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The machete gladius (plural "gladii") is a weapon in Fallout: New Vegas.

Characteristics[]

The wide blade at the head with an indentation into the blade towards the hilt is designed to give more weight to the head of the blade, allowing for more momentum with slashes. Like a machete, it does bonus limb damage. It can be repaired with another machete gladius, or regular machetes. It has a fairly high DPS due to its speed, which allows up to 3.5 regular attacks per second; combined with its 28 base damage, it readily cuts through most armored enemies.

Special attack[]

The machete gladius has a special Back Slash attack that does 70% damage in V.A.T.S. at the cost of 4 fewer action points (requires a Melee Weapons skill of 50).

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal056202.8
Back Slash5039.2162.45
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Back Slash outside of V.A.T.S. (without the required Melee Weapons skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability[]

The machete gladius can successfully strike about 370 times from full condition before breaking.

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Machete 11
33x2 limb Damage3x1.511201.124525025253
Broad machete Courier's Stash15
48.53.23x215171.83701757503
Liberator 18
62.3x2.5 limb Damage3.46x31818237021000500253
Machete gladius 28
84x2 limb Damage3x1.528202.837021000500254
Note: Melee damage is doubled in V.A.T.S.

Locations[]

Behind the scenes[]

Despite sharing a name with the Roman gladius, the weapon's design is distinctly different from the historical weapon, instead being curved and having an indentation.[1]

References[]

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