?
... that should storage space run out, ZAX computers will start cannibalizing previously stored data?
... that BADTFL stands for Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers?
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Its the Mooooost wonderful time of the year. Well, in June it it will be at least, the Bethesda E3 Showcase is here again. Here’s the announcement trailer.
Some news from Bethesda today. The headline of their news release says they've "expanded" into Austin, however, all is not as it seems.
What is now Bethesda Games Studios Austin was yesterday known as "Battlecry Studios", a subsidary of Zenimax Media LLC. For those of you who need a refresher on the Zenimax empire, Zenimax owns publisher Bethesda Softworks, who in turn owns Bethesda Games Studios. So rather than a new studio, this is more than a rebranding.