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Madeleine Rabil is a developer who worked at Bethesda Softworks on Fallout: New Vegas as an additional Quality Assurance Tester and on Fallout 4 on additional World Art.

Employment historyEdit

FromToCompanyRole
2010PresentBethesda SoftworksQuality Assurance / World Art

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2010Fallout: New VegasQuality Assurance Tester
2015Fallout 4Additional World Art

Elder Scrolls seriesEdit

YearTitleCredited as/for
2011SkyrimQuality Assurance Tester

Other workEdit

YearTitleCredited as/for
2012DishonoredQuality Assurance Tester
2012Doom 3:BFG Edition

External linksEdit


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