This is a transcript for dialogue with Nate the male Sole Survivor. |
DialogueAbernathyFarm[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3274 | DialogueAbernathyFarmBlakeForceGreet | MaleBoston: That's close enough, stranger. We're a peaceful farm. We don't want any trouble. | {Question} You have anything to trade? | Blake: You lookin' to trade, you can talk to my wife. She's up by the house, but be warned. You try anything, you're asking for a fight. | Y1a |
3275 | MaleBoston: That's close enough, stranger. We're a peaceful farm. We don't want any trouble. | {Neutral. Doesn't want any trouble. / Apologetic} Neither do I. Just passing through. | Blake: If you say so. But be warned, we're armed here. So don't try anything. | X1a | |
3276 | MaleBoston: That's close enough, stranger. We're a peaceful farm. We don't want any trouble. | {Please is sarcastic. The rest is rude. / Disgust} Please. You're not worth my time. | Blake: Hey, whatever you say. | B1a | |
3277 | MaleBoston: That's close enough, stranger. We're a peaceful farm. We don't want any trouble. | {Apologetic} It's ok. I'm friendly. Not looking to cause any trouble. | Blake: If you say so. But be warned, we're armed here. So don't try anything. | A1a | |
3278 | DialogueAbernathyFarmBlakeNotInMinutemen | Blake: So you know 'em then. Any idea why they haven't been around much lately? | {Relieved} He's over in Sanctuary, trying to rebuild the Minutemen. | Blake: You don't say. That's close by. If he'd only been there earlier, Mary may still be alive. | Y1a |
3279 | Blake: So you know 'em then. Any idea why they haven't been around much lately? | {Worried} He's over in Concord, dealing with a few raider problems himself. | Blake: You don't say. That's close by. If he'd only been there earlier, Mary may still be alive. | Y2a | |
3280 | Blake: So you know 'em then. Any idea why they haven't been around much lately? | {Neutral} Not sure. Sounded like most of them were dead. | Blake: That's a damn shame. | X1a | |
3281 | Blake: So you know 'em then. Any idea why they haven't been around much lately? | {Neutral} Most of them died. You're on your own now. | Blake: Feels like we've been on our own for a long time now. | B1a | |
3282 | Blake: So you know 'em then. Any idea why they haven't been around much lately? | {Neutral} Most gave their lives to protect the Commonwealth. | Blake: That's a damn shame. | A1a | |
3283 | DialogueAbernathyFarmBlakeScene | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Confident} We're here now. Anything we can do? | Blake: Well, it was good talkin' to you. There's work to be done, so I'll say goodbye. | Y1a |
3284 | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Question} Minutemen? You mean Preston Garvey's crew? | Player Default: Most gave their lives to protect the Commonwealth. | Y2a | |
3285 | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Question} What happened to the Minutemen? | Blake: Don't rightly know. I suppose they just went on to other things. | Y3a | |
3286 | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Neutral} From what I've seen, nobody out here's got it easy. | Companion: Cait interjects | X1a | |
3287 | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Confident} We're rebuilding the Minutemen. You won't have to stand alone anymore. | Companion: Cait interjects | X2a | |
3288 | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Stern} If your daughter was that stupid, she got what she deserved. | Companion: Now that was uncalled for... even by me own standards. | B1a | |
3289 | Blake: So you can understand why I'm glad to hear the Minutemen are back. Although a bit too late for my Mary. | {Somber} There's nothing worse than losing a child. Believe me, I know. | Companion: You don't need to be remindin' yourself about that. | A1a | |
3290 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Question} What about the Minutemen? If you join up, we can all help each other against the raiders. | Blake: You don't say? I thought the Minutemen were all gone. | Y1a | |
3291 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Question} Can't you do something to protect yourself? | Blake: You don't say? I thought the Minutemen were all gone. | Y2a | |
3292 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Question} Raiders? The name alone says something. | Blake: You don't say? I thought the Minutemen were all gone. | Y3a | |
3293 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Neutral} Raiders are a problem for everyone. | Blake: I expect so. | X1a | |
3294 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Concerned} You need to do what you can to protect you and your family. | Blake: I expect so. | X2a | |
3295 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Neutral} So stop crying about it and stand up for yourself. | Blake: Son, you must be new to these parts. | B1a | |
3296 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Disgust} Bastards, all of them. | Blake: Yeah, but they're the best-armed bastards in the Commonwealth. | A1a | |
3297 | Blake: Why do all the hard work when you can just take what you want at gunpoint? | {Neutral} Sounds like bad news to me. | Blake: Yeah, but they're the best-armed bastards in the Commonwealth. | A2a | |
3298 | Blake: How about you? Ever think about workin' the land? | {Question} What do you need to start up a farm? | Blake: My father would have told you it's the three L's: Land, Labor and Love. | Y1a | |
3299 | Blake: How about you? Ever think about workin' the land? | {Thinking} Don't know. Never really thought about it. | Blake: Hell, neither did I. I was born into it. | X1a | |
3300 | Blake: How about you? Ever think about workin' the land?" | {No thanks is similar to a ""no way"" or ""hell no"" tone. / Disgust} Dig in the dirt all day? No thanks." | Blake: You're probably a wiser man than me, then. | B1a | |
3301 | Blake: How about you? Ever think about workin' the land? | {Neutral} I'm sure I'll give it a try someday. | Blake: Well, good luck to you then. | A1a | |
3302 | MaleBoston: Let me tell ya, farming ain't easy. Out in the field, all day, everyday? And every minute of it spent watching your back. | {Question} What kind of crops do you grow here? | Blake: Mostly tatoes so far, but we're starting on melons. | Y1a | |
3303 | MaleBoston: Let me tell ya, farming ain't easy. Out in the field, all day, everyday? And every minute of it spent watching your back. | {Very matter of fact. / Stern} You gotta be careful. Never know who you can trust these days. | Blake: Won't argue with that. | X1a | |
3304 | MaleBoston: Let me tell ya, farming ain't easy. Out in the field, all day, everyday? And every minute of it spent watching your back. | {Amused} You call this a farm? It's pathetic. | Blake: Y'know, I think you best be moving on. | B1a | |
3305 | MaleBoston: Let me tell ya, farming ain't easy. Out in the field, all day, everyday? And every minute of it spent watching your back. | {Neutral} Farming's hard work. | Blake: Won't argue with that. | A1a | |
3306 | Blake: Blake Abernathy. You new to the Commonwealth? | {Question} How long has this farm been here? | Blake: Generations I'd say. My father and his father at least. | Y1a | |
3307 | Blake: Blake Abernathy. You new to the Commonwealth? | {Neutral} Yes and no. It's a long story. | Blake: Either way, good to see a new face. | X1a | |
3308 | Blake: Blake Abernathy. You new to the Commonwealth? | {Neutral} I've been around. | Blake: Good to see a new face. | B1a | |
3309 | Blake: Blake Abernathy. You new to the Commonwealth? | {Friendly} I'm... yeah, you could say that. | Blake: Good to see a new face. | A1a | |
3310 | DialogueAbernathyFarmConniePostQuest | Connie: Mary was a good kid. She had fire in her. I can't tell you how many arguments we had. That girl hated rules, and believe me, I had plenty. | {Asking a question, matter of fact. / Question} Do you regret it? All the rules? | Connie: I'd say sure, but who knows. Without those rules, maybe something worse happens. | Y1a |
3311 | Connie: Mary was a good kid. She had fire in her. I can't tell you how many arguments we had. That girl hated rules, and believe me, I had plenty. | {Matter of fact / Neutral} You only wanted to keep her safe. | Connie: Ain't that the truth... and look where it got me. | X1a | |
3312 | Connie: Mary was a good kid. She had fire in her. I can't tell you how many arguments we had. That girl hated rules, and believe me, I had plenty. | {Matter of fact but slightly blaming the mom for causing her daughter's outburst. / Neutral} All those rules are probably what pushed her. | Connie: Believe me, not a day goes by when that thought doesn't cross my mind. | B1a | |
3313 | Connie: Mary was a good kid. She had fire in her. I can't tell you how many arguments we had. That girl hated rules, and believe me, I had plenty. | {Understanding / Somber} You did your best. | Connie: Did I? What's the best you can do in a world like this? | A1a | |
3314 | DialogueAbernathyFarmConnieVendor | Player Default: Ammo and meds? What kind of basic supplies are those? | {Question} What's a tato? Short for potato? | Connie: You must be a real vault dweller if you don't know what a tato is. | Y1a |
3315 | Player Default: Ammo and meds? What kind of basic supplies are those? | {Question} How is the trade with Diamond City? | Connie: You must be a real vault dweller if you don't know what a tato is. | Y2a | |
3316 | Player Default: So, still interested? | {Neutral} Can't say I've been to Diamond City yet. | Connie: Biggest city in the Commonwealth. Anything you need? Anything you want to know? That's the place to start. | X1a | |
3317 | Connie: It ain't a lot, but I've got a few basic supplies. Ammo, meds, that sort of thing. | {Amused} Ammo and meds? What kind of basic supplies are those? | Connie: Very basic. You want to survive out here? You need ammo and meds. | Y1a | |
3318 | Connie: Okay. | {Amused} You'd think on a farm, you'd have produce. Not ammo and meds. | Connie: The tatos and melons are for the larger trade up in Diamond City. Not to mention our own table. | X1a | |
3319 | DialogueAbernathyFarmLucyIntro | Player Default: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | {Puzzled} And... what's a Brahmin? | Lucy: Did my daddy put you up to this? | Y1a |
3320 | Player Default: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | {Question} Clarabell? Who's that? | Lucy: Did my daddy put you up to this? | Y2a | |
3321 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Puzzled} Did you say caps? Why would I want those? | Lucy: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | Y1a | |
3322 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Puzzled} You guys pay for things with bottle caps? What happened to dollars and cents? | Lucy: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | Y2a | |
3323 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Question} How much were you paying again for those melons? | Lucy: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | Y3a | |
3324 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Question} Make it five. Deal? | Lucy: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | Y4a | |
3325 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Question} What are you paying? | Lucy: Deal. But let's keep it between the two of us. The last thing I want is another lecture from my mom. | Y5a | |
3326 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Neutral} You look like you have a pretty successful farm here." | Lucy: We'd like to think so. Having Clarabell helps. ""Free fertilizer"" as daddy would say. Whatever saves caps." | X1a | |
3327 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Neutral} Maybe I'll help out later." | Lucy: We'd like to think so. Having Clarabell helps. ""Free fertilizer"" as daddy would say. Whatever saves caps." | X2a | |
3328 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Neutral} No time right now. | Lucy: That's all right. If you ever do feel like earning some extra caps, the offers always there. | B1a | |
3329 | FemaleEvenToned: Here for work? We could use some help picking melons if you've got some spare time. I'll give you caps for any you can bring me. | {Neutral} Sure, I got time to help out. | Lucy: Great. Doesn't have to be now, but whenever you get the time. | A1a | |
3330 | DialogueAbernathyFarmLucySellMelons | FemaleEvenToned: Here to collect the caps for the melons you gathered? | {Neutral} What's the pay? | Lucy: It's three caps for each melon you turn in. | Y1a |
3331 | FemaleEvenToned: Here to collect the caps for the melons you gathered? | {Neutral} Let me think about it. | Lucy: Okay, just let me know when you're ready to collect your pay. | X1a | |
3332 | FemaleEvenToned: Here to collect the caps for the melons you gathered? | {Friendly / Neutral} Not just yet. | Lucy: Okay, just let me know when you're ready to collect your pay. | B1a | |
3333 | FemaleEvenToned: Here to collect the caps for the melons you gathered? | {Friendly / Neutral} Yeah, here you go. | Lucy: Great. Thanks for your help. | A1a | |
3334 | - | Mister Abernathy. | |||
3335 | Blake. | ||||
3336 | {Friendly greeting} Lucy. | ||||
3337 | {Friendly greeting} Miss Abernathy. | ||||
3338 | {Friendly greeting} Connie. | ||||
3339 | {Friendly greeting} Mrs. Abernathy. | ||||
3340 | {Annoyed, muttering under your breath / Irritated} What a hayseed... | ||||
3341 | {Annoyed, muttering under your breath / Irritated} Someone tame this shrew... | ||||
3342 | {Annoyed, muttering under your breath} Wake me up when you're finished... |
DialogueBunkerHill[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3343 | 001KesslerIntroScene | Kessler: You there! Caravan or Raider? | {Question} What?" | Kessler: I said: ""Caravan or Raider""? Which are you?" | Y1a |
3344 | Kessler: You there! Caravan or Raider? | I really don't understand what you're asking." | Kessler: I said: ""Caravan or Raider""? Which are you?" | Y2a | |
3345 | Kessler: You there! Caravan or Raider? | {shouting from about 100 feet away} Caravan. | Kessler: All right, come on in and set up shop wherever you want. Remember, we get a cut of all your sales. Room and board ain't included. | X1a | |
3346 | Kessler: You there! Caravan or Raider? | {shouting from about 100 feet away} Raider. | Kessler: All right, the market's open if you need it. Just remember, the protection we pay your bosses is worth three times your life. Leave people alone. | B1a | |
3347 | Kessler: You there! Caravan or Raider? | {shouting from about 100 feet away} I'm here on my own. | Kessler: Freelance, huh? All right, come on in, but no gunfire. Market's open. You can do as much trading as you like. | A1a | |
3348 | 002SavoldiRailroadScene_02_Core | JoeSavoldi: Might as well go off and join the ""Deathclaw Preservation Society.""" | {Question} What did the Institute do to you? | TonySavoldi: Ah, Gary. He is, well was, one of Cricket's hired guns. He hits the roads and comes back to find his wife missing. | Y1a |
3349 | JoeSavoldi: Might as well go off and join the ""Deathclaw Preservation Society.""" | I wouldn't mind getting some service here. | X1a | ||
3350 | JoeSavoldi: Might as well go off and join the ""Deathclaw Preservation Society.""" | {Defiant} Synths are weapons built by the Institute. | TonySavoldi: You don't know that. | B1a | |
3351 | JoeSavoldi: Might as well go off and join the ""Deathclaw Preservation Society.""" | {Friendly} Trying to save synths sounds noble to me. | TonySavoldi: I'm not alone in this, Dad. | A1a | |
3352 | JoeSavoldi: Hey you. Talk some sense into my numbskull son. Getting involved with the Railroad is just trouble. | {Question} What's the Railroad? | Y1a | ||
3353 | JoeSavoldi: Hey you. Talk some sense into my numbskull son. Getting involved with the Railroad is just trouble. | {Question} And what are synths? | Y2a | ||
3354 | JoeSavoldi: Hey you. Talk some sense into my numbskull son. Getting involved with the Railroad is just trouble. | Hey, this is between the two of you. | JoeSavoldi: We got a good life here. And you'd throw it all away? | X1a | |
3355 | JoeSavoldi: Hey you. Talk some sense into my numbskull son. Getting involved with the Railroad is just trouble. | {Stern} You should look after yourself. | JoeSavoldi: See. Now that's some advice. | B1a | |
3356 | JoeSavoldi: Hey you. Talk some sense into my numbskull son. Getting involved with the Railroad is just trouble. | {Friendly} It's always good to help people. | JoeSavoldi: People. There's no people about it. They're Goddamned synths. | A1a | |
3357 | DebQuestScene | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | {Question} How many ghouls we talking about? | Deb: Who knows. The number keeps growing the more drinks the caravan hands down at the Weigh Station. | Y1a |
3358 | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | I'm not doing the job for chump change. | Deb: I'm tired of mercs blowing this off. Are ferals really that scary? Fine. Call it 175 caps. | X1a | |
3359 | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | Sounds like you need me a lot more than I need you on this. | Deb: I'm tired of mercs blowing this off. Are ferals really that scary? Fine. Call it 175 caps. | X2a | |
3360 | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | If this helps everyone, maybe you can take a collection. For the cause. | Deb: I'm tired of mercs blowing this off. Are ferals really that scary? Fine. Call it 175 caps. | X3a | |
3361 | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | I'll pass on the job. | Deb: Eh. It was a long shot. | B1a | |
3362 | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | I already cleared the National Guard Training Yard. | Deb: Well, I'll be. Take this, then. You might want to talk with Kessler, by the by, she's looking for someone like you. | A1a | |
3363 | Deb: And that's cutting into my bottom line. So you take care of that, and maybe I can throw a few caps your way. | I'll take care of your feral problem. | Deb: Well, I'll be. Take this, then. You might want to talk with Kessler, by the by, she's looking for someone like you. | A2a | |
3364 | DebServicesScene | FemaleBoston: Synths jackbooting through the Green Jewel. The Prydwen went nova. Only thing that'll keep you safe is what I'm selling. | You have any paying work? | Deb: Suit yourself. | X1a |
3365 | JoeQuestScene | JoeSavoldi: He died fighting raiders just outside Malden. If you could find any of his personal effects, well, it'd mean the world to me. | {Question} Any idea where he might've fallen? | JoeSavoldi: Somewhere northeast of Malden. That's where they found the bodies of the rest of his squad. | Y1a |
3366 | JoeSavoldi: He died fighting raiders just outside Malden. If you could find any of his personal effects, well, it'd mean the world to me. | If the price is right, I might help. | JoeSavoldi: Malden ain't the safest of places... I suppose I could spare 200 caps. | X1a | |
3367 | JoeSavoldi: He died fighting raiders just outside Malden. If you could find any of his personal effects, well, it'd mean the world to me. | I'm not interested. | JoeSavoldi: For what it's worth, the offer's open. | B1a | |
3368 | JoeSavoldi: He died fighting raiders just outside Malden. If you could find any of his personal effects, well, it'd mean the world to me. | I'll find your grandpa. | JoeSavoldi: Just be careful, all right. I don't want any more deaths on my conscience. | A1a | |
3369 | JoeServicesScene | MaleBoston: But you probably came here for a drink. What's your poison? | You have any work? | JoeSavoldi: If you make up your mind, grab me. | X1a |
3370 | MegScene | Meg: For 10 caps I can give you the tour. Nobody knows the place like me. | {Question} What's in the tour? | Meg: All sorts of things. Get a jump on the other traders. C'mon, it's just 10 caps. | Y1a |
3371 | Meg: For 10 caps I can give you the tour. Nobody knows the place like me. | Any chance I can get it for free? | Meg: Fine. | X1a | |
3372 | Meg: For 10 caps I can give you the tour. Nobody knows the place like me. | Not interested. | Meg: Your loss. | B1a | |
3373 | Meg: For 10 caps I can give you the tour. Nobody knows the place like me. | Sure, I'll take the tour. | Meg: And the 10 caps? Seriously, you don't have 10 caps? *groan* | A1a | |
3374 | - | This your store? | Deb: Yeah, you got it. Caravans come through here, I buy whatever they don't want, fix it up, and sell the good stuff to the next caravan. | ||
3375 | What's your opinion of Bunker Hill? | Deb: Well, it's nice enough. Grew up with the caravans, so I feel right at home here. | |||
3376 | You give Raiders protection money? | Deb: Yep. Surprised Mayor Kessler managed to pull that off, but she's convinced them that Bunker Hill is worth more alive than dead. | |||
3377 | Anything new in the store? | Deb: Same old same old. Take a look for yourself. | |||
3378 | You own this place? | JoeSavoldi: Technically everything is owned by all the caravan companies that come through here. We pool all the money together and split it up. | |||
3379 | Which caravans come through here? | JoeSavoldi: Pretty much all of them. All the ones I know about, anyway. Takes a certain kind of person to brave the Commonwealth trade routes. | |||
3380 | What's your opinion of Bunker Hill? | JoeSavoldi: Honestly? Kind of amazed we've lasted this long. We're always one broken deal away from complete disaster. | |||
3381 | This some kind of motel?" | TonySavoldi: I prefer the term ""flophouse,"" but don't tell my pa that. Gets him mad." | |||
3382 | How many caravans come through here? | TonySavoldi: All of 'em. They kind of own the whole town, but money still has to change hands, so they know which caravan owes what. | |||
3383 | So Bunker Hill just buys it's way out of problems? | TonySavoldi: It's all they know. Caravan folk are money folk. And all the people who settled here retired from the caravans. | |||
3384 | Old Man Stockton. | A | |||
3385 | Stockton. | A |
DialogueCodsworthPostWar[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3386 | 001_CodsworthPostWarIntro | CodsworthAlias: That means you're two centuries late for dinner! Ha ha ha. Perhaps I can whip you up a snack? You must be famished. | Codsworth, you're acting... a little bit weird. What's wrong? | CodsworthAlias: I... I... | Y1a |
3387 | CodsworthAlias: That means you're two centuries late for dinner! Ha ha ha. Perhaps I can whip you up a snack? You must be famished. | {starting to recover from the shock of emerging from the vault} A snack? I... I don't know... I'm not sure of anything right now... | CodsworthAlias: Then I'll be right back! | X1a | |
3388 | CodsworthAlias: That means you're two centuries late for dinner! Ha ha ha. Perhaps I can whip you up a snack? You must be famished. | What? No! I need help Codsworth, not food! | CodsworthAlias: Sir, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace. | B1a | |
3389 | CodsworthAlias: That means you're two centuries late for dinner! Ha ha ha. Perhaps I can whip you up a snack? You must be famished. | {starting to recover from the shock of emerging from the vault} What? Food? Yeah, sure... I... I need a minute to think... | CodsworthAlias: Then I'll be right back! | A1a | |
3390 | CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid. | {shocked, just heard how much time has passed} 200 Years? What? Are you...? | Y1a | ||
3391 | CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid. | {shocked, just heard how much time has passed} No. No, that's not possible. I wasn't out for that long... Not 200 years... | X1a | ||
3392 | CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid. | {anger and then shock, just heard how much time has passed} Goddamn it, tell me what's going on! 200 years... that's insane! | B1a | ||
3393 | CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid. | Doesn't matter how long it's been. I feel fine. | A1a | ||
3394 | CodsworthAlias: It's been ages since we've had a proper family activity. Checkers. Or perhaps charades. Shaun does so love that game. Is the lad... with you...? | Codsworth... listen to me carefully... have you seen him? Have you seen Shaun? | CodsworthAlias: Why, the missus had him last, remember? Perhaps she's gone to the Parker residence to arrange a play-date? | Y1a | |
3395 | CodsworthAlias: It's been ages since we've had a proper family activity. Checkers. Or perhaps charades. Shaun does so love that game. Is the lad... with you...? | It's doesn't make sense. There's just no reason someone would take my son... | X1a | ||
3396 | CodsworthAlias: It's been ages since we've had a proper family activity. Checkers. Or perhaps charades. Shaun does so love that game. Is the lad... with you...? | He's gone, goddamn it! Someone took him! They stole my son! | B1a | ||
3397 | CodsworthAlias: It's been ages since we've had a proper family activity. Checkers. Or perhaps charades. Shaun does so love that game. Is the lad... with you...? | Shaun's been kidnapped. But I'm going to find him. I'm going to get my son back. | A1a | ||
3398 | Player Default: Things will be so much more exciting with you and missus back! Where is your better half, by the by? | They came into the Vault... Maybe you saw them? Armed... wearing strange outfits? | CodsworthAlias: Only Ms. Rosa's boy, running around in his Halloween costume, more than a week early. I swear, the nerve of that woman leaving her brat unsupervised. | Y1a | |
3399 | Player Default: My, but you look distraught. Perhaps the missus can offer one of those hugs you humans are so fond of? Speaking of which, where is your better half? | She can't be dead... she can't be... I'm in a dream... I'm in a bad dream... | X1a | ||
3400 | Player Default: If only the missus were here to help. Where is she, by the by? | They...they killed her. | B1a | ||
3401 | Player Default: But you seem the worse for wear. Best not let the wife see you in that state. Where is the missus, by the way? | She's... in a better place. | A1a | ||
3402 | CodsworthAlias: It's... it's REALLY you! | {urgent, panic, you just emerged from the vault} Codsworth! What happened.... to the world? | CodsworthAlias: The world, sir? Well, besides our geraniums still being the envy of Sanctuary Hills, I'm afraid things have been dreadfully dull around here. | Y1a | |
3403 | CodsworthAlias: It's... it's REALLY you! | {urgent, panic, you just emerged from the vault} Oh my god... this can't be happening... this isn't happening..." | CodsworthAlias: ""Isn't happening""? What ARE you talking about?" | X1a | |
3404 | CodsworthAlias: It's... it's REALLY you! | {urgent, panic, you just emerged from the vault} My God... they did it. Those bastards really did it. Everything's dead..." | CodsworthAlias: ""Everything's dead""? Ah yes, the garden. The posies have been problematic, I admit. " | B1a | |
3405 | CodsworthAlias: It's... it's REALLY you! | {urgent, panic, you just emerged from the vault} Codsworth! You're... still here. So... other people could still be alive, too... | CodsworthAlias: Well of course I'm still here. Surely you don't think a little radiation could deter the pride of General Atomics International? | A1a | |
3406 | 003_CodsworthAfterFood | RobotMrHandy: Here you are, sir. Now, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace. | The Red Menace? | CodsworthAlias: Why the communists, of course! The Russians AND the Chinese! | Y1a |
3407 | RobotMrHandy: Here you are, sir. Now, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace. | Or maybe... evil Leprechauns! | CodsworthAlias: I have an idea. Let's search the neighborhood together. After all, the missus and young Shaun. They're... they're my family too. | X1a | |
3408 | RobotMrHandy: Here you are, sir. Now, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace. | The Red Menace. Gotta be kidding me... | CodsworthAlias: I have an idea. Let's search the neighborhood together. After all, the missus and young Shaun. They're... they're my family too. | B1a | |
3409 | RobotMrHandy: Here you are, sir. Now, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace. | Codsworth, buddy, I don't think the Reds are gonna be a problem anymore. | CodsworthAlias: I have an idea. Let's search the neighborhood together. After all, the missus and young Shaun. They're... they're my family too. | A1a | |
3410 | 004_CodsworthPatrol | RobotMrHandy: Give me the word, sir, and I'll initiate my search protocols. | {gentle, persuasive} Codsworth, are you sure you're holding up okay? | CodsworthAlias: I... I... | Y1a |
3411 | RobotMrHandy: Give me the word, sir, and I'll initiate my search protocols. | Have you seen anything dangerous? | CodsworthAlias: I... I... | Y2a | |
3412 | RobotMrHandy: Give me the word, sir, and I'll initiate my search protocols. | {Puzzled} I don't know, Codsworth. I... | CodsworthAlias: You... you mean to say they're really gone, don't you? Oh sir... | X1a | |
3413 | RobotMrHandy: Give me the word, sir, and I'll initiate my search protocols. | {Stern} There's nothing left here. It's all gone. | CodsworthAlias: Then... they're really gone, aren't they? Oh sir... | B1a | |
3414 | RobotMrHandy: Give me the word, sir, and I'll initiate my search protocols. | Codsworth, I already looked. They're not here. | CodsworthAlias: Then... they're really gone, aren't they? Oh sir... | A1a | |
3415 | RobotMrHandy: Give me the word, sir, and I'll initiate my search protocols. | All right. Lead the way. | CodsworthAlias: Then... they're really gone, aren't they? Oh sir... | A2a | |
3416 | 005_CodsworthPostWarSpeechChallenge | CodsworthAlias: I did find this holotape. I believe the missus was going to present it to you. As a surprise. But then, well... everything ""happened."" " | A holotape? What's on it? | CodsworthAlias: I believe it's a private message for you. My etiquette protocols would not permit me to play it for myself. | Y1a |
3417 | CodsworthAlias: I did find this holotape. I believe the missus was going to present it to you. As a surprise. But then, well... everything ""happened."" " | Well, it's something. | CodsworthAlias: Let it serve as a reminder, sir. Of... happier days. | X1a | |
3418 | CodsworthAlias: I did find this holotape. I believe the missus was going to present it to you. As a surprise. But then, well... everything ""happened."" " | So, that's all that's left. | CodsworthAlias: That's not all that's left, sir. There's still you. And me. | B1a | |
3419 | CodsworthAlias: I did find this holotape. I believe the missus was going to present it to you. As a surprise. But then, well... everything ""happened."" " | Thank you, Codsworth. | CodsworthAlias: *Sniff* You're welcome. | A1a | |
3420 | CodsworthAlias: And don't get me started about the futility of dusting a collapsed house. And the car! The car! How do you polish rust? | Whoa, whoa. Focus, Codsworth. | CodsworthAlias: I'm afraid I don't know anything, sir. The bombs came, and all of you left in such a hurry. I thought for certain you and your family were... dead. | X1a | |
3421 | CodsworthAlias: And don't get me started about the futility of dusting a collapsed house. And the car! The car! How do you polish rust? | What do you know, Codsworth? | CodsworthAlias: I'm afraid I don't know anything, sir. The bombs came, and all of you left in such a hurry. I thought for certain you and your family were... dead. | Y1a | |
3422 | CodsworthAlias: And don't get me started about the futility of dusting a collapsed house. And the car! The car! How do you polish rust? | Stop it. Get to the point. | CodsworthAlias: I'm afraid I don't know anything, sir. The bombs came, and all of you left in such a hurry. I thought for certain you and your family were... dead. | B1a | |
3423 | CodsworthAlias: And don't get me started about the futility of dusting a collapsed house. And the car! The car! How do you polish rust? | Stay with me, pal. Focus. | CodsworthAlias: I'm afraid I don't know anything, sir. The bombs came, and all of you left in such a hurry. I thought for certain you and your family were... dead. | A1a | |
3424 | 010_CodsworthPostWar_SkippedCodsworth | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Concerned} Codsworth, all the time you were here. Did you see anyone? Anyone at all coming out of the Vault? | CodsworthAlias: If only I had, sir! You've no idea the desperation for human contact one develops over 200 years. | Y1a |
3425 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Curious / Question} Have you heard of the Institute? | CodsworthAlias: If only I had, sir! You've no idea the desperation for human contact one develops over 200 years. | Y2a | |
3426 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Concerned} I'm looking for him. Someone took him from the Vault. But I'm going to find him. | X1a | ||
3427 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Dismissive, but not in a mean way. It just really is a looong story. / Tired} It's a long story, Codsworth. | X2a | ||
3428 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Concerned} They took him, but I'm going to find him. | B1a | ||
3429 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Dismissive. Doesn't want to talk about Shaun. / Irritated} Forget him, Codsworth. I don't want to talk about it. | B2a | ||
3430 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Concerned} He's been kidnapped. But I'm going to find him. | A1a | ||
3431 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Thinking, breaking the news to Codsworth / Thinking} Shaun's... all grown up now. | A2a | ||
3432 | CodsworthAlias: Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son? | {Serious. Breaking the news to Codsworth that Shaun is dead. / Somber} He's... with his mother. | A3a | ||
3433 | Player Default: I must say, it's good to see you up and about as well. I find your survivability... impressive. I take it the missus is in good health as well? | {Somber} Do you really want to know? It's not good news. | Y1a | ||
3434 | Player Default: But you seem the worse for wear. Best not let the wife see you in that state. Where is the missus, by the way? | {Somber} She didn't make it. | X1a | ||
3435 | CodsworthAlias: It's... it's REALLY you! | {Surprised} Codsworth! You're still... fully operational? | CodsworthAlias: Well of course, sir. You can thank the fine engineers at General Atomics for that! At least, you could have. Had they not been... vaporized. | Y1a | |
3436 | CodsworthAlias: It's... it's REALLY you! | {Surprised} Codsworth! I can't believe you're still here. | CodsworthAlias: Well of course I'm still here. Surely you don't think a little radiation could deter the pride of General Atomics International? | X1a | |
3437 | CodsworthAlias: It's... it's REALLY you! | {Surprised} Codsworth! You're still here. I can't believe you didn't move on after all this time. | CodsworthAlias: And leave the geraniums unattended? Rubbish! Besides, I've had plenty to do since that fateful day. You wouldn't have believed the mess. | B1a | |
3438 | CodsworthAlias: It's... it's REALLY you! | {Impressed} Codsworth! You're looking good for a robot that survived an atomic war. | CodsworthAlias: Well I have picked up a few minor scratches and, dare I say... stains, but all in all, the inner workings are top notch. | A1a | |
3439 | 011_CodsworthPostWar_Follower | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Curious / Question} How were things here while I was gone? | CodsworthAlias: Oh, just catching up on old yard work. Some occasional pest control. | Y1a |
3440 | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Matter of fact. / Neutral} Maybe. We'll see. | CodsworthAlias: We certainly shall! | X1a | |
3441 | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Matter of fact. / Neutral} I tried. Not sure I succeeded. | CodsworthAlias: We certainly shall! | X2a | |
3442 | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Matter of fact. / Neutral} Nope. Nothing useful. | CodsworthAlias: I thought the chances may be a bit on the slim side. | B1a | |
3443 | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Matter of fact. / Neutral} You could say that. I made a few new friends. | CodsworthAlias: Can't have enough of those these days. | A1a | |
3444 | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Matter of fact. / Neutral} I came across a few people that didn't want to kill me. Not much else. | CodsworthAlias: Can't have enough of those these days. | A2a | |
3445 | RobotMrHandy: Welcome back, sir! I do hope you were able to find some assistance in Concord. | {Matter of fact. / Neutral} I only saw some Raiders. Not much else that I could tell. | CodsworthAlias: Can't have enough of those these days. | A3a | |
3446 | MQ102_CodsworthSearch02 | RobotMrHandy: Your family isn't here either. They're... they're really gone, aren't they? | {Worried} Come on Codsworth. I need your help. Where can I go? | CodsworthAlias: You could head into the city. Concord is nearby. But the people there aren't... as put together as I am. | Y1a |
3447 | RobotMrHandy: Your family isn't here either. They're... they're really gone, aren't they? | {Worried} Shaun's out there, Codsworth. I need to find him. | CodsworthAlias: What about Concord, sir? Plenty of people there. And last I checked, they only pummeled me with sticks a few times before I had to run back home. | X1a | |
3448 | RobotMrHandy: Your family isn't here either. They're... they're really gone, aren't they? | {Angry} Happy? This whole thing was a waste of time! | CodsworthAlias: I only wanted to help, sir! M-maybe you could try Concord? I've seen people in that area, and they're only slightly heavily armed... | B1a | |
3449 | RobotMrHandy: Your family isn't here either. They're... they're really gone, aren't they? | {sincere / Concerned} Thanks for trying, Codsworth. | CodsworthAlias: You can't give up, sir. What about the city? Concord is nearby, and, well, the people there have only shot at me a few times... | A1a | |
3450 | Player Default: You could head into the city. Concord is nearby. But the people there aren't... as put together as I am. | {Question} There's still people alive in Concord? | CodsworthAlias: Yes, although they're a bit rough. You remember the way? Just across the southern footbridge out of the neighborhood and past the Red Rocket station. | Y1a | |
3451 | Player Default: What about Concord, sir? Plenty of people there. And last I checked, they only pummeled me with sticks a few times before I had to run back home. | {joking / Sarcastic} I like these people already. | CodsworthAlias: Oh good! Maybe you'll get along, then, and they can help you find young Shaun. | X1a | |
3452 | Player Default: I only wanted to help, sir! M-maybe you could try Concord? I've seen people in that area, and they're only slightly heavily armed... | {Irritated} You're just pointing me in a random direction. | CodsworthAlias: Well, I'm afraid that's all I have. But you know best, sir. I'm sure you'll find young Shaun. One way or another. | B1a | |
3453 | Player Default: You can't give up, sir. What about the city? Concord is nearby, and, well, the people there have only shot at me a few times... | {Grateful} Thanks for your help, Codsworth. | CodsworthAlias: Good luck, sir. You'll find young Shaun. I know you will. | A1a | |
3454 | - | {MARK FOR RE-RECORD.for you, the world was fine just 15 minutes ago, and now it's ruined} What... what's going on? What's happening here... |
DialogueCommandPlayer[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3455 | - | {MARK FOR RE-RECORD. MALE ONLY. quietly so as not to attract attention -- issue a command to companion to stay and wait at a spot} Hold. (Whispered) | |||
3456 | {quietly so as not to attract attention -- issue a command to companion to stay and wait at a spot} Stay there. (Whispered) | ||||
3457 | {quietly so as not to attract attention -- issue a command to companion to stay and wait at a spot} Wait there. (Whispered) | ||||
3458 | {whispering} Stay. (whispered) | ||||
3459 | {whispering} Stay, boy. (whispered) | ||||
3460 | {yelling a command from far away} Stay, boy! (shouted) | ||||
3461 | {yelling a command from far away} Wait there, boy! (shouted) | ||||
3462 | {yelling a command from far away} Stay! (shouted) | ||||
3463 | {yelling a command from VERY far away} Stay, boy! (shouted) | ||||
3464 | {yelling a command from VERY far away} Wait there, boy! (shouted) | ||||
3465 | {yelling a command from VERY far away} Stay! (shouted) | ||||
3466 | {issue a command to companion to stay and wait at a spot} Wait there. | ||||
3467 | {issue a command to companion to stay and wait at a spot} Hold position. | ||||
3468 | {issue a command to companion to stay and wait at a spot} Stay there. | ||||
3469 | {barking orders} Stay there, boy. | ||||
3470 | {barking orders} Stay! | ||||
3471 | {barking orders} Stay, boy! | ||||
3472 | {barking orders} Wait there, boy. | ||||
3473 | {barking orders} Hold up. | ||||
3474 | {asking with help unlocking a door/terminal} Think you can unlock that? (whispered) | ||||
3475 | {asking with help unlocking a door/terminal} See what you can do. (whispered) | ||||
3476 | {asking with help unlocking a door/terminal} Need your expertise. (whispered) | ||||
3477 | {asking with help unlocking a door/terminal} That lock needs picking. (whispered) | ||||
3478 | {asking with help unlocking a door/terminal} Think you can unlock that? | ||||
3479 | {asking with help unlocking a door/terminal} See what you can do. | ||||
3480 | {asking with help unlocking a door/terminal} Need your expertise. | ||||
3481 | {asking with help unlocking a door/terminal} That lock needs picking. | ||||
3482 | {quietly so as not to attract attention -- asking companion to check out a corpse or container for loot} Grab anything useful. (Whispered) | ||||
3483 | {quietly so as not to attract attention -- asking companion to check out a corpse or container for loot} Take anything good. (Whispered) | ||||
3484 | {quietly so as not to attract attention -- asking companion to get something} Grab that. (Whispered) | ||||
3485 | {quietly so as not to attract attention -- asking companion to get something} Get that. (Whispered) | ||||
3486 | {quietly so as not to attract attention -- asking companion to check out a corpse or container for loot} Check it out. (Whispered) | ||||
3487 | {whispering} Get that pistol, boy. (whispered) | ||||
3488 | {whispering} The machine gun. Get it. (whispered) | ||||
3489 | {whispering} The big gun. Bring it here! (whispered) | ||||
3490 | {whispering} The rifle, pal. Go get it. (whispered) | ||||
3491 | {whispering} Fetch the gun! (whispered) | ||||
3492 | " | {SSS! through lips, then whisper ""bring it here, boy""} Bring it here, boy. (whispered)" | |||
3493 | {whispering} Fetch! (whispered) | ||||
3494 | {whispering} Bring that here. (whispered) | ||||
3495 | {Telling dog to loot a corpse, commanding from far away} Check that body, pal! (shouted) | ||||
3496 | {Telling dog to loot a corpse, commanding from far away} Go check that body! (shouted) | ||||
3497 | {Telling dog to loot a corpse, commanding from far away} See what's on 'em! (shouted) | ||||
3498 | {yelling a command from far away} Fetch! (shouted) | ||||
3499 | {yelling a command from VERY far away} Fetch it! (shouted) | ||||
3500 | {yelling a command from VERY far away} Fetch! (shouted) | ||||
3501 | {asking companion to check out a corpse for useful items} See if he had anything worth taking. | ||||
3502 | {asking companion to check out a corpse for useful items} See if she had anything. | ||||
3503 | {asking companion to check out a corpse or container for useful items} Grab anything useful. | ||||
3504 | {asking companion to check out a corpse or container for useful items} Check it out. | ||||
3505 | {asking companion to check out a corpse or container for useful items} See if there's anything there. | ||||
3506 | {asking companion to check out a corpse or container for useful items} Take anything good. | ||||
3507 | {asking companion to get something} Get that pistol. | ||||
3508 | {asking companion to get something} Get that rifle. | ||||
3509 | {asking companion to get something} Grab that gun over there. | ||||
3510 | {asking companion to get something} Take that weapon. | ||||
3511 | {asking companion to get something} Grab that. | ||||
3512 | {asking companion to get something} Get that. | ||||
3513 | {asking companion to get something} Pick that up. | ||||
3514 | {asking companion to get something} Take that. | ||||
3515 | {Telling dog to fetch, command from far away} Get me that pistol! | ||||
3516 | {Telling dog to fetch, command from far away} The big gun. Bring it here! | ||||
3517 | {Telling dog to fetch, command from far away} Grab that rifle! | ||||
3518 | {Telling dog to fetch, command from far away} Get the gun! | ||||
3519 | {yelling a command from far away} Fetch it! | ||||
3520 | {Telling dog to fetch} Go get me that pistol, boy. | ||||
3521 | {Telling dog to fetch} The big gun. Bring it here! | ||||
3522 | {Telling dog to fetch} Grab that rifle, pal. | ||||
3523 | {Telling dog to fetch} Get the gun! | ||||
3524 | {Telling dog to fetch} Fetch that gun! | ||||
3525 | {Telling dog to loot a corpse.} Check that body, pal. | ||||
3526 | {Telling dog to loot a corpse.} Go check that body. | ||||
3527 | {Telling dog to loot a corpse.} See what's on 'em, boy. | ||||
3528 | {barking orders} Go get it! | ||||
3529 | {barking orders} Bring that here, boy! | ||||
3530 | {What is THAT over THERE, boy? Directing Dog's attention. Not asking.} Fetch it. | ||||
3531 | {barking orders} Bring it here, pal. | ||||
3532 | {barking orders} Go get it! | ||||
3533 | {done giving orders -- quietly so as not to attract attention} That's it. (Whispered) | ||||
3534 | {done giving orders -- quietly so as not to attract attention} As you were. (Whispered) | ||||
3535 | {done giving orders } As you were. | ||||
3536 | {done giving orders } That's it. | ||||
3537 | {done giving orders } Never mind. | ||||
3538 | {quietly so as not to attract attention} Nu-uh. (Whispered) | ||||
3539 | Nu-uh. | ||||
3540 | {whispering} Uh-uh! | ||||
3541 | {whispering} No! | ||||
3542 | {yelling a command from far away} Stop that! | ||||
3543 | {yelling a command from far away} No! | ||||
3544 | {yelling a command from VERY far away} No! | ||||
3545 | {yelling a command from VERY far away} Stop! | ||||
3546 | {barking orders} Uh-uh! No! | ||||
3547 | {barking orders} Bad dog! | ||||
3548 | {barking orders} Enough of that. | ||||
3549 | {barking orders} No. Bad dog! | ||||
3550 | {barking orders} No. Stop that. | ||||
3551 | {barking orders} No. | ||||
3552 | {barking orders} No, boy. | ||||
3553 | {issuing command to move into position -- quietly so as not to attract attention} Here. (Whispered) | ||||
3554 | {issuing command to move into position -- quietly so as not to attract attention} Over there. (Whispered) | ||||
3555 | {issuing command to move into position -- quietly so as not to attract attention} Get into position. (Whispered) | ||||
3556 | {issuing command to move into position -- quietly so as not to attract attention} Over here. (Whispered) | ||||
3557 | {issuing command to move into position -- quietly so as not to attract attention} Head over there. (Whispered) | ||||
3558 | {issuing command to move into position -- quietly so as not to attract attention} Go there. (Whispered) | ||||
3559 | {issuing command to move into position -- quietly so as not to attract attention} Move out. (Whispered) | ||||
3560 | {whispering} Over there. (whispered) | ||||
3561 | {whispering} Go over there. (whispered) | ||||
3562 | {whispering} Over here. (whispered) | ||||
3563 | {whispering} Thisaway, pal. (whispered) | ||||
3564 | {whispering} Go. (whispered) | ||||
3565 | {whispering} Move, boy. (whispered) | ||||
3566 | {MARK FOR RE-RECORD.yelling a command from far away} Go on, boy! (shouted) | ||||
3567 | {yelling a command from VERY far away} Go! (shouted) | ||||
3568 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Over here. | ||||
3569 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Move here. | ||||
3570 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Here. | ||||
3571 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Head over there. | ||||
3572 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Go there. | ||||
3573 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} There. | ||||
3574 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Move out. | ||||
3575 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Over there. | ||||
3576 | {issuing command to move into position -- could be before or during combat, or have nothing to do with combat at all} Get into position. | ||||
3577 | {calling dog to you, normal volume} Right here, boy. | ||||
3578 | {Calling dog to move closer.} Right here, pal. | ||||
3579 | {calling dog to you, normal volume} Come! | ||||
3580 | {calling dog to you, normal volume} To me, buddy. | ||||
3581 | " | {MARK FOR RE-RECORD. Spoken loud, but not yelling. ""Get along"" is a directional command in this context.} Get along, boy!" | |||
3582 | {Command said loudly - not quite yelling, though.} Go! | ||||
3583 | {Calling dog to move closer.} Over here, boy. | ||||
3584 | {Calling dog to move closer.} This way, buddy. | ||||
3585 | {Calling dog to move closer.} Closer to me, pal. | ||||
3586 | {Spoken at a normal volume. Assertive but not shouting.} Go! | ||||
3587 | {barking orders} Over there, boy! | ||||
3588 | {barking orders} Go, boy! | ||||
3589 | {barking orders} Over there! | ||||
3590 | {barking orders} Go on, boy! | ||||
3591 | {asking with help unlocking a door/terminal} Think you can unlock that terminal? (whispered) | ||||
3592 | {asking with help unlocking a door/terminal} See what you can do. (whispered) | ||||
3593 | {asking with help unlocking a door/terminal} Need your expertise. (whispered) | ||||
3594 | {asking with help unlocking a door/terminal} Hack that terminal. (whispered) | ||||
3595 | {asking with help unlocking a door/terminal} Think you can unlock that terminal? | ||||
3596 | {asking with help unlocking a door/terminal} See what you can do. | ||||
3597 | {asking with help unlocking a door/terminal} Need your expertise. | ||||
3598 | {asking with help unlocking a door/terminal} Hack that terminal. | ||||
3599 | {quietly issuing command to inspect something (corpse, container, landmark etc.) -- quietly so as not to attract attention} Take a look. (Whispered) | ||||
3600 | {quietly issuing command to inspect something (corpse, container, landmark etc.) -- quietly so as not to attract attention} Go check that out. (Whispered) | ||||
3601 | {quietly issuing command to inspect something (corpse, container, landmark etc.) -- quietly so as not to attract attention} Check it out. (Whispered) | ||||
3602 | {quietly issuing command to inspect something (corpse, container, landmark etc.) -- quietly so as not to attract attention} Over there. (Whispered) | ||||
3603 | {whispering, telling dogmeat to go up to someone} Go check 'em out. (whispered) | ||||
3604 | {whispering, telling dogmeat to go up to someone} Have a look, boy. (whispered) | ||||
3605 | {whispering, telling dogmeat to go up to someone} See who it is. (whispered) | ||||
3606 | {whispering, telling dogmeat to go up to someone} Go say hi, boy. (whispered) | ||||
3607 | {whispering} See what it is, boy. (whispered) | ||||
3608 | {whispering} Go check it out. (whispered) | ||||
3609 | {yelling a command from far away} Go see, boy! (shouting) | ||||
3610 | {yelling a command from far away} Go look! (shouting) | ||||
3611 | {yelling a command from VERY far away} Over there! Go look! (shouting) | ||||
3612 | {yelling a command from VERY far away} See what it is! (shouting) | ||||
3613 | {yelling a command from VERY far away} Go look, boy! (Shouting) | ||||
3614 | {issuing command to inspect something (corpse, container, landmark etc.)} Go check that out. | ||||
3615 | {issuing command to inspect something (corpse, container, landmark etc.)} Check it out. | ||||
3616 | {issuing command to inspect something (corpse, container, landmark etc.)} Take a look. | ||||
3617 | {issuing command to inspect something (corpse, container, landmark etc.)} Over there. | ||||
3618 | {yelling a command from far away} Go check it out! | ||||
3619 | {telling dogmeat to go up to someone} Go check 'em out. | ||||
3620 | {telling dogmeat to go up to someone} Have a look, boy. | ||||
3621 | {telling dogmeat to go up to someone} See who it is. | ||||
3622 | {telling dogmeat to go up to someone} Go say hi, boy. | ||||
3623 | Check it out. | ||||
3624 | Take a look. | ||||
3625 | Go look, boy. | ||||
3626 | Dogmeat, go look. | ||||
3627 | What's there, boy? | ||||
3628 | {whispering} See what it is. | ||||
3629 | {whispered to companion, so as not to attract attention} Let's go. (Whispered) | ||||
3630 | {whispered to companion, so as not to attract attention} Come on. (Whispered) | ||||
3631 | {whispered to companion, so as not to attract attention} Follow me. (Whispered) | ||||
3632 | " | {SSS! through lips, then whisper ""c'mere""} Come here. (whispered)" | |||
3633 | {Quiet, friendly. Avoiding being heard by anybody but your dog.} C'mere, pal. (whispered) | ||||
3634 | {yelling a command from far away} Come, boy! (shouting) | ||||
3635 | {yelling a command from far away} Here, boy! (shouting) | ||||
3636 | {yelling a command from far away} With me, pal! (shouting) | ||||
3637 | {yelling a command from VERY far away} Here, boy! (shouting) | ||||
3638 | {yelling a command from VERY far away} Over here! (shouting) | ||||
3639 | {yelling a command from VERY far away} Here, boy! (shouting) | ||||
3640 | {issuing command to get a move on (authoritative but friendly)} Come on. | ||||
3641 | {issuing command to get a move on (authoritative but friendly)} Moving out. | ||||
3642 | {issuing command to get a move on (authoritative but friendly)} On me. | ||||
3643 | {issuing command to get a move on (authoritative but friendly)} Let's go. | ||||
3644 | {issuing command to get a move on (authoritative but friendly)} Follow me. | ||||
3645 | {barking orders} Follow me, boy. | ||||
3646 | {barking orders} With me, pal. | ||||
3647 | {barking orders} Come, boy. | ||||
3648 | {barking orders} Here, boy. | ||||
3649 | {barking orders} This way, pal. | ||||
3650 | {barking orders} Leave it! | ||||
3651 | {quietly getting teammates attention, so as not to attract attention.} Pssst. | ||||
3652 | {quietly getting teammates attention, so as not to attract attention.} Pssst. | ||||
3653 | {quietly getting teammates attention, so as not to attract attention.} Hey. | ||||
3654 | {quietly getting teammates attention, so as not to attract attention.} Hey. | ||||
3655 | {quietly getting teammates attention, so as not to attract attention.} Hey. | ||||
3656 | {quietly getting teammates attention, so as not to attract attention.} *cheek chirp* | ||||
3657 | {Sneaking - trying to stay undetected} Dogmeat! Hey, boy. (whispered) | ||||
3658 | {Sneaking - trying to stay undetected} Hey, boy. (whispered) | ||||
3659 | {Sneaking - trying to stay undetected} Dogmeat! (whispered) | ||||
3660 | {projected whisper (dogmeat is far away but you're sneaking around)} Dogmeat! (whispered) | ||||
3661 | {projected whisper (dogmeat is far away but you're sneaking around)} Dogmeat! Hey, boy! (whispered) | ||||
3662 | {projected whisper (dogmeat is far away but you're sneaking around)} Hey, boy! (whispered) | ||||
3663 | {yelling a command from VERY far away} Dogmeat! (shouting) | ||||
3664 | {yelling a command from VERY far away} Dogmeat! Hey, boy! (shouting) | ||||
3665 | {yelling a command from VERY far away} Hey, boy! (shouting) | ||||
3666 | {loud call for Dogmeat} Dogmeat! (shouting) | ||||
3667 | {(standing nearby) getting teammates attention} Hey. | ||||
3668 | {(standing nearby) getting teammates attention} Hey. | ||||
3669 | {(standing nearby) getting teammates attention} Hey. | ||||
3670 | {(standing nearby) getting teammates attention} Heads up. | ||||
3671 | {(standing nearby) getting teammates attention} Heads up. | ||||
3672 | {(standing nearby) getting teammates attention} Look alive. | ||||
3673 | {(standing nearby) getting teammates attention} Look alive. | ||||
3674 | {(standing nearby) getting teammates attention (short whistle)} (whistle) | ||||
3675 | {(standing nearby) call for Dogmeat} *whistle* | ||||
3676 | {(standing nearby) } Hey, boy. | ||||
3677 | {(standing nearby) loud call for Dogmeat} *cheek chirp* | ||||
3678 | {getting teammates attention} Hey. | ||||
3679 | {getting teammates attention} Hey. | ||||
3680 | {getting teammates attention} Hey. | ||||
3681 | {getting teammates attention} Heads up. | ||||
3682 | {getting teammates attention} Heads up. | ||||
3683 | {getting teammates attention} Look alive. | ||||
3684 | {getting teammates attention} Look alive. | ||||
3685 | {getting teammates attention (short whistle)} (whistle) | ||||
3686 | {getting teammates attention (short whistle)} (whistle) | ||||
3687 | {(standing nearby) getting teammates attention (short whistle)} (whistle) | ||||
3688 | {loud call for Dogmeat} *whistle* | ||||
3689 | Hey, boy. | ||||
3690 | {loud call for Dogmeat} *cheek chirp* | ||||
3691 | {quietly getting teammates attention, so as not to attract attention.} Heads up. | ||||
3692 | {quietly getting teammates attention, so as not to attract attention.} Heads up. (whispered) | ||||
3693 | " | {issuing command to attack (target could be male or female, or a group so "" 'em"" should read as either) -- quietly, so as not to attract attention} Get 'em. (Whispered)" | |||
3694 | " | {issuing command to attack (target could be male or female, or a group, so "" 'em"" should read as either) -- quietly, so as not to attract attention} Drop 'em. (Whispered)" | |||
3695 | " | {issuing command to attack (target could be male or female, or a group, so "" 'em"" should read as either) -- quietly, so as not to attract attention} Take 'em out. (Whispered)" | |||
3696 | {issuing command to attack (meaning THAT specific guy) -- quietly, so as not to attract attention} That one. (Whispered) | ||||
3697 | {issuing command to attack (meaning THAT specific guy) -- quietly, so as not to attract attention} That's your target. (Whispered) | ||||
3698 | {issuing command to attack (meaning THAT specific guy) -- quietly, so as not to attract attention} Over there. (Whispered) | ||||
3699 | {whispering} Tear 'em up! (whispered) | ||||
3700 | {whispering} Take 'em, boy! (whispered) | ||||
3701 | {whispering} Take 'em down! (whispered) | ||||
3702 | {yelling a command from far away} Get 'em! (shouting) | ||||
3703 | {yelling a command from far away} Take 'em down! (shouting) | ||||
3704 | {yelling a command from far away} Attack! (shouting) | ||||
3705 | {yelling a command from VERY far away} Get 'em! (shouting) | ||||
3706 | {yelling a command from VERY far away} Take 'em! (shouting) | ||||
3707 | {yelling a command from VERY far away} Attack! (shouting) | ||||
3708 | {issuing command to attack (meaning THAT specific guy) -- could be issued before or during an ongoing combat} On him. | ||||
3709 | {issuing command to attack (meaning THAT specific guy) -- could be issued before or during an ongoing combat} That guy. | ||||
3710 | {issuing command to attack (meaning THAT specific guy) -- could be issued before or during an ongoing combat} On her. | ||||
3711 | " | {issuing command to attack (target could be male or female, or a group so "" 'em"" should read as either) -- could be issued before or during an ongoing} Get 'em." | |||
3712 | " | {issuing command to attack (target could be male or female, or a group, so "" 'em"" should read as either) -- could be issued before or during a combat} Drop 'em." | |||
3713 | " | {issuing command to attack (target could be male or female, or a group, so "" 'em"" should read as either) -- could be issued before or during a combat} Take 'em out." | |||
3714 | {issuing command to attack (meaning THAT specific guy) -- could be issued before or during an ongoing combat} That one. | ||||
3715 | {issuing command to attack (meaning THAT specific guy) -- could be issued before or during an ongoing combat} That's your target. | ||||
3716 | {issuing command to attack (meaning THAT specific guy) -- could be issued before or during an ongoing combat} Over there. | ||||
3717 | {barking orders} Take him, boy! | ||||
3718 | {barking orders} Take her down, boy! | ||||
3719 | {barking orders} Take it down, boy! | ||||
3720 | {barking orders} Get 'em! | ||||
3721 | {barking orders} Attack! | ||||
3722 | {barking orders} Get 'em, boy! | ||||
3723 | {barking orders} Go get 'em! | ||||
3724 | Hey Strong. | ||||
3725 | Strong, hold up. | ||||
3726 | Got second big guy? | ||||
3727 | Um, Strong? | ||||
3728 | Yo, Strong. | ||||
3729 | Hold up sec. | ||||
3730 | I need to ask you something. | ||||
3731 | Um... hey, got a sec? | ||||
3732 | Okay, let's rest a second. | ||||
3733 | {Getting the attention of someone you know casually.} Hey, pal. |
DialogueConcordArea[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3734 | 006SurvivorSceneIntro | SturgesAlias: Look... I fix stuff. I tinker. Bypassing security ain't exactly my forte. You could give it a shot. | {Puzzled} What're you looking for again? | PrestonGarveyAlias: A Fusion Core. It's kind of a fancy battery. They used one here in the museum to power the exhibits, a long time ago. There's one in the basement, behind a security gate. You'll need to pick the lock or hack the computer to open it. | Y1a |
3735 | SturgesAlias: Look... I fix stuff. I tinker. Bypassing security ain't exactly my forte. You could give it a shot. | I don't know. We'll see. | PrestonGarveyAlias: Well, it's not a no... Look, if you can get to the Fusion Core, jack it into that Power Armor and grab the minigun. Then those Raiders'll know they picked the wrong fight. Good luck. | X1a | |
3736 | SturgesAlias: Look... I fix stuff. I tinker. Bypassing security ain't exactly my forte. You could give it a shot. | {Irritated} I can't. You'll have to find somebody else. | PrestonGarveyAlias: Man, there is nobody else. Just us, and we're at a dead end. If you won't even try to help... you're condemning these poor people to die. | B1a | |
3737 | SturgesAlias: Look... I fix stuff. I tinker. Bypassing security ain't exactly my forte. You could give it a shot. | {Friendly} Actually, I already grabbed the Fusion Core. We're set. | PrestonGarveyAlias: Well all right. Maybe our luck's finally turning around. Once you jack the Core into the Power Armor and grab that minigun, those Raiders'll know they picked the wrong fight. Good luck. | A1a | |
3738 | SturgesAlias: Look... I fix stuff. I tinker. Bypassing security ain't exactly my forte. You could give it a shot. | {Confident} Can't be too hard. I'll see what I can do. | PrestonGarveyAlias: Well all right. Maybe our luck's finally turning around. Once you jack the Core into the Power Armor and grab that minigun, those Raiders'll know they picked the wrong fight. Good luck. | A2a | |
3739 | SturgesAlias: Now, as for the armor... It's outta juice. Probably has been for a hundred years. It can be powered up again, but we're a bit stuck... | {straightforward question / Puzzled} So what's the solution? | PrestonGarveyAlias: What you'll need is an old pre-war F.C., a standardized Fusion Core. Your high-grade, long-term nuclear battery. Used by the military and some companies, way back when. And we know right where to find one... | Y1a | |
3740 | SturgesAlias: It can be powered up again, but we're a bit stuck... | {unsure, not convinced / Tired} I don't know if I can help you... | PrestonGarveyAlias: What you'll need is an old pre-war F.C., a standardized Fusion Core. Your high-grade, long-term nuclear battery. Used by the military and some companies, way back when. And we know right where to find one... | X1a | |
3741 | SturgesAlias: So here's the deal. That armor's out of juice. Probably has been for a hundred years. It can be powered up again, but we're a bit stuck... | {refusing to help, matter-of-fact / Irritated} The answer's no. I'm out. | PrestonGarveyAlias: Just like that, huh? You come this far, then condemn these poor people to die? All right. Have it your way. Stay safe - maybe at least one of us will survive this. | B1a | |
3742 | SturgesAlias: It can be powered up again, but we're a bit stuck... | {friendly / Confident} I'll help if I can. | PrestonGarveyAlias: What you'll need is an old pre-war F.C., a standardized Fusion Core. Your high-grade, long-term nuclear battery. Used by the military and some companies, way back when. And we know right where to find one... | A1a | |
3743 | SturgesAlias: Get the suit, you can rip the minigun right off the vertibird. Do that, and those Raiders get an express ticket to Hell. You dig? | {Puzzled} And I can use the minigun like a... rifle?" | SturgesAlias: Don't see why not. It'll have a manual trigger. Just aim it at the bad guys, and do the ole' ""spray and pray.""" | Y1a | |
3744 | SturgesAlias: Get the suit, you can rip the minigun right off the vertibird. Do that, and those Raiders get an express ticket to Hell. You dig? | {matter-of-fact} Huh. Could work. | SturgesAlias: It'll work. Provided we can reactivate the suit. It's totally out of juice. Probably has been for a hundred years. | X1a | |
3745 | SturgesAlias: Get the suit, you can rip the minigun right off the vertibird. Do that, and those Raiders get an express ticket to Hell. You dig? | {gloomy, pessimistic / Irritated} It's a suicide mission. | SturgesAlias: Look, new guy. Don't know what cave you're from. Don't care. But you need to shake off the cobwebs and smell the cordite, or we're all dead anyway. | B1a | |
3746 | SturgesAlias: Get the suit, you can rip the minigun right off the vertibird. Do that, and those Raiders get an express ticket to Hell. You dig? | {optimistic, impressed / Happy} Minigun - now we're talkin'. | SturgesAlias: I know, right? Only there's one hitch. The suit's out of juice. Probably been dry for a hundred years. | A1a | |
3747 | SturgesAlias: Well, looks like one of its passengers left behind a seriously sweet goody. We're talking a full suit of cherry T-45 Power Armor. Military issue. | {straightforward, honest question / Puzzled} What makes that Power Armor so special? | SturgesAlias: A West Tek internalized servo-system, that's what. Inside that baby, super is the new normal. You'll be stronger, tougher, resistant to rads. And... | Y1a | |
3748 | SturgesAlias: Well, looks like one of its passengers left behind a seriously sweet goody. We're talking a full suit of cherry T-45 Power Armor. Military issue. | {matter-of-fact} That's some serious protection. | SturgesAlias: Oh, it gets better. | X1a | |
3749 | SturgesAlias: Well, looks like one of its passengers left behind a seriously sweet goody. We're talking a full suit of cherry T-45 Power Armor. Military issue. | {pessimistic, hopeless / Irritated} This is crazy. | SturgesAlias: Just... hear me out. | B1a | |
3750 | SturgesAlias: Well, looks like one of its passengers left behind a seriously sweet goody. We're talking a full suit of cherry T-45 Power Armor. Military issue. | {impressed / Happy} I like it... | SturgesAlias: Heh heh heh heh, yeah, I thought you might. Protection, with an added bonus. | A1a | |
3751 | SturgesAlias: Huh. No, that ain't it. | {those maniacs refers to the Raiders that are gathering outside / Puzzled} Will it be enough? To stop those maniacs? | PrestonGarveyAlias: Sturges? Tell him. | Y1a | |
3752 | PrestonGarveyAlias: You don't know the half of it. Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. | Let's hear it. | PrestonGarveyAlias: Sturges? Tell him. | X1a | |
3753 | PrestonGarveyAlias: You think I don't know that? The things I've seen... The things I've done... Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. | {gloomy, pessimistic / Irritated} Better be a good one. | PrestonGarveyAlias: Sturges? Tell him. | B1a | |
3754 | PrestonGarveyAlias: Thanks. It's... good to meet someone who really cares. Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. | {optimistic, hopeful / Friendly} One good idea can make all the difference. | PrestonGarveyAlias: Sturges? Tell him. | A1a | |
3755 | PrestonGarveyAlias: Just folks lookin' for a new home. A fresh start. I've been with 'em since Quincy. Lexington looked good for a while, but the Ghouls drove us outta there. A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. It's jus | {you've heard of Ghouls before, and know that some of them are dangerous / Question} Ghouls, huh? How bad? | PrestonGarveyAlias: Sturges? Tell him. | Y1a | |
3756 | PrestonGarveyAlias: Just folks lookin' for a new home. A fresh start. I've been with 'em since Quincy. Lexington looked good for a while, but the Ghouls drove us outta there. A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. It's jus | {you've never heard of Ghouls before / Puzzled} Ghouls? What are Ghouls? | PrestonGarveyAlias: Sturges? Tell him. | Y2a | |
3757 | PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. | {matter-of-fact / Neutral} Tough break. | PrestonGarveyAlias: Sturges? Tell him. | X1a | |
3758 | PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. | {gloomy, pessimistic / Irritated} It's a cruel world. | PrestonGarveyAlias: Sturges? Tell him. | B1a | |
3759 | PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. | {sympathetic / Concerned} Sorry. Sounds rough. | PrestonGarveyAlias: Sturges? Tell him. | A1a | |
3760 | PrestonGarveyAlias: ""Protect the people at a minute's notice."" That was the idea. So I joined up, wanted to make a difference. And I did, but... things fell apart. Now it looks like I'm the last Minuteman left standing." | {you're referring to the other survivors in the room. there's about five of them / Question} Who are these people? | PrestonGarveyAlias: Sturges? Tell him. | Y1a | |
3761 | PrestonGarveyAlias: Fair enough. But the enemy of my enemy is my friend, right? And those Raiders want us all dead. Including you. | {almost talking to yourself / Puzzled} The world's changed so much. None of this makes sense. | PrestonGarveyAlias: Sturges? Tell him. | X1a | |
3762 | PrestonGarveyAlias: Fair enough. But the enemy of my enemy is my friend, right? And those Raiders want us all dead. Including you. | {Neutral} You've got my attention. | PrestonGarveyAlias: Sturges? Tell him. | X2a | |
3763 | PrestonGarveyAlias: Yeah, sure thing. I'll give you my chest full of emeralds just as soon as we're out of this mess. | {Stern} I have my own problems, Garvey. | PrestonGarveyAlias: Sturges? Tell him. | B1a | |
3764 | PrestonGarveyAlias: Yeah, sure thing. I'll give you my chest full of emeralds just as soon as we're out of this mess. | {gloomy, unwilling / Stern} I can't help you. | PrestonGarveyAlias: Sturges? Tell him. | B2a | |
3765 | PrestonGarveyAlias: The Minutemen? I'm afraid you're looking at them. It's just me now. And as you can see, we're in a bit of a mess here. | {polite / Concerned} Please, go on. | PrestonGarveyAlias: Sturges? Tell him. | A1a | |
3766 | PrestonGarveyAlias: Man, I don't know who you are, but your timing's impeccable. Preston Garvey, Commonwealth Minutemen." | {emphasize ""backward"", you've never heard of the Minutemen before, and you just emerged 200 years forward in time / Puzzled} Minutemen? So now I'm traveling backward in time?" | PrestonGarveyAlias: Sturges? Tell him. | Y1a | |
3767 | PrestonGarveyAlias: Man, I don't know who you are, but your timing's impeccable. Preston Garvey, Commonwealth Minutemen. | {neutral, matter-of-fact} I'm just passing through. | PrestonGarveyAlias: Sturges? Tell him. | X1a | |
3768 | PrestonGarveyAlias: Man, I don't know who you are, but your timing's impeccable. Preston Garvey, Commonwealth Minutemen. | {negative, cynical / Irritated} You owe me. | PrestonGarveyAlias: Sturges? Tell him. | B1a | |
3769 | PrestonGarveyAlias: Man, I don't know who you are, but your timing's impeccable. Preston Garvey, Commonwealth Minutemen. | {Question} I was told the Minutemen might be able to help me figure out these schematics. | PrestonGarveyAlias: Sturges? Tell him. | A1a | |
3770 | PrestonGarveyAlias: Man, I don't know who you are, but your timing's impeccable. Preston Garvey, Commonwealth Minutemen. | {polite / Friendly} Glad to help. | PrestonGarveyAlias: Sturges? Tell him. | A2a | |
3771 | 006SurvivorSceneIntroAlt | NPCMPrestonGarvey: Change your mind, tough guy? You gonna help us get that Fusion Core? | {Puzzled} What're you looking for again? | PrestonGarveyAlias: A Fusion Core. It's kind of a fancy battery. They used one here in the museum to power the exhibits, a long time ago. There's one in the basement, behind a security gate. You'll need to pick the lock or hack the computer to open it. | Y1a |
3772 | NPCMPrestonGarvey: Change your mind, tough guy? You gonna help us get that Fusion Core? | {Friendly} Actually, I already grabbed a Fusion Core. We're set. | PrestonGarveyAlias: Well all right. Maybe our luck's finally turning around. Once you jack the Core into the Power Armor and grab that minigun, those Raiders'll know they picked the wrong fight. Good luck. | A1a | |
3773 | 006SurvivorSceneIntroPowerArmor | {Puzzled} What do you need me to do exactly? | PrestonGarveyAlias: Get up on the roof, pull the minigun off the vertibird, then take care of those Raiders. Hopefully, with that Power Armor you're wearing, it'll be easy. | Y1a | |
3774 | I don't know. We'll see. | PrestonGarveyAlias: Well, it's not a no... Look, if you can grab that minigun, then those Raiders'll know they picked the wrong fight. Good luck. | X1a | ||
3775 | {Irritated} I can't. You'll have to find somebody else. | PrestonGarveyAlias: Man, there is nobody else. Just us, and we're at a dead end. If you won't even try to help... you're condemning these poor people to die. | B1a | ||
3776 | {Friendly} Actually, I got a minigun right here. We're set. | PrestonGarveyAlias: Well all right. Maybe our luck's finally turning around. Once you, that Power Armor, and that minigun show up outside, those Raiders'll know they picked the wrong fight. Good luck. | A1a | ||
3777 | {Confident} Can't be too hard. I'll see what I can do. | PrestonGarveyAlias: Well all right. Maybe our luck's finally turning around. Once you, that Power Armor, and that minigun show up outside, those Raiders'll know they picked the wrong fight. Good luck. | A2a | ||
3778 | 006SurvivorSceneIntroShaun | {Question} Who's around that can find a missing person? | PrestonGarveyAlias: Used to have a few good trackers in this group. Not many now. | Y1a | |
3779 | {Concerned} Looking for an infant boy. He's been kidnapped. | PrestonGarveyAlias: Yours? Or tracking for someone else? Used to be a lot of families in this group. More than a few missing relatives. | X1a | ||
3780 | {Stern} That's my business. | PrestonGarveyAlias: All right, fine. Forget I asked, but we do need your help. | B1a | ||
3781 | {Depressed} My son Shaun's been kidnapped. He's not even a year old. | PrestonGarveyAlias: That's messed up. I'm sorry. I know how this world can be. | A1a | ||
3782 | 008MuseumMurphyTalk1 | MamaMurphy: Me? Oh that's simple: lead these here people to a land of safety and sanctuary. Now your tale... That's a winding one. Oh yes. It's true. I saw it." | {curious, slightly confused, not sure you heard her right / Puzzled} You ""saw it""?"" | MamaMurphy: It's the chems, kid. They give ole Mama Murphy the ""Sight."" Been that way for as long as I can remember." | Y1a |
3783 | MamaMurphy: Now kid. That's nonsense and we both know it. Affecting people's lives is always a ""big deal."" And you're gonna be doing a lot of it. I saw it." | {disbelieving but not rude / Disbelief} Visions. Uh huh." | MamaMurphy: Oh, I know what you're thinkin'. This old lady, she's out of her mind. But it's the chems. They give ole Mama Murphy the ""Sight.""" | X1a | |
3784 | MamaMurphy: Hmph. Maybe. But pickles like this? You're gonna find yourself in plenty of 'em. Lots of chances to play hero. Or not. Oh, it's true. I saw it. | {you think she's crazy / Irritated} Great. You're completely nuts." | MamaMurphy: Ha! From where you're standing, I would seem crazy. My gift is pretty nuts, that's for sure. But it's the chems, kid. They give me the ""Sight.""" | B1a | |
3785 | MamaMurphy: Oh, I like you. You're just what this Commonwealth needs. And I hope your heart stays true. 'Cause you're gonna walk a long, hard road. I saw it. | {impressed, hopeful / Pleading} Please, tell me what you know." | MamaMurphy: Just listen to me, actin' the crazy old lady. It's the chems, you see. They give ole Mama Murphy the ""Sight."" Been that way since I was a girl." | A1a | |
3786 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {referring to Grandma Monk / Question} What's your story? | MamaMurphy: Me? Oh that's simple: lead these here people to a land of safety and sanctuary. Now your tale... That's a winding one. Oh yes. It's true. I saw it. | Y1a | |
3787 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {assuming Grandma Monk owns Dogmeat / Question} So he's your dog? | MamaMurphy: Me? Oh that's simple: lead these here people to a land of safety and sanctuary. Now your tale... That's a winding one. Oh yes. It's true. I saw it. | Y2a | |
3788 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {neutral, matter-of-fact / Neutral} It's no big deal." | MamaMurphy: Now kid. That's nonsense and we both know it. Affecting people's lives is always a ""big deal."" And you're gonna be doing a lot of it. I saw it." | X1a | |
3789 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {neutral, matter-of-fact / Neutral} He led me right to you." | MamaMurphy: Now kid. That's nonsense and we both know it. Affecting people's lives is always a ""big deal."" And you're gonna be doing a lot of it. I saw it." | X2a | |
3790 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {annoyed, cynical / Irritated} Heroism's for kids and suckers. | MamaMurphy: Hmph. Maybe. But pickles like this? You're gonna find yourself in plenty of 'em. Lots of chances to play hero. Or not. Oh, it's true. I saw it. | B1a | |
3791 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {annoyed, negative, referring to Dogmeat / Irritated} Dumb mutt's going to get me killed. | MamaMurphy: Hmph. Maybe. But pickles like this? You're gonna find yourself in plenty of 'em. Lots of chances to play hero. Or not. Oh, it's true. I saw it. | B2a | |
3792 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {modest, friendly / Concerned} Just trying to do what's right, ma'am. | MamaMurphy: Oh, I like you. You're just what this Commonwealth needs. And I hope your heart stays true. 'Cause you're gonna walk a long, hard road. I saw it. | A1a | |
3793 | NPCFMamaMurphy: Well look here. Our rescuer. And my hero. | {friendlty, referring to Dogmeat / Friendly} He's a good dog. Smart, too. | MamaMurphy: Oh, I like you. You're just what this Commonwealth needs. And I hope your heart stays true. 'Cause you're gonna walk a long, hard road. I saw it. | A2a | |
3794 | MamaMurphy: And it is... angry. | {pleading, trying to convince her to tell you more / Pleading} What is it? Mama Murphy, I need more. Please. | MamaMurphy: I see... I see... Oh, it's horrible, kid. Claws and teeth and horns. The very face of death itself. | Y1a | |
3795 | MamaMurphy: And it is... angry. | {matter-of-fact / Puzzled} Okay. Something big's coming. | MamaMurphy: I know it's a lot to take in. And I wish I could tell you more. But the Sight ain't always clear. | X1a | |
3796 | MamaMurphy: All right. I sometimes forget that folks ain't used to weird things like the Sight. You go on. | {giving up, negative / Irritated} So we're doomed. | MamaMurphy: Don't be givin' up just yet, kid. The Sight ain't always clear. There may be a way through this yet. | B1a | |
3797 | MamaMurphy: And it is... angry. | {determined / Confident} Whatever it is, I'll stop it. | MamaMurphy: Oh, I wish I could help you, kid. But the Sight ain't always clear. I'll... keep concentrating. | A1a | |
3798 | MamaMurphy: It's the chems, kid. They give ole Mama Murphy the ""Sight."" Been that way for as long as I can remember." | {you've never heard of the Sight before / Puzzled} What's the Sight? | MamaMurphy: I can see a bit of what was, and what will be. And even what is, right now. | Y1a | |
3799 | MamaMurphy: Oh, I know what you're thinkin'. This old lady, she's out of her mind. But it's the chems. They give ole Mama Murphy the ""Sight.""" | {neutral, matter-of-fact} I'm listening. | MamaMurphy: I can see a bit of what was, and what will be. And even what is, right now. | X1a | |
3800 | MamaMurphy: Ha! From where you're standing, I would seem crazy. My gift is pretty nuts, that's for sure. But it's the chems, kid. They give me the ""Sight.""" | {person you're talking to is crazy / Irritated} Oh boy. That's it. I'm out of here. | MamaMurphy: All right. I sometimes forget that folks ain't used to weird things like the Sight. You go on. | B1a | |
3801 | MamaMurphy: Just listen to me, actin' the crazy old lady. It's the chems, you see. They give ole Mama Murphy the ""Sight."" Been that way since I was a girl." | {impressed / Surprised} That's incredible. | MamaMurphy: I can see a bit of what was, and what will be. And even what is, right now. | A1a | |
3802 | 010SurvivorSceneReward | PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. | {neutral, matter-of-fact} I'll take what I can get. | PrestonGarveyAlias: Hmph. Spoken like a true merc. Well, if you ever feel like fighting for something other than yourself, you should meet up with us in Sanctuary. | X1a |
3803 | PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. | {straightforward question / Question} What happens now?" | PrestonGarveyAlias: For the longest time, Mama Murphy's had a vision of a place called ""Sanctuary."" Some old neighborhood... but one we can make new again." | Y1a | |
3804 | PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. | {insulted / Irritated} I didn't do it for money. | PrestonGarveyAlias: Hey, sorry. I'm used to everyone being in it only for themselves. | B1a | |
3805 | PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. | {friendly / Friendly} You're welcome. Anytime. | PrestonGarveyAlias: Well, since you say that, maybe you'll come to Sanctuary with us. We could use your help getting settled there. | A1a | |
3806 | NPCMPrestonGarvey: That was... a pretty amazing display. I'm just glad you're on our side. | {neutral, matter-of-fact / Stern} I'm on my own side, Garvey. | PrestonGarveyAlias: That's a shame, man. You can never have too many friends in the Commonwealth. | X1a | |
3807 | NPCMPrestonGarvey: That was... a pretty amazing display. I'm just glad you're on our side. | {straightforward question / Concerned} You guys going to be okay now? | PrestonGarveyAlias: Yeah. For a while, anyway. We can at least move someplace safer. | Y1a | |
3808 | NPCMPrestonGarvey: That was... a pretty amazing display. I'm just glad you're on our side. | {cynical, annoyed / Irritated} Stop kidding yourself. You're nothing to me. | PrestonGarveyAlias: Hmph. You know, you talk like a jerk, but you still helped us out. Whether you wanted to or not. | B1a | |
3809 | NPCMPrestonGarvey: That was... a pretty amazing display. I'm just glad you're on our side. | {friendly / Friendly} The feeling's mutual, Preston. | PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. | A1a | |
3810 | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | {slightly desperate / Pleading} Where is my son? Where is Shaun? | MamaMurphy: Oh, I wish I knew, kid. I really do. But it's not like I can see your son. I can just... feel his life force, his energy. He's out there. | Y1a | |
3811 | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | {neutral} I'm listening. | MamaMurphy: Look, kid, I know how I sound. The Sight, it's weird. And it ain't always clear. But your son's out there. | X1a | |
3812 | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | {disbelief, thinking they're either lying or tricking you / Irritated} Bullshit! You're trying to play me for a fool. | MamaMurphy: Aw. No, kid. No. The Sight's sometimes foggy, but it ain't ever a liar. Your son's out there. | B1a | |
3813 | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | {hopeful, a little desperate / Pleading} I knew it! Please, tell me where he is. I need to find my son. | MamaMurphy: I... can't see him. Not clearly. But I feel his life force. He's out there. | A1a | |
3814 | MamaMurphy: You'd need to stay strong. Like you been. Cause there's more to your destiny. I've seen it. And I know your pain." | {emphasis on ""destiny"" / Puzzled} My ""destiny""? What do you mean?" | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | Y1a | |
3815 | MamaMurphy: Before you leave, kid. A word. About the journey you're about to start on. 'Cause I've seen your destiny, and I know your pain. | {neutral, matter-of-fact} Okay, I'm listening. | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | X1a | |
3816 | MamaMurphy: Well that much is true. Cause I've seen your destiny, and I know your pain." | {rude, cynical / Irritated} Don't give me that ""destiny"" crap." | PrestonGarveyAlias: I just saw you go toe-to-toe with a twenty foot tall irradiated lizard. You telling me you can't keep an open mind after that? | B1a | |
3817 | MamaMurphy: Oh, that's wonderful. But there's more to your destiny, isn't there? I've seen it. And I know your pain. | {polite, hopeful / Pleading} Please, tell me. I need to know. | MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. | A1a | |
3818 | PrestonGarveyAlias: I could use someone like you. Someone who can get things done. | {unsure, not committed} I'll think about it. | MamaMurphy: Before you leave, kid. A word. About the journey you're about to start on. 'Cause I've seen your destiny, and I know your pain. | X1a | |
3819 | PrestonGarveyAlias: You should come with us to Sanctuary. We could use the help. | {straightforward refusal / Irritated} I got my own problems. | MamaMurphy: Well that much is true. Cause I've seen your destiny, and I know your pain. | B1a | |
3820 | PrestonGarveyAlias: Well, since you say that, maybe you'll come to Sanctuary with us. We could use your help getting settled there. | {agreeing, friendly / Friendly} All right, Garvey. I'm in. | MamaMurphy: Oh, that's wonderful. But there's more to your destiny, isn't there? I've seen it. And I know your pain. | A1a | |
3821 | MamaMurphy: The great, green jewel of the Commonwealth. Diamond City. The biggest settlement around. | {Pleading} What's in Diamond City? Is Shaun there? | Y1a | ||
3822 | MamaMurphy: The great, green jewel of the Commonwealth. Diamond City. The biggest settlement around. | {Disbelief} That's... vague. | X1a | ||
3823 | MamaMurphy: The great, green jewel of the Commonwealth. Diamond City. The biggest settlement around. | {Irritated} You've told me nothing. It's all just... guesswork. | B1a | ||
3824 | MamaMurphy: The great, green jewel of the Commonwealth. Diamond City. The biggest settlement around. | {Concerned} I've been to Diamond City, already. I need more. Please. | A1a | ||
3825 | MamaMurphy: The great, green jewel of the Commonwealth. Diamond City. The biggest settlement around. | {Pleading} Please, Mama Murphy, I'm working from nothing. I need more. | A2a | ||
3826 | - | {addressing someone who is sitting on the ground, rocking back and forth} You all right? | |||
3827 | {addressing someone who is sitting on the ground, rocking back and forth} Mister? | ||||
3828 | {getting their attention real quick} Hey. | ||||
3829 | {getting their attention real quick, person you are speaking to is pacing back and forth} You okay? | ||||
3830 | {under your breathe, annoyed at who you're talking to} Minutemen. Jesus... | ||||
3831 | {under your breathe, annoyed at who you're talking to} Stupid grease jockey... | ||||
3832 | {under your breathe, annoyed at who you're talking to} Ugh, old people... | ||||
3833 | {straightforward question / Question} What would I need to do? |
DialogueCovenant[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3834 | DialogueCovenant_Deezer | RobotDeezer: Would you like some free lemonade? | {Detective interrogating someone / Question} I'm looking into a lost caravan. Can you help?" | Deezer: You know what would be great for a lost caravan? Deezer's lemonade. Voted ""Best Beverage in Covenant"" three years straight." | Y1a |
3835 | RobotDeezer: Would you like some free lemonade? | {Curious / Question} What's in the lemonade?" | Deezer: You know what would be great for a lost caravan? Deezer's lemonade. Voted ""Best Beverage in Covenant"" three years straight." | Y2a | |
3836 | RobotDeezer: Would you like some free lemonade? | {Suspicious / Suspicious} What's the catch? | Deezer: No tricks, no gimmicks. Just the best lemonade in Covenant. Free to our special guests. | X1a | |
3837 | RobotDeezer: Would you like some free lemonade? | {Neutral} I'll pass. | Deezer: You don't know what you're missing. | B1a | |
3838 | RobotDeezer: Would you like some free lemonade? | {Neutral} I'll take some. | Deezer: Enjoy. | A1a | |
3839 | DialogueCovenant_JacobOrden | JacobOrden: You might want to stay clear of Mr. Dan. I've had some complaints about him. | Who's Dan? | JacobOrden: He's a gun-for-hire. Not the most savory line of work, if you ask me. | Y1a |
3840 | JacobOrden: You might want to stay clear of Mr. Dan. I've had some complaints about him. | Understood. | X1a | ||
3841 | JacobOrden: You might want to stay clear of Mr. Dan. I've had some complaints about him. | {Mildly irritated / Irritated} I'll talk to whoever I want, pal. | JacobOrden: It's not like that. Just trying to help you out. | B1a | |
3842 | JacobOrden: You might want to stay clear of Mr. Dan. I've had some complaints about him. | {Mildly appreciative / Friendly} Thanks for the warning. | JacobOrden: Just being a good host. | A1a | |
3843 | JacobOrden: You can use one of the beds in the guest house. And you should visit Penny's store. | {Question} Anything else in town? | JacobOrden: Doc Patricia will be more than happy to patch you up. For a modest fee, of course. | Y1a | |
3844 | JacobOrden: You can use one of the beds in the guest house. And you should visit Penny's store. | {Question} Is that it? | JacobOrden: Why yes, sorry. Didn't mean to keep you waiting. | X1a | |
3845 | JacobOrden: You can use one of the beds in the guest house. And you should visit Penny's store. | {Suspicious / Suspicious} This place looks too good to be true. | JacobOrden: To compete with Diamond City and Bunker Hill we offer something they don't: comfort and civility. | B1a | |
3846 | JacobOrden: You can use one of the beds in the guest house. And you should visit Penny's store. | {Friendly / Friendly} I appreciate the hospitality. | JacobOrden: For people like you, any time. | A1a | |
3847 | DialogueCovenant_JacobPostQuest | JacobOrden: We all believe in the mission but outsiders may not clearly see the sacrifices that are necessary to protect the Commonwealth. | {Question} How'd your people suffer? | JacobOrden: All of us have lost people to the Institute... Poor Ted Huntley lost his entire family when a Courser retrieved a synth. | Y1a |
3848 | JacobOrden: We all believe in the mission but outsiders may not clearly see the sacrifices that are necessary to protect the Commonwealth. | {Question} Do you really think the sacrifices will be worth it? | JacobOrden: The synth menace has touched nearly every family in the whole Commonwealth. | X1a | |
3849 | JacobOrden: We all believe in the mission but outsiders may not clearly see the sacrifices that are necessary to protect the Commonwealth. | Goodbye. | JacobOrden: One more thing... | B1a | |
3850 | JacobOrden: We all believe in the mission but outsiders may not clearly see the sacrifices that are necessary to protect the Commonwealth. | {Friendly} I'd like to help further if I can. | JacobOrden: Actually, I was wanting to help you. | A1a | |
3851 | DialogueCovenant_PennyFitzgerald | PennyFitzgerald: You here to shop? I'll make sure to give you a good price. | What do you sell? | PennyFitzgerald: Whatever the caravans bring in. Plus anything Ms. McGovern can cobble together. You want to take a look? | Y1a |
3852 | PennyFitzgerald: You here to shop? I'll make sure to give you a good price. | Maybe another time. | X1a | ||
3853 | PennyFitzgerald: You here to shop? I'll make sure to give you a good price. | Not interested right now. | PennyFitzgerald: Suit yourself. | B1a | |
3854 | PennyFitzgerald: You here to shop? I'll make sure to give you a good price. | Let me see what you got. | PennyFitzgerald: Best deal's around. | A1a | |
3855 | PennyFitzgerald: You here to shop? I'll make sure to give you a good price. | What's in stock? | PennyFitzgerald: Best deal's around. | A2a | |
3856 | PennyFitzgerald: You here to shop? I'll make sure to give you a good price. | I'll take a look. | PennyFitzgerald: Best deal's around. | A3a | |
3857 | PennyFitzgerald: But welcome! Everyone around here calls me Mrs. Fitzgerald. But you, cutey, can call me Penny. | {Question} What do you do around here? | PennyFitzgerald: A bit of everything. I try to leave some things left for the men folk to do so they feel in charge. | Y1a | |
3858 | PennyFitzgerald: But welcome! Everyone around here calls me Mrs. Fitzgerald. But you, cutey, can call me Penny. | Hello. | X1a | ||
3859 | PennyFitzgerald: But welcome! Everyone around here calls me Mrs. Fitzgerald. But you, cutey, can call me Penny. | {A little annoyed at how cloyingly friendly this persons being / Irritated} You're awfully chipper. | PennyFitzgerald: Looks like someone woke up on the wrong side of the bed, Mr. Grumpy Pants. | B1a | |
3860 | PennyFitzgerald: But welcome! Everyone around here calls me Mrs. Fitzgerald. But you, cutey, can call me Penny. | {Somewhat friendly / Friendly} Nice to meet a friendly face. | PennyFitzgerald: You're in luck then. Covenant is the friendliest place in the whole Commonwealth. You'll see! | A1a | |
3861 | DialogueCovenant_TaliaMcGovern | TaliaMcGovern: You're going to like it here. Everyone in Covenant is so friendly and really wants to help. | Why is everyone so friendly here? | TaliaMcGovern: I don't know. Ask Mr. Orden. I'm much better with terminals than people. | Y1a |
3862 | TaliaMcGovern: You're going to like it here. Everyone in Covenant is so friendly and really wants to help. | I hope I do. | TaliaMcGovern: You'll like it. You'll see. | X1a | |
3863 | TaliaMcGovern: You're going to like it here. Everyone in Covenant is so friendly and really wants to help. | {Grouchy / Irritated} I already hate it. | TaliaMcGovern: Oh... weird. | B1a | |
3864 | TaliaMcGovern: You're going to like it here. Everyone in Covenant is so friendly and really wants to help. | {Friendly / Friendly} Too bad the rest of the Commonwealth isn't that way. | TaliaMcGovern: I know. Wouldn't it be great if everyone looked out for each other? | A1a | |
3865 | TaliaMcGovern: I make things. Things for the store. Oh, I'm Talia. It's so nice to meet you. | {Question} What do you make? | TaliaMcGovern: I make medical supplies. Oh, and guns, scopes. And other things. You can see them for sale at Penny's store. | Y1a | |
3866 | TaliaMcGovern: I make things. Things for the store. Oh, I'm Talia. It's so nice to meet you. | Hey. | X1a | ||
3867 | TaliaMcGovern: I make things. Things for the store. Oh, I'm Talia. It's so nice to meet you. | {Irritated / Irritated} Slow down. Take a breath, for god's sake. | TaliaMcGovern: Oh, sorry, I talk too much. I know that. | B1a | |
3868 | TaliaMcGovern: I make things. Things for the store. Oh, I'm Talia. It's so nice to meet you. | {MARK FOR RE-RECORD. / Friendly} You sound pretty handy. | TaliaMcGovern: I don't want to be a burden. | A1a | |
3869 | - | Jacob... | |||
3870 | Talia... | ||||
3871 | Penny... | ||||
3872 | Hey Penny. | ||||
3873 | Mr. Fitzgerald... | ||||
3874 | Ted... | ||||
3875 | Hey Deezer. | ||||
3876 | Doctor Chambers... | ||||
3877 | Hey Swanson. | ||||
3878 | Hey Doc... | ||||
3879 | Doctor Patricia. | ||||
3880 | What do you sell? | PennyFitzgerald: Whatever the caravans bring in. Plus anything Ms. McGovern can cobble together. You want to take a look? | |||
3881 | {A little suspicious} Why is everyone here so friendly? | TaliaMcGovern: I don't know. Ask Mr. Orden. I'm much better with terminals than people. | |||
3882 | Who's Dan? | JacobOrden: He's a gun-for-hire. Not the most savory line of work, if you ask me. |
DialogueCZ[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3883 | - | Tommy. | |||
3884 | Hey Tommy. | ||||
3885 | How's it going, Tommy? | ||||
3886 | Cait. | ||||
3887 | Hey Cait. |
DialogueDiamondCity[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
3888 | AnnGreetScene | Player Default: Now why don't you make yourself scarce? | {Question} Who are you, anyway? | AnnCodman: Ann Codman, of the Codman family? Of the Upper Stands? If you haven't heard of us, that just shows how unimportant you are. | Y1a |
3889 | Player Default: I don't care for your tone. Why don't you run along before I make a complaint with Security? | {sarcastic / Sarcastic} And miss basking in your delightful personality? | AnnCodman: Do what you like, but I'm done talking to you. | X1a | |
3890 | Player Default: I'm getting bored. Why don't you make yourself scarce? | {under-your-breathe / Angry} Bitch. | AnnCodman: What did you say? | B1a | |
3891 | Player Default: Here. Take it and make yourself scarce. | {frustrated but polite} Fine. I'll leave. | AnnCodman: Good to see you know your place. | A1a | |
3892 | NPCFAnnCodman: Well, hello there. Another one of the poor and stupid of Diamond City come begging for table scraps?" | {Puzzled} The ""poor and stupid""?" | AnnCodman: Oh, don't act like you don't know. There's two types of people in this town. The ones living in the stands, and everyone beneath us. | Y1a | |
3893 | NPCFAnnCodman: Well, hello there. Another one of the poor and stupid of Diamond City come begging for table scraps? | {sarcastic, biting humor / Sarcastic} Wow. There are no words. | AnnCodman: I don't care for your tone. Why don't you run along before I make a complaint with Security? | X1a | |
3894 | NPCFAnnCodman: Well, hello there. Another one of the poor and stupid of Diamond City come begging for table scraps? | {insulted / Irritated} I don't beg, you stuck-up old bat. | AnnCodman: Fine. Go ahead and pretend you're someone important. | B1a | |
3895 | NPCFAnnCodman: Well, hello there. Another one of the poor and stupid of Diamond City come begging for table scraps? | {trying to remain polite / Puzzled} Well, I do need some help. | AnnCodman: I knew it. Let's see... I have a few caps to spare. | A1a | |
3896 | ArturoGreetScene | NPCMArturo: Hey. You're the new guy, right? | {Puzzled} The new guy? | ArturoAlias: Word kind of travels fast in Diamond City. What can I say? | Y1a |
3897 | NPCMArturo: Hey. You're the new guy, right? | {matter of fact} Depends on who's asking. | ArturoAlias: Name's Arturo. I sell protection, if you're looking to buy. | X1a | |
3898 | NPCMArturo: Hey. You're the new guy, right? | {evasive / Stern} Got me mistaken for someone else. | ArturoAlias: Mistaken, huh? Okay. Whatever. Well, my name's Arturo, and I sell protection if you're here to buy. | B1a | |
3899 | NPCMArturo: Hey. You're the new guy, right? | {polite / Friendly} Yeah. I'm the new guy. | ArturoAlias: Well, it's good to have you here. Name's Arturo Rodriguez. If you need protection, let's talk. | A1a | |
3900 | ArturoMQ103Scene | ArturoAlias: I just can't get involved in someone else's problems, okay? | {Puzzled} What's this Institute everyone keeps talking about? | ArturoAlias: You don't know? They make the synths. Those machines that look like people? | Y1a |
3901 | ArturoAlias: I just can't get involved in someone else's problems, okay? | {Puzzled} Wait. What was that about synths? | ArturoAlias: You don't know? They make the synths. Those machines that look like people? | Y2a | |
3902 | ArturoAlias: I just can't get involved in someone else's problems, okay? | {bribing him with money} What if I made it worth your while? | ArturoAlias: Nah, look, put the money away. I'll... I'll help you. | X1a | |
3903 | ArturoAlias: I just can't get involved in someone else's problems, okay? | Fine. I'll ask somewhere else. | ArturoAlias: Sorry again. | B1a | |
3904 | ArturoAlias: I just can't get involved in someone else's problems, okay? | {just got introduced, so repeating his name, persuasive, insistent / Concerned} Arturo, right? I'm just asking for information. That's all. | ArturoAlias: *sigh* Okay... There's someone who might be able to help. | A1a | |
3905 | ArturoAlias: But don't tell anyone you're going there, okay? Folks don't like that place. Surprised it's even still open. | {Puzzled} Why don't people like the detective agency? | ArturoAlias: Look, if you ask me, Valentine is a good guy. Saved a lot of lives. But other people think he's just going to bring the Institute's attention. | Y1a | |
3906 | ArturoAlias: But don't tell anyone you're going there, okay? Folks don't like that place. Surprised it's even still open. | {Sarcastic} Oh no. Gossip. My only weakness. | ArturoAlias: Yeah, well, some of us live here, all right? | X1a | |
3907 | ArturoAlias: But don't tell anyone you're going there, okay? Folks don't like that place. Surprised it's even still open. | {Irritated} People don't like me going there, that's their problem. | ArturoAlias: It was just a friendly warning. Some of us live here, okay? | B1a | |
3908 | ArturoAlias: But don't tell anyone you're going there, okay? Folks don't like that place. Surprised it's even still open. | Thanks, Arturo. | ArturoAlias: Yeah, well, good luck. Hope you find your kid. | A1a | |
3909 | BeckyGreetScene | Player Default: Because Fallon's isn't a charity. The clothes are for sale if you have the money. No lifting, all right? | {Question} You have some kind of problem with shoplifters? | Becky: Nothing me and my ten-gauge haven't been able to handle. | Y1a |
3910 | Player Default: Don't be cute. First thing's first, this isn't a charity. You want the clothes, pay for 'em. | {sarcastic / Sarcastic} People are stealing these clothes? Seriously? | Becky: Yes, they are. So don't push it. | X1a | |
3911 | Player Default: Thought so. Some ground rules. This isn't a charity. Clothes are for sale if you have the money. Otherwise, the door's right there. | {Irritated} I'm not a thief, and I'm not liking your tone. | Becky: Just giving a warning. As long as you pay with good caps, we won't have any problems. | B1a | |
3912 | Player Default: Really? Okay... I just need to remind you that Fallon's isn't a charity. If you want the clothes, you have to pay for 'em. | {Friendly} No mooching. Got it. | Becky: Good. | A1a | |
3913 | NPCFBeckyFallon: Anyway, can we get back to talking shop? | {Question} What's it matter? | Becky: Because Fallon's isn't a charity. The clothes are for sale if you have the money. No lifting, all right? | Y1a | |
3914 | NPCFBeckyFallon: Anyway, can we get back to talking shop? | Might have. | Becky: Don't be cute. First thing's first, this isn't a charity. You want the clothes, pay for 'em. | X1a | |
3915 | NPCFBeckyFallon: Anyway, can we get back to talking shop? | No. First time. | Becky: Thought so. Some ground rules. This isn't a charity. Clothes are for sale if you have the money. Otherwise, the door's right there. | B1a | |
3916 | NPCFBeckyFallon: Anyway, can we get back to talking shop? | {Confident} Yeah, plenty of times. | Becky: Really? Okay... I just need to remind you that Fallon's isn't a charity. If you want the clothes, you have to pay for 'em. | A1a | |
3917 | CathyGreetScene | NPCFCathy: You there. Talk some sense into my nitwit son. McDonough's secretary. Is she a synth? | {Puzzled} What? | Cathy: You know what a synth is, right? Those machine people the Institute makes? Look and act just like the real thing? | Y1a |
3918 | NPCFCathy: You there. Talk some sense into my nitwit son. McDonough's secretary. Is she a synth? | {Puzzled} Back up. What's the Institute? | Cathy: You know what a synth is, right? Those machine people the Institute makes? Look and act just like the real thing? | Y2a | |
3919 | NPCFCathy: You there. Talk some sense into my nitwit son. McDonough's secretary. Is she a synth? | No idea. | Cathy: You don't know? What? Born without a brain between your ears? | X1a | |
3920 | NPCFCathy: You there. Talk some sense into my nitwit son. McDonough's secretary. Is she a synth? | {not actually certain / Puzzled} No. I don't think so. | Cathy: *sigh* Everyone around me is a moron. | B1a | |
3921 | NPCFCathy: You there. Talk some sense into my nitwit son. McDonough's secretary. Is she a synth? | {not actually sure / Puzzled} She's a synth. Definitely. | Cathy: Finally. Someone with some sense. | A1a | |
3922 | DuffGreetScene | Duff: Hi there! Are you here for today's free biology lesson? | {Puzzled} Biology lesson? | Duff: That's right. Usually the kids from the schoolhouse are the first to drop by, but I don't see why I can't start the lesson with you. | Y1a |
3923 | Duff: Hi there! Are you here for today's free biology lesson? | As long as it's free. | Duff: Why wouldn't it be? Let's get started. | X1a | |
3924 | Duff: Hi there! Are you here for today's free biology lesson? | {Irritated} Biology. No. Not even. | Duff: Oh...well, if you're not...um...I guess I'll just get back to the lab then. *sigh* | B1a | |
3925 | Duff: Hi there! Are you here for today's free biology lesson? | {Friendly} Sure. Sounds fun. | Duff: Yes! Love that enthusiasm. | A1a | |
3926 | Player Default: Field trip? | What did you need me to do again? | Y1a | ||
3927 | Player Default: So what do you say? Ready to go out and dissect one? | I do a job, I get paid. | X1a | ||
3928 | Player Default: So what do you say? Ready to go out and dissect one? | {negotiating payment} We're talking hunting a giant, mutated bug. There's risks. | X2a | ||
3929 | Player Default: So what do you say? Ready to go out and dissect one? | I need more. For science. | X3a | ||
3930 | Player Default: So what do you say? Ready to go out and dissect one? | If I get around to it. | X4a | ||
3931 | Player Default: Oh... Well everything was kind of building up to... never mind then. Uh, I should get back to the lab. | No way. I'm not hunting flies. | B1a | ||
3932 | Player Default: So what do you say? Ready to go out and dissect one? | Think I have something already. | A1a | ||
3933 | Player Default: So what do you say? Ready to go out and dissect one? | Get the Bloatfly Gland. Got it. | A2a | ||
3934 | Duff: Now it's time for the field trip portion of today's lesson! Are you ready? | {Question} Field trip? | Duff: That's right. You go out, do some Science! of your own, and come back. | Y1a | |
3935 | Duff: Now it's time for the field trip portion of today's lesson! Are you ready? | {hesitant / Nervous} I... don't know about this... | Duff: You're going to go out, and find a Bloatfly Gland. You see, the oversized Bloatfly of today evolved from an earlier species of smaller fly. | X1a | |
3936 | Duff: Now it's time for the field trip portion of today's lesson! Are you ready? | {Irritated} No. Not even a little bit. | Duff: Oh... Well everything was kind of building up to... never mind then. Uh, I should get back to the lab. | B1a | |
3937 | Duff: Now it's time for the field trip portion of today's lesson! Are you ready? | {Confident} Sign me up. | Duff: You're going to go out, and find a Bloatfly Gland. You see, the oversized Bloatfly of today evolved from an earlier species of smaller fly. | A1a | |
3938 | Duff: But some life forms have been living with Gamma radiation exposure for two centuries now, and they've adapted. Neat, huh? | {Question} What kind of things have adapted to radiation? | Duff: Oh, that's the perfect segue into the field trip portion of the lesson! Are you ready? | Y1a | |
3939 | Duff: But some life forms have been living with Gamma radiation exposure for two centuries now, and they've adapted. Neat, huh? | {mocking / Surprised} You are one huge nerd. | Duff: I, for one, take that as the highest compliment! Science teaches us the lessons we need to survive. Now more than ever. | X1a | |
3940 | Duff: But some life forms have been living with Gamma radiation exposure for two centuries now, and they've adapted. Neat, huh? | {Irritated} No. It's horrible. | Duff: You might think that, but they key thing to remember is that life is always reacting to its environment. Otherwise, it dies! | B1a | |
3941 | Duff: But some life forms have been living with Gamma radiation exposure for two centuries now, and they've adapted. Neat, huh? | {sincere / Friendly} Yes. Very interesting. | Duff: That's what Science! is all about. Nothing stays the same. Everything reacts. | A1a | |
3942 | Duff: You have X-Rays, Beta Rays, Gamma Rays... But which one are we most worried about? The one most associated with the big, old bombs 200 years ago? | Gamma rays? | Duff: That's right! | Y1a | |
3943 | Duff: You have X-Rays, Beta Rays, Gamma Rays... But which one are we most worried about? The one most associated with the big, old bombs 200 years ago? | {Sarcastic} Who-Gives-A-Crap Rays. | Duff: Nope, not quite what we're looking for. The answer is gamma rays! | X1a | |
3944 | Duff: You have X-Rays, Beta Rays, Gamma Rays... But which one are we most worried about? The one most associated with the big, old bombs 200 years ago? | Beta rays. | Duff: Nope, not quite what we're looking for. The answer is gamma rays! | B1a | |
3945 | Duff: You have X-Rays, Beta Rays, Gamma Rays... But which one are we most worried about? The one most associated with the big, old bombs 200 years ago? | X-rays. | Duff: Nope, not quite what we're looking for. The answer is gamma rays! | A1a | |
3946 | EllieGreetScene | Player Default: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. | {Puzzled} Do you have any idea how I could find him? | Ellie: He disappeared working a case. Skinny Malone's gang had kidnapped a young woman, and he tracked them down to their hideout in Park Street Station. | Y1a |
3947 | Player Default: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. | {joking, referring to the practice of putting missing people's pictures on milk cartons / Sarcastic} Picture on milk carton time? | Ellie: If only it was that simple, right? *sigh* | X1a | |
3948 | Player Default: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. | {Irritated} I'm not getting mixed up in this. | Ellie: Looking out for yourself, huh? Guess I can't blame you. Not like I could charge across the Commonwealth and find Nick without getting myself killed. | B1a | |
3949 | Player Default: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. | {Concerned} Don't worry, I can help. Tell me what happened. | Ellie: *sigh* Nick was working a case. Skinny Malone's gang had kidnapped a young woman, and he tracked them down to their hideout in Park Street Station. | A1a | |
3950 | NPCFElliePerkins: Another stray coming in from the rain. 'Fraid you're too late. Office is closed. | {Puzzled} Wait. Who are you? You the detective? | Ellie: Me? No, I'm Nick's secretary. Handle his appointments, his papers, that sort of thing. | Y1a | |
3951 | NPCFElliePerkins: Another stray coming in from the rain. 'Fraid you're too late. Office is closed. | {Apologetic} I know you must be busy, but I won't take much of your time, miss. It's important. | Ellie: You're right. I'm sorry. I didn't mean to be rude, but it's just... the detective. He's gone missing. | X1a | |
3952 | NPCFElliePerkins: Another stray coming in from the rain. 'Fraid you're too late. Office is closed. | {Irritated} Oh no. You're not closed. Not until I get my answers. | Ellie: Well, you can take a seat and wait for the next armageddon, because the detective ain't coming back. He's gone missing. | B1a | |
3953 | NPCFElliePerkins: Another stray coming in from the rain. 'Fraid you're too late. Office is closed. | {Irritated} I didn't come here to get brushed off. | Ellie: Well, you can take a seat and wait for the next armageddon, because the detective ain't coming back. He's gone missing. | B2a | |
3954 | NPCFElliePerkins: Another stray coming in from the rain. 'Fraid you're too late. Office is closed. | {sincere / Apologetic} Sorry. I'll come back later. | Ellie: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. | A1a | |
3955 | NPCFElliePerkins: Another stray coming in from the rain. 'Fraid you're too late. Office is closed. | {Pleading} Please. I was told you could help me. | Ellie: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. | A2a | |
3956 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | {Puzzled} Who's this Skinny Malone character? | Ellie: I don't know much about him, but he's from Goodneighbor, and that means he's in the well-pressed suits and machine guns school of thuggery. | Y1a | |
3957 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | {Puzzled} You said Malone's from Goodneighbor? | Ellie: I don't know much about him, but he's from Goodneighbor, and that means he's in the well-pressed suits and machine guns school of thuggery. | Y2a | |
3958 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Hey, I'd love to help, but there's the small matter of expenses. | Ellie: Money, huh? I do have 125 caps in the old rainy day fund. | X1a | |
3959 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Come on, this is your boss's life we're talking about here. | Ellie: Money, huh? I do have 125 caps in the old rainy day fund. | X2a | |
3960 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Last chance. Put some real money on the table, or we're done. | Ellie: Money, huh? I do have 125 caps in the old rainy day fund. | X3a | |
3961 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Maybe I'll help him out. We'll see. | Ellie: Money, huh? I do have 125 caps in the old rainy day fund. | X4a | |
3962 | Ellie: Look, I gotta pack up. Just go. | {Irritated} No way am I getting mixed up in this. | Ellie: Looking out for yourself, huh? Guess I can't blame you. Not like I could charge across the Commonwealth and find Nick without getting myself killed. | B1a | |
3963 | Ellie: There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | {Confident} I'll find him. You have my word. | Ellie: Thank you. | A1a | |
3964 | GenevaGreetScene | Player Default: What was that about synths? | Tell me more about this house. | Geneva: The previous owner bought an adjacent warehouse and knocked down a few walls, so it's bigger than most. | Y1a |
3965 | Player Default: I'm looking for work. | Let me think it over. | Geneva: Take all the time you need. | X1a | |
3966 | Player Default: Catch you later, then. | I'll pass. | Geneva: Too rich for your blood? Can't blame you. | B1a | |
3967 | Player Default: You can do whatever you like with the interior, and all the tools you need to make your own furnishings are provided at no extra charge. | I'll take it. | Geneva: Here's the key. Let me be the first to welcome you as a resident of the great, green jewel! | A1a | |
3968 | Player Default: You can do whatever you like with the interior, and all the tools you need to make your own furnishings are provided at no extra charge. | I'd like to, but I'm a bit short. | Geneva: Here's the key. Let me be the first to welcome you as a resident of the great, green jewel! | A2a | |
3969 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | {Question} What was that about synths? | Geneva: Oh no. I'm not saying anything. I like my job, thank you very much. | Y1a | |
3970 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | {Question} And you are? | Geneva: Oh no. I'm not saying anything. I like my job, thank you very much. | Y2a | |
3971 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | {she was taken hostage some time ago and you rescued her / Concerned} You holding up okay? | Geneva: Oh no. I'm not saying anything. I like my job, thank you very much. | Y3a | |
3972 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | I'm looking for work. | Geneva: Mercenary-type? We usually have a few open bounties. Just check the wanted posters in the market. | X1a | |
3973 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | I don't need anything. | Geneva: Catch you later, then. | B1a | |
3974 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | Let's hear about the permit. | Geneva: We have one home available. It's in the center of town, right near the market. | A1a | |
3975 | NPCFGeneva: Mayor's in no mood to talk about any of this synth nonsense. Unless you're looking for a housing permit, I can't help you. | Tell me about the permit again. | Geneva: We have one home available. It's in the center of town, right near the market. | A2a | |
3976 | HawthorneGreetScene | Hawthorne: Anyway, I'm just kicking back and sharing stories while I'm between things. I've been all over. Seen Vaults, prewar ruins, and plenty of monsters. | {Question} You've been to a Vault? | Hawthorne: Yeah. Ever heard of Vault 81? They're standoffish, but every once and awhile, they'll let new people in. | Y1a |
3977 | Hawthorne: Anyway, I'm just kicking back and sharing stories while I'm between things. I've been all over. Seen Vaults, prewar ruins, and plenty of monsters. | Let's hear your best monster story. | Hawthorne: I'm from Diamond City. You wanna talk something really scary? It's the Institute and their synths. | X1a | |
3978 | Hawthorne: Anyway, I'm just kicking back and sharing stories while I'm between things. I've been all over. Seen Vaults, prewar ruins, and plenty of monsters. | See ya around, Hawthorne. | Hawthorne: Ya. Take it easy. | B1a | |
3979 | Hawthorne: Anyway, I'm just kicking back and sharing stories while I'm between things. I've been all over. Seen Vaults, prewar ruins, and plenty of monsters. | {Question} So you explore old ruins? | Hawthorne: Last place I was going to check out was Salem. Real old town far to the North. Never made it, though. Got a bad feeling about that area. | A1a | |
3980 | NPCMHawthorne: Hey. What's your story? Mercenary? Caravan guard? | {Question} You first. What's your name? | Hawthorne: Hawthorne, and you are definitely from out of town. I know every settlement from both sides of the Charles River, and I've never seen you. | Y1a | |
3981 | NPCMHawthorne: Hey. What's your story? Mercenary? Caravan guard? | {Amused} Blood. Bullets. And Money. All the way. | Hawthorne: Right? Maybe not so much the blood part if you can help it, but I hear ya. | X1a | |
3982 | NPCMHawthorne: Hey. What's your story? Mercenary? Caravan guard? | {Irritated} Wrong on both tries." | Hawthorne: Huh. I can usually spot a hired gun on the first look. Maybe you just give off an ""armed and dangerous"" vibe?" | B1a | |
3983 | NPCMHawthorne: Hey. What's your story? Mercenary? Caravan guard? | {Confident} I try to protect people, if that's what you mean. | Hawthorne: Hey, I'm all for the noble road. You know, as long as I'm getting paid, and maybe if there's a beautiful brunette involved. | A1a | |
3984 | JohnGreetScene | NPCMJohn: If you don't mind, I should get back to work. Let's talk about that hair." | {shared ""yes"" line for the player / Neutral} All right." | John: Let's get to it. Just sit in the chair. | A2a |
3985 | NPCMJohn: If you don't mind, I should get back to work. Let's talk about that hair." | {shared ""yes"" line for the player / Neutral} Sure." | John: Let's get to it. Just sit in the chair. | A3a | |
3986 | NPCMJohn: If you don't mind, I should get back to work. Let's talk about that hair." | {shared ""yes"" line for the player / Neutral} Yeah, all right." | John: Let's get to it. Just sit in the chair. | A4a | |
3987 | NPCMJohn: If you don't mind, I should get back to work. Let's talk about that hair." | {shared ""yes"" line for the player / Neutral} Sounds good." | John: Let's get to it. Just sit in the chair. | A5a | |
3988 | NPCMJohn: If you don't mind, I should get back to work. Let's talk about that hair." | {shared ""yes"" line for the player / Neutral} That'd be great." | John: Let's get to it. Just sit in the chair. | A6a | |
3989 | JohnMQ103Scene | John: Talk is one thing, but if the paper's right about the Institute, then getting involved in missing people is something I don't want. | {Puzzled} What's wrong? What's the Institute? | John: You serious? They're the ones that make the synths. The machine people? | Y1a |
3990 | John: Talk is one thing, but if the paper's right about the Institute, then getting involved in missing people is something I don't want. | {Puzzled} These synths. What are they? | John: You serious? They're the ones that make the synths. The machine people? | Y2a | |
3991 | John: Talk is one thing, but if the paper's right about the Institute, then getting involved in missing people is something I don't want. | {bribing him with money} I'm more than happy to pay for your time. Just talk to me. | John: Well, I guess it can't hurt to just point you somewhere. | X1a | |
3992 | John: Talk is one thing, but if the paper's right about the Institute, then getting involved in missing people is something I don't want. | {Irritated} *sigh* Never mind. | John: You have a good day, now. | B1a | |
3993 | John: Talk is one thing, but if the paper's right about the Institute, then getting involved in missing people is something I don't want. | {persuasive, insistent / Concerned} I'm not asking you to stick your neck out. Just point me in a direction. | John: Yeah... all right. I can do that. | A1a | |
3994 | John: Just don't tell anyone you're going there, all right? People don't like that place. Talk about shutting it down all the time. | {Puzzled} People don't like the detective agency? Why? | John: Look, if you ask me, Valentine is a good guy. Saved a lot of lives. But other people think he's just going to bring the Institute's attention. | Y1a | |
3995 | John: Just don't tell anyone you're going there, all right? People don't like that place. Talk about shutting it down all the time. | {Sarcastic} Ah yes. Gossip. My one weakness. | John: Hey, it was just some friendly advice, okay? | X1a | |
3996 | John: Just don't tell anyone you're going there, all right? People don't like that place. Talk about shutting it down all the time. | {Irritated} I don't appreciate people telling me what to do. | John: Hey, hey, easy. I gave you directions. Everything's cool now, okay? | B1a | |
3997 | John: Just don't tell anyone you're going there, all right? People don't like that place. Talk about shutting it down all the time. | Thanks for you help. | John: You be careful, okay? Institute's out there. | A1a | |
3998 | MoeGreetScene | NPCMMoeCronin: Anyway, I was talking baseball here. And you can't have a ball game without a Swatter. | {you found this rare baseball bat during one of your adventures. you think Moe would be interested since he's a collector / Question} I have this 2076 World Series Baseball Bat. Interested? | Moe: What!? That... That's an original... Look at that paint! | X1a |
3999 | NPCMMoeCronin: Anyway, I was talking baseball here. And you can't have a ball game without a Swatter. | {you found this rare baseball bat during one of your adventures. you think Moe would be interested since he's a collector / Question} I still have this World Series Bat. | Moe: What!? That... That's an original... Look at that paint! | X2a | |
4000 | NPCMMoeCronin: Anyway, I was talking baseball here. And you can't have a ball game without a Swatter. | Got any work? | Moe: What!? That... That's an original... Look at that paint! | X3a | |
4001 | NPCMMoeCronin: Anyway, I was talking baseball here. And you can't have a ball game without a Swatter. | Looking for work. | Moe: What!? That... That's an original... Look at that paint! | X4a | |
4002 | MoeGreetSceneBaseball | {Question} Oh really. What kind of teams were there? | Moe: There was the Diamond City Demolishers. Big brutes of guys. Played in full Power Armor with special pneumatic arms parts for swinging. | Y1a | |
4003 | Whatever you say. | Moe: Well, believe it or don't believe it, you'll be convinced once you swing a Swatter in someone's face. How about you buy one today? | X1a | ||
4004 | {Irritated} Look dumbass, that's not how baseball was played. | Moe: That right, Mister Smarty-Pants? If you're such an expert, how do you think it was played? | B1a | ||
4005 | {Friendly} Sounds like fun. | Moe: You bet your socks it was. Now how about you pick up a little momento in the form of a genuine Swatter? | A1a | ||
4006 | MoeGreetSceneBaseball02 | " | {emphasize ""you"" - What makes YOU the expert / Question} What makes you the expert, anyway?" | Moe: I'm a native-born son of Diamond City, that's why. Baseball is in my blood. Now are you going to answer my question, or what? | Y1a |
4007 | {Confident} There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate. | Companion: Huh? Strong confused. | X1a | ||
4008 | " | {Sarcastic} The teams would also beat the spectators to death. That's how the term ""spectator sport"" got started." | Companion: Strong like that game. Strong win. | B1a | |
4009 | {Somber} It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly. | Companion: Bah! Boring game. | A1a | ||
4010 | MoeMQ103Scene | Moe: Whoa, listen there. If the paper is right about the Institute, then there's no way I'm getting involved in anyone else's problems. | {Puzzled} You're afraid of the Institute? Who are they? | Moe: What? Never seen their handiwork walking all over the Commonwealth? Those synth things? Machines trying to look like people? | Y1a |
4011 | Moe: Whoa, listen there. If the paper is right about the Institute, then there's no way I'm getting involved in anyone else's problems. | {Puzzled} So these synths replace people? How? | Moe: What? Never seen their handiwork walking all over the Commonwealth? Those synth things? Machines trying to look like people? | Y2a | |
4012 | Moe: Whoa, listen there. If the paper is right about the Institute, then there's no way I'm getting involved in anyone else's problems. | {bribing him with money} You're a business man. How about we make a trade? | Moe: Well, sales have been down this month... Ugh. All right. | X1a | |
4013 | Moe: Whoa, listen there. If the paper is right about the Institute, then there's no way I'm getting involved in anyone else's problems. | {Irritated} Fine. Forget it. | Moe: On your way then. Shoo. | B1a | |
4014 | Moe: Whoa, listen there. If the paper is right about the Institute, then there's no way I'm getting involved in anyone else's problems. | {persuasive, insistent / Concerned} I'm not trying to get you in trouble. Just point me in a direction, and I'll be on my way. | Moe: Fine. I'll help you out. Just this once. | A1a | |
4015 | Moe: And if you're smart, you won't go blabbing that around. That place is mud in a lot of people's eyes. | {Puzzled} What's everyone's problem with the detective agency? | Moe: Look, if you ask me, Valentine is a good guy. Saved a lot of lives. But other people think he's just going to bring the Institute's attention. | Y1a | |
4016 | Moe: And if you're smart, you won't go blabbing that around. That place is mud in a lot of people's eyes. | {Sarcastic} Ah yes. Gossip. The noisy killer. | Moe: Hey, you might not care, but I have to talk to these people every day. *sigh* Whatever, just buy something next time, all right? | X1a | |
4017 | Moe: And if you're smart, you won't go blabbing that around. That place is mud in a lot of people's eyes. | {Irritated} Save the warnings for someone who cares. | Moe: Fine, mister big shot. Never mind. | B1a | |
4018 | Moe: And if you're smart, you won't go blabbing that around. That place is mud in a lot of people's eyes. | I'll be careful. Thanks. | Moe: Yeah, yeah, just buy something next time, all right? | A1a | |
4019 | MoeQuestScene | {Question} What did you need again? | Moe: Simple. Go to the old Westing Estate, and look for a baseball, a baseball card, and a baseball mitt, with signatures on all of them. | Y1a | |
4020 | {haggling} 100 caps seems light. I need more. | Moe: I like your moxie. We'll make it 125 caps a piece. How's that sound? | X1a | ||
4021 | {haggling} Please. You own a whole store. You can do better. | Moe: I like your moxie. We'll make it 125 caps a piece. How's that sound? | X2a | ||
4022 | {haggling} You're holding out on me, Moe. Come on, show me you're serious. | Moe: I like your moxie. We'll make it 125 caps a piece. How's that sound? | X3a | ||
4023 | I'll keep an eye out, but no promises. | Moe: I like your moxie. We'll make it 125 caps a piece. How's that sound? | X4a | ||
4024 | " | {neutral ""no"", not too angry / Irritated} I'm not hunting down baseball memorabilia." | Moe: Suit yourself, but there's caps in the tin for you if you change your mind. | B1a | |
4025 | {Confident} A card, a mitt, and a ball. Got it. | Moe: I thank you, and baseball thanks you. | A1a | ||
4026 | MoeWorldSeriesBatScene | {Question} So I take it this bat is valuable? | Moe: Now, now. Let me be clear. I want it. You bet your socks I do. But I'm a collector. Anyone else, that bat's just a piece of wood. | Y1a | |
4027 | {smooth, charming, negotiating sale price with Moe for the baseball bat / Thinking} This is a rare find. 250 caps. | Moe: Oh...dang... all right. Deal. | X1a | ||
4028 | {smooth, charming, negotiating sale price with Moe for the baseball bat / Thinking} You know, what? I've grown attached to her. Make it 300. | Moe: Oh...dang... all right. Deal. | X2a | ||
4029 | {smooth, charming, negotiating sale price with Moe for the baseball bat / Thinking} Actually, I'm thinking 400. Yeah. Nice round number. | Moe: Oh...dang... all right. Deal. | X3a | ||
4030 | Forget it. No deal. | Moe: *sigh* I hate to see her go, but... all right. Let me know if you change your mind. | B1a | ||
4031 | {agreeing to sell the rare baseball bat} You got a deal. | Moe: Here's your caps. And... thank you! Thank you! | A1a | ||
4032 | MyrnaGreetScene | Player Default: So are you? Human? | {Question} Why would you think I'm a synth? | MyrnaAlias: Why wouldn't I? A synth looks just like a person. With hair, and sweat, and blood and... everything. | Y1a |
4033 | Player Default: So are you? Human? | {Question} Synth? What's a synth? | MyrnaAlias: Why wouldn't I? A synth looks just like a person. With hair, and sweat, and blood and... everything. | Y2a | |
4034 | Player Default: Because I will not serve a synth... | {sarcastic / Sarcastic} No. I'm Jangles. The Moon Monkey! | MyrnaAlias: That's just what a synth would do! Ducking the question. We don't serve your kind here! | X1a | |
4035 | Player Default: So wait... are you telling me you're human? | {matter-of-fact voice (although you're lying) / Neutral} No. Not human at all. | MyrnaAlias: I knew it! Get away from my stall, you synth. We don't serve you... things here. | B1a | |
4036 | Player Default: That's exactly what a synth would say. But... I don't know. Are you really... human? | {sincere, earnest} Human as the day I was born. | MyrnaAlias: Well, you do look human enough, but I'll be watching you. I have eyes like a.... well, they're good eyes, got it? | A1a | |
4037 | NPCFMyrna: You. I don't know you. Just keep your distance. | {Puzzled} Why? | MyrnaAlias: Because I don't know you, and I will not serve a synth pretending to be... human. | Y1a | |
4038 | NPCFMyrna: You. I don't know you. Just keep your distance. | {Sarcastic} One statue of David impression, coming up. | MyrnaAlias: Good. Good... Now just answer me one simple question: are you human? | X1a | |
4039 | NPCFMyrna: You. I don't know you. Just keep your distance. | {Irritated} You're acting all kinds of crazy. | MyrnaAlias: I am not crazy! I read the paper! I know the synths are here, walking among us. | B1a | |
4040 | NPCFMyrna: You. I don't know you. Just keep your distance. | {slower paced, trying to steady the situation / Concerned} Keep calm. I'm standing still. | MyrnaAlias: That's exactly what a synth would say. But... I don't know. Are you really... human? | A1a | |
4041 | NatGreetScene | NPCFNat: Free paper to newcomers. If the Institute grabs you in the night, at least we warned you. | {Sarcastic} A free paper? Sounds like quality. | NatAlias: I'm serious. The Institute takes people! You should read up if you're sticking around. | X1a |
4042 | NPCFNat: Free paper to newcomers. If the Institute grabs you in the night, at least we warned you. | {Stern} A paper? Don't need it. | NatAlias: I'm serious. The Institute takes people! You should read up if you're sticking around. | B1a | |
4043 | NPCFNat: Free paper to newcomers. If the Institute grabs you in the night, at least we warned you. | {Puzzled} Thanks. I guess. | NatAlias: I'm serious. The Institute takes people! You should read up if you're sticking around. | A1a | |
4044 | Player Default: I'm serious. The Institute takes people! You should read up if you're sticking around. | I'll be fine. | NatAlias: Yeah, I've heard that before. | X1a | |
4045 | Player Default: It's all in the paper! Better read up before they grab you, too. | {Question} The Institute? | NatAlias: You ain't heard of the Institute, mister? They snatch people up in the night and no one hears from them again. | Y1a | |
4046 | Player Default: It's all in the paper! Better read up before they grab you, too. | {Question} Who's gone missing? | NatAlias: You ain't heard of the Institute, mister? They snatch people up in the night and no one hears from them again. | Y2a | |
4047 | Player Default: I'm serious. The Institute takes people! You should read up if you're sticking around. | {Stern} Sounds like nonsense to me. | NatAlias: Fine. Don't listen to the little girl. Asshole. | B1a | |
4048 | Player Default: I'm serious. The Institute takes people! You should read up if you're sticking around. | {Grateful} I believe you. Thanks. | NatAlias: *chuckle* You're a real lost lamb in the wolf's den, mister. | A1a | |
4049 | NatMQ103Scene | Player Default: What's Diamond City have to offer? | {Question} Who would I talk to about finding a missing person? | Y1a | |
4050 | Player Default: Yeah, you and every scavver in the Commonwealth. So what are you looking for, huh? | {re-record: line changed / Depressed} A baby boy. He was kidnapped. | NatAlias: A baby? Wow. That's a new one. Usually it's adults. | X1a | |
4051 | Player Default: Fine. Sorry for asking. Geez. | {Stern} That's my business. | NatAlias: Have it your way, mister. See ya. | B1a | |
4052 | Player Default: So who is it? | {Depressed} I'm looking for Shaun. He's my son. Less than a year old. | NatAlias: You have a son, mister? Man, you're old. | A1a | |
4053 | NatAlias: So what are you doing in Diamond City, anyway? | {Question} What's Diamond City have to offer? | NatAlias: A bunch of stores that yell at you if you touch anything, and a mayor that yells at you if you say anything. | Y1a | |
4054 | NatAlias: So what are you doing in Diamond City, anyway? | {evasive, not sure if you should trust them} Just hoping to find something here. | NatAlias: Yeah, you and every scavver in the Commonwealth. So what are you looking for, huh? | X1a | |
4055 | NatAlias: So what are you doing in Diamond City, anyway? | {defensive, better that they don't know / Stern} Mind your own business. | NatAlias: Fine. Sorry for asking. Geez. | B1a | |
4056 | NatAlias: So what are you doing in Diamond City, anyway? | {you're referring to finding your son, hoping to get help / Depressed} I came here looking for someone. | NatAlias: Let me guess, that someone's gone missing, right? That's what I'm telling ya. | A1a | |
4057 | Player Default: What's the Institute do that's got everyone so scared? | {Puzzled} What else do you know about Mister Valentine? | NatAlias: I know all the adults who go there won't admit it. Ain't that the way it is? No one's ever grateful for the people who help out the most. | Y1a | |
4058 | Player Default: Remember, the Institute's out there, newcomer. Watch your back." | {riffing on his name: ""Nick Valentine"" / Sarcastic} If his business card isn't shaped like a heart, I'm going to be disappointed." | NatAlias: Yeah, I'm definitely sending you to the right place. Good luck, mister. | X1a | |
4059 | Player Default: Yeah, you, me, and everyone else in this city. | {Irritated} Is that all you got, kid? | NatAlias: Hey, I already gave you a free paper, free advice, and a free recommendation to the detective agency. My charity quota is full, got me? | B1a | |
4060 | Player Default: Well, there is the detective, Mister Nick Valentine. He's not afraid of anything. If anyone's gonna help you, it's him. | {talking to a ten-year-old} Thanks. You were a big help. | NatAlias: Remember, the Institute's out there, newcomer. Watch your back. | A1a | |
4061 | NatAlias: And no one's going to want to get the Institute's attention. | {Puzzled} What's the Institute do that's got everyone so scared? | NatAlias: You mean besides making the synths and using them to replace people? Or that they live in the shadows, and no one knows how to get to them? | Y1a | |
4062 | NatAlias: And no one's going to want to get the Institute's attention. | {Puzzled} What are synths? | NatAlias: You mean besides making the synths and using them to replace people? Or that they live in the shadows, and no one knows how to get to them? | Y2a | |
4063 | NatAlias: And no one's going to want to get the Institute's attention. | Fine. I'll ask around somewhere else. | NatAlias: Remember, the Institute's out there, newcomer. Watch your back. | X1a | |
4064 | NatAlias: And no one's going to want to get the Institute's attention. | {sighing at the beginning, talking more to yourself than the little girl / Irritated} Guess I'm on my own then. | NatAlias: Yeah, you, me, and everyone else in this city. | B1a | |
4065 | NatAlias: And no one's going to want to get the Institute's attention. | {Friendly} You're a smart kid. Isn't there someone in town who isn't afraid of this Institute? | NatAlias: Well, there is the detective, Mister Nick Valentine. He's not afraid of anything. If anyone's gonna help you, it's him. | A1a | |
4066 | PastorGreetScene | NPCMPastorClements: Paper puts on quite a show, huh? | {Question} What do you mean by that? | PastorAlias: Well, folks are already plenty scared of the Institute, but that doesn't stop the paper from talking about them every chance they get. | Y1a |
4067 | NPCMPastorClements: Paper puts on quite a show, huh? | Look, I'm just walking through. | PastorAlias: Fair enough. Just warning you, when the paper talks about the Institute, folks get jumpy. | X1a | |
4068 | NPCMPastorClements: Paper puts on quite a show, huh? | {Irritated} This place is all kinds of strange. | PastorAlias: I guess we are a little different. Most settlements in the Commonwealth don't have people yelling at the top of their lungs about the Institute. | B1a | |
4069 | NPCMPastorClements: Paper puts on quite a show, huh? | Quite a show. | PastorAlias: Hate it when they bring up the Institute. Ain't like folks aren't already scared of 'em. | A1a | |
4070 | PastorAlias: Anyway, don't let it get to you. Life here is still a hell of a lot safer than out there in the Commonwealth. | {Question} What's the Institute? | PastorAlias: Ever heard of the boogeyman? Shadowy monster that takes people in the night? Well, that's the Institute. | Y1a | |
4071 | PastorAlias: Anyway, don't let it get to you. Life here is still a hell of a lot safer than out there in the Commonwealth. | {Sarcastic} Screaming paper girl says otherwise. | PastorAlias: I guess she does. | X1a | |
4072 | PastorAlias: Anyway, don't let it get to you. Life here is still a hell of a lot safer than out there in the Commonwealth. | {Stern} With everything I've been through, nothing scares me. | PastorAlias: That right? Huh. | B1a | |
4073 | PastorAlias: Anyway, don't let it get to you. Life here is still a hell of a lot safer than out there in the Commonwealth. | {Friendly} I'll be fine. Thanks. | PastorAlias: Welcome. | A1a | |
4074 | PastorMQ103Scene | Player Default: What brought you? | {Question} Who would I talk to about finding a missing person? | Y1a | |
4075 | Player Default: Aren't we all, son? But, I'm guessing you're looking for something more specific? | A baby boy. Kidnapped. | PastorAlias: A baby boy? Really? | X1a | |
4076 | Player Default: Didn't mean to pry. You have a good one. | {Stern} That's not your business. | PastorAlias: All right. I'm sorry. You have a good one. | B1a | |
4077 | Player Default: Gone missing? Who is it? Friend? Relative? | {Depressed} My son was kidnapped. His name is Shaun. | PastorAlias: I'm so sorry, miss. I can't imagine what kind of pain you're going through. | A1a | |
4078 | NPCMPastorClements: Hello again. What brings you to the great, green jewel? | {Question} What brought you? | PastorAlias: Came on this place a while back. Didn't intend to stay at first, but I felt something here. A good feeling. | Y1a | |
4079 | NPCMPastorClements: Hello again. What brings you to the great, green jewel? | {evasive, not sure if you should trust them} I'm looking around for something. | PastorAlias: Aren't we all, son? But, I'm guessing you're looking for something more specific? | X1a | |
4080 | NPCMPastorClements: Hello again. What brings you to the great, green jewel? | {defensive, better that they don't know / Stern} Keeping my reasons to myself. | PastorAlias: Didn't mean to pry. You have a good one. | B1a | |
4081 | NPCMPastorClements: Hello again. What brings you to the great, green jewel? | {you're referring to finding your son, hoping to get help / Depressed} Looking for someone who's gone missing. | PastorAlias: Gone missing? Who is it? Friend? Relative? | A1a | |
4082 | Player Default: Are people really that scared of the Institute? | {Puzzled} Nick Valentine, huh? What's his story? | PastorAlias: You know the story of the Good Samaritan? Helps a man, even though he has no reason to? | Y1a | |
4083 | Player Default: Sorry I couldn't help you. | {joking, having fun / Sarcastic} Trouble sticks to me, too. I blame industrial strength epoxy. | PastorAlias: I suppose a sense a humor is a sign of resilience, so whatever you need to get by. | X1a | |
4084 | Player Default: Don't let that happen to you. | {Irritated} That really all you can do for me? | PastorAlias: I understand if you're upset, but trust me. Nick Valentine's never given up on helping people. That's saying a lot in the Commonwealth. | B1a | |
4085 | Player Default: Nick Valentine. He's a detective. Saved a lot of lives over the years, but... so many more stay missing, and trouble has a habit of sticking to him. | Thanks. I'll go talk to him. | PastorAlias: Take care of yourself, now. | A1a | |
4086 | PastorAlias: And with all the fear of the Institute in people's hearts, they've turned a blind eye as well. | {Puzzled} Are people really that scared of the Institute? | PastorAlias: Well, they built the synths, and instead of stepping back and solemnly pondering if machines could have souls, they went straight to replacing people with them. | Y1a | |
4087 | PastorAlias: And with all the fear of the Institute in people's hearts, they've turned a blind eye as well. | {Puzzled} Why replace people with synths? What are they? | PastorAlias: Well, they built the synths, and instead of stepping back and solemnly pondering if machines could have souls, they went straight to replacing people with them. | Y2a | |
4088 | PastorAlias: And with all the fear of the Institute in people's hearts, they've turned a blind eye as well. | Guess it's time to look somewhere else. | PastorAlias: Sorry I couldn't help you. | X1a | |
4089 | PastorAlias: And with all the fear of the Institute in people's hearts, they've turned a blind eye as well. | {talking to yourself more than the pastor / Irritated} *sigh* It's hopeless. | PastorAlias: You're not alone. A lot of people in this city have lost loved ones. The weight of all those missing have broken their spirits. | B1a | |
4090 | PastorAlias: And with all the fear of the Institute in people's hearts, they've turned a blind eye as well. | {Concerned} I'm lost, Pastor. I need help. Please. | PastorAlias: Well, I don't want you to get your hopes up, but there is someone who might be able to help. | A1a | |
4091 | PaulVendorScene | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} I'll think about it. | PaulPembroke: Take as much time as you need. | X1a |
4092 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Maybe later. | PaulPembroke: Take as much time as you need. | X2a | |
4093 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Let me think it over. | PaulPembroke: Take as much time as you need. | X3a | |
4094 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Just looking. | PaulPembroke: Take as much time as you need. | X4a | |
4095 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Just browsing for now. | PaulPembroke: Take as much time as you need. | X5a | |
4096 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Not interested. | PaulPembroke: All right, then. | B1a | |
4097 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Not today. | PaulPembroke: All right, then. | B2a | |
4098 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Gonna pass. | PaulPembroke: All right, then. | B3a | |
4099 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} I don't need anything. | PaulPembroke: All right, then. | B4a | |
4100 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Not looking to buy right now. | PaulPembroke: All right, then. | B5a | |
4101 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Don't need anything today. | PaulPembroke: All right, then. | B6a | |
4102 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Not right now. | PaulPembroke: All right, then. | B7a | |
4103 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {neutral refusal, not too polite, not too rude / Neutral} Not now. | PaulPembroke: All right, then. | B8a | |
4104 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Let's see what you've got. | PaulPembroke: Bottoms up... | A1a | |
4105 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Sure. Let's take a look. | PaulPembroke: Bottoms up... | A2a | |
4106 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} I've got a few minutes to browse. | PaulPembroke: Bottoms up... | A3a | |
4107 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} I'll take a look, sure. | PaulPembroke: Bottoms up... | A4a | |
4108 | NPCMPaulPembroke: Feels good to be here. Like I'm finally where I belong. Now what'll it be? | {salesman asks if you want to buy something / Neutral} Let's see what you have. | PaulPembroke: Bottoms up... | A5a | |
4109 | ShengGreetScene | NPCMShengKawolski: Anyway, we were talking about water. Still selling. Purest you'll find. | Anything I can do to help out? | Sheng: Ah, the industrious-type! Wanna help me clean out the water supply? You won't believe the junk people throw in there. Overloads the filters. | X1a |
4110 | ShengQuestScene | {Question} What kind of stuff is down there? | Sheng: You're looking for big things. Anything around the size of a book usually. | Y1a | |
4111 | Depends. What's this worth to you? | Sheng: Job's 100 caps, but I like you. 125. | X1a | ||
4112 | Come on. My time's worth more than that. | Sheng: Job's 100 caps, but I like you. 125. | X2a | ||
4113 | {pronounced sh-EH-ng} We're both business people, Sheng. Don't insult me. | Sheng: Job's 100 caps, but I like you. 125. | X3a | ||
4114 | {refusing, but not too mean / Stern} I don't think so. | Sheng: Everyone always shies away from the dirty work. | B1a | ||
4115 | {Confident} Actually, I already did that. | Sheng: I thought the purifier was running smoother! | A1a | ||
4116 | {Confident} I'm on it. | Sheng: I thought the purifier was running smoother! | A2a | ||
4117 | SolomonGreetScene | NPCMSolomon: Now, I don't mean to be a drag, but I got a business here. | Looking for a job, if you got one. | Solomon: Yeah, I got something. Looking for a Mutated Fern if you find any. | X1a |
4118 | NPCMSolomon: Now, I don't mean to be a drag, but I got a business here. | Got any work? | Solomon: Yeah, I got something. Looking for a Mutated Fern if you find any. | X2a | |
4119 | SolomonQuestScene | {Question} What did you need again? | Solomon: Mutated Fern. Hear it's dynamite for making radiation meds. You interested? | Y1a | |
4120 | Sweeten the deal with some money, and I might be interested. | Solomon: All right, how about 125 caps? | X1a | ||
4121 | Come on, make it worth my while, Solomon. | Solomon: All right, how about 125 caps? | X2a | ||
4122 | I'll walk out right now, if you don't make me a real offer. | Solomon: All right, how about 125 caps? | X3a | ||
4123 | I'll keep it in mind. | Solomon: All right, how about 125 caps? | X4a | ||
4124 | {refusing, but not too mean / Stern} Fern collecting? No thanks. | Solomon: Ah... that's too bad. Oh well. | B1a | ||
4125 | {Confident} Actually, I think I have something already. | Solomon: Well, all right! Here's your payment. This plant's gonna be great to cook with. | A1a | ||
4126 | {Confident} Mutated Fern. Sounds good. | Solomon: Well, all right! Here's your payment. This plant's gonna be great to cook with. | A2a | ||
4127 | TakahashiGreetScene | Takahashi: Nan-ni shimasho-ka? | What are you saying?" | NoodlePatron: Do yourself a favor and just say ""yes."" It's all he understands." | Y1a |
4128 | Takahashi: Nan-ni shimasho-ka? | {sarcastic} Tell me a joke." | NoodlePatron: Do yourself a favor and just say ""yes."" It's all he understands." | X1a | |
4129 | Takahashi: Nan-ni shimasho-ka? | {refusal. neither polite nor rude} No. Not now. | B1a | ||
4130 | Takahashi: Nan-ni shimasho-ka? | {refusal. neither polite nor rude} No. | B2a | ||
4131 | Takahashi: Nan-ni shimasho-ka? | {refusal. neither polite nor rude} No thanks. | B3a | ||
4132 | Takahashi: Nan-ni shimasho-ka? | {a bit unsure. talking to a robot} Yes? | A1a | ||
4133 | Takahashi: Nan-ni shimasho-ka? | {more confident, you're pretty sure you know how the robot works, couple variants for these} Yes. | A2a | ||
4134 | Takahashi: Nan-ni shimasho-ka? | {more confident, you're pretty sure you know how the robot works, couple variants for these} Yes. | A3a | ||
4135 | Takahashi: Nan-ni shimasho-ka? | {more confident, you're pretty sure you know how the robot works, couple variants for these} Yes. | A4a | ||
4136 | YefimGreetScene | NPCMYefimBobrov: Anyway, did you want a room? | {salesman asks if you want to buy something} Let me think about it. | X1a | |
4137 | NPCMYefimBobrov: Anyway, did you want a room? | {neutral refusal, not too polite, not too rude / Neutral} No. Not interested. | B2a | ||
4138 | NPCMYefimBobrov: Anyway, did you want a room? | {neutral refusal, not too polite, not too rude / Neutral} I don't think so. | B3a | ||
4139 | NPCMYefimBobrov: Anyway, did you want a room? | {salesman asks if you want to buy something} I'll take it. | A2a | ||
4140 | NPCMYefimBobrov: Anyway, did you want a room?" | {handing over money, shared ""yes"" line for the player} All right. Here's your money." | A3a | ||
4141 | NPCMYefimBobrov: Anyway, did you want a room?" | {handing over money, shared ""yes"" line for the player} Fine. Here's your caps." | A4a | ||
4142 | NPCMYefimBobrov: Anyway, did you want a room?" | {handing over money, shared ""yes"" line for the player} Deal." | A5a | ||
4143 | NPCMYefimBobrov: Anyway, did you want a room?" | {handing over money, shared ""yes"" line for the player} All right. Here." | A6a | ||
4144 | NPCMYefimBobrov: Anyway, did you want a room?" | {handing over money, shared ""yes"" line for the player} Here's your money." | A7a | ||
4145 | NPCMYefimBobrov: Anyway, did you want a room?" | {handing over money, shared ""yes"" line for the player} Here's your caps." | A8a | ||
4146 | NPCMYefimBobrov: Anyway, did you want a room?" | {shared ""not enough money"" line for player / Neutral} Like to, but I don't have the money." | A10a | ||
4147 | NPCMYefimBobrov: Anyway, did you want a room?" | {shared ""not enough money"" line for player / Neutral} That'd be great, but I'm low on caps." | A11a | ||
4148 | NPCMYefimBobrov: Anyway, did you want a room?" | {shared ""not enough money"" line for player / Neutral} Sorry, I'm a little light on caps." | A12a | ||
4149 | NPCMYefimBobrov: Anyway, did you want a room?" | {shared ""not enough money"" line for player / Neutral} Be nice, but I'm out of caps." | A13a | ||
4150 | NPCMYefimBobrov: Anyway, did you want a room? | {salesman asks if you want to buy something / Neutral} I'd like to, but I don't have the money. | A14a | ||
4151 | - | What's new, Cooke? | |||
4152 | Hey, Cooke. | ||||
4153 | Cooke. | ||||
4154 | Hey, Paul. | ||||
4155 | Paul. | ||||
4156 | How's it going, Paul? | ||||
4157 | Still here, Darcy? | ||||
4158 | Hi, Darcy. | ||||
4159 | Let's see what you've got. | ||||
4160 | {you've never heard of Synths before / Puzzled} What's a synth? | ||||
4161 | " | {neutral, matter-of-fact} Might need to pay this ""synth"" a visit." | |||
4162 | {cynical, sarcastic / Irritated} This just keeps getting weirder. | ||||
4163 | {hopeful, optimistic / Nervous} Let's hope he can help me. | ||||
4164 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} You take this charge card? | DocCrocker: What? Oh, uh.. No. No we don't. | |||
4165 | Wait. What are you going to do to me? | DocCrocker: I'm proposing surgery. Not just any surgery. Facial Reconstruction surgery. Safe and instantaneous. | |||
4166 | {asking around Diamond City for help finding Shaun / Worried} My son's missing. Is there anyone in town who can help? | ArturoAlias: You're kidding, right? Caps only, friend. | |||
4167 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Can I pay with my charge card? | ||||
4168 | So you know weapons, huh? | ||||
4169 | {asking around Diamond City for help finding Shaun / Worried} My son is missing. Who around here can help me? | John: Uh, caps only, I'm afraid. | |||
4170 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Do you take this charge card? | ||||
4171 | What are my options? | ||||
4172 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Can I pay with my charge card? | Becky: Whatever that is, we don't take it. | |||
4173 | Fallon's Basement. Interesting name." | Becky: Yeah, it's ancient. There was a Fallon's here back even before the War. Granddad always said we had a tradition of ""quality and affordability.""" | |||
4174 | Why doesn't Diamond City Security help you? | Becky: *sigh* My husband got taken, all right? By the Institute. Security wouldn't look into it, I raised a stink, and now I'm black-listed. | |||
4175 | Your husband was taken by the Institute? | Becky: Well he ain't here anymore, that's for sure. Not like the Institute leaves a trail besides those damn synths. | |||
4176 | What's a synth? | Becky: You're joking, right? A synth. Those machine people the Institute builds. Some of them even look human. Enough you wouldn't know the difference. | |||
4177 | What do you know about synths? | Becky: Just what I read in the papers. That the Institute builds 'em, and some even look human. So much you can't tell the real difference. | |||
4178 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Can I put this on my charge card? | Solomon: Hey, I know money's kind of an imaginary thing anyway, but that card is like... way more imaginary than I'm comfortable with. | |||
4179 | Did you say something about drugs? | Solomon: That's right. All the chems you need to fill out your lifestyle. Balance you out. | |||
4180 | {asking around Diamond City for help finding Shaun / Worried} My son's been kidnapped. Is there anyone here who can help me? | Moe: Tryin' to pull a fast one on me? No. Caps only. | |||
4181 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} You take this charge card? | ||||
4182 | What's a Swatter? | ||||
4183 | {catching up with a friend} You staying out of trouble? | Vadim: Damn straight it is. My brother Yefim and I make the best moonshine in the entire Commonwealth. | |||
4184 | So, this your bar? | Vadim: Haha, you are checking up on me? I love it. Do not worry. I have cut ties with anyone who might try to kill me over debts. | |||
4185 | Any news around town? | Vadim: None that I care to talk about. | |||
4186 | Who owns this bar, anyway? | Scarlett: The Bobrov brothers picked this place up a few years ago... | |||
4187 | Hear anything around town? | Scarlett: Eh, same old. | |||
4188 | So, how's business? | Yefim: Not much to say. We sell food, drink, and rooms. Mainly for traders that come through the area. | |||
4189 | What's the story with this place? | Yefim: Things are good! I think you have helped not only Travis, but Vadim as well. Fewer shady characters in here. | |||
4190 | What's the word around town? | Yefim: Nothing I'd want to talk about. | |||
4191 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Can I use this charge card here? | MyrnaAlias: This something synths use to pay for things? We don't take filthy synth money here! | |||
4192 | What kind of business you running here, anyway? | MyrnaAlias: We buy and sell anything and everything. Seven days a week. Twenty-four hours a day. | |||
4193 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Do you take this charge card?" | Percy: A charge card? I'm sorry, but I'm programmed to only accept what you humans call ""caps.""" | |||
4194 | What do you sell here? | Percy: With Miss Myrna gone, I'm afraid our selection has gotten a tad... haphazard, but we're still open twenty-four hours a day! | |||
4195 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Can I pay with this charge card? | Polly: ... No. | |||
4196 | Wait. What kind of meat is this? | Polly: You've never heard of Brahmin? Big, dumb, got four legs and two heads? They're the only cattle around. | |||
4197 | Weird stuff? Weirder than two-headed cow meat? | Polly: Yeah, prince charming. Weirder than that. Mirelurk, Bloatflies, Radstags. It's all protein, right? Ain't like you can be picky in the Commonwealth. | |||
4198 | {you bought a charge card from Parker Quinn, and he promised stores would accept it} Do you take this charge card? | Sheng: A what now? OH... Oh no way! Parker Quinn got another one. I can't believe it. That old shark. | |||
4199 | {while helping Sheng clean out the water supply, you found a human skull} Sheng? Why was there a skull in the water? | Sheng: Eh, so maybe you weren't the first person I asked. Maybe the last guy found an unstable hand grenade. | |||
4200 | {MARK FOR RE-RECORD.} You by yourself out here? | Sheng: That's right. Been on my own since I was eight. I'm a fully independent man. Got my own place. Go to night classes. The whole shebang. | |||
4201 | There a problem?" | Percy: A charge card? I'm sorry, but I'm programmed to only accept what you humans call ""caps.""" | |||
4202 | So is this your place? | HenryCooke: That's right. Owner, bartender, sympathetic ear. I try to provide a little oasis from the hardships of life. | |||
4203 | {Paul is now the owner of the Taphouse, and you helped get him there / Friendly} You look good Paul. How are you? | PaulPembroke: Let me tell ya, it's like I finally woke up, you know? You helping me out. It turned everything around. | |||
4204 | {low rasp, mumbling to yourself} Bloated windbag... | ||||
4205 | {low rasp, mumbling to yourself} A secretary. God... | ||||
4206 | {low rasp, mumbling to yourself} Stuck up, old bat... | ||||
4207 | {low rasp, mumbling to yourself} Ugh. Gun dealers... | ||||
4208 | {low rasp, mumbling to yourself} Hate sales people... | ||||
4209 | {low rasp, mumbling to yourself} Ugh. Shut up, grandma... | ||||
4210 | {low rasp, mumbling to yourself} Keep smiling, jackass... | ||||
4211 | {low rasp, mumbling to yourself} What a space cadet... | ||||
4212 | {low rasp, mumbling to yourself} This guy's nuts... | ||||
4213 | {low rasp, mumbling to yourself} Nerd... | ||||
4214 | {low rasp, mumbling to yourself} Pfft. Nice hair... | ||||
4215 | {low rasp, mumbling to yourself} Enough with the baseball... | ||||
4216 | {low rasp, mumbling to yourself} Crazy bells ringing... | ||||
4217 | {low rasp, mumbling to yourself} God, what a brat... | ||||
4218 | {low rasp, mumbling to yourself} Keep talking, preacher... | ||||
4219 | {low rasp, mumbling to yourself} Ugh. Another robot... | ||||
4220 | {low rasp, mumbling to yourself} God. The smell... | ||||
4221 | {low rasp, mumbling to yourself} Pint-size... | ||||
4222 | {low rasp, mumbling to yourself} Fuck is he saying... | ||||
4223 | {low rasp, mumbling to yourself} What a rat hole... | ||||
4224 | {low rasp, mumbling to yourself} A robot waiter. Ugh... | ||||
4225 | {low rasp, mumbling to yourself} Nice accent, Boris... | ||||
4226 | {low rasp, mumbling to yourself} Ugh, doctors... |
DialogueDiamondCityChapel[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4227 | PastorChapelScene | Pastor: Now if you ever need a quiet place to sit down and ponder the Almighty, in whatever form strikes your fancy, we're always open. | {referring to the fact that the church is non-denominational / Question} You don't practice any particular religion here? | Pastor: As long as you believe in something, you're welcome. | Y1a |
4228 | Pastor: Now if you ever need a quiet place to sit down and ponder the Almighty, in whatever form strikes your fancy, we're always open. | I'm just going to take a look around. | Pastor: Go right ahead. | X1a | |
4229 | Pastor: Now if you ever need a quiet place to sit down and ponder the Almighty, in whatever form strikes your fancy, we're always open. | {Irritated} Like I'd waste my time with that. | Pastor: Well, it's here for you all the same, if you ever come around. | B1a | |
4230 | Pastor: Now if you ever need a quiet place to sit down and ponder the Almighty, in whatever form strikes your fancy, we're always open. | {Friendly} Thanks, Pastor. | Pastor: Feel free to make yourself at home. | A1a | |
4231 | NPCMPastorClements: Oh, it's you. Glad to see you stopped by the chapel. You holding up? | {Question} This your chapel here, Pastor? | Pastor: Well, that depends. I suppose I should say this chapel really belongs to God. | Y1a | |
4232 | NPCMPastorClements: Oh, it's you. Glad to see you stopped by the chapel. You holding up? | Well enough." | Pastor: For your sake, I hope things aren't always just ""well enough."" We take pride in making things a little better each day. Could be the same for you." | X1a | |
4233 | NPCMPastorClements: Oh, it's you. Glad to see you stopped by the chapel. You holding up? | {Stern} Not looking to make friends, Pastor. | Pastor: Look, I don't know what life was like before you ended up here, but we work together in this city. So you might to rethink that attitude. | B1a | |
4234 | NPCMPastorClements: Oh, it's you. Glad to see you stopped by the chapel. You holding up? | {Friendly} I'm fine. Thanks for asking. | Pastor: You're welcome. Hope folks are taking well to you. I know it can be rough, being from the outside. | A1a |
DialogueDiamondCityEntrance[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4235 | 04PiperIntroScene1 | PiperAlias: You. You want into Diamond City, right? | {(VOICE -- matter-of-fact)} Just traveling through. | PiperAlias: Shh. Play along. What was that? You said you're a trader up from Quincy? You have enough supplies to keep the general store stocked for a whole month? Huh. | X1a |
4236 | PiperAlias: You. You want into Diamond City, right? | {(VOICE -- confused) / Puzzled} What? Who are you? | PiperAlias: Shh. Play along. What was that? You said you're a trader up from Quincy? You have enough supplies to keep the general store stocked for a whole month? Huh. | Y1a | |
4237 | PiperAlias: You. You want into Diamond City, right? | {(VOICE -- quick refusal, not too rude, not too polite) / Irritated} No. Not really. | PiperAlias: Shh. Play along. What was that? You said you're a trader up from Quincy? You have enough supplies to keep the general store stocked for a whole month? Huh. | B1a | |
4238 | PiperAlias: You. You want into Diamond City, right? | {(VOICE -- friendly) / Surprised} I just got here, but yeah. | PiperAlias: Shh. Play along. What was that? You said you're a trader up from Quincy? You have enough supplies to keep the general store stocked for a whole month? Huh. | A1a | |
4239 | 06PiperIntroScene3 | PiperAlias: Better head inside quick before ole' Danny catches on to the bluff. | You first. | PiperAlias: Wouldn't have it any other way. | X1a |
4240 | PiperAlias: Better head inside quick before ole' Danny catches on to the bluff. | {Puzzled} This place. Diamond City. What is it?" | PiperAlias: Oh, the ""green jewel""? She's a sight. Everyone who's anyone in the Commonwealth is from here, settled here, or got kicked out of here. A big wall, some power, working plumbing, schools, and some security goons are what make Diamond City the bi" | Y1a | |
4241 | PiperAlias: Better head inside quick before ole' Danny catches on to the bluff. | {defensive, standoffish / Irritated} I don't take orders from you. | PiperAlias: Whoa. Take it easy. Yikes. You, uh, come along whenever you're ready. | B1a | |
4242 | PiperAlias: Better head inside quick before ole' Danny catches on to the bluff. | {(VOICE -- friendly) / Friendly} Sounds good. Let's go. | PiperAlias: Another great day in Diamond City. | A1a | |
4243 | 08MayorIntroScene2a | Mayor: Don't let this muckraker here tell you otherwise, all right? | {curious / Puzzled} What're you two arguing about anyway? | PiperAlias: What d'you think? Print lies and everybody's happy, but if you print the truth... | Y1a |
4244 | Mayor: Don't let this muckraker here tell you otherwise, all right? | {impatient, dismissive} Whatever. I'm not gonna be here long." | PiperAlias: Ugh, another ""see no evil"" type. You'll fit in just fiiine with all the inept guards." | X1a | |
4245 | Mayor: Don't let this muckraker here tell you otherwise, all right? | {annoyed / Irritated} This hasn't been the friendliest welcome. | PiperAlias: He's got you there, McDonough. Guess not everyone gets won over by that shark smile of yours. | B1a | |
4246 | Mayor: Don't let this muckraker here tell you otherwise, all right? | {polite / Friendly} I'm sure your city's a great place. | PiperAlias: Yeah. Greatest house of cards in the Commonwealth... until the wind blows. | A1a | |
4247 | PiperAlias: Why don't we ask the newcomer? You support the news? 'Cause the mayor's threatening to throw free speech in the dumpster. | {honest question, this city is all new to you / Puzzled} What newspaper are you talking about? | PiperAlias: Mine. Publick Occurrences, and we're the hard look at the truth. So are you with us or not? | Y1a | |
4248 | PiperAlias: Why don't we ask the newcomer? You support the news? 'Cause the mayor's threatening to throw free speech in the dumpster. | {neutral, don't want to take sides} This really isn't any of my business. | Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material. | X1a | |
4249 | PiperAlias: Why don't we ask the newcomer? You support the news? 'Cause the mayor's threatening to throw free speech in the dumpster. | {cynical / Irritated} Newspapers just like to stir up trouble. | Companion: I tried to read a newspaper once but I couldn't find the funny pages. | B1a | |
4250 | PiperAlias: Why don't we ask the newcomer? You support the news? 'Cause the mayor's threatening to throw free speech in the dumpster. | {supportive, agreeing / Friendly} Always believed in freedom of the press. | Companion: We use newspapers at the Combat Zone... put it on the floor and it keeps us from slippin' on the blood. | A1a | |
4251 | Mayor: *ahem* Now, was there anything particular you came to our city for? | {Puzzled} What is this place, anyway? | Mayor: Why, this is the safest place in all the Commonwealth, with the strongest community and highest standards of living available. | Y1a | |
4252 | Mayor: *ahem* Now, was there anything particular you came to our city for? | {evasive, not sure if you should trust them / Depressed} Just looking for something. | Mayor: Oh. What is it you're looking for? | X1a | |
4253 | Mayor: *ahem* Now, was there anything particular you came to our city for? | {defensive, better that they don't know / Irritated} Not really your business. | PiperAlias: Well, whatever you do, don't bother going to Diamond City Security for help. | B1a | |
4254 | Mayor: *ahem* Now, was there anything particular you came to our city for? | {you're referring to finding your son, hoping to get help / Depressed} I'm trying to find someone. | Mayor: Trying to find someone? Who? | A1a | |
4255 | Mayor: Diamond City has every conceivable service known to man. One of our great citizens can surely find the time to help you. | {charming, persuasive / Friendly} A mayor of a great city must know everyone. Who can help me? | Mayor: Well, there is one private citizen. Nick Valentine. A... detective of sorts, who specializes in tracking people down. Usually for debts or whatnot. | Y1a | |
4256 | Mayor: Diamond City has every conceivable service known to man. One of our great citizens can surely find the time to help you. | {neutral, matter of fact} I guess we'll see. | PiperAlias: This is ridiculous! Diamond City Security can't spare one officer to help? I want the truth, McDonough! What's the real reason security never investigates any kidnappings? | X1a | |
4257 | Mayor: Diamond City has every conceivable service known to man. One of our great citizens can surely find the time to help you. | {annoyed, sarcastic / Irritated} Great. Thanks for nothing. | B1a | ||
4258 | Mayor: Diamond City has every conceivable service known to man. One of our great citizens can surely find the time to help you. | {disappointed, but polite / Depressed} I hope so. | A1a | ||
4259 | Player Default: What is this place, anyway? | {answering a question with a question, hoping to avoid giving out too much information / Puzzled} Who would I talk to about finding a missing person? | PiperAlias: Well, whatever you do, don't bother going to Diamond City Security for help. | Y1a | |
4260 | Player Default: Oh. What is it you're looking for? | {somewhat evasive. you're looking for your son, but you don't to give away too much information} An infant boy. Kidnapped. | PiperAlias: Did you say kidnapped? | X1a | |
4261 | Mayor: *ahem* Now, was there anything particular you came to our city for? | {Irritated} That's my business. | PiperAlias: Well, whatever you do, don't bother going to Diamond City Security for help. | B1a | |
4262 | Player Default: Trying to find someone? Who? | {hoping to get help finding him / Depressed} My son. Shaun. He's less than a year old. | PiperAlias: Wait. Your son's missing? | A1a | |
4263 | - | {neutral, matter of fact} Maybe I'll pay this detective a visit. | |||
4264 | {sarcastic, cynical / Irritated} So a private eye is my only lead. Great. | ||||
4265 | {hopeful / Confident} A detective. Now we're getting somewhere. | ||||
4266 | {MARK FOR RE-RECORD.} What do you know about this detective? | ||||
4267 | {charming, persuasive / Friendly} You're a smart man. I bet you know everything there is to know about Valentine. Including if he's trustworthy. |
DialogueDiamondCityExtra[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4268 | DannyIntroScene01 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {curious, straightforward question / Question} Piper's done this before? | DannySullivan: All the time. Thing is, sometimes she's bluffing, and sometimes there really is a group of 50 Raiders just over the hill, screaming for blood. | Y1a |
4269 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {neutral, matter of fact} I was just standing there. | DannySullivan: Yeah, that's usually the case with Piper. Someone stands there, and she talks. | X1a | |
4270 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {bluffing} I wasn't lying. I got a whole supply train coming in tomorrow. | DannySullivan: Is that right? No bull? Well, if that's the case, let me put a down payment on some parts for the gate. | B1a | |
4271 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {apologetic, talking fast / Apologetic} I didn't mean to lie, officer. It all just happened so fast. | DannySullivan: You're not the first guy Piper pulled into a heap of trouble he wasn't ready for. Thanks for being honest. | A1a | |
4272 | DannyMQ103Scene01 | Player Default: The Institute? What's that? | {Puzzled} People don't like the detective agency? | DannySullivan: Look, all I can tell ya is that we hear a lot of complaints. | Y1a |
4273 | Player Default: How about we do a simple trade? Money for information. | {Sarcastic} A private eye. In the ruins of the ballpark. Makes total sense. | DannySullivan: Not sure I get what you're driving at. Why don't you just move along? | X1a | |
4274 | Player Default: Chin up. Maybe someone in town can help ya? | {Irritated} That's all the help you got? | DannySullivan: Well, that's all you're gettin'. That's for sure. Now move along. | B1a | |
4275 | Player Default: Valentine's Detective Agency. No one likes going there, though, so buyer beware and all that. | Thanks for your help. | DannySullivan: Yeah, well, good luck. Stay out of trouble. | A1a | |
4276 | Player Default: There's a lot of Institute paranoia right now, and we really can't risk fanning those flames with official action. What if people panic? | {Puzzled} The Institute? What's that? | DannySullivan: Ah, damn. Look, I really shouldn't have said that. They're just a scapegoat, all right? Something people blame when things go wrong. | Y1a | |
4277 | Player Default: There's a lot of Institute paranoia right now, and we really can't risk fanning those flames with official action. What if people panic? | {bribing him with money} How about we do a simple trade? Money for information. | DannySullivan: Hey, I don't take bribes, okay? No. | X1a | |
4278 | Player Default: All right. Sorry I asked. | I'll ask somewhere else, then. | DannySullivan: Chin up. Maybe someone in town can help ya? | B1a | |
4279 | Player Default: There's a lot of Institute paranoia right now, and we really can't risk fanning those flames with official action. What if people panic? | {persuasive, insistent / Concerned} I just need a little information, Danny. We can keep this off the record. | DannySullivan: Okay. I can at least point you somewhere. Unofficially. | A1a | |
4280 | Player Default: But I was asking about you. Come on, just need to jot the reason you're here down in the logs. | {trying not to reveal too much / Question} Who would I talk to about finding a missing person? | DannySullivan: Oh, look, I'm sorry, but we're under orders not to get involved in missing person cases. | Y1a | |
4281 | Player Default: Aren't we all. Now, was there anything particular you were looking for? | {trying not to reveal too much} An infant boy. Kidnapped. | DannySullivan: Oh, look, I'm sorry, but we're under orders not to get involved in missing person cases. | X1a | |
4282 | Player Default: All right. Sorry I asked. | {Stern} Not really your business. | DannySullivan: All right. Sorry I asked. | B1a | |
4283 | Player Default: Is that so? Who're you looking for? | {in need of help / Depressed} My boy Shaun's been kidnapped. He's just a baby. | DannySullivan: Oh, look, I'm sorry, but we're under orders not to get involved in missing person cases. | A1a | |
4284 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | {Question} What's your take on Diamond City? | DannySullivan: It's safe, is what it is. Diamond City's got the best security anywhere. Like to think I have a hand in that. | Y1a | |
4285 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | Just looking for something. | DannySullivan: Aren't we all. Now, was there anything particular you were looking for? | X1a | |
4286 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | {Stern} Not really your business. | DannySullivan: All right. Sorry I asked. | B1a | |
4287 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | {referring to your son / Somber} I'm trying to find someone. | DannySullivan: Is that so? Who're you looking for? | A1a |
DialogueDiamondCityExtra[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4268 | DannyIntroScene01 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {curious, straightforward question / Question} Piper's done this before? | DannySullivan: All the time. Thing is, sometimes she's bluffing, and sometimes there really is a group of 50 Raiders just over the hill, screaming for blood. | Y1a |
4269 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {neutral, matter of fact} I was just standing there. | DannySullivan: Yeah, that's usually the case with Piper. Someone stands there, and she talks. | X1a | |
4270 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {bluffing} I wasn't lying. I got a whole supply train coming in tomorrow. | DannySullivan: Is that right? No bull? Well, if that's the case, let me put a down payment on some parts for the gate. | B1a | |
4271 | NPCMDannySullivan: So you're that trader Piper was talking about? Something tells me she's pulled the wool over my eyes again, am I right? | {apologetic, talking fast / Apologetic} I didn't mean to lie, officer. It all just happened so fast. | DannySullivan: You're not the first guy Piper pulled into a heap of trouble he wasn't ready for. Thanks for being honest. | A1a | |
4272 | DannyMQ103Scene01 | Player Default: The Institute? What's that? | {Puzzled} People don't like the detective agency? | DannySullivan: Look, all I can tell ya is that we hear a lot of complaints. | Y1a |
4273 | Player Default: How about we do a simple trade? Money for information. | {Sarcastic} A private eye. In the ruins of the ballpark. Makes total sense. | DannySullivan: Not sure I get what you're driving at. Why don't you just move along? | X1a | |
4274 | Player Default: Chin up. Maybe someone in town can help ya? | {Irritated} That's all the help you got? | DannySullivan: Well, that's all you're gettin'. That's for sure. Now move along. | B1a | |
4275 | Player Default: Valentine's Detective Agency. No one likes going there, though, so buyer beware and all that. | Thanks for your help. | DannySullivan: Yeah, well, good luck. Stay out of trouble. | A1a | |
4276 | Player Default: There's a lot of Institute paranoia right now, and we really can't risk fanning those flames with official action. What if people panic? | {Puzzled} The Institute? What's that? | DannySullivan: Ah, damn. Look, I really shouldn't have said that. They're just a scapegoat, all right? Something people blame when things go wrong. | Y1a | |
4277 | Player Default: There's a lot of Institute paranoia right now, and we really can't risk fanning those flames with official action. What if people panic? | {bribing him with money} How about we do a simple trade? Money for information. | DannySullivan: Hey, I don't take bribes, okay? No. | X1a | |
4278 | Player Default: All right. Sorry I asked. | I'll ask somewhere else, then. | DannySullivan: Chin up. Maybe someone in town can help ya? | B1a | |
4279 | Player Default: There's a lot of Institute paranoia right now, and we really can't risk fanning those flames with official action. What if people panic? | {persuasive, insistent / Concerned} I just need a little information, Danny. We can keep this off the record. | DannySullivan: Okay. I can at least point you somewhere. Unofficially. | A1a | |
4280 | Player Default: But I was asking about you. Come on, just need to jot the reason you're here down in the logs. | {trying not to reveal too much / Question} Who would I talk to about finding a missing person? | DannySullivan: Oh, look, I'm sorry, but we're under orders not to get involved in missing person cases. | Y1a | |
4281 | Player Default: Aren't we all. Now, was there anything particular you were looking for? | {trying not to reveal too much} An infant boy. Kidnapped. | DannySullivan: Oh, look, I'm sorry, but we're under orders not to get involved in missing person cases. | X1a | |
4282 | Player Default: All right. Sorry I asked. | {Stern} Not really your business. | DannySullivan: All right. Sorry I asked. | B1a | |
4283 | Player Default: Is that so? Who're you looking for? | {in need of help / Depressed} My boy Shaun's been kidnapped. He's just a baby. | DannySullivan: Oh, look, I'm sorry, but we're under orders not to get involved in missing person cases. | A1a | |
4284 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | {Question} What's your take on Diamond City? | DannySullivan: It's safe, is what it is. Diamond City's got the best security anywhere. Like to think I have a hand in that. | Y1a | |
4285 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | Just looking for something. | DannySullivan: Aren't we all. Now, was there anything particular you were looking for? | X1a | |
4286 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | {Stern} Not really your business. | DannySullivan: All right. Sorry I asked. | B1a | |
4287 | NPCMDannySullivan: Hey, did I ever get the reason why you came to Diamond City? I need to write something for the logs. | {referring to your son / Somber} I'm trying to find someone. | DannySullivan: Is that so? Who're you looking for? | A1a |
DialogueDiamondCityPlayer[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4288 | - | Eustace... | |||
4289 | Hey, Eustace... | ||||
4290 | Hawthorne... | ||||
4291 | Hey, Hawthorne... | ||||
4292 | Edna... | ||||
4293 | Hey, Edna... | ||||
4294 | {pronounced Zeh-Wicky} Mister Zwicky... | ||||
4295 | {pronounced Zeh-Wicky} Hey, Mister Zwicky... | ||||
4296 | {pronounced Gen-Eee-Va} Geneva... | ||||
4297 | {pronounced Gen-Eee-Va} Hey, Geneva... | ||||
4298 | Sheffield... | ||||
4299 | Hey, Sheffield... | ||||
4300 | Polly... | ||||
4301 | Hey, Polly... | ||||
4302 | {talking to a clerk in a clothing store} Miss? | ||||
4303 | Becky... | ||||
4304 | Hey, Becky... | ||||
4305 | {talking to a ten-year old boy, Sheng} Hi there. | ||||
4306 | {Sheng is the ten-year old boy who runs the fish and fruit market} Sheng... | ||||
4307 | {Sheng is the ten-year old boy who runs the fish and fruit market} Hey, Sheng... | ||||
4308 | Pastor? | ||||
4309 | {quick word to get his attention} Pastor Clements... | ||||
4310 | {quick word to get his attention} Hey, Clements... | ||||
4311 | Mayor McDonough? | ||||
4312 | {quick word to get his attention} Mayor McDonough... | ||||
4313 | {quick word to get his attention} McDonough... | ||||
4314 | You're Sullivan, right? | ||||
4315 | {quick word to get his attention} Hey, Sullivan... | ||||
4316 | {quick word to get his attention} Danny... | ||||
4317 | {addressing a sad woman who's talking to herself} Something wrong? | ||||
4318 | {addressing a sad woman who's talking to herself} Miss? | ||||
4319 | Ellie... | ||||
4320 | Ms. Perkins... | ||||
4321 | {man is painting the Wall in Diamond City} Working hard? | ||||
4322 | Abbot... | ||||
4323 | Hey, Abbot... | ||||
4324 | {man is wearing a strange security uniform, reminds you of a police officer} Officer? | ||||
4325 | Officer... | ||||
4326 | Hey, officer... | ||||
4327 | Arturo... | ||||
4328 | Hey, Arturo... | ||||
4329 | Nat... | ||||
4330 | Hey, Nat... | ||||
4331 | Myrna... | ||||
4332 | Hey, Myrna... | ||||
4333 | Takahashi... | ||||
4334 | Hey, Takahashi... | ||||
4335 | John... | ||||
4336 | Hey, John... | ||||
4337 | Solomon... | ||||
4338 | Hey, Solomon... | ||||
4339 | Cathy... | ||||
4340 | Hey, Cathy... | ||||
4341 | {a little annoyed, Mrs. Codman is old and snobby} Hi, Missus Codman... | ||||
4342 | {a little annoyed, Mrs. Codman is old and snobby} Missus Codman... | ||||
4343 | Doctor? | ||||
4344 | Doc... | ||||
4345 | Hey, Doc... | ||||
4346 | Doctor Duff... | ||||
4347 | Hey, Doctor Duff... | ||||
4348 | Hey Moe... | ||||
4349 | Moe... | ||||
4350 | Miss? | ||||
4351 | Scarlett... | ||||
4352 | Hey, Scarlett... | ||||
4353 | {MARK FOR RE-RECORD. pronounced vah-DEEM} Vadim... | ||||
4354 | {MARKED FOR RE-RECORD. pronounced vah-DEEM} Hey, Vadim... | ||||
4355 | {MARK FOR RE-RECORD. pronounced yeh-FEEM} Hey, Yefim... | ||||
4356 | {MARK FOR RE-RECORD. pronounced yeh-FEEM} Yefim... | ||||
4357 | Travis... | ||||
4358 | Hey, Travis... |
DialogueDiamondCitySchoolhouse[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4359 | EdnaGreetScene | Edna: This ""love"" I hear about. Do you think you can have it for someone, even if the two of you are very, very different?" | {Question} Who are you talking about? | Edna: No one! Just... imagine one is tall, and handsome, and smart. And one is... gentle but a bit... metallic. | Y1a |
4360 | Edna: This ""love"" I hear about. Do you think you can have it for someone, even if the two of you are very, very different?" | That's between you and the other person. | Edna: So I have to figure it out for myself, huh? Perhaps it is better to keep things the way they are... | X1a | |
4361 | Edna: This ""love"" I hear about. Do you think you can have it for someone, even if the two of you are very, very different?" | {Irritated} Everything you love will just get taken away from you in the end. | Edna: It isn't worth it, then? I see... Thank you. I think this will help me make up my mind about a problem I've been having... | B1a | |
4362 | Edna: This ""love"" I hear about. Do you think you can have it for someone, even if the two of you are very, very different?" | {Sad} If you love someone, hold on to them. Tomorrow you might not have the chance. | Edna: I... Thank you. You have helped me make up my mind about something. | A1a | |
4363 | Edna: Family. It is important, yes? This thing called ""love"" I hear the children talk about. I think they need that to learn." | {Question} What would a robot know about love? | Edna: I... I don't know... Actually... | Y1a | |
4364 | Edna: Family. It is important, yes? This thing called ""love"" I hear the children talk about. I think they need that to learn." | {sad, thinking about your own missing child / Sad} I think they just need to know the world isn't going to collapse around them at any minute. | Edna: Yes... I suppose you can't raise a child if the sky is falling... | X1a | |
4365 | Edna: Family. It is important, yes? This thing called ""love"" I hear the children talk about. I think they need that to learn." | {Stern} Love won't keep your family alive. Sometimes you need to be hard. | Edna: Oh... I see... | B1a | |
4366 | Edna: Family. It is important, yes? This thing called ""love"" I hear the children talk about. I think they need that to learn." | {sad, thinking about your own missing child / Sad} A child needs all the love you can give them... | Edna: Oh, please do not get upset! Why is it when I talk about these things, there are always tears? | A1a | |
4367 | RobotMsNanny: Ah, a new scholar come to join us. Let's test your math skills. What is twelve times fifteen? | {Puzzled} Is it one eighty? | Edna: That's right! I see your parents raised you with a respect for your education. | Y1a | |
4368 | RobotMsNanny: Ah, a new scholar come to join us. Let's test your math skills. What is twelve times fifteen?" | {Sarcastic} It's the square root of ""who gives a crap.""" | Edna: Now, now! Watch your language around the little ones. I see your parents did not raise you to respect your education. | X1a | |
4369 | RobotMsNanny: Ah, a new scholar come to join us. Let's test your math skills. What is twelve times fifteen? | A hundred fifty. | Edna: No no no. It is 180! I see your parents are not practicing your multiplication tables with you. | B1a | |
4370 | RobotMsNanny: Ah, a new scholar come to join us. Let's test your math skills. What is twelve times fifteen? | One sixty-five. | Edna: No no no. It is 180! I see your parents are not practicing your multiplication tables with you. | A1a | |
4371 | ZwickyGreetScene | NPCMMisterZwicky: Another traveler. Sorry, you're in the wrong place. This is a school, not a store. | {Puzzled} A school, huh? | Zwicky: Yes. Every child in Diamond City gets a free education here. We even teach night classes if they have busy day schedules. | Y1a |
4372 | NPCMMisterZwicky: Another traveler. Sorry, you're in the wrong place. This is a school, not a store. | Just taking a look around. | Zwicky: Well, as long as you don't disturb the class, feel free. Have a good day. | X1a | |
4373 | NPCMMisterZwicky: Another traveler. Sorry, you're in the wrong place. This is a school, not a store. | {Irritated} I go where I want. | Zwicky: Fine, then. Just keep in mind that Diamond City Security is very protective of this building. Do I make myself clear? | B1a | |
4374 | NPCMMisterZwicky: Another traveler. Sorry, you're in the wrong place. This is a school, not a store. | {Apologetic} Sorry. Didn't mean to interrupt. | Zwicky: It's fine. We just get a lot of people from the market barreling through here by accident, and it's hard to keep the children's attention. | A1a |
DialogueDrinkingBuddy[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4375 | DialogueDrinkingBuddy1stDialogue | DrinkingBuddy: How would you describe the testing sample provided? | I don't drink, so I wouldn't know. | DrinkingBuddy: Understood. Suspending taste test till delivery to client. | X1a |
4376 | DrinkingBuddy: How would you describe the testing sample provided? | Like pisswater, you dumb machine. Don't you have anything harder? | DrinkingBuddy: Acknowledged. Starting internal recalibration of flavor sensors. | B1a | |
4377 | DrinkingBuddy: How would you describe the testing sample provided? | {Awed} Cold and refreshing. Do you know how long it's been since I had cold beer? | DrinkingBuddy: Very good. I appear to be operating at an optimal level. | A1a | |
4378 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | What are you? | DrinkingBuddy: I am a modified RobCo Protectron, designation Drinkin' Buddy. | Y1a | |
4379 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | Can you brew any other types of beer? | DrinkingBuddy: I am a modified RobCo Protectron, designation Drinkin' Buddy. | Y2a | |
4380 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | Where is the Hotel Rexford? | DrinkingBuddy: I am a modified RobCo Protectron, designation Drinkin' Buddy. | Y3a | |
4381 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | Can I have another beer? | DrinkingBuddy: I am a modified RobCo Protectron, designation Drinkin' Buddy. | Y4a | |
4382 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | Change of plans, I've decided to keep you myself. | DrinkingBuddy: Understood. | X1a | |
4383 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | No, not yet. | DrinkingBuddy: Very well. Standing by. | B1a | |
4384 | DrinkingBuddy: Shall we commence delivery to the Hotel Rexford? | Yeah, sure. | DrinkingBuddy: Beginning transit operations to Hotel Rexford. | A1a | |
4385 | DialogueDrinkingBuddyMainDialogue | Can I still change the home parameter? | DrinkingBuddy: Current home parameter is set to Hotel Rexford. | Y1a | |
4386 | Do you know where I can find any more recipes? | DrinkingBuddy: Current home parameter is set to Hotel Rexford. | Y2a | ||
4387 | Tell me a joke | DrinkingBuddy: That's all the jokes I have for now. | X1a | ||
4388 | I've sold you to Rufus Rubins in Goodneighbor. | DrinkingBuddy: Understood. Commencing Delivery to Mr. Rubins. | B1a | ||
4389 | No thanks. | DrinkingBuddy: Understood. Commencing Delivery to Mr. Rubins. | B2a | ||
4390 | I'll take a beer. | DrinkingBuddy: Cold and refreshing. | A1a | ||
4391 | DialogueDrinkingBuddySetHomeLocationDialogue | DrinkingBuddy: Are you ready to set parameter HOME at this time? | What do you mean by home? | DrinkingBuddy: The default location where I will begin normal operation. Home can be reassigned after normal operation has begun. | Y1a |
4392 | DrinkingBuddy: Are you ready to set parameter HOME at this time? | I've changed my mind. | DrinkingBuddy: Understood. Reverting to previous client delivery parameters. | X1a | |
4393 | DrinkingBuddy: Are you ready to set parameter HOME at this time? | Not yet. I still need to find a safe place to keep you. | DrinkingBuddy: Understood, returning to standby mode. | B1a | |
4394 | DrinkingBuddy: Are you ready to set parameter HOME at this time? | I'm ready. | DrinkingBuddy: Very good, please select the default HOME location. | A1a | |
4395 | DrinkingBuddy: Are you ready to set parameter HOME at this time? | I'm working on it. | DrinkingBuddy: Very good, please select the default HOME location. | A2a | |
4396 | - | Okay, lets head in. | A | ||
4397 | Hey Buddy, I found a recipe for you. | A | |||
4398 | Hey Buddy, some recipes for you. | A | |||
4399 | Hey Buddy. | A | |||
4400 | Hey, Buddy. |
DialogueDrumlinDiner[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4401 | DrumlinDiner_02_WolfgangScene | Player Default: Wanna make some easy money? Help me out. I could use another gun. Or maybe you think you can talk some sense into her? | {Question} Who's Trudy? | Wolfgang: See that diner right in front of us? Trudy owns the place. | Y1a |
4402 | Player Default: Wanna make some easy money? Help me out. I could use another gun. Or maybe you think you can talk some sense into her? | {Puzzled} And why would I help you exactly? | Wolfgang: See that diner right in front of us? Trudy owns the place. | Y2a | |
4403 | Player Default: Don't suppose you feel like helping us out? Could use an extra gun, or maybe you talk some sense into Trudy over there? | If I help, I expect to get paid. | Wolfgang: And I'd love to pay you, but you took all my money, remember? We'll work something out when this is over. | X1a | |
4404 | Player Default: Don't suppose you feel like helping us out? Could use an extra gun, or maybe you talk some sense into Trudy over there? | {Friendly} Sounds low. You're a business man, right? You can do better. | Wolfgang: And I'd love to pay you, but you took all my money, remember? We'll work something out when this is over. | X3a | |
4405 | Player Default: Don't suppose you feel like helping us out? Could use an extra gun, or maybe you talk some sense into Trudy over there? | {Stern} Stop low-balling me. Put some real money on the table. | Wolfgang: And I'd love to pay you, but you took all my money, remember? We'll work something out when this is over. | X4a | |
4406 | Player Default: Don't suppose you feel like helping us out? Could use an extra gun, or maybe you talk some sense into Trudy over there? | I'll think it over. | Wolfgang: And I'd love to pay you, but you took all my money, remember? We'll work something out when this is over. | X5a | |
4407 | Player Default: You gotta be kidding me!? *sigh* Fine. We'll leave. Just my goddamn luck. | {Happy} Lock and load. Let's do this. | Wolfgang: That's what I wanted to hear! Let's tear this place apart. | B1a | |
4408 | Player Default: Help? What you some kind of hired gun? Or maybe you can talk some sense into Trudy over there. | {Confident} I'll talk to her. Maybe we can work this out. | Wolfgang: Appreciate it. If things go sideways we'll back you up. | A1a | |
4409 | Wolfgang: Whoa, whoa, easy there Mister Power Armor. This doesn't involve you. | {Question} What's going on here? | Wolfgang: It's a simple business dispute, got it? Trudy's sitting on a pile of goods that she owes me. | Y1a | |
4410 | Wolfgang: Whoa, whoa, easy there Mister Power Armor. This doesn't involve you. | {muttering to yourself / Irritated} I'm calling it right here. This world can officially bite my ass. | Wolfgang: Hey, we all got problems, all right? I'm just trying to collect on what's owed to me. | X1a | |
4411 | Wolfgang: Whoa, whoa, easy there Mister Power Armor. This doesn't involve you. | {Angry} You stop waving that gun in my face, or it's gonna involve me. | Wolfgang: Okay, okay, just take it easy. We'll lower our weapons, all right? Just don't do anything crazy. | B1a | |
4412 | Wolfgang: Whoa, whoa, easy there Mister Power Armor. This doesn't involve you. | {Stern} Now hand over your money. All of it. | Wolfgang: Okay, okay, just take it easy. We'll lower our weapons, all right? Just don't do anything crazy. | B2a | |
4413 | Wolfgang: Whoa, whoa, easy there Mister Power Armor. This doesn't involve you. | {Stern} Now get the hell out of here. Both of you. | Wolfgang: Okay, okay, just take it easy. We'll lower our weapons, all right? Just don't do anything crazy. | B3a | |
4414 | Wolfgang: Whoa, whoa, easy there Mister Power Armor. This doesn't involve you. | {Friendly} Looks like you got some trouble. I could help. | Wolfgang: Help? What you some kind of hired gun? Or maybe you can talk some sense into Trudy over there. | A1a | |
4415 | DrumlinDiner_02_WolfgangScene02 | {Puzzled} Jet? What's Jet? | Wolfgang: It's my top seller. Gives you a high like you wouldn't believe. My customers swear it makes them faster. Always take a huff before a fight. | Y1a | |
4416 | Looks to me like they shouldn't have bought that Jet, and you shouldn't have sold it to them. | Wolfgang: Yeah, well, hindsight's a bitch, and I'm holding the leash. Now you gonna help us out, or what? | X1a | ||
4417 | {Stern} Scumbag. You made him an addict. | Wolfgang: Yeah, yeah. I've heard it before. Look, he wanted a product, I sold him a product. And I expect to get paid for my product. | B1a | ||
4418 | {Friendly} Sounds like the family should pay what they owe you. | Wolfgang: That's what I'm saying! Finally someone who gets it. | A1a | ||
4419 | DrumlinDiner_03_TrudyScene | Player Default: Why? What's this all about? | {Question} And why should I help you? | Trudy: Look, this place might not look it, but caravans come through here, okay? I have supplies. You help me, we can trade for whatever you need. | Y1a |
4420 | Player Default: Get rid of Wolfgang! I don't know what he offered you, but I'll pay you 100 caps to kill that Jet-selling scumbag. | Wolfgang and I had a deal. If I'm going to back out on it, I'll need more. | Trudy: Okay, I'll make it 125 caps. | X1a | |
4421 | Player Default: Get rid of Wolfgang! I don't know what he offered you, but I'll pay you 100 caps to kill that Jet-selling scumbag. | {haggling over price} Come on. Don't make me think twice about this. | Trudy: Okay, I'll make it 125 caps. | X2a | |
4422 | Player Default: Get rid of Wolfgang! I don't know what he offered you, but I'll pay you 100 caps to kill that Jet-selling scumbag. | {haggling over the price to kill Wolfgang} Did you see how mad Wolfgang is? He's a maniac. Now make me a real offer. | Trudy: Okay, I'll make it 125 caps. | X3a | |
4423 | Player Default: Get rid of Wolfgang! I don't know what he offered you, but I'll pay you 100 caps to kill that Jet-selling scumbag. | I'll think it over. | Trudy: Okay, I'll make it 125 caps. | X4a | |
4424 | Player Default: So that's how it's gonna be, huh? Hope you've made your peace. | {Irritated} Not going to happen, Trudy. | Trudy: Then I guess I gotta do what I gotta do... | B1a | |
4425 | Player Default: I got a better idea. You take care of Wolfgang. I'll pay you 100 caps to put a bullet between his eyes. | {Confident} All right, Trudy. I'll get rid of him. | Trudy: Thank you. I'll back you up from here. Go get him! | A1a | |
4426 | FemaleRough: I saw you and that poison-seller talking. Well, he ain't getting his money. Period. | {Question} Why? What's this all about?" | Trudy: Oh, that chem-pusher didn't tell you? He got my boy hooked on Jet, sold him a ton of junk on ""credit"" and now expects me to pay him off." | Y1a | |
4427 | FemaleRough: I saw you and that poison-seller talking. Well, he ain't getting his money. Period. | {Concerned} I want to help you, Trudy. What can I do? | Trudy: Get rid of Wolfgang! I don't know what he offered you, but I'll pay you 100 caps to kill that Jet-selling scumbag. | X1a | |
4428 | FemaleRough: I saw you and that poison-seller talking. Well, he ain't getting his money. Period. | {Irritated} You're not dealing with Wolfgang, anymore. You're dealing with me. Now hand over that money before this gets ugly. | Trudy: All right, all right! You win. I'll pay up. | B1a | |
4429 | FemaleRough: I saw you and that poison-seller talking. Well, he ain't getting his money. Period. | {Concerned} Look, you owe them money. If you just pay them, then this will be over. Everyone walks away without getting hurt. | Trudy: All right. I'll pay, but that bastard ain't gonna sell one more drop of Jet to my boy. | A1a | |
4430 | DrumlinDiner_04_TrudyScene | FemaleRough: We're closed, Vault Dweller. You can thank that poison-seller outside for that. | {Question} Why? What's going on? | Trudy: Wolfgang thinks I owe him money. I say he got my son Patrick hooked on chems and cheated him out of our savings. | Y1a |
4431 | FemaleRough: We're closed, Vault Dweller. You can thank that poison-seller outside for that. | {muttering to yourself / Irritated} I'm calling it right here. This world can officially bite my ass. | Trudy: *chuckle* You got that right. But Wolfgang out there means business. I need him gone. | X1a | |
4432 | FemaleRough: We're closed, Vault Dweller. You can thank that poison-seller outside for that. | {Irritated} Fine. I'm out of here. | Trudy: Wait! Maybe we can work something out. You take care of Wolfgang out there, and I'll open up the shop. Pay you 100 caps on top of it. | B1a | |
4433 | FemaleRough: We're closed, Vault Dweller. You can thank that poison-seller outside for that. | {Concerned} Anything I can do to help? | Trudy: Why? You for hire? I have 100 caps if you blow Wolfgang's head off. | A1a | |
4434 | Player Default: Look, I've been in a shootout before, and I don't like our odds. You for hire? I've got 100 caps if you help us get rid of that chem-pusher. | {Question} And why should I help you? | Trudy: Look, this place might not look it, but caravans come through here, okay? I have supplies. You help me, we can trade for whatever you need. | Y1a | |
4435 | Player Default: Hey, you for hire? I have 100 caps if you take care of him. | Your offer seems a little low for a man's life. | Trudy: Fair enough, say 125 caps. | X1a | |
4436 | Player Default: Hey, you for hire? I have 100 caps if you take care of him. | Getting closer, but I think you can do better. | Trudy: Fair enough, say 125 caps. | X2a | |
4437 | Player Default: Hey, you for hire? I have 100 caps if you take care of him. | Time to put your cards on the table, Trudy. Let's see some real money. | Trudy: Fair enough, say 125 caps. | X3a | |
4438 | Player Default: Hey, you for hire? I have 100 caps if you take care of him. | I'll think it over. | Trudy: Fair enough, say 125 caps. | X4a | |
4439 | Player Default: Wait! Maybe we can work something out. You take care of Wolfgang out there, and I'll open up the shop. Pay you 100 caps on top of it. | {Irritated} Not going to happen, Trudy. | Trudy: Fine. Then leave. | B1a | |
4440 | Player Default: Why? You for hire? I have 100 caps if you blow Wolfgang's head off. | {Confident} All right, Trudy. I'll get rid of him. | Trudy: Thank you. I'll back you up from here. Go get him! | A1a | |
4441 | DrumlinDiner_07_TrudyBarter | FemaleRough: Ha! Can't wait to see the crows feeding on that scumbag. Here, this is for you. Now, you ever need to trade, my shop's open. | {Concerned} You got things covered from here? | Trudy: Yeah. It's gonna take my son a while to get off the chems, but we'll make it. We always do. | Y1a |
4442 | DrumlinDiner_08_WolfgangBarter | MaleRough: Too bad about Trudy, but the upside is we got a new location for the chem business! Here. For you. Now, what can I get our first customer? | {Question} What kind of chems do you sell, anyway? | Wolfgang: Whatever I can get a hold of. Jet's popular. Gives you a rush when you need it, like when you need to hurt somebody. | Y1a |
DialogueFinchFarm[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4443 | DialogueFinchFarmDanielBranch | {Puzzled / Puzzled} That's a hell of a risk. Why does he do it? | Y1a | ||
4444 | {Warning / Concerned} Sounds pretty dangerous. Better hope he doesn't get caught. | Daniel: He knows that salvage yard pretty well, but yeah, it's dangerous. | X1a | ||
4445 | {Surprised someone would be that crazy / Surprised} I think your father's got a death wish. | Daniel: He knows that salvage yard pretty well, but yeah, it's dangerous. | B1a | ||
4446 | {Impressed / Impressed} Your father's pretty fearless. | Daniel: That's one way to put it. | A1a | ||
4447 | Player Default: Because things used to be so much worse. | {Skeptical / Question} How could things be worse than this? | Y1a | ||
4448 | Player Default: We've got it pretty good now, at least compared to how it used to be. | {Skeptical / Disbelief} If you say so. | Daniel: No, it's true. | X1a | |
4449 | Player Default: We've got it pretty good now, at least compared to how it used to be. | {Stubborn refusal / Irritated} There's no way things could be any worse than this. | Daniel: No, it's true. | B1a | |
4450 | Player Default: We've got it pretty good compared to those days. | {Friendly} I'm glad to hear that things are better for you. | Daniel: That makes two of us. | A1a | |
4451 | Daniel: If you ask me, living in the past is a waste of time. | {Disagreement} What makes you say that? | Daniel: Because things used to be so much worse. | Y1a | |
4452 | Daniel: If you ask me, living in the past is a waste of time. | {Sad / Sad} I miss the past. I'd go back in a second if I could. | Daniel: Then you must not be from the Commonwealth. | B1a | |
4453 | Daniel: If you ask me, living in the past is a waste of time. | {A little exasperated, feeling world-weary / Tired} It's hard enough just dealing with the present. | Daniel: That's part of it, sure, but it's also true that things were pretty bad for awhile out here. | A1a | |
4454 | DialogueFinchFarmDanielDN121Intro | MaleRough: Heard you talking with my Pa. Mom still thinks she can straighten stuff out with him and Jake, but I don't know... | What happened between them? | Daniel: They've been at it for years, but this last time may have been the breaking point. | Y1a |
4455 | MaleRough: Heard you talking with my Pa. Mom still thinks she can straighten stuff out with him and Jake, but I don't know... | She's gotta try, family is important. | Daniel: Yeah, I know. I'm just not sure Dad can forgive him this time. | X1a | |
4456 | MaleRough: Heard you talking with my Pa. Mom still thinks she can straighten stuff out with him and Jake, but I don't know... | That's not my problem. | Daniel: Sure, sorry. Just worried about my brother. If you end up at that old Ironworks, maybe try to keep an eye out for him? | B1a | |
4457 | MaleRough: Heard you talking with my Pa. Mom still thinks she can straighten stuff out with him and Jake, but I don't know... | There's still time for them to work things out. | Daniel: Maybe. Jake's in pretty deep this time. | A1a | |
4458 | DialogueFinchFarmVendor | MaleRough: Looking to trade? Or did you come here to admire the Commonwealth's largest collection of junk? | {Amused} It's a pretty impressive collection. | Daniel: Sure. | X13a |
4459 | DialogueFinchFarmWorkReward | FemaleBoston: Ready to collect on those ears of corn? | How much did you say? | Abigail: Two caps an ear. So, what do you say? | Y1a |
4460 | FemaleBoston: Ready to collect on those ears of corn? | Maybe another time. | Abigail: I'll make it worth your while. Here you go. | X1a | |
4461 | FemaleBoston: Ready to collect on those ears of corn? | Not right now. | Abigail: Another time, maybe. | B1a | |
4462 | FemaleBoston: Ready to collect on those ears of corn? | Yeah, here you go. | Abigail: Great, here's your caps. | A1a | |
4463 | - | {A greeting.} Mister Finch. | |||
4464 | {A greeting.} Abraham. | ||||
4465 | {A greeting.} Mrs. Finch. | ||||
4466 | {A greeting.} Abigail. | ||||
4467 | {Friendly greeting} Daniel. | ||||
4468 | {Friendly greeting} Jake. |
DialogueGeneric[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4469 | - | {Struck by a weapon or bullet, a short, violent grunt of pain.} Argh! | |||
4470 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Weergh! | ||||
4471 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Yeagh! | ||||
4472 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Nargh! | ||||
4473 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Oof! | ||||
4474 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Agh! | ||||
4475 | {INTENTIONALLY BLANK - suppress death screams for cryo corpses} | ||||
4476 | {A quick impact and death rattle, short and violent.} Gah. | ||||
4477 | {A quick impact and death rattle, short and violent.} Nuh. | ||||
4478 | {A quick impact and death rattle, short and violent.} Hunh. | ||||
4479 | {A quick impact and death rattle, short and violent.} Ugh. | ||||
4480 | {A quick impact and death rattle, short and violent.} Agh. | ||||
4481 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Aaaayyyaarrrrgghh! | ||||
4482 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Nnyyyaarrgghh! | ||||
4483 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Yyyaaaarrgghh! | ||||
4484 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Rrrraaaaarrggghhhh! | ||||
4485 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Hhyyaarargghhhh! | ||||
4486 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Grrargh! | ||||
4487 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Aggghh! | ||||
4488 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Nyyarrggh! | ||||
4489 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Rrarggh! | ||||
4490 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Yearrgh! | ||||
4491 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Hyargh! | ||||
4492 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Gah! | ||||
4493 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nargh! | ||||
4494 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Unf! | ||||
4495 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Grrh! | ||||
4496 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nnh! | ||||
4497 | {Quick and violent shove, a sharp, short exertion!} Hunh! | ||||
4498 | {Quick and violent shove, a sharp, short exertion!} Gah! | ||||
4499 | {Quick and violent shove, a sharp, short exertion!} Yah! | ||||
4500 | {Quick and violent shove, a sharp, short exertion!} Rargh! | ||||
4501 | {Quick grunt like being hit or giving a powerful shove} | ||||
4502 | {Quick grunt like being hit or giving a powerful shove} | ||||
4503 | {Quick grunt like being hit or giving a powerful shove} |
DialogueGenericDoctors[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4504 | DoctorGreetScene | NPCFRachel: You're that wanderer from the Commonwealth. I'm Rachel. I assist Dr. Forsythe with his medical duties. Are you sick or injured? | Could use some supplies, actually. | Doctor: Great. Let's take a look. | X1a |
4505 | NPCFRachel: You're that wanderer from the Commonwealth. I'm Rachel. I assist Dr. Forsythe with his medical duties. Are you sick or injured? | I need some supplies, doctor. | Doctor: Great. Let's take a look. | X2a | |
4506 | NPCFRachel: You're that wanderer from the Commonwealth. I'm Rachel. I assist Dr. Forsythe with his medical duties. Are you sick or injured? | Actually, I need some supplies for the road. | Doctor: Great. Let's take a look. | X3a | |
4507 | NPCFRachel: You're that wanderer from the Commonwealth. I'm Rachel. I assist Dr. Forsythe with his medical duties. Are you sick or injured? | Actually, I need some supplies for my next op. | Doctor: Great. Let's take a look. | X4a | |
4508 | NPCFRachel: You're that wanderer from the Commonwealth. I'm Rachel. I assist Dr. Forsythe with his medical duties. Are you sick or injured? | Patch me up, doc. | Doctor: You have any of those... symptoms. Tell me about 'em. | A1a | |
4509 | NPCFRachel: You're that wanderer from the Commonwealth. I'm Rachel. I assist Dr. Forsythe with his medical duties. Are you sick or injured? | Yeah. Take a look at me, doc. | Doctor: You have any of those... symptoms. Tell me about 'em. | A2a | |
4510 | DoctorMedicineScene02_Exam | Yeah, see what's wrong with me, doctor. | Doctor: Glad to hear it. Anything else? | Y1a | |
4511 | {doctor just cleaned out your drug addictions} Feel better now that I'm cleaned up. | Doctor: Glad to hear it. Anything else? | Y3a | ||
4512 | {being examined by a doctor, who just asked how you were feeling} Haven't been hitting the chems too hard. | Doctor: Glad to hear it. Anything else? | Y4a | ||
4513 | {being examined by a doctor, who just asked how you were feeling} No crazy partying or anything like that. | Doctor: Glad to hear it. Anything else? | Y5a | ||
4514 | {being examined by a doctor, who just asked how you were feeling} I've been laying off chems and booze lately. | Doctor: Glad to hear it. Anything else? | Y6a | ||
4515 | I've got an... itch, doc. Too many chems. Got anything that can help? | Doctor: Glad to hear it. Anything else? | Y8a | ||
4516 | Took one chem too many. Anything you can do? | Doctor: Glad to hear it. Anything else? | Y9a | ||
4517 | You don't have cures for... chem addiction, do you? | Doctor: Glad to hear it. Anything else? | Y10a | ||
4518 | {doctor just cleaned out your radiation} All the rads are gone. Feels great. | Doctor: Good. Keep an eye on it, though. What else? | X2a | ||
4519 | {being examined by a doctor, who just asked how you are feeling} Not feeling any radiation sickness. | Doctor: Good. Keep an eye on it, though. What else? | X3a | ||
4520 | {being examined by a doctor, who just asked how you are feeling} Think my rad levels are okay. | Doctor: Good. Keep an eye on it, though. What else? | X4a | ||
4521 | {being examined by a doctor, who just asked how you are feeling} No trouble with radiation today, doc. | Doctor: Good. Keep an eye on it, though. What else? | X5a | ||
4522 | Think I soaked up some Rads out there. | Doctor: Good. Keep an eye on it, though. What else? | X7a | ||
4523 | Too much radiation. I feel sick. | Doctor: Good. Keep an eye on it, though. What else? | X8a | ||
4524 | Feeling sick. I think it's radiation. | Doctor: Good. Keep an eye on it, though. What else? | X9a | ||
4525 | No. We're done. | B2a | |||
4526 | No other complaints. | B3a | |||
4527 | That was it. | B4a | |||
4528 | Actually, nevermind, doc. | B6a | |||
4529 | Nevermind. We're done. | B7a | |||
4530 | Actually, it's nothing. | B8a | |||
4531 | {doctor just cured your injuries} I feel a lot better. | A2a | |||
4532 | {being examined by a doctor, who just asked how you are feeling} No injuries that I know of. | A3a | |||
4533 | {being examined by a doctor, who just asked how you are feeling} No cuts or bruises or anything. | A4a | |||
4534 | {being examined by a doctor, who just asked how you are feeling} No bullet wounds or broken bones today. | A5a | |||
4535 | I'm pretty beat up. | A7a | |||
4536 | Got roughed up. | A8a | |||
4537 | Just hurt all over. | A9a | |||
4538 | Took a few bad hits recently. Got knocked around. | A10a | |||
4539 | Hurting all over, doc. | A11a | |||
4540 | - | Actually, I was hoping you could do facial surgery. | |||
4541 | Here for cosmetic surgery. | ||||
4542 | I need a new face, doc. | ||||
4543 | Need to change this face, doc. | ||||
4544 | Facial reconstruction? What's that? | ||||
4545 | So what kind of treatments are common around here? | ||||
4546 | So you're a doctor? | ||||
4547 | You're a veterinarian? | ||||
4548 | Are you really a doctor? | ||||
4549 | {Question} Are doctors allowed to sell weapons? Isn't that a conflict of interest? | ||||
4550 | {Curious / Question} Do you get a lot of patients in the Vault? | ||||
4551 | {Curious / Question} How is Austin doing? | ||||
4552 | {Curious / Question} How is Dr. Penske doing as the new Overseer? | ||||
4553 | {Curious / Question} How is Dr. Penske doing after losing Austin? | ||||
4554 | {Curious / Question} How are you doing after everything that's happened? | ||||
4555 | {Curious / Question} How are things in Vault 81? | ||||
4556 | Hear anything, doctor? | Doctor: No. The people of this Vault are surprisingly healthy. | |||
4557 | What's new, doc? | ||||
4558 | Any news out there, doctor? | Doctor: Come back when you have the money. | |||
4559 | Doc... | A | |||
4560 | Hey, doc... | A |
DialogueGenericMerchants[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4561 | - | {Asking a favor / Question} Mind if I use your workbenches? | Merchant: Knock yourself out. Just don't break anything. | ||
4562 | {Concerned - Asking a woman how she's doing after retrieving a memory of her daughter who was murdered by Raiders. / Concerned} How are you holding up? | Merchant: Knock yourself out. Just don't break anything. | |||
4563 | What have you got? | ||||
4564 | What's new? | Merchant: Knock yourself out. Just don't break anything. | |||
4565 | Hear anything lately? | Merchant: Nothing you'd be interested in. Now, I got merchandise to move here, if you're still buying. | |||
4566 | Anything been happening around here? | Merchant: If you don't mind, prefer to just talk shop for now. Got a lot of quality goods here. |
DialogueGenericPlayer[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4567 | - | {very short sound made while listening to someone talk} Oh? | |||
4568 | {very short sound made while listening to someone talk} Really? | ||||
4569 | {very short sound made while listening to someone talk} Hmmph? | ||||
4570 | {very short sound made while listening to someone talk} Hmm? | ||||
4571 | {very short sound made while listening to someone talk} What? | ||||
4572 | {very short sound made while listening to someone talk} Yeah? | ||||
4573 | {very short sound made while listening to someone talk} Hm hmmm... | ||||
4574 | {very short sound made while listening to someone talk} Hmmm... | ||||
4575 | {very short sound made while listening to someone talk} Hm hmm. | ||||
4576 | {very short grunt of annoyance} Hmph. | ||||
4577 | {very short grunt of annoyance} Enough... | ||||
4578 | {very short grunt of annoyance} *Sigh* | ||||
4579 | {very short grunt of annoyance} Uch.. | ||||
4580 | {very short grunt of annoyance} Ug... | ||||
4581 | {very short grunt of annoyance} Unnn... | ||||
4582 | {Talking under his breath to himself. } Whatever... | ||||
4583 | {Talking under his breath to himself. } Shut up... | ||||
4584 | {Talking under his breath to himself. } Blah, blah, blah... | ||||
4585 | {very short sound made while listening to someone talk} Uh huh. | ||||
4586 | {very short sound made while listening to someone talk} Uh huh. | ||||
4587 | {very short sound made while listening to someone talk} Hm hmm. | ||||
4588 | {very short sound made while listening to someone talk} Hm hmm. | ||||
4589 | {very short sound made while listening to someone talk} Uh huh. | ||||
4590 | {very short sound made while listening to someone talk} Uh huh. | ||||
4591 | Right. | ||||
4592 | Sure. | ||||
4593 | {talking to a little girl, ten years old} Hey, sweetie. | ||||
4594 | {talking to a little boy, ten years old} Hey, pal. | ||||
4595 | {talking to a little kid, ten years old} Well hello. | ||||
4596 | {talking to a little kid, ten years old} Hi there. | ||||
4597 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} 'Scuse me? | ||||
4598 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} 'Scuse me? | ||||
4599 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} 'Scuse me? | ||||
4600 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} Hey? | ||||
4601 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} Hey? | ||||
4602 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} Hey? | ||||
4603 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} Hey there? | ||||
4604 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} Hey there? | ||||
4605 | {cautious, you're in a new world and you're unfamiliar with it / Nervous} Hey there? | ||||
4606 | " | {quick ""hi"" to get someone's attention; give a slight variation for each different line} Hi." | |||
4607 | " | {quick ""hi"" to get someone's attention; give a slight variation for each different line} Hi." | |||
4608 | " | {quick ""hi"" to get someone's attention; give a slight variation for each different line} Hi." | |||
4609 | " | {quick ""hi"" to get someone's attention; give a slight variation for each different line} Hi." | |||
4610 | " | {quick ""hi"" to get someone's attention; give a slight variation for each different line} Hi." | |||
4611 | " | {quick ""hi"" to get someone's attention; give a slight variation for each different line} Hi." | |||
4612 | " | {quick ""ahem"" to get someone's attention; give a slight variation for each different line} Ahem." | |||
4613 | " | {quick ""ahem"" to get someone's attention; give a slight variation for each different line} Ahem." | |||
4614 | " | {quick ""ahem"" to get someone's attention; give a slight variation for each different line} Ahem." | |||
4615 | " | {quick ""ahem"" to get someone's attention; give a slight variation for each different line} Ahem." | |||
4616 | " | {quick ""ahem"" to get someone's attention; give a slight variation for each different line} Ahem." | |||
4617 | " | {quick ""ahem"" to get someone's attention; give a slight variation for each different line} Ahem." | |||
4618 | {short cough to get someone's attention; give a slight variation for each different line} *short cough* | ||||
4619 | {short cough to get someone's attention; give a slight variation for each different line} *short cough* | ||||
4620 | {short cough to get someone's attention; give a slight variation for each different line} *short cough* | ||||
4621 | {short cough to get someone's attention; give a slight variation for each different line} *short cough* | ||||
4622 | {short cough to get someone's attention; give a slight variation for each different line} *short cough* | ||||
4623 | {short cough to get someone's attention; give a slight variation for each different line} *short cough* | ||||
4624 | " | {quick ""hey"" to get someone's attention; give a slight variation for each different line} Hey." | |||
4625 | " | {quick ""hey"" to get someone's attention; give a slight variation for each different line} Hey." | |||
4626 | " | {quick ""hey"" to get someone's attention; give a slight variation for each different line} Hey." | |||
4627 | " | {quick ""excuse me"" to get someone's attention; give a slight variation for each different line} 'Scuse me." | |||
4628 | " | {quick ""excuse me"" to get someone's attention; give a slight variation for each different line} 'Scuse me." | |||
4629 | " | {quick ""excuse me"" to get someone's attention; give a slight variation for each different line} 'Scuse me." | |||
4630 | " | {quick ""hey there"" to get someone's attention; give a slight variation for each different line} Hey there." | |||
4631 | " | {quick ""hey there"" to get someone's attention; give a slight variation for each different line} Hey there." | |||
4632 | " | {quick ""hey there"" to get someone's attention; give a slight variation for each different line} Hey there." | |||
4633 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} Hey there. | ||||
4634 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} Hey there. | ||||
4635 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} Hey there. | ||||
4636 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} Hey. | ||||
4637 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} Hey. | ||||
4638 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} Hey. | ||||
4639 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} 'Scuse me. | ||||
4640 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} 'Scuse me. | ||||
4641 | {confident, you've familiar with this new world and aren't afraid of anything / Confident} 'Scuse me. | ||||
4642 | " | {shared ""no"" line for the player - not too rude or polite} No way." | |||
4643 | " | {shared ""no"" line for the player - not too rude or polite} Not gonna happen." | |||
4644 | " | {shared ""no"" line for the player - not too rude or polite} The answer's no." | |||
4645 | " | {shared ""no"" line for the player - not too rude or polite} Forget it. No." | |||
4646 | " | {shared ""no"" line for the player - not too rude or polite} No. No way." | |||
4647 | " | {shared ""nevermind"" line for the player - not too rude or polite} Nevermind." | |||
4648 | " | {shared ""nevermind"" line for the player - not too rude or polite} On second thought, forget it." | |||
4649 | " | {shared ""nevermind"" line for the player - not too rude or polite} Nevermind, actually." | |||
4650 | " | {For the ""Idiot Savant"" perk. So this is really exaggerated, funny stupid.} Yeeeaaah!" | |||
4651 | {Quickly muttered to yourself when narrowly avoiding death.} Close one. | ||||
4652 | {Quickly muttered to yourself when narrowly avoiding death.} Too close. | ||||
4653 | {Muttered to yourself when you're getting close to completing a puzzle or quest.} On the right track. | ||||
4654 | {Muttered to yourself when you're getting close to completing a puzzle or quest.} Getting there. | ||||
4655 | {Muttered to yourself when you're getting close to completing a puzzle or quest.} Almost. | ||||
4656 | {Muttered to yourself when you're getting close to completing a puzzle or quest.} Okay. | ||||
4657 | {Muttered to yourself when you're getting close to completing a puzzle or quest.} I get it. | ||||
4658 | {Muttered to yourself when you're getting close to completing a puzzle or quest.} Think I understand. | ||||
4659 | {Muttered to yourself when you pick up a certain item.} Good find. | ||||
4660 | {Muttered to yourself when you pick up a certain item.} Mine now. | ||||
4661 | {Muttered to yourself when you pick up a certain item.} Look at you. | ||||
4662 | {Muttered to yourself when you pick up a certain item.} Come to papa. | ||||
4663 | {to yourself, trying to hack a computer} Password only. | ||||
4664 | {to yourself, trying to hack a computer} Need the password. | ||||
4665 | {to yourself, trying to hack a computer} Don't have the password. | ||||
4666 | {to yourself, trying to hack a computer} Gonna need a password. | ||||
4667 | {to yourself, trying to hack a computer} Gotta find the password. | ||||
4668 | {to yourself, trying to hack a computer} No way to hack this... | ||||
4669 | {to yourself, trying to hack a computer} Security's too tight... | ||||
4670 | {to yourself, trying to hack a computer} Won't be able to hack this... | ||||
4671 | {to yourself, trying to hack a computer} No way I'm cracking this... | ||||
4672 | {to yourself, trying to hack a computer} Can't break the code... | ||||
4673 | {to yourself, trying to hack a computer} Security's too good... | ||||
4674 | {to yourself, trying to hack a computer} Hacking this is beyond me... | ||||
4675 | {to yourself, trying to open a door that's barred} Gotta get rid of these bars first... | ||||
4676 | {to yourself, trying to open a door that's barred} Should pull these bars first... | ||||
4677 | {to yourself, trying to open a door that's barred} Gotta take off those bars first... | ||||
4678 | {to yourself, trying to open a door that's barred} Need to get the bars out of the way... | ||||
4679 | {to yourself, trying to open a door that's barred} Time to take off these bars... | ||||
4680 | {to yourself, trying to open a door that's barred} Gotta get rid of that bar first... | ||||
4681 | {to yourself, trying to open a door that's barred} Should remove that bar first... | ||||
4682 | {to yourself, trying to open a door that's barred} Gotta take off that bar first... | ||||
4683 | {to yourself, trying to open a door that's barred} Need to get that bar out of the way... | ||||
4684 | {to yourself, trying to open a door that's barred} Time to take off that bar... | ||||
4685 | {to yourself, trying to open a door} Barred from the other side... | ||||
4686 | {to yourself, trying to open a door} Something's barring it from the other side... | ||||
4687 | {to yourself, trying to open a door} Looks like it's barred from the other side... | ||||
4688 | {to yourself, trying to open a door} Can't open it from this side... | ||||
4689 | {to yourself, trying to open a door} Won't open from this side... | ||||
4690 | {to yourself, trying to open a door that's chained up} Need to get rid of these chains... | ||||
4691 | {to yourself, trying to open a door that's chained up} Gotta pull off these chains first... | ||||
4692 | {to yourself, trying to open a door that's chained up} Should take off the chains first... | ||||
4693 | {to yourself, trying to open a door that's chained up} Gotta get rid of these chains first... | ||||
4694 | {to yourself, trying to open a door that's chained up} Need to pull the chains off... | ||||
4695 | {heavy breathing - no subtitles displayed} | ||||
4696 | {heavy breathing - no subtitles displayed} | ||||
4697 | {heavy breathing - no subtitles displayed} | ||||
4698 | {gasping for breathe - no subtitles displayed} | ||||
4699 | {gasping for breathe - no subtitles displayed} | ||||
4700 | {gasping for breathe - no subtitles displayed} | ||||
4701 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4702 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4703 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4704 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4705 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4706 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4707 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4708 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4709 | {Heavy breathing while sprinting - no subtitles displayed} | ||||
4710 | {to yourself, neutral tone, door won't open} Don't have the key. | ||||
4711 | {to yourself, neutral tone, door won't open} Only opens with a key. | ||||
4712 | {to yourself, neutral tone, door won't open} Would need the key. | ||||
4713 | {to yourself, neutral tone, door won't open} No way to pick this... | ||||
4714 | {to yourself, neutral tone, door won't open} Can't pick this... | ||||
4715 | {to yourself, neutral tone, door won't open} If I only had a bobby pin... | ||||
4716 | {to yourself, neutral tone, door won't open} Out of bobby pins... | ||||
4717 | {to yourself, neutral tone, door won't open} No bobby pins. | ||||
4718 | {to yourself, neutral tone, door won't open} No bobby pins. | ||||
4719 | {to yourself, neutral tone, door won't open} Out of bobby pins. | ||||
4720 | {to yourself, neutral tone, door won't open} Don't have any bobby pins. | ||||
4721 | {to yourself, neutral tone, door won't open} No way I could pick this. | ||||
4722 | {to yourself, neutral tone, door won't open} Don't think I can pick this... | ||||
4723 | {to yourself, neutral tone, door won't open} Won't be able to pick this... | ||||
4724 | {to yourself, neutral tone, door won't open} Locked tight. | ||||
4725 | {to yourself, neutral tone, door won't open} Lock's really strong... | ||||
4726 | {To yourself, looking at an ID card reader} Need to find the card... | ||||
4727 | {To yourself, looking at an ID card reader} Have to find the card... | ||||
4728 | {To yourself, looking at an ID card reader} Don't have the card... | ||||
4729 | {To yourself, looking at an ID card reader} Gotta find the card. | ||||
4730 | {To yourself, looking at an ID card reader} No use. Not without the card... | ||||
4731 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4732 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4733 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4734 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4735 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4736 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4737 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4738 | {using a hammer and anvil, strong grunt as you hammer metal into shape} *grunt* | ||||
4739 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4740 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4741 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4742 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4743 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4744 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4745 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4746 | {using a sewing machine, humming and whistling to yourself while you work} *humming and whistling* | ||||
4747 | {to yourself, neutral tone} Can't sleep here. | ||||
4748 | {another variant, to yourself, neutral tone} Can't sleep here. | ||||
4749 | {another variant, to yourself, neutral tone} Can't sleep here. | ||||
4750 | {to yourself, neutral tone} Shouldn't sleep here. | ||||
4751 | {another variant, to yourself, neutral tone} Shouldn't sleep here. | ||||
4752 | {another variant, to yourself, neutral tone} Shouldn't sleep here. | ||||
4753 | {to yourself, neutral tone} Not a good time to sleep. | ||||
4754 | {player activates a broken door} It's stuck. | ||||
4755 | Broken. | ||||
4756 | No use. | ||||
4757 | Busted. | ||||
4758 | Jammed. | ||||
4759 | Useless. | ||||
4760 | {player tries to open a door that can only be opened by a terminal} Got to find the terminal. | ||||
4761 | {player tries to open a door that can only be opened by a terminal} Terminal somewhere... | ||||
4762 | {player tries to open a door that can only be opened by a terminal} Terminal should open this. | ||||
4763 | {player tries to open a door that can only be opened by a terminal} Terminal's gotta be somewhere. | ||||
4764 | {player tries to open a door that can only be opened by a terminal} Terminal's got this locked. | ||||
4765 | {player tries to open a door that can only be opened by a terminal} Terminal only. | ||||
4766 | {to yourself, neutral tone, door won't open} Chained on the other side... | ||||
4767 | {to yourself, neutral tone, door won't open} Other side's chained up. | ||||
4768 | {to yourself, neutral tone, door won't open} Chained on the other side. | ||||
4769 | {to yourself, neutral tone, door won't open} Door's chained up on the other end. | ||||
4770 | {to yourself, neutral tone, door won't open} Chained up on the other side. | ||||
4771 | {to yourself, neutral tone, door won't open} Can't open it from this end. | ||||
4772 | {just got hit, bones in your leg snap, short exertion through clenched teeth / InPain} My leg! | ||||
4773 | {just got hit, bones in your leg snap, short exertion through clenched teeth / InPain} Broken... | ||||
4774 | {just got hit, bones in your arm snap, short exertion through clenched teeth / InPain} My arm! | ||||
4775 | {just got hit, bones in your arm snap, short exertion through clenched teeth / InPain} Ugh... Broken... | ||||
4776 | {just got hit in the head, vision blurs, short exertion through clenched teeth / InPain} Can't see... | ||||
4777 | {just got hit in the head, vision blurs, short exertion through clenched teeth / InPain} My head... | ||||
4778 | {just got hit in the chest, ribs crack, wind knocked out, short exertion through clenched teeth / InPain} Can't breathe... | ||||
4779 | {just got hit in the chest, ribs crack, wind knocked out, short exertion through clenched teeth / InPain} *gasp* *cough* | ||||
4780 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Argh! | ||||
4781 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Weergh! | ||||
4782 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Yeagh! | ||||
4783 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Nargh! | ||||
4784 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Oof! | ||||
4785 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Agh! | ||||
4786 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Grrargh! | ||||
4787 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Aggghh! | ||||
4788 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Nyyarrggh! | ||||
4789 | {exhaling after holding your breathe to steady the aim of your weapon} | ||||
4790 | {exhaling after holding your breathe to steady the aim of your weapon} | ||||
4791 | {inhaling and holding your breathe to steady your aim} | ||||
4792 | {inhaling and holding your breathe to steady your aim} | ||||
4793 | {VERY soft whisper to yourself as you pick up something awesome} Nice... | ||||
4794 | {VERY soft whisper to yourself as you pick up something awesome} Bingo... | ||||
4795 | {VERY soft whisper to yourself as you pick up something awesome} Hell yeah... | ||||
4796 | {VERY soft whisper to yourself as you pick up something awesome} Excellent... | ||||
4797 | {VERY soft whisper to yourself as you pick up something awesome} Yes... | ||||
4798 | {VERY soft whisper to yourself as you pick up something awesome} There we go... | ||||
4799 | {VERY soft whisper to yourself as you pick up something awesome} Perfect... | ||||
4800 | {Quickly muttered to yourself when something negative happens.} Damn it. | ||||
4801 | {Quickly muttered to yourself when something negative happens.} Damn. | ||||
4802 | {Quickly muttered to yourself when something negative happens.} No good. | ||||
4803 | {Quickly muttered to yourself when something negative happens.} Nope. | ||||
4804 | {Quickly muttered to yourself when something negative happens.} Uh uh. | ||||
4805 | {Quickly muttered to yourself when something negative happens.} Hmmm. | ||||
4806 | {Quickly muttered to yourself when gaining access.} I'm in. | ||||
4807 | {Quickly muttered to yourself when gaining access.} I'm through. | ||||
4808 | {Quickly muttered to yourself when gaining access.} There we go. | ||||
4809 | {Quickly muttered to yourself when something positive happens.} Nice. | ||||
4810 | {Quickly muttered to yourself when something positive happens.} That's it. | ||||
4811 | {Quickly muttered to yourself when something positive happens.} Got it. | ||||
4812 | {Quickly muttered to yourself when something positive happens.} Yes. | ||||
4813 | {Quickly muttered to yourself when something positive happens.} Sweet. | ||||
4814 | {Used when you take a drug that enhances your senses for combat.} Oh yeah... | ||||
4815 | {Used when you take a drug that enhances your senses for combat.} Yeeeaah! | ||||
4816 | {Used when you take a drug that relaxes you.} Ahhh.... | ||||
4817 | {Used when you take a drug that relaxes you.} Yeah.... | ||||
4818 | " | {Used when you take a drug called Psycho, that turns you into a killing machine. Exaggerated rage. Drag out the end of ""kill.""} Fucking kill!" | |||
4819 | {Used when you take a drug called Psycho, that turns you into a killing machine. Exaggerated rage. Angry and fast.} Rar! Bring it! | ||||
4820 | {Used when you take a drug called Psycho, that turns you into a killing machine. Exaggerated rage.} Raaaaar! | ||||
4821 | " | {For the ""Nerd Rage"" perk. So this is really exaggerated, irrationally angry. Basically a nerd having a meltdown. Still have to be read semi-quick.} Sonofamotherfugga!" | |||
4822 | " | {For the ""Nerd Rage"" perk. So this is really exaggerated, irrationally angry. Basically a nerd having a meltdown. Still have to be read semi-quick.} God DAMN it!" | |||
4823 | " | {For the ""Nerd Rage"" perk. So this is really exaggerated, irrationally angry. Basically a nerd having a meltdown. Still have to be read semi-quick.} Fuck fuck FUCK!" |
DialogueGenericPlayerCombatHellos[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4824 | - | {in combat, alert, action-oriented, short} Hey! | |||
4825 | {in combat, alert, action-oriented, short} Hey! | ||||
4826 | {in combat, alert, action-oriented, short} Hey! | ||||
4827 | {in combat, alert, action-oriented, short} Hey you! | ||||
4828 | {in combat, alert, action-oriented, short} Hey you! | ||||
4829 | {in combat, alert, action-oriented, short} Hey you! |
DialogueGenericPlayerDrunkLines[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4830 | - | {drunk} 'Scuse me... | |||
4831 | {drunk} Hello! | ||||
4832 | {drunk} Heyyy... | ||||
4833 | {drunk} Hey! | ||||
4834 | {drunk} Hey there... | ||||
4835 | {drunk} Hello! | ||||
4836 | {drunk} You... | ||||
4837 | {drunk} Hey... | ||||
4838 | Just... just stop talking... | ||||
4839 | Ugggh... | ||||
4840 | {drunk} Blah blah blah blah blah... | ||||
4841 | {drunk} Ugh... | ||||
4842 | Ugh. Just... No... | ||||
4843 | Mmmhmm... | ||||
4844 | {drunk} Yep. | ||||
4845 | {drunk} Sing it, brother... | ||||
4846 | {drunk} Concur.... | ||||
4847 | {drunk} I agree... | ||||
4848 | Mmmhmm... | ||||
4849 | Mmmmm.... | ||||
4850 | Mmmmhmmm... | ||||
4851 | {drunk} Mmmmmmhmmmm... | ||||
4852 | Mmmmhmmm.... | ||||
4853 | {drunk} Bleh. | ||||
4854 | {drunk} Blech. | ||||
4855 | {drunk} Nooo... | ||||
4856 | No way, man. | ||||
4857 | {drunk} Just. Just... No... |
DialogueGlowingSeaAtom[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4858 | DialogueGlowingSeaAtom_InitialMeeting | MotherIsolde: You approach Atom's holy ground. Why? State your purpose, or be divided in his sight. | Holy Ground? Atom? What's going on here? | MotherIsolde: Atom reached out and touched this world, bringing his Glow to us. It remains to this day, a reminder of his promise. Infinite worlds through division. | Y1a |
4859 | MotherIsolde: You approach Atom's holy ground. Why? State your purpose, or be divided in his sight. | I must've taken a wrong turn somewhere. | MotherIsolde: The Glowing Sea has no turns, only a path to Atom's Glow. And now you have reached the end of that path. You are here. | X1a | |
4860 | MotherIsolde: You approach Atom's holy ground. Why? State your purpose, or be divided in his sight. | You people live here? This place is a dump. | MotherIsolde: You are not one of Atom's Chosen. Save your judgment for those who care what mortals think. | B1a | |
4861 | MotherIsolde: You approach Atom's holy ground. Why? State your purpose, or be divided in his sight. | I'm here because I need your help. | MotherIsolde: Do you seek Division? Have you come to merge with Atom, to be split in his infinite glory? Or do you seek to tear down his followers? | A1a | |
4862 | MotherIsolde: You approach Atom's holy ground. Why? State your purpose, or be divided in his sight. | I'm just passing through. Don't want any trouble. | MotherIsolde: Do you seek Division? Have you come to merge with Atom, to be split in his infinite glory? Or do you seek to tear down his followers? | A2a | |
4863 | Player Default: Atom reached out and touched this world, bringing his Glow to us. It remains to this day, a reminder of his promise. Infinite worlds through division. | What is this place? | MotherIsolde: This is where we commune with Atom himself. I am surprised you have survived long enough to reach it. | Y1a | |
4864 | Player Default: The Glowing Sea has no turns, only a path to Atom's Glow. And now you have reached the end of that path. You are here. | I mean you no harm, I swear. | MotherIsolde: Few make the effort to travel so far... Very well, you may stay for now. But know that we are watching. Violence will not be tolerated. | X1a | |
4865 | Player Default: You are not one of Atom's Chosen. Save your judgment for those who care what mortals think. | You're worshipping what... radiation? You're crazy. | MotherIsolde: Atom provides for and protects us. If you are unwilling to accept his embrace, then I suggest you leave and never return. | B1a | |
4866 | Player Default: Do you seek Division? Have you come to merge with Atom, to be split in his infinite glory? Or do you seek to tear down his followers? | I'm looking for someone named Virgil. | MotherIsolde: Virgil? Yes... We know this Virgil. | A1a | |
4867 | Player Default: Do you seek Division? Have you come to merge with Atom, to be split in his infinite glory? Or do you seek to tear down his followers? | I'm trying to find a stockpile of bombs. Have you seen them? | MotherIsolde: Virgil? Yes... We know this Virgil. | A2a | |
4868 | Player Default: Do you seek Division? Have you come to merge with Atom, to be split in his infinite glory? Or do you seek to tear down his followers? | I'm here to worship Atom, just like you. | MotherIsolde: Virgil? Yes... We know this Virgil. | A3a | |
4869 | DialogueGlowingSeaAtomBarterScene | What have you got for sale? | Y1a | ||
4870 | DialogueGlowingSeaAtomBos301Scene | MotherIsolde: Why would you seek Atom's gifts? | {Question} Why are you so concerned with my intentions? | MotherIsolde: Our sole purpose in this life is to bring Atom's Divide to the world. You would not be the first to try and stop us. | Y1a |
4871 | MotherIsolde: Why would you seek Atom's gifts? | I just want to see them for myself. | MotherIsolde: They are a sight to behold. Atom has truly blessed us, and we shall repay him by one day spreading his Glow throughout the world. | X1a | |
4872 | MotherIsolde: Why would you seek Atom's gifts? | {Irritated} Don't play games with me. Tell me where they are. | MotherIsolde: You must understand, we are keepers of Atom's light. We must be careful. | B1a | |
4873 | MotherIsolde: Why would you seek Atom's gifts? | I, uhh, want to spread Atom's Glory. I need the bombs to do that. | MotherIsolde: Perhaps you have been sent to us by Atom as well... | A1a | |
4874 | DialogueGlowingSeaAtomIsoldeScene | I need to speak with you. | MotherIsolde: What do you need of me, child? | A | |
4875 | Do you have a moment? | MotherIsolde: What do you need of me, child? | A | ||
4876 | MotherIsolde: What do you need of me, child? | How have you survived in all this radiation? | MotherIsolde: That is Atom's unique gift to us, the true believers. | Y1a | |
4877 | MotherIsolde: What do you need of me, child? | Let me know if there's anything I can do to help you. | MotherIsolde: You are kind to offer, but Atom has provided us with all that we need. | X1a | |
4878 | MotherIsolde: What do you need of me, child? | It's... It's nothing. Never mind. | MotherIsolde: Worry not, child. Atom will come for us all in time. | B1a | |
4879 | MotherIsolde: What do you need of me, child? | I'm looking for someone named Virgil. Have you seen him? | MotherIsolde: Yes, I know of him... | A1a | |
4880 | MotherIsolde: What do you need of me, child? | I'm looking for a stockpile of weapons... Bombs. Somewhere in the Glowing Sea. | MotherIsolde: Yes, I know of him... | A2a | |
4881 | MotherIsolde: What do you need of me, child? | Tell me more about Atom, if you would. | MotherIsolde: Yes, I know of him... | A3a | |
4882 | DialogueGlowingSeaAtomVirgilScene | MotherIsolde: What do you want with him? | Why do you even care? He's not one of your people. | MotherIsolde: True, he is not a Child of Atom. But he has sought refuge in Atom's Glow, and Atom granted it. I would not question the will of Atom. | Y1a |
4883 | MotherIsolde: What do you want with him? | I just need some information from him. | MotherIsolde: I see. | X1a | |
4884 | MotherIsolde: What do you want with him? | {annoyed} That's my business, not yours. | MotherIsolde: He has come to the Glowing Sea, seeking Atom's shelter. It is my business. State your intentions. | B1a | |
4885 | MotherIsolde: What do you want with him? | I said it's my business. Now are you going to tell me, or does this have to get ugly? | MotherIsolde: He has come to the Glowing Sea, seeking Atom's shelter. It is my business. State your intentions. | B2a | |
4886 | MotherIsolde: What do you want with him? | I need his help reaching the Institute. | MotherIsolde: I have heard of this Institute. They hide themselves, trying to avoid the power of Atom. A futile effort. | A1a |
DialogueGoodneighbor[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
4887 | DaisyGreetScene | NPCFDaisy: Hey, did you need to shop? Still got plenty of supplies for the weary traveler. | Got any work? | X1a | |
4888 | NPCFDaisy: Hey, did you need to shop? Still got plenty of supplies for the weary traveler. | I'm looking for work. | X2a | ||
4889 | DaisyGreetSceneGhoul01 | Daisy: Do you know what it's like being that old? | {Puzzled} What's it like? | Daisy: It's like... being in a time warp sometimes. Hundreds of years between you and the 20-somethings running around here... | Y1a |
4890 | Daisy: Do you know what it's like being that old? | {Conspiratorial} More than you might think. | Daisy: Well, now you're just making fun of me. If you were as old as I was, you would've been around since before the War. | X1a | |
4891 | Daisy: Do you know what it's like being that old? | Can't imagine. | Daisy: Well, it's not as bad as you'd think. Lot of the younger toughs leave me alone. | B1a | |
4892 | Daisy: Do you know what it's like being that old? | {Concerned} Actually. I do. | Daisy: Well, now you're just making fun of me. If you were as old as I was, you would've been around since before the War. | A1a | |
4893 | DaisyGreetSceneGhoul02 | {Puzzled} What do you remember? | Daisy: Oh no, that's cheating. You first. | Y1a | |
4894 | {Sarcastic} It was pretty much what we have now, just with less rust. | Daisy: Ha ha. Yeah, that's true, isn't it? | X1a | ||
4895 | {Disgust} The world before was nothing but petty governments going to war, dragging us into it, and shooting whoever refused to clean up the mess. | Daisy: You know I had a husband that was killed in the war with the Reds. They didn't even tell me where he died. Classified information and all that. | B1a | ||
4896 | {Tired} I had a beautiful house, white picket fence, and a lawn with the greenest grass you'd ever seen. It was... peaceful. | Daisy: It was... wasn't it? *sniff* Sorry, last thing you want to see is an old lady tearing up. | A1a | ||
4897 | DaisyGreetSceneGhoul03 | {Puzzled} So what do you remember? About the past? | Daisy: Oh sweety, I was an angry young woman back then. Thought the world was sick and wouldn't give me my due. | Y1a | |
4898 | Well, that's just the way I remember it. | Daisy: You know, if you haven't already, you should check out the Hotel Rexford. There's another pre-War Ghoul hanging around there. | X1a | ||
4899 | {Irritated} I'm not bullshitting. | Daisy: You know, if you haven't already, you should check out the Hotel Rexford. There's another pre-War Ghoul hanging around there. | B1a | ||
4900 | {Confident} It's the truth. All of it. | Daisy: You know, if you haven't already, you should check out the Hotel Rexford. There's another pre-War Ghoul hanging around there. | A1a | ||
4901 | DaisyQuestScene | {Puzzled} What's a Super Mutant? | Daisy: They're big, green, and destroy or kill anything they come across except other Super Mutants. | Y1a | |
4902 | {Puzzled} Anything more you can tell me about the library? | Daisy: They're big, green, and destroy or kill anything they come across except other Super Mutants. | Y2a | ||
4903 | I don't think that's enough money to cover clearing out a whole building. | Daisy: You got a good point. We'll make it 250 caps. | X1a | ||
4904 | It's not just the cost of ammunition. Danger means doctor's fees. | Daisy: You got a good point. We'll make it 250 caps. | X2a | ||
4905 | Sorry. Not enough. Guess that library's going to be Super Mutant central from now on. | Daisy: You got a good point. We'll make it 250 caps. | X3a | ||
4906 | {Puzzled} Tangle with Super Mutants? No thanks. | Daisy: Can't blame you. I mean, it's not like I'm volunteering to go do it myself. Offer's open if you reconsider. | B1a | ||
4907 | {Puzzled} Actually, I already took care of those Super Mutants. | Daisy: You did? Now that's service for you. | A1a | ||
4908 | {Confident} You got a deal, Daisy. | Daisy: You did? Now that's service for you. | A2a | ||
4909 | FredGreetScene | NPCMFredAllen: Anyway, did you want to pick anything up? Homebrewed chems right here. | You have any work? | Fred: Yeah, actually, you might be perfect... | X1a |
4910 | FredQuestScene | {Puzzled} You said Gunners are out there? | Fred: The blackest-hearted mercs around, friend. Well-armed. Organized. | Y1a | |
4911 | {Puzzled} Anything more you can tell me about HalluciGen? | Fred: The blackest-hearted mercs around, friend. Well-armed. Organized. | Y2a | ||
4912 | {negotiating over price} Your offer's a little low, Fred. | Fred: All right. Let's make it 250. | X1a | ||
4913 | Not good enough. You said there's already a crew of mercs there. | Fred: All right. Let's make it 250. | X2a | ||
4914 | Goodneighbor's full of chem addicts. You have plenty of money to fund this job. | Fred: All right. Let's make it 250. | X3a | ||
4915 | {the name alone is a bad sign / Puzzled} No thanks. | Fred: Hey, if it was easy, I wouldn't be paying you for it, but okay... | B1a | ||
4916 | {Friendly} Actually, I already have something from there... | Fred: Oh man, that's like... crazy? Are you a mind-reader? | A1a | ||
4917 | {Confident} All right, Fred. We have a deal. | Fred: Oh man, that's like... crazy? Are you a mind-reader? | A2a | ||
4918 | HancockGreetScene | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | What's your story, Hancock? | Hancock: My favorite subject. I came into this town about... a decade ago? Had a smooth set of skin back then. | Y1a |
4919 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | {Puzzled} Tell me more about this town of yours. Goodneighbor. | Hancock: My favorite subject. I came into this town about... a decade ago? Had a smooth set of skin back then. | Y2a | |
4920 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | {Hancock just did a big speech about the Institute / Question} Did I hear you talking about the Institute? | Hancock: You like my little speech? I do it every once and a while, in case they're listening in. | X1a | |
4921 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | {Hancock just mentioned Synths, you've never heard of them before / Question} What's a synth? | Hancock: You like my little speech? I do it every once and a while, in case they're listening in. | X2a | |
4922 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | {Hancock just mentioned the Institute replaces people with Synths / Question} Why does the Institute replace people? | Hancock: You like my little speech? I do it every once and a while, in case they're listening in. | X3a | |
4923 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | I'll get back to you. | Hancock: You like my little speech? I do it every once and a while, in case they're listening in. | X4a | |
4924 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | Nothing right now. | Hancock: Cool, cool. | B1a | |
4925 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | {Confident} Looking for work. | Hancock: Work, huh? Hmm... | A1a | |
4926 | NPCMHancock: Too bad about Finn. Gonna miss him next Super Mutant attack rolls 'round... Oh well, what can I do for our newcomer? | {Confident} Looking for more work if you got any. | Hancock: Work, huh? Hmm... | A2a | |
4927 | HancockGreetScene02 | {Puzzled} You're immortal? | Hancock: Well... not exactly. Ghouls just age really, really slow. Something about the rads, maybe? Who knows... | Y1a | |
4928 | {Sarcastic} All that chem use definitely prepared you for a career in politics... | Companion: You shouldn't make fun of people's addictions. It's not their fault. | X1a | ||
4929 | {Irritated} Junkie. You could've gotten yourself killed." | Companion: Hey, I'd watch how you toss around the word ""junkie."" You might be hurtin' someone's feelin's." | B1a | ||
4930 | {impressed / Friendly} You're a hell of a risk-taker, Hancock. | Companion: I've had me own share of chemical highs... but nothin' even close to becomin' a ghoul. | A1a | ||
4931 | HancockQuestScene | {Puzzled} What else can you tell me about Pickman Gallery? | Hancock: Nothing. That's why I'm paying you to go out there. | Y1a | |
4932 | I might be interested, but let's talk money, Hancock. | Hancock: Okay. Usual job pays 200, but I like you, so let's push it to 250. | X1a | ||
4933 | You said things have gone quiet up there. That means extra risks to cover. | Hancock: Okay. Usual job pays 200, but I like you, so let's push it to 250. | X2a | ||
4934 | {Stern} If you can't put real money on the table, I'm out. | Hancock: Okay. Usual job pays 200, but I like you, so let's push it to 250. | X3a | ||
4935 | {Puzzled} Scouting work? No thanks. | Hancock: Hey, you asked, remember? But fine, if it ain't your thing, it ain't your thing. | B1a | ||
4936 | {Friendly} Actually, I've already been to Pickman Gallery... | Hancock: No shit? All right. What'd ya find? | A1a | ||
4937 | {Confident} Scout out Pickman Gallery. On it. | Hancock: No shit? All right. What'd ya find? | A2a | ||
4938 | HancockQuestSceneReturn | NPCMHancock: How's my little scout doing? You find out what's happening at Pickman Gallery? | {Nervous} How do I even start? You know why they called it the Pickman Gallery? | Hancock: No... that was the point of the whole job, remember? What are you trying to say? | Y1a |
4939 | NPCMHancock: How's my little scout doing? You find out what's happening at Pickman Gallery? | {Sarcastic} Let's just say Pickman's art isn't going to have much resale value once all those bodies start decaying... | Hancock: Hehehe... well, they say all artistic inspiration is ephemeral, am I right? | X1a | |
4940 | NPCMHancock: How's my little scout doing? You find out what's happening at Pickman Gallery? | {morbid appreciation / Happy} You should have seen it. Pickman was using dead bodies as a canvas. It was raw, but... beautiful... | Hancock: Ooookaaay.... Far be it from me to judge someone on what turns their crank... | B1a | |
4941 | NPCMHancock: How's my little scout doing? You find out what's happening at Pickman Gallery? | {sickened by the whole thing / Disgust} God, it was awful... Pickman was a serial killer. He was using dead bodies for his... art... | Hancock: Whoa... Seriously? That's... messed up... even for this town... | A1a | |
4942 | KleoGreetSceneBot01 | {Puzzled} Oh, of course you are. It's just... all those metal plates. You're a robot, right? A very... womanly robot? | Kleo: Designation: Assaultron. Designed to provide a variety of security-related tasks to the modern man. | Y1a | |
4943 | {talking to a robot that looks like a woman / Puzzled} There's something a bit off. | Kleo: Must be the fumes from all these deadly instruments I'm selling. Now, are you buying anything today? | X1a | ||
4944 | {talking to a robot that looks like a woman / Stern} You don't look like any woman I've ever seen. | Kleo: Then you've been missing out. Now, are you buying what I'm selling? | B1a | ||
4945 | {talking to a robot that looks like a woman / Puzzled} You certainly look like a woman, yes. | Kleo: Then that's all that matters, right? Now, are you buying what I'm selling? | A1a | ||
4946 | MagnoliaGreetScene | NPCFMagnolia: Hmm? What's the matter, handsome? Don't tell me you didn't like the song? | {Puzzled} I've never heard that song before. Who wrote it? | Magnolia: I did. Everything I sing is an original. | Y1a |
4947 | NPCFMagnolia: Hmm? What's the matter, handsome? Don't tell me you didn't like the song? | {Confident} I just wanted to talk to you. | Companion: Ugh. That's the worst pick-up line I've ever heard. You're embarrassin' me. | X1a | |
4948 | NPCFMagnolia: Hmm? What's the matter, handsome? Don't tell me you didn't like the song? | {Irritated} I'm not a big fan of jazz. | Companion: I'm more of a country-western and bluegrass fan myself. | B1a | |
4949 | NPCFMagnolia: Hmm? What's the matter, handsome? Don't tell me you didn't like the song? | {Friendly} I loved the song. It was perfect. | Companion: I think the song wasn't the only thing you were enjoyin'. | A1a | |
4950 | Magnolia: So what brings a man like you to my part of town? | {Question} What do you think? | Magnolia: We're all just here trying to forget something, aren't we? *chuckle* I think you and I are going to get along. | Y1a | |
4951 | Magnolia: So what brings a man like you to my part of town? | {joking, cracking wise / Sarcastic} Oh, I woke up here. Just me, my underwear, and regret. | Magnolia: *laugh* Now that sounds like the beginning of a great song. I think you and I are going to get along. | X1a | |
4952 | Magnolia: So what brings a man like you to my part of town? | I came here for a strong whiskey. | Magnolia: *chuckle* Charlie will be happy to hear that. I think you and I are going to get along just fine. | B1a | |
4953 | Magnolia: So what brings a man like you to my part of town? | {Friendly} I came here for the music. | Magnolia: Flatterer. I think you and I are going to get along. | A1a | |
4954 | MagnoliaGreetScene02 | NPCFMagnolia: Something I can do for you, handsome? | {Flirting} I was wondering if we could get to know each other better. | Magnolia: Oh really? Go on... | X1a |
4955 | NPCFMagnolia: Something I can do for you, handsome? | {continuing to flirt / Flirting} You. Me. An evening walk under the street lights... | Magnolia: Oh really? Go on... | X2a | |
4956 | NPCFMagnolia: Something I can do for you, handsome?" | {continuing to flirt, she asks you ""and then what?"" / Flirting} Music..." | Magnolia: Oh really? Go on... | X3a | |
4957 | NPCFMagnolia: Something I can do for you, handsome? | {talking to Magnolia. You've been flirting with her, and the two of you have agreed to go out on a date / Flirting} Let's get out of here. | Magnolia: Oh really? Go on... | X4a | |
4958 | NPCFMagnolia: Something I can do for you, handsome? | {Flirting} Any chance I could steal you away for an evening? | Magnolia: Oh really? Go on... | X5a | |
4959 | NPCFMagnolia: Something I can do for you, handsome? | Nothing. I'll leave you to it. | Magnolia: Don't be a stranger... | B1a | |
4960 | NPCFMagnolia: Something I can do for you, handsome? | {Confident} I wouldn't mind hearing another song. | Magnolia: A good musician listens to her audience. How about this one? | A1a | |
4961 | VaultTecGhoulGreetScene | VaultTecGhoul: But you. Look at you. Two hundred years and you're still perfect! How? How's that possible? | {Puzzled} You don't know? They didn't tell you? | VaultTecGhoul: Tell me what? What is it? How did you get through the last 200 years untouched? | Y1a |
4962 | VaultTecGhoul: But you. Look at you. Two hundred years and you're still perfect! How? How's that possible? | {Puzzled} Your guess is as good as mine. | VaultTecGhoul: No... No it's not right. It's not fair! Do you know what I've been through these past 200 years? Look at me! I'm a Ghoul! A freak! | X1a | |
4963 | VaultTecGhoul: But you. Look at you. Two hundred years and you're still perfect! How? How's that possible? | {Sarcastic} Well, you kill enough people, sooner or later something's bound to make you immortal. | VaultTecGhoul: Oh... oh that's rich... Real funny. Well I don't get to laugh at what happened. Look at me! I'm a Ghoul! A freak! | B1a | |
4964 | VaultTecGhoul: But you. Look at you. Two hundred years and you're still perfect! How? How's that possible? | {Confident} The Vault had these pods that froze us in place. I only thawed out recently. | VaultTecGhoul: What? Vault-Tec never told me that! Unbelieveable! | A1a | |
4965 | NPCMVaultTecRepGhoul: What? No, it can't... It... It's... it's YOU! From Sanctuary Hills, right!? | {guy is wearing a Vault Tec uniform / Puzzled} Wait. Are you from Vault-Tec? | VaultTecGhoul: I AM Vault-Tec! Twenty years of loyal service and now look at me. I wasn't on the list. | Y1a | |
4966 | NPCMVaultTecRepGhoul: What? No, it can't... It... It's... it's YOU! From Sanctuary Hills, right!? | {Puzzled} Might have crossed paths there once or twice. | VaultTecGhoul: You're not fooling me. I sold you that space in the Vault, remember? But then I wasn't on the list to get in. | X1a | |
4967 | NPCMVaultTecRepGhoul: What? No, it can't... It... It's... it's YOU! From Sanctuary Hills, right!? | {Irritated} Must have me mistaken for someone else. | VaultTecGhoul: You're not fooling me. I sold you that space in the Vault, remember? But then I wasn't on the list to get in. | B1a | |
4968 | NPCMVaultTecRepGhoul: What? No, it can't... It... It's... it's YOU! From Sanctuary Hills, right!? | {Confident} Yeah, I'm from Sanctuary. | VaultTecGhoul: What? You don't remember me? I sold you that space in the Vault! But then I wasn't on the list to get in. | A1a | |
4969 | VaultTecGhoulGreetScene02 | {you've never heard of Ghouls before / Puzzled} You're a Ghoul? What's a Ghoul? | VaultTecGhoul: Radiation Surplus Mart that's what a Ghoul is! You think I'd be able to live this long on my own? The Rads did this to me. | Y1a | |
4970 | {you've never heard of Ghouls before / Puzzled} Are there any other Ghouls out there? From before? | VaultTecGhoul: Radiation Surplus Mart that's what a Ghoul is! You think I'd be able to live this long on my own? The Rads did this to me. | Y2a | ||
4971 | {referring to the fact that he's a Ghoul now / Sarcastic} Don't take this the wrong way, but you were pretty ugly before. | X1a | |||
4972 | {Angry} Hey, what happened to you isn't my fault. Don't even think about coming after me. | B1a | |||
4973 | {Concerned} I'm so sorry. I didn't know this would happen. | A1a | |||
4974 | VaultTecGhoulGreetScene03 | {Puzzled} You met Codsworth? What did he say?" | VaultTecGhoul: ""Welcome to our happy home, sir. Can I get you a drink? Cheerio!"" " | Y1a | |
4975 | " | {joking, referring to Codsworth still doing the housework after the apocalypse / Sarcastic} Yeah, I must have set Codsworth's ""blind optimism"" levels to ""stunningly.""" | X1a | ||
4976 | {Stern} Hey, leave the robot out of this. | B1a | |||
4977 | {Concerned} Yeah, Codsworth has a few... personality quirks. | A1a | |||
4978 | VaultTecGhoulGreetScene04 | VaultTecGhoul: Oh god... I've been so alone here! No Commonwealth settlement wants a Ghoul with 200 years of Vault-Tec sales experience! | {Puzzled} Where else could you go? | VaultTecGhoul: Diamond City bigots don't allow Ghouls inside. It's just here or back at Sanctuary talking to that crazy robot of yours. | Y1a |
4979 | VaultTecGhoul: Oh god... I've been so alone here! No Commonwealth settlement wants a Ghoul with 200 years of Vault-Tec sales experience! | Goodneighbor seems like an okay place. Just make the most of it." | VaultTecGhoul: You know if you heard that same ""keep your chin up"" shit for two centuries, you might feel a bit different. Just... just leave me alone." | X1a | |
4980 | VaultTecGhoul: Oh god... I've been so alone here! No Commonwealth settlement wants a Ghoul with 200 years of Vault-Tec sales experience! | {Angry} You're not my problem. Now get out of my way. | VaultTecGhoul: You know, I've been hearing that exact sentence from people for two centuries. Fine. I'm leaving. | B1a | |
4981 | VaultTecGhoul: Oh god... I've been so alone here! No Commonwealth settlement wants a Ghoul with 200 years of Vault-Tec sales experience! | {sincere. trying to help / Concerned} Hey, you know you could head back to Sanctuary. I'll come visit. I promise. | VaultTecGhoul: Really? You... you will? | A1a | |
4982 | WhitechapelQuestScene | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {questioning Whitechapel Charlie about his client / Puzzled} I don't do work unless I know who's paying the bills. | Companion: Oh yeah, that would be me. I forgot about that one. | Y1a |
4983 | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {Conspiratorial} Three locations? That's a lot of time... A lot of bullets... | Whitechapel: I guess we could sweeten the pot a bit. 250. | X1a | |
4984 | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {Stern} Too low... barely covers the risks... | Whitechapel: I guess we could sweeten the pot a bit. 250. | X2a | |
4985 | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {emphasize each word / Stern} More. Money. Charlie. | Whitechapel: I guess we could sweeten the pot a bit. 250. | X3a | |
4986 | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {Stern} It's random murder. I'm out... | Whitechapel: Think you're too good for this town, mate? You're not. Shove off, then... | B1a | |
4987 | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {Friendly} Actually, I already cleaned those places out... | Whitechapel: What? You always in the habit of shootin' up random locations? And here I was just gettin' to my favorite bit... | A1a | |
4988 | Whitechapel: The job's 200 caps. Payment after it's done. And don't worry... I'll know when it is. | {Confident} I'll get it done. | Whitechapel: What? You always in the habit of shootin' up random locations? And here I was just gettin' to my favorite bit... | A2a | |
4989 | {Puzzled} I want to hear the details first. | Y1a | |||
4990 | I might be. | X1a | |||
4991 | {Stern} Not my kind of work. | Whitechapel: Oh, I think it is... but all right, mate. I ain't gonna stop you if you wanna walk away from all these caps I'm offerin'. | B1a | ||
4992 | {Confident} Sounds up my alley... | A1a | |||
4993 | - | {you bought a charge card from Parker Quinn, and he promised stores would accept it / Puzzled} Do you accept this charge card? | Daisy: A charge card? Whoa. I haven't seen one of these since before the War... | ||
4994 | {Puzzled} Did you say something about people screaming at you? | Daisy: That's right. Some newcomers have never seen a Ghoul before. Can't handle a friendly face, I say. | |||
4995 | {Puzzled} Ghoul? What's a Ghoul? | Daisy: You're looking at one, sweetheart. Didn't have any shelter to go to when the bombs fell. Radiation's kind of the ultimate makeover. | |||
4996 | {Puzzled} What's it like, you know, being a Ghoul? | Daisy: Well, it's a lot worse when people always ask you about it all the time, but I guess I can't blame them. | |||
4997 | {Puzzled} Wait. You're 220 years old? | Daisy: Oh, a bit of everything. Can beans to chems. I try to take every weird bit of junk that caravans are willing to trade. | |||
4998 | {Puzzled} What kind of things do you sell? | ||||
4999 | {Puzzled} What's your story? How'd you end up singing here? | Magnolia: Oh, I flew into town like any songbird does, on a heavy wind and a wounded wing... | |||
5000 | {Question} Whitechapel Charlie's been here a long time, I take it? | Magnolia: Oh, I flew into town like any songbird does, on a heavy wind and a wounded wing... | |||
5001 | {talking to Magnolia, she was evasive when you asked her abour her past / Puzzled} Come on. Tell me the whole story. Who were you before all this? | Magnolia: He never talks too much about his past. *chuckle* Neither do I, really. I guess that's why we get along. | |||
5002 | {you bought a charge card from Parker Quinn, and he promised stores would accept it / Puzzled} Do you take this charge card? | Whitechapel: What are you, an idiot? No. Caps only. Now what'll it be? | |||
5003 | {Puzzled} Who's the singer? | Whitechapel: That is Magnolia. The flower of the Third Rail. Anything you want to know about her other than that is her business. | |||
5004 | {Puzzled} The Third Rail... Is this your place? | Whitechapel: What? Nah, gov'. This place is Hancock's. Old Charlie just keeps the floor clean and the drinks dirty. | |||
5005 | {Puzzled} So Hancock's the owner? | Whitechapel: That's right. Owner and mayor of this whole bloody town. Trust me, never get on his bad side. Oh... and stay clear of his bodyguard. | |||
5006 | {Puzzled} Hancock has a bodyguard? | Whitechapel: Yeah. The redhead with the condescending stare. Trust me, guv, something about her ain't right. Not that I'd ever admit sayin' that. | |||
5007 | {Puzzled} What's the word around town? | Whitechapel: They say there's a newcomer around here who doesn't understand that I'm a bartender, not a damn newsbot. | |||
5008 | {you bought a charge card from Parker Quinn, and he promised stores would accept it / Puzzled} I bought this charge card. Do you take it? | Kleo: While I appreciate the novelty of crushing someone under the burden of financial debt, we only accept caps here. | |||
5009 | {talking to a military robot that looks like a woman / Puzzled} Who..? What.. are you? | Kleo: I'm a woman, baby. Can't you tell? | |||
5010 | {Puzzled} You're an Assaultron? | Kleo: That's what my makers called me. But as far as I'm concerned, I'm a woman. And I run a store that sells very large guns. | |||
5011 | {Puzzled} So what kind of weapons do you have? | Kleo: Anything that can kill a man, I sell. Except suicidal depression. That is unfortunately not packageable. | |||
5012 | {you bought a charge card from Parker Quinn, and he promised stores would accept it / Puzzled} Could I put this on my charge card? | Fred: A what? Whoa, that some kind of pre-War plastic ID thing? You're joking with me right? | |||
5013 | {Puzzled} What's Jet? | Fred: You don't know? It's the best! It just... hypercharges everything. Like you got the speed of ten men in one inhaler. | |||
5014 | {Puzzled} What other kinds of chems do you have?" | Fred: Well, you got your ""medicinal"" shit. Rad-X and Radaway for radiation sickness. Hey, do you think that's why they call it Rad-X? That's far out..." | |||
5015 | {neutral, honest question, not sarcastic / Puzzled} Can you tell me a bit about this hotel? | Clair: *sigh* Why do they always have questions? | |||
5016 | {neutral, honest question, not sarcastic / Puzzled} Who owns this place? | Clair: Mister Marowski. You should have seen him in his day. This place used to be flowing with high-end chems, beautiful clients, and ooh.. the parties. | |||
5017 | {neutral, honest question, not sarcastic / Puzzled} Tell me more about this Marowski character. | Clair: Why bother? He's worthless. The other big names caught him with his pants down, and now he just has this ratty hotel. | |||
5018 | {neutral, honest question, not sarcastic / Puzzled} Tell me a bit about yourself, Clair. | Clair: I have been working in this hotel for over forty years, and this is NOT how I imagined spending my retirement. | |||
5019 | {muttering under your breath} Nice costume, freak... | ||||
5020 | {muttering under your breath} All muscle, no brains... | ||||
5021 | {muttering under your breath} Ugh. Drug dealers... | ||||
5022 | {muttering under your breath} Nice accent, limey... | ||||
5023 | {muttering under your breath} Pfft. Nice guns... | ||||
5024 | {muttering under your breath} Vault-Tec. Uck... | ||||
5025 | {muttering under your breath} Ugh. Hotel managers... | ||||
5026 | {muttering under your breath} Stupid junk dealer... | ||||
5027 | {muttering under your breath} Pfft. Nice dress... | ||||
5028 | {muttering under your breath} Ugh. A lounge singer... | ||||
5029 | {muttering under your breath} Scientists...pfft... |
DialogueGoodneighborEntrance[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5030 | GoodneighborIntroScene01A | Finn: And who are you, huh? Valentine's new dick-in-training? | {Puzzled} What's it to you? | Finn: Gotta know who's backing who in Goodneighbor. I ain't never seen you before. Maybe you're in the market for a little insurance? | Y1a |
5031 | Finn: And who are you, huh? Valentine's new dick-in-training? | {subtle sexual innuendo / Sarcastic} We're hiring, but I don't think you'd... measure up. | Finn: Don't be like that. You just got the look of someone who's in the market for a little insurance. | X1a | |
5032 | Finn: And who are you, huh? Valentine's new dick-in-training? | {Irritated} Not your concern. | Finn: Oh it's not, huh? Well, with that attitude, you're gonna be in the market for a little insurance. | B1a | |
5033 | Finn: And who are you, huh? Valentine's new dick-in-training? | {Confident} We're working together, yeah. | Finn: Really? Well you're in luck. I got a special offer on some insurance for partners of the great gumshoe here. | A1a | |
5034 | GoodneighborIntroScene01B | Finn: Hold up there. First time in Goodneighbor? Can't go walking around without insurance. | {Puzzled} Insurance? | Finn: That's right. Insurance. Personal protection, like. | Y1a |
5035 | Finn: Hold up there. First time in Goodneighbor? Can't go walking around without insurance." | {Sarcastic} Unless it's ""keep-dumb-assholes-away-from-me"" insurance, I'm not interested." | Finn: Now don't be like that. I think you're going to like what I have on offer. | X1a | |
5036 | Finn: Hold up there. First time in Goodneighbor? Can't go walking around without insurance. | {Angry} You better back off, or you're the one who's going to need insurance. | Finn: Whoa, hey, all right. We'll just, uh, say your insurance is paid up for now, okay? | B1a | |
5037 | Finn: Hold up there. First time in Goodneighbor? Can't go walking around without insurance. | {pensive but polite} Insurance. I'm listening. | Finn: That's right. Insurance. Personal protection, like. | A1a | |
5038 | GoodneighborIntroScene03 | Hancock: Goodneighbor's of the people, for the people, you feel me? Everyone's welcome. | {Puzzled} Goodneighbor? That what you call this place? | Hancock: That's right. We cobbled this little neighborhood together out of the freaks and misfits that just wouldn't be accepted anywhere else. | Y1a |
5039 | Hancock: Goodneighbor's of the people, for the people, you feel me? Everyone's welcome. | {Sarcastic} Of the people, for the people? Oh brother... | Hancock: He he he. I can tell I'm gonna like you already. Just consider this town your home away from home... | X1a | |
5040 | Hancock: Goodneighbor's of the people, for the people, you feel me? Everyone's welcome. | {Irritated} Sounds like anarchy. | Hancock: The best kind of anarchy. Embrace it, and maybe one day you'll call this little slice of chaos home. | B1a | |
5041 | Hancock: Goodneighbor's of the people, for the people, you feel me? Everyone's welcome. | {Confident} Yeah. I feel you. | Hancock: Good. You stay cool, and you'll be part of the neighborhood. | A1a | |
5042 | Hancock: Now I know you had ole' Finn handled back there, but a mayor's gotta make a point sometimes. You all right? | {Puzzled} You. You're a Ghoul? | Hancock: That's right. Like my face? I think it gives me a sexy, king of the zombies kinda look. Big hit with the ladies. | Y1a | |
5043 | Hancock: Now I know you had ole' Finn handled back there, but a mayor's gotta make a point sometimes. You all right? | {Puzzled} Your face. Something... happen? | Hancock: That's right. Like my face? I think it gives me a sexy, king of the zombies kinda look. Big hit with the ladies. | Y2a | |
5044 | Hancock: Now I know you had ole' Finn handled back there, but a mayor's gotta make a point sometimes. You all right? | {Surprised} You killed him. | Hancock: Got a good pair of eyes on ya. I think you'll fit in here. | X1a | |
5045 | Hancock: Now I know you had ole' Finn handled back there, but a mayor's gotta make a point sometimes. You all right? | {Irritated} It's not everyday I get mugged and then witness a murder right in front of me. | Hancock: You obviously haven't been living it up enough. But we won't judge you for that. | B1a | |
5046 | Hancock: Now I know you had ole' Finn handled back there, but a mayor's gotta make a point sometimes. You all right? | {Confident} I'm fine. Thanks for taking care of him. | Hancock: Good. Now don't let this incident taint your view of our little community. | A1a |
DialogueGoodneighborPlayer[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5047 | - | {tapping on the shoulder} Amari... | |||
5048 | {tapping on the shoulder} Doctor Amari... | ||||
5049 | {tapping on the shoulder} Hey, Irma... | ||||
5050 | {tapping on the shoulder} Irma... | ||||
5051 | {interrupting a woman who's singing in a club} Excuse me, miss? | ||||
5052 | {interrupting a woman who's singing in a club} Magnolia? | ||||
5053 | {interrupting a woman who's singing in a club} Hey, Magnolia... | ||||
5054 | Hey, Charlie... | ||||
5055 | Charlie... | ||||
5056 | Fred... | ||||
5057 | Hey, Fred... | ||||
5058 | Daisy... | ||||
5059 | Hey, Daisy... | ||||
5060 | {pronounced CLEE-OH} Kleo... | ||||
5061 | Hey, Kleo... |
DialogueGoodneighborRufus[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5062 | DialogueGoodneighborRufusDelivery | {Question} Hey, I found a robot called the Drinkin' Buddy that was supposed to be delivered here. | Rufus: You're kidding! That's the brewing machine I was telling you about. Why don't you let me buy it off you? | A | |
5063 | DialogueGoodneighborRufusDeliveryFredAllen | {Question} I found a robot that was supposed to be delivered to someone here. Any idea who it might be? | FredAllen: A robot? Sounds like Rufus. | A | |
5064 | DialogueGoodneighborRufusIntro | MaleEvenToned: Gotta admit, Magnolia's got a hellova voice. You're new 'round Goodneighbor if I'm not mistaken. What do ya think of the place? | {Suspicious} Why do you ask? | Rufus: Just tryin' to get a feel for ya. Ain't exactly the safest neighborhood, so I like to know who's gonna cause trouble and who's gonna end it. | Y1a |
5065 | MaleEvenToned: Gotta admit, Magnolia's got a hellova voice. You're new 'round Goodneighbor if I'm not mistaken. What do ya think of the place? | {Thinking} It's changed a lot since the last time I was here. | Rufus: Been here before? Well, Goodneighbor's definitely come up in the past few years. Mostly since Hancock took over. | X1a | |
5066 | MaleEvenToned: Gotta admit, Magnolia's got a hellova voice. You're new 'round Goodneighbor if I'm not mistaken. What do ya think of the place? | {Disgust} Seems like a dump to me. | Rufus: Well, there's a few shiesty folks around, but Goodneighbor a chance and she might surprise ya. | B1a | |
5067 | MaleEvenToned: Gotta admit, Magnolia's got a hellova voice. You're new 'round Goodneighbor if I'm not mistaken. What do ya think of the place? | {Friendly} Seems like my kind of place. | Rufus: Bit of a rough town, but beats cowering behind the walls of Diamond City, that's for damn sure. | A1a | |
5068 | DialogueGoodneighborRufusJobOffer | Rufus: Which is where you come in. | {Suspicious} What's the catch? | Rufus: The usual. Place it's in isn't empty. Might have to shoot your way in. | Y1a |
5069 | Rufus: Which is where you come in. | {Puzzled} Isn't brewing equipment going to be kind of... large? | Rufus: The usual. Place it's in isn't empty. Might have to shoot your way in. | Y2a | |
5070 | Rufus: Which is where you come in. | {Surprised} You mean the Drinkin' Buddy? | Rufus: The usual. Place it's in isn't empty. Might have to shoot your way in. | Y3a | |
5071 | Rufus: Which is where you come in. | {Thinking} I think I already found it, if you are talking about the Drinkin' Buddy. | Rufus: Of course. How about 200 caps, and some of the beer? | X1a | |
5072 | Rufus: Which is where you come in. | {Question} I assume this is a paying job? | Rufus: Of course. How about 200 caps, and some of the beer? | X2a | |
5073 | Rufus: Which is where you come in. | {Question} This isn't exactly the safest neighborhood, what about hazard pay? | Rufus: Of course. How about 200 caps, and some of the beer? | X3a | |
5074 | Rufus: Which is where you come in. | {Conspiratorial} Have you seen how many Super Mutants are out there? | Rufus: Of course. How about 200 caps, and some of the beer? | X4a | |
5075 | Rufus: Which is where you come in. | {Question} Let's hear the job. | Rufus: Of course. How about 200 caps, and some of the beer? | X5a | |
5076 | Rufus: Which is where you come in. | Not interested. | Rufus: Suit yourself. I'll be around if you change your mind. | B1a | |
5077 | Rufus: Which is where you come in. | {Thinking} I think I already found it. It's called the Drinkin' Buddy. | Rufus: | A1a | |
5078 | Rufus: Which is where you come in. | I'm in, let's do it. | Rufus: | A2a | |
5079 | DialogueGoodneighborRufusMain | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | {Question} You still interested in buying the Drinkin' Buddy? | Rufus: Yeah, if you're willing to sell... | Y1a |
5080 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | {Question} What's the job? | Rufus: Yeah, if you're willing to sell... | Y2a | |
5081 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | {Question} Still looking for help? | Rufus: Yeah, if you're willing to sell... | Y3a | |
5082 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | {Puzzled} So about the job, what am I looking for again? | Rufus: Yeah, if you're willing to sell... | Y4a | |
5083 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | {Question} What do you have? | Rufus: Yeah, if you're willing to sell... | Y5a | |
5084 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | I could use work, depending on what it is. | Rufus: Let me show you what I've got. | X1a | |
5085 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | Might be, if you've got anything good. | Rufus: Let me show you what I've got. | X2a | |
5086 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | Not right now. | Rufus: Sure. See ya around. | B1a | |
5087 | Rufus: You find that brewing machine yet? Or just here lookin' for scrap? | I'll take a look. | Rufus: Let me show you what I've got. | A1a | |
5088 | DialogueGoodneighborRufusOfferToBuy | Rufus: So, do we have a deal? | How much are you paying? | Rufus: 100 caps, plus beer. | Y1a |
5089 | Rufus: So, do we have a deal? | A robot like this is bound to have some good parts if nothing else. | Rufus: Of course. How about 200 caps, and some of the beer? | X1a | |
5090 | Rufus: So, do we have a deal? | Do you know how many raiders I had to clear out to get this thing? | Rufus: Of course. How about 200 caps, and some of the beer? | X2a | |
5091 | Rufus: So, do we have a deal? | Think of how much you'll make off the beer. | Rufus: Of course. How about 200 caps, and some of the beer? | X3a | |
5092 | Rufus: So, do we have a deal? | Remind me what we agreed to. | Rufus: Of course. How about 200 caps, and some of the beer? | X4a | |
5093 | Rufus: So, do we have a deal? | {Disbelief} No way, I'm keeping it. | Rufus: Doesn't that just figure. Well, let me know if you change your mind. | B1a | |
5094 | Rufus: So, do we have a deal? | {Friendly} Sure, we've got a deal. | Rufus: Great! Bring it on in and I'll get your caps. | A1a | |
5095 | DialogueGoodneighborRufusToldDestroyed | {Apologetic} Hey Rufus, sorry to tell you this, but the Drinkin' Buddy was destroyed. | Rufus: Really? Well that's a disappointment. Thanks for letting me know at least. | A | |
5096 | {Apologetic} Sorry to say this, but the machine was destroyed. | Rufus: Really? Well that's a disappointment. Thanks for letting me know at least. | A | ||
5097 | - | Hey Rufus. |
DialogueGraygarden[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5098 | DialogueGraygardenBranchGreene | {Curious, a little eager} What did I win, exactly? | Y1a | ||
5099 | {A bit confused & uncertain... this robot must be crazy} Uh, sure, okay. | X1a | |||
5100 | {Annoyed / Irritated} You've got a serious malfunction, robot. | SupervisorGreene: Haha! What a kidder! | B1a | ||
5101 | {Playing along} Okay, show me what I've won. | A1a | |||
5102 | DialogueGraygardenBranchGreenePrize | SupervisorGreene: How does one hundred caps sound? | {Disappointed} Those are my only choices? | SupervisorGreene: You are one tough customer, I don't mind telling you. So, what'll it be? | Y1a |
5103 | SupervisorGreene: How does one hundred caps sound? | {Haggling} I've got an idea. Let's make a deal. | SupervisorGreene: You could sell ice cubes to Eskimos with those powers of persuasion. Three hundred caps is the best I can do. It's all yours. | X1a | |
5104 | SupervisorGreene: How does one hundred caps sound? | {Haggling / Thinking} Tempting, but can you do a little better? | SupervisorGreene: You could sell ice cubes to Eskimos with those powers of persuasion. Three hundred caps is the best I can do. It's all yours. | X2a | |
5105 | SupervisorGreene: How does one hundred caps sound? | {Haggling} Come on, a new car's worth more than that. | SupervisorGreene: You could sell ice cubes to Eskimos with those powers of persuasion. Three hundred caps is the best I can do. It's all yours. | X3a | |
5106 | SupervisorGreene: How does one hundred caps sound? | {Fed up, walking away / Irritated} You've lost it. I've had enough of this. | B1a | ||
5107 | SupervisorGreene: How does one hundred caps sound? | I'll take the cash prize. | SupervisorGreene: Here you go! If you want to use your winnings to make a few purchases from RobCo, we certainly won't complain. Haha! | A1a | |
5108 | DialogueGraygardenBranchRememberPast | {Question} You haven't met anyone else who was around back then? | SupervisorWhite: I'm sorry to disappoint you, darling, but no. | Y1a | |
5109 | It's a long story. | SupervisorWhite: Of course, darling. A lady knows when not to pry. | X1a | ||
5110 | Just forget I said it. | SupervisorWhite: Of course, darling. I can see it's a sensitive subject for you. | B1a | ||
5111 | I was in a vault. They put me in cryogenic freeze. | SupervisorWhite: Remarkable! I must say, darling, you seem very well-preserved. | A1a | ||
5112 | DialogueGraygardenIntro | SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors. | Why did Doctor Gray give you these unusual personalities? | SupervisorWhite: Genius is restless, darling. It abhors stagnation. Doctor Gray was tired of the standard Mister Handy personality. | Y1a |
5113 | SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors. | {Sarcastic} Great, just when I thought I was finally free of television. | X1a | ||
5114 | SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors. | A tin can that talks like a femme fatale is still a tin can. | SupervisorWhite: Some men know how to talk to a woman. The rest are more like you. | B1a | |
5115 | SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors. | Well, it's definitely unique. Sort of hard to miss. | SupervisorWhite: I'll take that as a compliment, darling. | A1a | |
5116 | SupervisorWhite: We are capable of complex analysis and decision-making, a testament to the genius of our creator, Doctor Edward Gray. | {Question} What became of Doctor Gray? | SupervisorWhite: Like so many others, he died in the war. It was a terrible loss. | Y1a | |
5117 | SupervisorWhite: We are capable of complex analysis and decision-making, a testament to the genius of our creator, Doctor Edward Gray. | {Thinking} I remember him. He was one of RobCo's senior engineers, but more than a little eccentric. | SupervisorWhite: That's the second time you've said that you remember something before the war. | X1a | |
5118 | SupervisorWhite: We are capable of complex analysis and decision-making, a testament to the genius of our creator, Doctor Edward Gray. | {Stern} Only a madman would think that artificial intelligence could replace human intuition and experience. | SupervisorWhite: You misunderstand him, darling. He wanted only to know what a machine was truly capable of. | B1a | |
5119 | SupervisorWhite: We are capable of complex analysis and decision-making, a testament to the genius of our creator, Doctor Edward Gray. | {Impressed} Obviously, the man was brilliant to come up with something like this. | SupervisorWhite: I could hardly have said it better myself, darling. | A1a | |
5120 | RobotSupervisorWhite: Welcome to Graygarden, darling! This is the Commonwealth's first and only hydroponics facility run entirely by robots. | {Surprised / Surprised} There's not even one person here? | Companion: Cait interjects | Y1a | |
5121 | RobotSupervisorWhite: Welcome to Graygarden, darling! This is the Commonwealth's first and only hydroponics facility run entirely by robots. | {Wistful, remembering / Thinking} This place seems familiar. I think I saw a bit about it on the news, back before the war. | Companion: Cait interjects | X1a | |
5122 | RobotSupervisorWhite: Welcome to Graygarden, darling! This is the Commonwealth's first and only hydroponics facility run entirely by robots. | {Skeptical / Disbelief} Robots can do simple tasks, sure, but you need a human being to make the big decisions. | Companion: It would be pretty strange if you let these 'bots do whatever they wanted. | B1a | |
5123 | RobotSupervisorWhite: Welcome to Graygarden, darling! This is the Commonwealth's first and only hydroponics facility run entirely by robots. | {Impressed / Impressed} That's pretty ingenious. I bet you can work around the clock. | Companion: Well, at least you know that they won't be slackin' off on you. | A1a | |
5124 | DialogueGraygardenVendor | RobotSupervisorGreene: Greene's the name and trading's the game! Ready to bargain in the garden? | {Puzzled, surprised... this is abnormal / Puzzled} You sound like a game show host. | SupervisorGreene: Right again! Unfortunately, you've already been a contestant. | X1a |
5125 | DialogueGraygardenWorkReward | RobotSupervisorBrown: Ready to hand over those mutfruits? | What are you offering, exactly? | SupervisorBrown: It's two caps apiece. | Y1a |
5126 | RobotSupervisorBrown: Ready to hand over those mutfruits? | Some other time, maybe. | SupervisorBrown: At your leisure, then. I shall be hereabout when you're ready. | X1a | |
5127 | RobotSupervisorBrown: Ready to hand over those mutfruits? | I'm going to hold on to these Mutfruits. | SupervisorBrown: Then our business here is concluded, I should think. Cheerio! | B1a | |
5128 | RobotSupervisorBrown: Ready to hand over those mutfruits? | Yeah, I'll take those caps now. | SupervisorBrown: Jolly good! Here you are - two caps apiece. | A1a | |
5129 | - | {A greeting.} Supervisor White. | |||
5130 | {A greeting.} White. | ||||
5131 | {A friendly greeting} Greene. | ||||
5132 | {A friendly greeting} Supervisor Greene. | ||||
5133 | {A friendly greeting} Brown. | ||||
5134 | {A friendly greeting} Supervisor Brown. |
DialogueInstitute[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5135 | DialogueInstituteAlanaFirstGreetingScene | AlanaSecord: We need to be able to collaborate with the other divisions, and that's a lot harder when they're always angry at us. | What's Justin doing that's causing friction? | AlanaSecord: Oh, he's just pushy and demanding. He thinks his problems should be everyone's biggest concern. | Y1a |
5136 | AlanaSecord: We need to be able to collaborate with the other divisions, and that's a lot harder when they're always angry at us. | A little friction between departments is normal. You'll work through it. | AlanaSecord: Yeah, I guess that's true. | X1a | |
5137 | AlanaSecord: We need to be able to collaborate with the other divisions, and that's a lot harder when they're always angry at us. | Sometimes, feathers need to be ruffled to get things done. | AlanaSecord: I won't deny that. I guess I just feel like he comes on a little strong sometimes, you know? | B1a | |
5138 | AlanaSecord: We need to be able to collaborate with the other divisions, and that's a lot harder when they're always angry at us. | If you can't get along, it's going to be hard to accomplish anything. | AlanaSecord: Even worse, we've got a lot of smart guys with fragile egos. | A1a | |
5139 | DialogueInstituteAlanFirstGreetingScene | AlanBinet: Most of which I designed myself. Not to make problems for you, though. I, err, will you be staying with us, then? | What's it to you? | AlanBinet: Oh, forgive me, I realize... well, I understand that's somewhat personal. It would just mean a great deal to Shaun. | Y1a |
5140 | AlanBinet: Most of which I designed myself. Not to make problems for you, though. I, err, will you be staying with us, then? | I'm thinking it over. | AlanBinet: Well I hope you do decide to stay. It would mean a great deal to Shaun. | X1a | |
5141 | AlanBinet: Most of which I designed myself. Not to make problems for you, though. I, err, will you be staying with us, then? | Not a chance. | AlanBinet: No? I... hmm. Well, I'm sure Shaun is... quite disappointed. | B1a | |
5142 | AlanBinet: Most of which I designed myself. Not to make problems for you, though. I, err, will you be staying with us, then? | Yes, of course. | AlanBinet: Ah, good. Shaun is most pleased, I'm sure. He's been quite anxious to have you with us. | A1a | |
5143 | DialogueInstituteAllieFirstGreetingScene | AllieFilmore: So, now that you're here and you've spoken to Father, does that mean you're on board? | On board with what? | AllieFilmore: The Institute, of course. | Y1a |
5144 | AllieFilmore: So, now that you're here and you've spoken to Father, does that mean you're on board? | I'm just looking around. | AllieFilmore: I see. Well, please do mind what you touch. Sensitive equipment here, not like top-side. | X1a | |
5145 | AllieFilmore: So, now that you're here and you've spoken to Father, does that mean you're on board? | I'm not on board with anything. | AllieFilmore: No? And yet here you are, poking around. One might find that... suspicious. | B1a | |
5146 | AllieFilmore: So, now that you're here and you've spoken to Father, does that mean you're on board? | Absolutely. | AllieFilmore: Good to hear. It'll be a load off Shaun's mind. | A1a | |
5147 | AllieFilmore: If you don't mind my asking, what was it that kept you going all that time? | {A little standoffish} What makes you ask? I'm a complete stranger to you. | AllieFilmore: I suppose when I heard your story I just... well, I felt sorry for you. | Y1a | |
5148 | AllieFilmore: If you don't mind my asking, what was it that kept you going all that time? | {World weary, resigned} I guess I just wasn't ready to die yet. | AllieFilmore: That's understandable. The will to survive is the most basic human instinct. | X1a | |
5149 | AllieFilmore: If you don't mind my asking, what was it that kept you going all that time? | {Icy, remorseless / Stern} I wanted to kill the son-of-a-bitch who murdered my wife. | AllieFilmore: Kellogg always was a cold bastard. If you ask me, we're better off without him. | B1a | |
5150 | AllieFilmore: If you don't mind my asking, what was it that kept you going all that time? | {Emotional, heartfelt... the core of your motivation / Sad} I just wanted to find my son and keep him safe. | AllieFilmore: Now that you've found him, I hope you're proud of the great man he grew up to be. | A1a | |
5151 | DialogueInstituteAllieSubsequentScene | NPCFAllieFilmore: So, what can I do for the future director of the Institute? | {Friendly conversation} Who built this place, originally? Has it been here long? | AllieFilmore: The construction of the Institute is the work of generations of scientists. | Y1a |
5152 | NPCFAllieFilmore: So, what can I do for the future director of the Institute? | {Friendly conversation} I'd like to know about the people in your division. | AllieFilmore: Of course. | X1a | |
5153 | NPCFAllieFilmore: So, what can I do for the future director of the Institute? | {Friendly conversation} It must be a challenge to meet the power demands of a place like this. | AllieFilmore: Absolutely. We scratch and scrape for every precious ounce of voltage that we can. | A1a | |
5154 | DialogueInstituteClaytonFirstGreetingScene | ClaytonHoldren: You probably saw the gorillas... they're really just a pet project at this point, but the potential is exciting nonetheless. | {Curious / Question} The gorillas are synths, too? | ClaytonHoldren: They are indeed. Judging by your reaction, we've done a good job making them seem lifelike. | Y1a |
5155 | ClaytonHoldren: You probably saw the gorillas... they're really just a pet project at this point, but the potential is exciting nonetheless. | {Sarcastic, deadpan / Sarcastic} Yeah, I can't imagine anything more exciting than fake gorillas. | ClaytonHoldren: Speaking only for myself, I find them fascinating. Of course, I might be a little biased. | X1a | |
5156 | ClaytonHoldren: You probably saw the gorillas... they're really just a pet project at this point, but the potential is exciting nonetheless. | {Unimpressed / Neutral} Sounds like a waste of time to me. You should create something more useful. | ClaytonHoldren: It's just my opinion, of course, but I don't believe that every discovery needs to be useful. | B1a | |
5157 | ClaytonHoldren: You probably saw the gorillas... they're really just a pet project at this point, but the potential is exciting nonetheless. | {Very impressed, almost speechless} Seems like there's nothing you guys can't do. | ClaytonHoldren: With hard work and ingenuity, any challenge can be overcome. | A1a | |
5158 | ClaytonHoldren: I'm sure I've taken up enough of your time as it is, but I have to ask... have you decided whether you'll join us? | {Doubtful} I'm an outsider. Would there even be a place for me here? | ClaytonHoldren: Even if science isn't your passion, there are plenty of ways to contribute. | Y1a | |
5159 | ClaytonHoldren: I'm sure I've taken up enough of your time as it is, but I have to ask... have you decided whether you'll join us? | {Uncertain, wrestling with a difficult question} I'm not sure. Right now, I'm just trying to keep an open mind. | ClaytonHoldren: It's a big decision, I know, but it's also a rare and important opportunity. No need to rush to judgement. | X1a | |
5160 | ClaytonHoldren: I'm sure I've taken up enough of your time as it is, but I have to ask... have you decided whether you'll join us? | {Reluctant, wrestling with a difficult decision} I doubt it. I just don't think I'd fit in. | ClaytonHoldren: It's a big decision, I know, but it's also a rare and important opportunity. No need to rush to judgement. | B1a | |
5161 | ClaytonHoldren: I'm sure I've taken up enough of your time as it is, but I have to ask... have you decided whether you'll join us? | {Encouraged, hopeful} I'm not sure how well I'll fit in, but I'd like to give it a try. | ClaytonHoldren: Great! I was hoping you'd say that. | A1a | |
5162 | ClaytonHoldren: I can't wait for you to see the work we're doing. It's truly amazing. | Like what? | ClaytonHoldren: I was just about to explain that. | Y1a | |
5163 | ClaytonHoldren: I can't wait for you to see the work we're doing. It's truly amazing. | {Measured, cautious} I'll reserve judgement until I know more about it. | ClaytonHoldren: In that case, let me give you a brief overview of what we do here. | X1a | |
5164 | ClaytonHoldren: I can't wait for you to see the work we're doing. It's truly amazing. | {Dismissive, uninterested} I'm sure it's fascinating, but that's not why I'm here. | ClaytonHoldren: Of course, I completely understand. | B1a | |
5165 | ClaytonHoldren: I can't wait for you to see the work we're doing. It's truly amazing. | {Friendly, interested / Friendly} I look forward to learning more about it. | ClaytonHoldren: In that case, let me give you a brief overview of what we do here. | A1a | |
5166 | DialogueInstituteClaytonSubsequentScene | NPCMClaytonHoldren: Good to see you again. Did you need something? | {Friendly conversation} Is there anything I can do to help out? | ClaytonHoldren: There might be. Tell you what. You get settled in, and check back with me later. I'll see what I can find. | Y1a |
5167 | NPCMClaytonHoldren: Good to see you again. Did you need something? | {Making friendly conversation} Tell me more about those synth gorillas. | ClaytonHoldren: On the whole, I'd say they were a success. Their behavior does generally match what our historical data says it should be. | X1a | |
5168 | NPCMClaytonHoldren: Good to see you again. Did you need something? | {Friendly chat} You mentioned medical care. I might need that from time to time. | ClaytonHoldren: In that case, you'll want to introduce yourself to Doctor Dean Volkert. | A1a | |
5169 | DialogueInstituteDeanFirstGreetingScene | NPCMDeanVolkert: Once you've settled in, I'll want do a physical and get a file going on you. No hurry, though. | You're the doctor here? | DeanVolkert: Everyone's a doctor here. | Y1a |
5170 | NPCMDeanVolkert: Once you've settled in, I'll want do a physical and get a file going on you. No hurry, though. | One step at a time, doc. I'm only just getting my bearings here. | DeanVolkert: I meant it when I said there was no rush. | X1a | |
5171 | NPCMDeanVolkert: Once you've settled in, I'll want do a physical and get a file going on you. No hurry, though. | No offense, pal, but I'm not letting a complete stranger poke and prod me. | DeanVolkert: I don't expect you to trust me right away. | B1a | |
5172 | NPCMDeanVolkert: Once you've settled in, I'll want do a physical and get a file going on you. No hurry, though. | After what I've been through, a checkup is probably a good idea. | DeanVolkert: I should think so. Who knows what you might have been exposed to up there. | A1a | |
5173 | DialogueInstituteDoctorScene | {A little bit in pain, asking for help} Got a minute to patch me up, Doctor Volkert? | DeanVolkert: Alright, hold still and I'll take a look. | A | |
5174 | {A little bit in pain, asking for help} Doctor Volkert, can you see to my injuries? | DeanVolkert: Alright, hold still and I'll take a look. | A | ||
5175 | {A little bit in pain, asking for help} I need medical attention. | DeanVolkert: Alright, hold still and I'll take a look. | A | ||
5176 | {A little bit in pain, asking for help} I'm hurt, doc. | DeanVolkert: Alright, hold still and I'll take a look. | A | ||
5177 | DialogueInstituteEnricoFirstGreetingScene | EnricoThompson: I lose sleep worrying about when the next blackout's going to hit. | How old are we talking about? | EnricoThompson: Well, the reactor and a lot of the related systems - you know, cooling, monitoring, power distribution - that's all pre-war tech. | Y1a |
5178 | EnricoThompson: I lose sleep worrying about when the next blackout's going to hit. | So basically, this place is a sham. Great. | EnricoThompson: I wouldn't say that. I mean, even the older tech has held up for decades, some even for centuries. | X1a | |
5179 | EnricoThompson: I lose sleep worrying about when the next blackout's going to hit. | Look, I don't want to get trapped down here because the power goes out. | EnricoThompson: What, you think I do? | B1a | |
5180 | EnricoThompson: I lose sleep worrying about when the next blackout's going to hit. | Looks like everything's running great. I'd say your doing your job. | EnricoThompson: Hey, thanks. It's nice to be appreciated. Most people just take my work for granted. | A1a | |
5181 | DialogueInstituteEvanFirstGreetingScene | EvanWatson: I had some handbooks made up, but that was years ago. I'll see about getting one to you. | Uh, how big is this handbook? | EvanWatson: Just a few thousand pages, but I like to think it's a brisk read. I certainly find it so. | Y1a |
5182 | EvanWatson: I had some handbooks made up, but that was years ago. I'll see about getting one to you. | Sure, whatever. | EvanWatson: | X1a | |
5183 | EvanWatson: I had some handbooks made up, but that was years ago. I'll see about getting one to you. | Yeah, look, don't worry about it. I'll figure out the rules as I go. | EvanWatson: Look, it's not just for your sake. If you're careless, other people could get hurt. | B1a | |
5184 | EvanWatson: I had some handbooks made up, but that was years ago. I'll see about getting one to you. | Sounds good. | EvanWatson: | A1a | |
5185 | EvanWatson: Rules create order, and order promotes efficiency. | How many rules are we talking about here? | EvanWatson: Not nearly enough, if you ask me. | Y1a | |
5186 | EvanWatson: Rules create order, and order promotes efficiency. | You sound like my fifth-grade math teacher. I hated that woman. | EvanWatson: I doubt her rules were a matter of life and death. | X1a | |
5187 | EvanWatson: Rules create order, and order promotes efficiency. | Too many rules get in the way of efficiency. It slows things down. | EvanWatson: I've heard that before. I've also seen scientists get too cavalier with protocols and end up dead. | B1a | |
5188 | EvanWatson: Rules create order, and order promotes efficiency. | Words any former soldier can appreciate. | EvanWatson: A man who understands the need for discipline will be a valuable addition here. | A1a | |
5189 | DialogueInstituteEveFirstGreetingScene | FemaleEvenToned: As the Institute's first personal synth, I try to set a good example. | What's a personal synth? | Eve: Doctor Binet is carrying out a social experiment. He wants to see if a synth can integrate into a human family. | Y1a |
5190 | FemaleEvenToned: As the Institute's first personal synth, I try to set a good example. | {Flirting} If all personal synths are as good-looking as you, I should get one for myself. | Eve: Why thank you! I'll take that as a compliment. | X1a | |
5191 | FemaleEvenToned: As the Institute's first personal synth, I try to set a good example. | {Cold, indifferent} It won't change anything. You are what you are, a machine made to serve people. | Eve: I... I know that's factually true, but sometimes I hope I can be more than that. | B1a | |
5192 | FemaleEvenToned: As the Institute's first personal synth, I try to set a good example. | {Admiration} I think that's admirable. | Eve: Thank you. I'm glad to hear you say so. | A1a | |
5193 | DialogueInstituteIsaacFirstGreeting | Player Default: They're difficult enough without the distractions. | Equations for what? | IsaacKarlin: *Sigh* Honestly, you wouldn't understand them. | Y1a |
5194 | Player Default: Now, goodbye. | What a charmer. | IsaacKarlin: If that was an attempt at humor, I'm afraid it's lost on me. I'm much too preoccupied with my equations. | X1a | |
5195 | Player Default: Now, how about I get back to those and you get back to whatever it is you're doing. | Those mental equations will get a lot tougher after I sock you in the jaw. | IsaacKarlin: Er, what? Now just a moment. There's no need to get angry. | B1a | |
5196 | Player Default: Mm hm. Goodbye. | I'll let you get back to work, then. | IsaacKarlin: Good. | A1a | |
5197 | NPCMIsaacKarlin: Yes, yes, I'm sure that whatever you have to say is very interesting, but now simply isn't a good time. | Working on something important? | IsaacKarlin: *Sigh* All of my work is important. | Y1a | |
5198 | NPCMIsaacKarlin: Yes, yes, I'm sure that whatever you have to say is very interesting, but now simply isn't a good time. | Someone's a little full of himself. | IsaacKarlin: Hardly. There is no place for ego in science. | X1a | |
5199 | NPCMIsaacKarlin: Yes, yes, I'm sure that whatever you have to say is very interesting, but now simply isn't a good time. | If you're busy, that's one thing, but I don't care for your tone. | IsaacKarlin: My tone? | B1a | |
5200 | NPCMIsaacKarlin: Yes, yes, I'm sure that whatever you have to say is very interesting, but now simply isn't a good time. | Sorry to bother you, then. | IsaacKarlin: Mm hm. Goodbye. | A1a | |
5201 | DialogueInstituteJustinFirstGreetingScene | JustinAyo: In fact, I'd very much like to know how you defeated it. | Why does it matter? | JustinAyo: If there is some defect in Courser combat programming, then it must be identified and corrected. | Y1a |
5202 | JustinAyo: In fact, I'd very much like to know how you defeated it. | I guess I just got lucky. | JustinAyo: That's hardly helpful. | X1a | |
5203 | JustinAyo: In fact, I'd very much like to know how you defeated it. | I hate to break it to you, but your Courser wasn't all that tough. | JustinAyo: Then it's likely the unit was defective. It's rare, but faults can occur from time to time. | B1a | |
5204 | JustinAyo: In fact, I'd very much like to know how you defeated it. | I'm no stranger to combat. | JustinAyo: Even so, a Courser should be more than a match for any single combatant. | A1a | |
5205 | JustinAyo: Our primary responsibility is the recovery of escaped synths that are hiding among the human population on the surface. | Why would synths want to escape? | JustinAyo: Synths do not want. They might look like human beings, but they are machines. | Y1a | |
5206 | JustinAyo: Our primary responsibility is the recovery of escaped synths that are hiding among the human population on the surface. | If the synths want to be free, you should let them. | JustinAyo: Synths do not want. They might look like human beings, but they are machines. | X1a | |
5207 | JustinAyo: Our primary responsibility is the recovery of escaped synths that are hiding among the human population on the surface. | So basically, you're the secret police. | JustinAyo: Secret police? If that's a pre-war reference, then I'm afraid it's lost on me. | B1a | |
5208 | JustinAyo: Our primary responsibility is the recovery of escaped synths that are hiding among the human population on the surface. | I'm sure it's best for everyone if the synths remain here. | JustinAyo: Certainly. We can't allow sophisticated Institute technology to fall into the wrong hands. | A1a | |
5209 | JustinAyo: I'm sure you understand. There won't be any... issues, will there? | Why don't you trust me? | JustinAyo: I'll be honest, you're an outsider. | Y1a | |
5210 | JustinAyo: I'm sure you understand. There won't be any... issues, will there? | I guess we'll find out. | JustinAyo: Indeed. | X1a | |
5211 | JustinAyo: I'm sure you understand. There won't be any... issues, will there? | Stay out of my way, or you'll regret it. | JustinAyo: That sounds a bit like a threat. I'm sure I'm just misunderstanding you, though. Threats aren't advisable for someone in your position. | B1a | |
5212 | JustinAyo: I'm sure you understand. There won't be any... issues, will there? | No problems here. | JustinAyo: Good to hear. | A1a | |
5213 | DialogueInstituteJustinSubsequentScene | NPCMJustinAyo: Yes? What do you need? | {MARK FOR RE-RECORD.Friendly conversation} If you're the acting head of the SRB, who are you filling in for? | JustinAyo: Doctor Zimmer holds that position. He's supervising the retrieval of some of the more... 'high profile' units. | Y1a |
5214 | NPCMJustinAyo: Yes? What do you need? | {MARK FOR RE-RECORD.Friendly conversation} You mentioned that Coursers undergo special training. Tell me more about it. | JustinAyo: The SRB constantly monitors our gen-3 synth population, looking for specific traits. | X1a | |
5215 | NPCMJustinAyo: Yes? What do you need? | I'm good for now, thanks. | JustinAyo: Very well. | B1a | |
5216 | NPCMJustinAyo: Yes? What do you need? | {MARK FOR RE-RECORD.Friendly conversation} I'd like to know more about the synth reclamation process. | JustinAyo: Fine. | A1a | |
5217 | DialogueInstituteLawrenceFirstGreeting | LawrenceHiggs: Real people doing real thinking and real work. That's the future I want. | If that's how you feel, why not leave? | LawrenceHiggs: Because we could do so much more. But no, everyone is obsessed with these damn synths. | Y1a |
5218 | LawrenceHiggs: Real people doing real thinking and real work. That's the future I want. | People have no trouble getting fat and lazy on their own. | LawrenceHiggs: A few here and there, perhaps, but not on the scale that I'm talking about. | X1a | |
5219 | LawrenceHiggs: Real people doing real thinking and real work. That's the future I want. | I don't see any harm in robots helping out." | LawrenceHiggs: ""Robots helping out."" You make it sound so tame, so harmless. If that's all it were, I'd agree." | B1a | |
5220 | LawrenceHiggs: Real people doing real thinking and real work. That's the future I want. | No argument here. | LawrenceHiggs: Nice to meet someone who isn't obsessed with replacing people with machines. | A1a | |
5221 | DialogueInstituteLiamFirstGreeting | LiamBinet: In fact, compassion should be one of our most important values. | What do you think? | LiamBinet: I think he's right. If we're going to make a better future, it should be a future where people care about each other. | Y1a |
5222 | LiamBinet: In fact, compassion should be one of our most important values. | I can see both sides, really. | LiamBinet: I can understand that. | X1a | |
5223 | LiamBinet: In fact, compassion should be one of our most important values. | Real science should deal in facts, not feelings. | LiamBinet: Most people down here would agree with you. My dad's kind of independent in that way. | B1a | |
5224 | LiamBinet: In fact, compassion should be one of our most important values. | If more scientists had thought that way, the bomb might never have been invented. | LiamBinet: Wow, I never thought of it that way, but you're right. | A1a | |
5225 | LiamBinet: Maybe you could tell me about it. What's it like, you know, up on the surface? | What makes you so curious about the surface? | LiamBinet: Because it's the only place I'm not allowed to go. | Y1a | |
5226 | LiamBinet: Maybe you could tell me about it. What's it like, you know, up on the surface? | Well, let me put it this way. You're much better off down here. | LiamBinet: I know, and I feel pretty lucky that I am. | X1a | |
5227 | LiamBinet: Maybe you could tell me about it. What's it like, you know, up on the surface? | It's a wasteland. People are barely surviving up there. | LiamBinet: Yeah, I had a feeling it was pretty bad. | B1a | |
5228 | LiamBinet: Maybe you could tell me about it. What's it like, you know, up on the surface? | It's great to see people rebuilding civilization. There's a real sense of hope. | LiamBinet: I'm glad to hear that. | A1a | |
5229 | DialogueInstituteMadisonFirstGreetingScene | {hesitant} Excuse me... doctor? | MadisonLi: Ah, it's you. You're here, then. | A | |
5230 | MadisonLi: Yes, yes... I know who you are. We all do. While I'm sure Father is very happy that you're here, I do hope it doesn't interrupt our work. | {Curious / Question} What is it you're working on? | MadisonLi: Advanced Systems; special projects. You've seen the boy... err, synth, already? We've been hard at work on him for quite a while now. | Y1a | |
5231 | MadisonLi: Yes, yes... I know who you are. We all do. While I'm sure Father is very happy that you're here, I do hope it doesn't interrupt our work. | {A little defensive} I get the impression you don't want me here. | MadisonLi: What I want, in this case, is largely irrelevant. Father gave his orders. | X1a | |
5232 | MadisonLi: Yes, yes... I know who you are. We all do. While I'm sure Father is very happy that you're here, I do hope it doesn't interrupt our work. | {taken aback / Irritated} Well, that's insulting. | MadisonLi: I'm... I'm sorry. Not my intention. There's just quite a bit going on right now, and your arrival has the potential to throw things off schedule. | B1a | |
5233 | MadisonLi: Yes, yes... I know who you are. We all do. While I'm sure Father is very happy that you're here, I do hope it doesn't interrupt our work. | {Disbelief} Don't worry. I promise I won't get in your way. | MadisonLi: Thank you. I do appreciate that. | A1a | |
5234 | MadisonLi: You're to be given full access, with the ability to relay in and out of the Institute at will. | A courser chip? What's it do? | MadisonLi: The same thing it does for our Coursers. Creates a link to the Relay that allows them, and now you, to get in and out at will. | Y1a | |
5235 | MadisonLi: You're to be given full access, with the ability to relay in and out of the Institute at will. | That seems kind of unnecessary. | MadisonLi: I assure you, it's necessary. The Relay is the only access to the surface that we possess | X1a | |
5236 | MadisonLi: You're to be given full access, with the ability to relay in and out of the Institute at will. | I don't want one of those things anywhere near me. | MadisonLi: If you expect to be coming and going, you're going to need one. You may have noticed the Relay is our only access to the surface. | B1a | |
5237 | MadisonLi: You're to be given full access, with the ability to relay in and out of the Institute at will. | Thank you. I'm sure that will come in handy." | MadisonLi: Given that the Relay is the only way to access the Institute, ""handy"" is something of an understatement." | A1a | |
5238 | DialogueInstituteMadisonSubsequentScene | {Polite} Doctor Li? | Player Default: I'd like a Progress Report on your division, if you don't mind. | A | |
5239 | MadisonLi: I hope you appreciate the responsibility that will come with being the director of the Institute. Now, what do you need? | Is everything okay, Doctor Li? You seem pretty tense. | MadisonLi: Yes, things are... it's fine. | Y1a | |
5240 | MadisonLi: I hope you appreciate the responsibility that will come with being the director of the Institute. Now, what do you need? | {Friendly conversation} Tell me about the people in your division. | MadisonLi: I'm not sure what there is to say. | X1a | |
5241 | MadisonLi: I hope you appreciate the responsibility that will come with being the director of the Institute. Now, what do you need? | I'd like a Progress Report on your division, if you don't mind. | MadisonLi: Yes, well... | A1a | |
5242 | DialogueInstituteMaxFirstGreeting | MaxLoken: It's no exaggeration to say that they're superior in almost every way to human beings. | What makes them superior? | MaxLoken: The list of improvements is exhaustive. I can talk for an hour and still not cover all of it. | Y1a |
5243 | MaxLoken: It's no exaggeration to say that they're superior in almost every way to human beings. | I can understand taking pride in your work, but I think you're getting carried away. | MaxLoken: You might think so now, but just wait. | X1a | |
5244 | MaxLoken: It's no exaggeration to say that they're superior in almost every way to human beings. | No robot is superior to me. | MaxLoken: You might think so now, but just wait. | B1a | |
5245 | MaxLoken: It's no exaggeration to say that they're superior in almost every way to human beings. | What I've seen so far is pretty impressive. | MaxLoken: It's just the beginning. | A1a | |
5246 | DialogueInstituteNewtonFirstGreeting | NPCMNewtonOberly: Welcome, welcome! It's so good to meet you. I truly hope you'll come to think of the Institute as your home. | What do you do here? | NewtonOberly: I'm in charge of housing and provisions. | Y1a |
5247 | NPCMNewtonOberly: Welcome, welcome! It's so good to meet you. I truly hope you'll come to think of the Institute as your home. | I think it's a little too science-fiction for my taste. | NewtonOberly: Of course, I understand. Nearly all of us were born here, but you come form a very different world. | X1a | |
5248 | NPCMNewtonOberly: Welcome, welcome! It's so good to meet you. I truly hope you'll come to think of the Institute as your home. | The only place I want to call home was destroyed a long time ago. | NewtonOberly: I'm truly sorry. This must all be terribly difficult for you. | B1a | |
5249 | NPCMNewtonOberly: Welcome, welcome! It's so good to meet you. I truly hope you'll come to think of the Institute as your home. | It'll take some time, but I could learn to like it here. | NewtonOberly: I'm so glad to hear you say so. and promise I'll work hard to make sure that you do. | A1a | |
5250 | DialogueInstituteRosalindFirstGreeting | RosalindOrman: Sorry if I seem distracted. I memorized five sets of design schematics and now I'm doing detailed mental comparisons. | What kinds of blueprints? | RosalindOrman: Mostly components for a new plasma pistol concept I've been toying with. | Y1a |
5251 | RosalindOrman: Sorry if I seem distracted. I memorized five sets of design schematics and now I'm doing detailed mental comparisons. | Nobody can memorize a dozen blueprints. | RosalindOrman: I didn't say it was easy, but I've been practicing at it since I was a little girl. | X1a | |
5252 | RosalindOrman: Sorry if I seem distracted. I memorized five sets of design schematics and now I'm doing detailed mental comparisons. | Come on, don't bullshit me. | RosalindOrman: I didn't say it was easy, but I've been practicing at it since I was a little girl. | B1a | |
5253 | RosalindOrman: Sorry if I seem distracted. I memorized five sets of design schematics and now I'm doing detailed mental comparisons. | That's amazing. | RosalindOrman: Oh, well, a lot of us do that. | A1a | |
5254 | - | {A greeting} Son. | |||
5255 | {A greeting} Shaun. | ||||
5256 | {A greeting.} Doctor Orman. | ||||
5257 | {A greeting.} Rosalind. | ||||
5258 | {A greeting.} Doctor Oberly. | ||||
5259 | {A greeting.} Newton. | ||||
5260 | {A greeting.} Doctor Loken. | ||||
5261 | {A greeting.} Max. | ||||
5262 | {A greeting.} Doctor Higgs. | ||||
5263 | {A greeting.} Lawrence. | ||||
5264 | {A greeting. The A is a long A} Doctor Ayo | ||||
5265 | {A greeting.} Justin. | ||||
5266 | {A greeting.} Doctor Karlin. | ||||
5267 | {A greeting.} Isaac. | ||||
5268 | {A greeting.} Doctor Watson. | ||||
5269 | {A greeting.} Evan | ||||
5270 | {A greeting.} Doctor Thompson. | ||||
5271 | {A greeting.} Enrico. | ||||
5272 | {A greeting.} Doctor Volkert. | ||||
5273 | {A greeting.} Dean. | ||||
5274 | {A greeting.} Doctor Holdren. | ||||
5275 | {A greeting.} Clayton | ||||
5276 | {A greeting.} Doctor Filmore. | ||||
5277 | {A greeting.} Allie. | ||||
5278 | {A greeting. a-LON-a, NOT a-LAYN-a} Alana. | ||||
5279 | {A greeting. SEE-cord.} Doctor Secord. | ||||
5280 | {A greeting. (Bin-AY, french pronunication)} Doctor Binet. | ||||
5281 | {A greeting.} Alan. | ||||
5282 | {A greeting} Doctor Li. | ||||
5283 | {A greeting} Madison | ||||
5284 | {A greeting} Doctor. | ||||
5285 | {A greeting} Doc. | ||||
5286 | {A greeting} Hey doc. | ||||
5287 | {A greeting} Excuse me, doctor. | ||||
5288 | {A greeting} Hi doc. | ||||
5289 | {A greeting} Eve. | ||||
5290 | {A greeting} Liam. | ||||
5291 | {Talking to yourself, mumbled under your breath} Showoff. | ||||
5292 | {Talking to yourself, mumbled under your breath} Pompous ass. | ||||
5293 | {Talking to yourself, mumbled under your breath} Someone's bitter. | ||||
5294 | {Talking to yourself, mumbled under your breath} Tone it down, pal. | ||||
5295 | {Genuine appreciation. Talking to yourself, mumbled under your breath.} Get a load of this guy. | ||||
5296 | {Talking to yourself, mumbled under your breath} Like I need a lecture. | ||||
5297 | {Talking to yourself, mumbled under your breath} Spare me the sales pitch. | ||||
5298 | {Talking to yourself, mumbled under your breath} Another sob story. | ||||
5299 | What can I requisition? | SynthFoodVendor: I can offer a range of nutritious and great-tasting food supplements. | |||
5300 | What have you got? | SynthFoodVendor: I can offer a range of nutritious and great-tasting food supplements. |
DialogueInstituteShaunKid[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5301 | DialogueInstituteShaunKid_FirstScene | ShaunChild: No one new ever shows up here. Do you like the Institute so far? | {Concerned} I think a better question is: do you like it here, Shaun? | ShaunChild: Oh, I think it's great! I learn new things every day, and Doctor Watson is always playing games with me. | Y1a |
5302 | ShaunChild: No one new ever shows up here. Do you like the Institute so far? | {weary, disinterested / Irritated} It's just another place, no better or worse than any other. | ShaunChild: I haven't seen any other places. Not for real, anyway. But that's all right. I like it here just fine. | X1a | |
5303 | ShaunChild: No one new ever shows up here. Do you like the Institute so far? | {Disgust} This place is all fake. It's nothing like the real world. | ShaunChild: Really? I thought it was better than the rest of the world. That's what Father says, anyway. | B1a | |
5304 | ShaunChild: No one new ever shows up here. Do you like the Institute so far? | It's pretty amazing, no doubt about it. | ShaunChild: Yeah, I like it here too. | A1a | |
5305 | {Question} Shaun? | ShaunChild: Oh, hi! | A | ||
5306 | ShaunChild: So, you've been above ground. Is it... is it really all destroyed up there? | {curious / Question} How do you know anything about the Commonwealth? What have you heard? | ShaunChild: Uhh... Not too much. | Y1a | |
5307 | ShaunChild: So, you've been above ground. Is it... is it really all destroyed up there? | {Neutral} It could be worse, I suppose. Life goes on, like it always does. | ShaunChild: Oh... okay... | X1a | |
5308 | ShaunChild: So, you've been above ground. Is it... is it really all destroyed up there? | {flippant, dismissive / Disbelief} Oh, it's a disaster. Hard to believe anyone has survived. | ShaunChild: Yeah, that's kind of what I thought. | B1a | |
5309 | ShaunChild: So, you've been above ground. Is it... is it really all destroyed up there? | {comforting / Friendly} Everything's just fine up above, Shaun. Don't you worry about it. | ShaunChild: Really? | A1a | |
5310 | DialogueInstituteShaunKid_FreeformCollectFinish | ShaunChild: Did you find what I needed? | {Question} What was it you wanted me to find? | ShaunChild: I need an alarm clock. | Y1a |
5311 | ShaunChild: Did you find what I needed? | I'm working on it. | ShaunChild: Okay. I know, it might be kind of hard to find, but I'm sure I can make it worth it. | X1a | |
5312 | ShaunChild: Did you find what I needed? | {Apologetic} Sorry kid, don't have it. | ShaunChild: Oh, okay. Well tell me if you find one, all right? | B1a | |
5313 | ShaunChild: Did you find what I needed? | {Friendly} Yep, got it right here. | ShaunChild: Perfect! Thanks! | A1a | |
5314 | DialogueInstituteShaunKid_FreeformCollectStart | {Friendly} What's new, kid? | ShaunChild: Hey dad, can you do something for me? | A | |
5315 | ShaunChild: I want to try and make something. For you. | What're you planning on building? | ShaunChild: I dunno, whatever I can come up with. I bet it'll be neat, though. So, will you look for one? | Y1a | |
5316 | ShaunChild: I want to try and make something. For you. | It's just old junk, Shaun. | ShaunChild: Just because it's old doesn't mean it's junk. It's still useful! So, you gonna look for one for me? | X1a | |
5317 | ShaunChild: I want to try and make something. For you. | You don't need old junk, Shaun. Plenty of things down here to tinker with. | ShaunChild: Just because it's old doesn't mean it's junk. It's still useful! So, you gonna look for one for me? | X2a | |
5318 | ShaunChild: I want to try and make something. For you. | Sorry kid. I've got more important things to worry about. | ShaunChild: Oh. Okay, maybe some other time. Thanks anyway. | B1a | |
5319 | ShaunChild: I want to try and make something. For you. | {Friendly} Oh, look at that. I've got one right here... | ShaunChild: Thanks dad! | A1a | |
5320 | ShaunChild: I want to try and make something. For you. | Sure thing, Shaun. | ShaunChild: Thanks dad! | A10a | |
5321 | DialogueInstituteShaunKid_RR_Relocate | Shaun, do you want to get out of here? Go live somewhere else, with me? | ShaunChild: Okay! | A | |
5322 | DialogueInstituteShaunKid_Stage10Scene | {casual, friendly / Friendly} Hey, Shaun. | ShaunChild: Oh, hi. I can't really talk now... can you maybe come back later? | A | |
5323 | DialogueInstituteShaunKid_Stage20Scene | {casual, friendly / Friendly} Hi, Shaun. | ShaunChild: Oh, hi! | A | |
5324 | ShaunChild: Oh, hi! | {friendly, conversational / Friendly} You look like you're keeping busy. What's new? | ShaunChild: Doctor Watson says he's going to teach me about lasers soon. I always wondered how they work. | Y1a | |
5325 | ShaunChild: Oh, hi! | {Neutral} Tell me some more about Father. | ShaunChild: Father? He doesn't come visit very often these days. And even when he does, he usually just talks to the other doctors. | X1a | |
5326 | ShaunChild: Oh, hi! | {SinisterSmile} You ever feel like someone's just... pulling your strings? | ShaunChild: Huh? | B1a | |
5327 | ShaunChild: Oh, hi! | {SinisterSmile} I'm just wondering if your nose grows every time you tell a lie. | ShaunChild: Huh? | B2a | |
5328 | ShaunChild: Oh, hi! | {Friendly} You seem like you're always in a good mood, kid. | ShaunChild: Well sure, why wouldn't I be? | A1a | |
5329 | DialogueInstituteShaunKid_Stage30Scene | ShaunChild: That sounds like a lot of work. Are you excited or scared? | You heard that, did you? From who? | ShaunChild: Oh I heard Doctor Higgs saying that you weren't qualified and we'd all be lucky if we lived another 2 years. He's so funny sometimes. | Y1a |
5330 | ShaunChild: That sounds like a lot of work. Are you excited or scared? | Right now, kid, I'm bored. With this conversation. | ShaunChild: Okay, maybe we can talk more later. | X1a | |
5331 | ShaunChild: That sounds like a lot of work. Are you excited or scared? | Maybe a little scared. It's a very big responsibility. | ShaunChild: Yeah... Father says that the Institute is the only hope for people left in the world. | B1a | |
5332 | ShaunChild: That sounds like a lot of work. Are you excited or scared? | I'm excited, I guess. | ShaunChild: Yeah? I think I would be too, because then you can just tell everyone what to do... | A1a | |
5333 | DialogueInstituteShaunKid_Stage40Scene_Inst308 | ShaunChild: Hi, dad! I've been waiting for you! | {confused about why this kid is calling you dad/mom / Puzzled} You've... been waiting. For me? | ShaunChild: Yeah. They said I had to wait, so I waited. | Y1a |
5334 | ShaunChild: Hi, dad! I've been waiting for you! | {Apologetic} I think maybe you're a bit confused, Shaun. | ShaunChild: Nope, not at all. They told me you'd be coming to see me, so I waited nice and patiently. | X1a | |
5335 | ShaunChild: Hi, dad! I've been waiting for you! | {Stern} Look, I'm not your father. | ShaunChild: Hah, you're funny. Of course you are. | B1a | |
5336 | ShaunChild: Hi, dad! I've been waiting for you! | {pleasant, slightly confused / Apologetic} Hi... son. | ShaunChild: I'm glad I don't have to keep waiting. I didn't want to forget... | A1a | |
5337 | ShaunChild: Is.. is it true that he died? I liked him. He was always really nice to me. | {concerned about your child / Concerned} I know it's hard to understand. Are you okay, Shaun? | ShaunChild: I mean, I'll miss him... but I guess that's just what happens. | Y1a | |
5338 | ShaunChild: Is.. is it true that he died? I liked him. He was always really nice to me. | {Somber} It's true. He's gone. | ShaunChild: Wow... okay. | X1a | |
5339 | ShaunChild: Is.. is it true that he died? I liked him. He was always really nice to me. | {Disgust} He was a monster. The things he did... | ShaunChild: Really? A monster? Well, then maybe it's not so bad that he's gone. | B1a | |
5340 | ShaunChild: Is.. is it true that he died? I liked him. He was always really nice to me. | {telling your child someone has died / Somber} Yeah, I'm afraid it's true. I'm... I'm going to miss him. | ShaunChild: I'm sorry that you're sad. | A1a | |
5341 | DialogueInstituteShaunKid_Stage40Scene_MQ302 | ShaunChild: You're... You're not gonna leave me, right? | {amused by your child's over-reaction / Amused} Oh, Shaun. Where would I go? | ShaunChild: I don't know... You're busy, and lots of people need you. | Y1a |
5342 | ShaunChild: You're... You're not gonna leave me, right? | {being gentle, but not committing to helping your child / Neutral} I can't make any promises, kid. | ShaunChild: I know you're busy, and important, and all that. I just hope I get to see you sometimes. | X1a | |
5343 | ShaunChild: You're... You're not gonna leave me, right? | {blowing off the question / Irritated} Hey, I'm not a babysitter. | ShaunChild: No, I know... just as long as I get to see you. | B1a | |
5344 | ShaunChild: You're... You're not gonna leave me, right? | {reassuring your child / Happy} Don't worry, kiddo. I'm here for you. | ShaunChild: Okay! | A1a | |
5345 | ShaunChild: Is it true? Did you really blow up the Institute? Why would you do that? | {concerned about your child / Concerned} I know it's hard to understand. Are you okay, Shaun? | ShaunChild: I mean, I'll miss them, but if it means everyone else would be safe... | Y1a | |
5346 | ShaunChild: Is it true? Did you really blow up the Institute? Why would you do that? | {explaining a hard decision to your child / Somber} We had no choice, Shaun. It was us or them. | ShaunChild: That's awful. I always thought they were nice. | X1a | |
5347 | ShaunChild: Is it true? Did you really blow up the Institute? Why would you do that? | {SinisterSmile} Trust me. They deserved it. | ShaunChild: Really? They were... kinda like my family... | B1a | |
5348 | ShaunChild: Is it true? Did you really blow up the Institute? Why would you do that? | {explaining a hard decision to your child / Somber} They were dangerous, Shaun. To everyone in the Commonwealth. | ShaunChild: Yeah, that's what Sturges said. | A1a |
DialogueMS11[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5349 | IronsidesPostMS11Scene | Ironsides: I wager at this rate we should land in the ocean in one, perhaps, two more launches. My circuits tremble with excitement. | You really are going to launch the ship again? | Ironsides: With the courage and support of my faithful crew, our eventual triumph is assured. | Y1a |
5350 | Ironsides: I wager at this rate we should land in the ocean in one, perhaps, two more launches. My circuits tremble with excitement. | I guess it all worked out. | Ironsides: That it did. | X1a | |
5351 | Ironsides: I wager at this rate we should land in the ocean in one, perhaps, two more launches. My circuits tremble with excitement. | There's no way this ship will survive another launch. | Ironsides: Oh ye of little faith. | B1a | |
5352 | Ironsides: I wager at this rate we should land in the ocean in one, perhaps, two more launches. My circuits tremble with excitement. | I'm glad I could help out. | Ironsides: You were instrumental, sir. A veritable godsend. | A1a | |
5353 | Ironsides: What a glorious success. True, the mission is not quite complete. But one cannot deny our progress. | You consider this a success? | Ironsides: Wholeheartedly, sir. | Y1a | |
5354 | Ironsides: What a glorious success. True, the mission is not quite complete. But one cannot deny our progress. | That was truly something. | Ironsides: Of that, there is no denying. | X1a | |
5355 | Ironsides: What a glorious success. True, the mission is not quite complete. But one cannot deny our progress. | But now you're stuck in a skyscraper. You're no better off than you were. | Ironsides: That is where you are wrong. Now we command the high ground. And once the rockets are rebuilt and refueled... | B1a | |
5356 | Ironsides: What a glorious success. True, the mission is not quite complete. But one cannot deny our progress. | I'm sure everyone in the Commonwealth could see your maiden voyage. | Ironsides: To be certain. And our rockets gave our enemies much to consider. | A1a | |
5357 | - | Captain Ironsides... | |||
5358 | Captain... | ||||
5359 | Hey, Bosun... | ||||
5360 | Bosun... | ||||
5361 | Hey, Navigator... | ||||
5362 | Mr. Navigator... | ||||
5363 | First Mate... | ||||
5364 | Hey, robot... |
DialoguePlayerAdditional[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5365 | - | {low rasp, mumbling to yourself} Giant green idiot. | |||
5366 | {low rasp, mumbling to yourself} What a loser. | ||||
5367 | {low rasp, mumbling to yourself} Stupid old man. | ||||
5368 | {low rasp, mumbling to yourself} Ugh. Reporters... | ||||
5369 | {low rasp, mumbling to yourself} Pfft. Nice hat... | ||||
5370 | {annoyed, impatient. mumbling to yourself} Dumb and green. | ||||
5371 | {annoyed, impatient. mumbling to yourself} Kids. | ||||
5372 | {annoyed, impatient. mumbling to yourself} Slavers. They never learn. | ||||
5373 | {annoyed, impatient. mumbling to yourself} Candy ass ghoul. | ||||
5374 | {annoyed, impatient. mumbling to yourself} God, she's ugly. | ||||
5375 | {annoyed, impatient. mumbling to yourself} Shut up already. | ||||
5376 | {annoyed, impatient. mumbling to yourself} Tweaker. | ||||
5377 | {annoyed, impatient. mumbling to yourself} Pompous ass. | ||||
5378 | {annoyed, impatient. mumbling to yourself} Get on with it. | ||||
5379 | {annoyed, impatient. mumbling to yourself} I hate kids. | ||||
5380 | {annoyed, impatient. mumbling to yourself} Dumb as a stump. | ||||
5381 | {annoyed, impatient. mumbling to yourself} Self-righteous bitch. | ||||
5382 | {annoyed, impatient. mumbling to yourself} Lazy bastard. | ||||
5383 | {annoyed, impatient. mumbling to yourself} Just shut up. | ||||
5384 | {annoyed, impatient. mumbling to yourself} I don't need a lecture. | ||||
5385 | {annoyed, impatient. mumbling to yourself} Hurry up you old prune. | ||||
5386 | {annoyed, impatient. mumbling to yourself} He must be a hundred. | ||||
5387 | {annoyed, impatient. mumbling to yourself} Spit it out you pile of junk. | ||||
5388 | {annoyed, impatient. mumbling to yourself} Bimbo. | ||||
5389 | {annoyed, impatient. mumbling to yourself} Does she ever shut up? | ||||
5390 | {annoyed, impatient. mumbling to yourself} I can see why his wife ran off... | ||||
5391 | {annoyed, impatient. mumbling to yourself} Mr. Slick himself... | ||||
5392 | {annoyed, impatient. mumbling to yourself} Not the brightest bulb in the box... | ||||
5393 | {annoyed, impatient. mumbling to yourself} If I see one more ghoul... | ||||
5394 | {annoyed, impatient. mumbling to yourself} A few cards short of a full deck... | ||||
5395 | {annoyed, impatient. mumbling to yourself} What a scumbag... | ||||
5396 | {short grunt of annoyance} Dumb robot... | ||||
5397 | {getting his attention} Hey, Valentine... | ||||
5398 | {getting his attention} Nick... | ||||
5399 | {quick word to get her attention} Hey, Piper... | ||||
5400 | {quick word to get her attention} Piper... | ||||
5401 | {quick word to get her attention} What's up, Marowski. | ||||
5402 | {quick word to get her attention} Hey, Marowski. | ||||
5403 | Howdy, Cooke. | ||||
5404 | Got a minute, Cooke? | ||||
5405 | Paul... | ||||
5406 | Hey, Paul. | ||||
5407 | {can't quite believe it} Codsworth? | ||||
5408 | {getting his attention} Codsworth... | ||||
5409 | {getting his attention} Hey Codsworth... | ||||
5410 | {talking to Hancock, the mayor of Goodneighbor, after just meeting him} Mayor Hancock? | ||||
5411 | {tapping on the shoulder} Hancock... | ||||
5412 | {tapping on the shoulder} Hey, Hancock... | ||||
5413 | Professor... | ||||
5414 | Hey, Professor... |
DialogueRailroad[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5415 | CarringtonGreetScene | Carrington: When planning a mission a certain degree of clinical detachment can be invaluable. | {Question} Provided by someone like you? | Carrington: As the third senior-most member of our organization, I do have the honor of participating in the planning of our missions. | Y1a |
5416 | Carrington: When planning a mission a certain degree of clinical detachment can be invaluable. | I could see that. | X1a | ||
5417 | Carrington: When planning a mission a certain degree of clinical detachment can be invaluable. | {Irritated} I've heard enough of your bullshit. | Carrington: And I of yours. | B1a | |
5418 | Carrington: When planning a mission a certain degree of clinical detachment can be invaluable. | {Friendly} Maybe people should learn to take their doctor's advice. | Carrington: I may have misjudged you. Focus on your objectives, ignore all the distractions. Stay safe out there. | A1a | |
5419 | Player Default: So a certain amount of thinking on your feet is required. It's good you're running with Deacon, he certainly understands this. Still, be careful. | {Question} Is Desdemona really a problem, then? | Carrington: Not so much that, as there are perhaps better solutions. | Y1a | |
5420 | Player Default: No one doubts Desdemona is inspirational. But let's just say strategy may not be her forte. | Hmm. | X1a | ||
5421 | Player Default: With an attitude like that, I'll be surprised if you last a fortnight. Good day. | {Irritated} And I'm sure badmouthing her is good for the Railroad. | Carrington: Feel free to live in cheerful ignorance, if you like. Good day. | B1a | |
5422 | Player Default: Our intelligence apparatus isn't infinite. So be careful out there. | {Friendly} You can confide in me. | Carrington: I hesitated to bring it up, but you will be risking your life on our behalf. | A1a | |
5423 | Carrington: Since you're one of us now, might as well try to keep you alive. If you need patching up, see me. | {Question} What type of doctor are you?" | Carrington: My specialty is ""Need to Know"" and all that. However, I assure you I can treat any ailments or wounds you're likely to encounter." | Y1a | |
5424 | Carrington: Since you're one of us now, might as well try to keep you alive. If you need patching up, see me. | Good to know. | X1a | ||
5425 | Carrington: Since you're one of us now, might as well try to keep you alive. If you need patching up, see me. | {Irritated} So kind of you to do your job. | Carrington: I can see we'll be fast friends. | B1a | |
5426 | Carrington: Since you're one of us now, might as well try to keep you alive. If you need patching up, see me. | {Friendly} I'll probably have to take you up on that more than I'd like. | Carrington: With you and Glory both, I'm sure I'll be kept gainfully employed. | A1a | |
5427 | Carrington: Put simply, you shouldn't be here. It isn't a question of competence, it's a simple matter of security. | {Question} And I'm going to compromise your security how? | Carrington: Deacon's assurances aside, we don't know you. So your trustworthiness is up for discussion. | Y1a | |
5428 | Carrington: Put simply, you shouldn't be here. It isn't a question of competence, it's a simple matter of security. | Well, I'm here now. | X1a | ||
5429 | Carrington: Put simply, you shouldn't be here. It isn't a question of competence, it's a simple matter of security. | {Irritated} So you must be the head of the unwelcoming committee. | Carrington: Charming. | B1a | |
5430 | Carrington: Put simply, you shouldn't be here. It isn't a question of competence, it's a simple matter of security. | {Friendly} Letting me join is a risk. But in time you'll be glad you did. | Carrington: We'll see. | A1a | |
5431 | Carrington: Word to the wise, be prepared to improvise. You may find your operational orders... lacking. | {Question} What's wrong with our orders? | Carrington: The Institute is a tricky adversary. Some missions are planned with very little actionable intelligence. | Y1a | |
5432 | Carrington: Word to the wise, be prepared to improvise. You may find your operational orders... lacking. | {Friendly} You're obviously one of the smartest people here. What do you really mean by that? | Carrington: No one doubts Desdemona is inspirational. But let's just say strategy may not be her forte. | X1a | |
5433 | Carrington: Word to the wise, be prepared to improvise. You may find your operational orders... lacking. | {Irritated} So now you have a problem with the way things are run? That's a shocker. | Carrington: With an attitude like that, I'll be surprised if you last a fortnight. Good day. | B1a | |
5434 | Carrington: Word to the wise, be prepared to improvise. You may find your operational orders... lacking. | {Friendly} Thanks. I always appreciate good advice. | Carrington: Our intelligence apparatus isn't infinite. So be careful out there. | A1a | |
5435 | NPCMDoctorCarrington: I still can't believe Dez assigned you to our HQ. | {Question} Is it really that unusual? | Carrington: In my years of service, no one's ever just joined HQ straight away. True, you finding us in the first place was...singular. But... | Y1a | |
5436 | NPCMDoctorCarrington: I still can't believe Dez assigned you to our HQ. | Well, I did risk my neck to recover your prototype. | Carrington: Be that as it may. | X1a | |
5437 | NPCMDoctorCarrington: I still can't believe Dez assigned you to our HQ. | {Irritated} Doesn't seem like that concerns you. | Carrington: Who we let into our inner circle affects us all. | B1a | |
5438 | NPCMDoctorCarrington: I still can't believe Dez assigned you to our HQ. | {Friendly} I'm just here to help the cause. | Carrington: Be that as it may. | A1a | |
5439 | DesdemonaGreetScene | Desdemona: Some advice, we get precious few opportunities to rescue synths. Priority one is always their safety. | {Question} Synths don't escape often? | Desdemona: It's a long and dangerous road for synths who want freedom. Few try. Even fewer succeed. | Y1a |
5440 | Desdemona: Some advice, we get precious few opportunities to rescue synths. Priority one is always their safety. | Understood. | X1a | ||
5441 | Desdemona: Some advice, we get precious few opportunities to rescue synths. Priority one is always their safety. | Obviously. | B1a | ||
5442 | Desdemona: Some advice, we get precious few opportunities to rescue synths. Priority one is always their safety. | {Confident} No synth is going to die on my watch. | Desdemona: I'll hold you to that. | A1a | |
5443 | Desdemona: Deacon speaks highly of you. If you want to learn how to be a good agent, keep traveling with him. | {Question} What more do I need to learn? | Desdemona: Methodology. Procedures. Maybe some history. Honestly, though, the most important lessons are how to adapt. | Y1a | |
5444 | Desdemona: Deacon speaks highly of you. If you want to learn how to be a good agent, keep traveling with him. | Got it. | X1a | ||
5445 | Desdemona: Deacon speaks highly of you. If you want to learn how to be a good agent, keep traveling with him. | {Irritated} I don't need his help. | Desdemona: There's no weakness in drawing from your friends' strength. But that's your call to make. | B1a | |
5446 | Desdemona: Deacon speaks highly of you. If you want to learn how to be a good agent, keep traveling with him. | {Friendly} I like working with him, too. | Desdemona: You can't always tell with Deacon, but I think the feeling is mutual. | A1a | |
5447 | NPCFDesdemona: Feel free to introduce yourself to the rest of the crew. | {Question} Can you tell me about them? | Desdemona: The Railroad's always attracted an... eclectic crowd. You'll see. And their stories are theirs to tell. | Y1a | |
5448 | NPCFDesdemona: Feel free to introduce yourself to the rest of the crew. | I might do that. | Desdemona: I recommend it. It's good to know who's with you in the trenches. | X1a | |
5449 | NPCFDesdemona: Feel free to introduce yourself to the rest of the crew. | I don't have time for small talk. | Desdemona: Neither do I. | B1a | |
5450 | NPCFDesdemona: Feel free to introduce yourself to the rest of the crew. | {Friendly} They seem like a good bunch of people. | Desdemona: They're the best. It's an honor to serve with them. | A1a | |
5451 | DialogueRailroadKickedOutOfInstitute | Bad news. They kicked me out of the Institute. I can't get back in. | Desdemona: Well, thank god you're still alive. Listen, I don't need the details. We were asking the impossible. | A | |
5452 | Desdemona: With no way to coordinate with Z1-14 I'm afraid we've lost our only chance. | {Question} Is that it? There's no other option? | Desdemona: Not with the Railroad. | Y1a | |
5453 | Desdemona: With no way to coordinate with Z1-14 I'm afraid we've lost our only chance. | {Sad} I was hoping for better news than that. | Desdemona: I don't know what to tell you. PAM's already crunched the number on this eventuality. | X1a | |
5454 | Desdemona: With no way to coordinate with Z1-14 I'm afraid we've lost our only chance. | {Irritated} So we hit a snag and you're giving up. | Desdemona: No one has ever made it to the Institute uninvited before. Ever. | B1a | |
5455 | Desdemona: With no way to coordinate with Z1-14 I'm afraid we've lost our only chance. | {Concerned} We have to think of something to save the synths. | Desdemona: I wholeheartedly agree. PAM's already crunched the numbers on this scenario, though. | A1a | |
5456 | DialogueRailroadPostGameFriendlyKickOut | Desdemona: But this is private property. So I'd appreciate it if you move out. | {Question} But doesn't the Railroad need help? | Desdemona: Always. But as the leader of the Minutemen... it gets complicated. | Y1a |
5457 | Desdemona: But this is private property. So I'd appreciate it if you move out. | I understand. | Desdemona: Thank you for everything. | X1a | |
5458 | Desdemona: But this is private property. So I'd appreciate it if you move out. | {Irritated} Turning me away is a big mistake. | Desdemona: You're the leader of the Minutemen. And even if you're personally sympathetic towards synths, most of the people under you aren't. | B1a | |
5459 | Desdemona: But this is private property. So I'd appreciate it if you move out. | {Friendly} Good luck to you, then. | Desdemona: You've made our job a lot easier. Thank you. | A1a | |
5460 | DialogueRailroadPostGameFriends | Desdemona: We mobilized quickly and rescued most of the synths. But there were... casualties. | {Question} They hated synths enough to just murder them? | Desdemona: Only a few hated synths enough to murder them while they were defenseless. | Y1a |
5461 | Desdemona: We mobilized quickly and rescued most of the synths. But there were... casualties. | {Sad} That's terrible. | Desdemona: Ever since the beginning, the people of the Commonwealth were as great or greater a threat than the Institute. | X1a | |
5462 | Desdemona: We mobilized quickly and rescued most of the synths. But there were... casualties. | {Irritated} I got them out of there, what happens next isn't my problem. | Desdemona: *sigh* Understood. We all appreciate all you've done. Good luck, General. | B1a | |
5463 | Desdemona: We mobilized quickly and rescued most of the synths. But there were... casualties. | {Confident} I'll order the people to stop. | Desdemona: They're vigilantes and bigots. They don't recognize anyone's laws. Not even yours. | A1a | |
5464 | Desdemona: I can't believe that together we did it. Destroyed the Institute. Freed the synths. Thank you. | {Question} Did the synths make it out OK? | Desdemona: Yes... and no. | Y1a | |
5465 | Desdemona: I can't believe that together we did it. Destroyed the Institute. Freed the synths. Thank you. | You're welcome. | Desdemona: You're a damned hero in my book. | X1a | |
5466 | Desdemona: I can't believe that together we did it. Destroyed the Institute. Freed the synths. Thank you. | {Irritated} I didn't do it for you. | Desdemona: I don't care why you did it. You're a damned hero in my book. | B1a | |
5467 | Desdemona: I can't believe that together we did it. Destroyed the Institute. Freed the synths. Thank you. | {Optimistic} The Minutemen and Railroad working together. That's a good start. | Desdemona: Yes... and no. | A1a | |
5468 | Desdemona: I can't believe that together we did it. Destroyed the Institute. Freed the synths. Thank you. | {Friendly} We could've used you. | Desdemona: Yes... and no. | A2a | |
5469 | DialogueRailroadPostGameHostile | Desdemona: You've killed an entire species, you monster. | They were a necessary sacrifice. | Desdemona: We should've sacrificed you the second you asked for our help. | Y1a |
5470 | Desdemona: You've killed an entire species, you monster. | It's not that simple. | Desdemona: I don't care about your rationalizations. Your excuses. | X1a | |
5471 | Desdemona: You've killed an entire species, you monster. | {Irritated} So what? I killed some synths? They're machines, not people. | Desdemona: You unbelievable... | B1a | |
5472 | Desdemona: You've killed an entire species, you monster. | {Defiant} I did it to protect the Commonwealth. | Desdemona: Who in the hell gave you the right to condemn them all? | A1a | |
5473 | DialogueRailroadPostGameRRVictory | Desdemona: We got to take this slow and steady. So once they're out they're safe for the rest of their lives. | {Question} Do they have to leave the Commonwealth? | Desdemona: We highly encourage it. In Capital Wasteland, or elsewhere, the chance discovery is minimal. | Y1a |
5474 | Desdemona: We got to take this slow and steady. So once they're out they're safe for the rest of their lives. | At least the hard part's over. | Desdemona: A raider's bullet can kill someone just as easy as a Courser's laser beam. | X1a | |
5475 | Desdemona: We got to take this slow and steady. So once they're out they're safe for the rest of their lives. | {Considering} We could just rush them all out at once. | Desdemona: You're not alone in that sentiment. | B1a | |
5476 | Desdemona: We got to take this slow and steady. So once they're out they're safe for the rest of their lives. | {Thinking} After all this best not to take chances. | Desdemona: It's all too easy to make a misstep close to the goal line. | A1a | |
5477 | DialogueRailroadWorkingWithInstitute | Desdemona: You're lucky we don't shoot you on sight. | {Question} Who told you that? | Desdemona: I'm not about to divulge anything sensitive to you. | Y1a |
5478 | Desdemona: You're lucky we don't shoot you on sight. | {Sounding innocent, lying / Friendly} You must have some faulty intel. I'm not working with them. | Desdemona: Perhaps. But we can't afford to take any chances. | X1a | |
5479 | Desdemona: You're lucky we don't shoot you on sight. | {Threatening / Irritated} If you did that, it'd be your funeral. | Desdemona: You've overstayed your welcome. | B1a | |
5480 | Desdemona: You're lucky we don't shoot you on sight. | {Earnest / Concerned} But I want to help you guys. | Desdemona: Far too little, far too late. There's no way we can trust you now. | A1a | |
5481 | GloryScene_01 | Glory: We're a man down, though, and if anything Deacon said about you is true I'd like you on our team. | {MARK FOR RE-RECORD. MALE ONLY. / Question} What, you don't believe Deacon? | Glory: Given what I saw, yeah, you might be the real deal. | Y1a |
5482 | Glory: We're a man down, though, and if anything Deacon said about you is true I'd like you on our team. | I don't know if I even want to join the Railroad. | Glory: I hear you. I can't believe so many of you guys risk your neck for us. But, hey, if you decide to join... | X1a | |
5483 | Glory: We're a man down, though, and if anything Deacon said about you is true I'd like you on our team. | I'll take a pass. | Glory: Suit yourself, human. But it's good to have friends out there. The Commonwealth is a hell of place to fly solo. | B1a | |
5484 | Glory: We're a man down, though, and if anything Deacon said about you is true I'd like you on our team. | I'm interested. | Glory: Awesome. I think you'll be a good fit. | A1a | |
5485 | NPCFGlory: Saw some of your work along the trail. Not bad. For a human, that is. | {Question} For a human? What do you mean? | Glory: You're a born-in-the-wild human model 1.0. You ain't bad for that model. Not in the same league as us synths. But hey, not your fault. | Y1a | |
5486 | NPCFGlory: Saw some of your work along the trail. Not bad. For a human, that is. | {Surprised} Wait. You're a synth? | Glory: You're a born-in-the-wild human model 1.0. You ain't bad for that model. Not in the same league as us synths. But hey, not your fault. | Y2a | |
5487 | NPCFGlory: Saw some of your work along the trail. Not bad. For a human, that is. | {Confident} The Trail was easy. Just another walk in the park. | Glory: Ha. You know it. | X1a | |
5488 | NPCFGlory: Saw some of your work along the trail. Not bad. For a human, that is. | {Irritated} So you think you could've done better on the Trail? | Glory: Maybe yes, maybe no. I don't know how you figured that marker garbage out, though. | B1a | |
5489 | NPCFGlory: Saw some of your work along the trail. Not bad. For a human, that is. | {Friendly} I appreciate the compliment. | Glory: Yeah, whatever. | A1a | |
5490 | GloryScene_02 | Glory: You're helping out my people. So some advice. Kiss up to Tinker Tom. He's bat-shit crazy, but he's got all the good stuff. | {Question} What sort of good stuff are we talking about? | Glory: Firepower. Armor. Repurposed tech. Doesn't hold a candle to the Institute, but it'll save your ass in the field. | Y1a |
5491 | Glory: You're helping out my people. So some advice. Kiss up to Tinker Tom. He's bat-shit crazy, but he's got all the good stuff. | Noted. | X1a | ||
5492 | Glory: You're helping out my people. So some advice. Kiss up to Tinker Tom. He's bat-shit crazy, but he's got all the good stuff. | {Irritated} Is everyone in the Commonwealth so god-damned crazy? | Glory: That's the price of freedom, brother. | B1a | |
5493 | Glory: You're helping out my people. So some advice. Kiss up to Tinker Tom. He's bat-shit crazy, but he's got all the good stuff. | {Friendly} Sounds like a good plan. | Glory: You know it. | A1a | |
5494 | Glory: They call me Glory. The angel of death. The ass-kicking poster child of a liberated synth. | {Question} You really are a synth, right? You weren't pulling my leg before. | Y1a | ||
5495 | Glory: They call me Glory. The angel of death. The ass-kicking poster child of a liberated synth. | {Question} So you're a synth? | Y2a | ||
5496 | Glory: They call me Glory. The angel of death. The ass-kicking poster child of a liberated synth. | {Sarcastic} That's a mouthful. | Glory: You can call me Miss Angel of Death for short. | X1a | |
5497 | Glory: They call me Glory. The angel of death. The ass-kicking poster child of a liberated synth. | {Irritated} You have a real high opinion of yourself. | Glory: With my track record, I'm entitled to it. | B1a | |
5498 | Glory: They call me Glory. The angel of death. The ass-kicking poster child of a liberated synth. | {Friendly} I like it. | Glory: What's not to like? | A1a | |
5499 | Glory: Well, welcome to the party. After what happened to Tommy Whispers, we need another tough son-of-a-bitch that can get shit done. | {Question} Who's Tommy Whispers? | Glory: Tommy was the second heavy at HQ. He went KIA after the Institute assholes took out the Switchboard. | Y1a | |
5500 | Glory: Well, welcome to the party. After what happened to Tommy Whispers, we need another tough son-of-a-bitch that can get shit done. | Thanks. | Glory: Any time. | X1a | |
5501 | Glory: Well, welcome to the party. After what happened to Tommy Whispers, we need another tough son-of-a-bitch that can get shit done. | {Irritated} Yeah, it's really great to be here. | Glory: Nothing like living in a hole in the ground to get you in the mood to party, right? | B1a | |
5502 | Glory: Well, welcome to the party. After what happened to Tommy Whispers, we need another tough son-of-a-bitch that can get shit done. | {Friendly} Thanks for inviting me. | Glory: We, should, I don't know. Bake a cake. That's what you do, right? | A1a | |
5503 | Glory: How'd you take down the old HQ? Please tell me you didn't go along with Deacon's ""in and out like a ghost"" crap." | We found weaknesses in the facility's defenses and exploited them. | Glory: I guess that's one way of doing it. | Y1a | |
5504 | Glory: How'd you take down the old HQ? Please tell me you didn't go along with Deacon's ""in and out like a ghost"" crap." | There's a lot to be said for ambushing enemies from the shadows. | Glory: Oh no, another one? | X1a | |
5505 | Glory: How'd you take down the old HQ? Please tell me you didn't go along with Deacon's ""in and out like a ghost"" crap." | It doesn't matter how we did it. Only the results matter. | Glory: And that's what the Railroad's about. | B1a | |
5506 | Glory: How'd you take down the old HQ? Please tell me you didn't go along with Deacon's ""in and out like a ghost"" crap." | {Confident} With a whole lot of bullets and a whole lot of blood. Fortunately, the blood wasn't mine. | Glory: That's how you do it. | A1a | |
5507 | Glory: So the Switchboard was crawling with bad guys. Mines and shit, too. Any of that true? Or was Deacon bullshitting me again? | {Question} Why don't you believe his story? | Glory: Saving synths ain't easy. So when we score a win, sometimes the propaganda gets laid on thick. | Y1a | |
5508 | Glory: So the Switchboard was crawling with bad guys. Mines and shit, too. Any of that true? Or was Deacon bullshitting me again? | Pretty much. | Glory: That's hard core. | X1a | |
5509 | Glory: So the Switchboard was crawling with bad guys. Mines and shit, too. Any of that true? Or was Deacon bullshitting me again? | {Irritated} You calling me a liar? | Glory: Hell no. I'm calling Deacon a liar. | B1a | |
5510 | Glory: So the Switchboard was crawling with bad guys. Mines and shit, too. Any of that true? Or was Deacon bullshitting me again? | I didn't do it alone. But yeah, that's about the size of it. | Glory: That's hard core. | A1a | |
5511 | Glory: You the new heavy? Fixer, right? | {Question} What do you mean? | Glory: A heavy. Someone able to take whatever shit the Institute and Commonwealth dishes out and come back for more. | Y1a | |
5512 | Glory: You the new heavy? Fixer, right? | Yes, that's me. | Glory: I thought so. | X1a | |
5513 | Glory: You the new heavy? Fixer, right? | {Irritated} What's it to you? | Glory: We're family here. So if we get a new brother, trust me, everyone's going to want to say hi. | B1a | |
5514 | Glory: You the new heavy? Fixer, right? | {Friendly} In the flesh. Nice to meet another agent. | Glory: Likewise. Anyone crazy enough to join us, is OK in my book. | A1a | |
5515 | GloryScene_02a_QuestionHub | Glory: I helped those assholes make more synths. ""Synth Development"" is what they called it." | {Question} How do they make synths? | Glory: Damned if I know. The machines are... massive. Complicated. Not like anything I've seen out here. | Y1a |
5516 | Glory: I helped those assholes make more synths. ""Synth Development"" is what they called it." | Hmmm. | X1a | ||
5517 | Glory: I helped those assholes make more synths. ""Synth Development"" is what they called it." | I could use specific details about these guys. | Glory: Talking about this ain't easy. There's one thing you need to know. | B1a | |
5518 | Glory: I helped those assholes make more synths. ""Synth Development"" is what they called it." | {Concerned} I can't imagine what that was like. | Glory: Sometimes... I wish I could forget. | A1a | |
5519 | Glory: The few times I was in the Institute proper all I was to them was their thinking, feeling hammer. | {Question} What's the Institute like? | Glory: Clean. Lots of metal and machines. But I really only saw a few rooms of it - the barracks and where I worked. | Y1a | |
5520 | Glory: The few times I was in the Institute proper all I was to them was their thinking, feeling hammer. | Sounds rough. | Glory: Those feelings... They never quite go away. | X1a | |
5521 | Glory: The few times I was in the Institute proper all I was to them was their thinking, feeling hammer. | {Angry} They sound like real bastards. | Glory: They weren't really mean about it. They just treated me like a coffee maker. Or a terminal. | B1a | |
5522 | Glory: The few times I was in the Institute proper all I was to them was their thinking, feeling hammer. | {Friendly} That sounds demeaning. | Glory: You could say that. | A1a | |
5523 | Glory: That's what the ""Made in the Institute"" stamp on my ass says." | {Question} I have a lot of questions. About synths. About the Institute. Would you be willing to answer a few? | Glory: If I have to. | Y1a | |
5524 | Glory: That's what the ""Made in the Institute"" stamp on my ass says." | {Question} Anything else you want to talk about? | Glory: Just one thing. | X1a | |
5525 | Glory: That's what the ""Made in the Institute"" stamp on my ass says." | Synths are androids, right? Can you prove you're more than just a machine? | B1a | ||
5526 | Glory: That's what the ""Made in the Institute"" stamp on my ass says." | Finally, I met a synth. | Glory: Yeah, it's a real pleasure to meet another one of you humans. There sure are an awful lot of you. | A1a | |
5527 | GloryScene_02b_MachineTest | Glory: So do you think we're just machines? If we are, then take a long look in the mirror. Maybe you're just running your brain's god damned programming. | {Question} Do you have any doubts you're not just a machine? | Glory: In the Institute they screw with your head. Yeah, sometimes, when things are really bleak. I wonder. | Y1a |
5528 | Glory: So do you think we're just machines? If we are, then take a long look in the mirror. Maybe you're just running your brain's god damned programming. | {Thinking} I haven't made up my mind. | X1a | ||
5529 | Glory: So do you think we're just machines? If we are, then take a long look in the mirror. Maybe you're just running your brain's god damned programming. | If I didn't know, I'd think you're human. | Glory: Exactly. | B1a | |
5530 | Glory: So do you think we're just machines? If we are, then take a long look in the mirror. Maybe you're just running your brain's god damned programming. | I think you just have very advanced software. | Glory: If my programming is so damned good that no one can tell I'm not one of you humans, what's it matter? | A1a | |
5531 | Glory: Listen, I think for myself. I feel. Like, right now, I'm a little pissed off. | {Question} How do you arrive at a thought? How do your feelings form? | Glory: I don't know. Something happens, and I just... feel something in my gut. Someone hurts a friend, and I want to frag them. | Y1a | |
5532 | Glory: Listen, I think for myself. I feel. Like, right now, I'm a little pissed off. | I get it. | X1a | ||
5533 | Glory: Listen, I think for myself. I feel. Like, right now, I'm a little pissed off. | Acting pissed off proves nothing. | Glory: You are really pushing my buttons. | B1a | |
5534 | Glory: Listen, I think for myself. I feel. Like, right now, I'm a little pissed off. | I just need to know what sort of people I'm saving. You understand, right? | Glory: Yeah, that makes sense. | A1a | |
5535 | Glory: Can you prove I'm not? This is like one of Carrington's god-damned tests. | Compose a poem for me. | Glory: Are you shitting me? Poetry is a waste of time. | Y1a | |
5536 | Glory: Can you prove I'm not? This is like one of Carrington's god-damned tests. | Listen carefully. This statement is a lie. Am I telling the truth? | Glory: What sort of stupid question is that? | X1a | |
5537 | Glory: Can you prove I'm not? This is like one of Carrington's god-damned tests. | Tell me the first thing you think of when I say: Dog. Cloud. Airplane. | Glory: What? Dog... Uhm, shotgun. Cloud, pretty. Airplane, junkyard. Does that make you feel better? | B1a | |
5538 | Glory: Can you prove I'm not? This is like one of Carrington's god-damned tests. | {Apologetic} I've never met a synth. I don't know what to expect. Sorry if I offended you. | Glory: Yeah, whatever. I hate being poked and prodded. | A1a | |
5539 | H222Scene | H222: I wanted to thank you. This world is... overwhelming. But people like you make me feel better about coming here. | {Prying, very curious / Question} I have a lot of questions. Especially about the Institute. | H222: That's precisely what Mr. Stockton said I shouldn't talk about. At all. | Y1a |
5540 | H222: I wanted to thank you. This world is... overwhelming. But people like you make me feel better about coming here. | {(Speech challenge) Carefully prying for more info / Question} If I understand more about the Institute, I may be able to help you, and others, better. | H222: That's precisely what Mr. Stockton said I shouldn't talk about. At all. | Y2a | |
5541 | H222: I wanted to thank you. This world is... overwhelming. But people like you make me feel better about coming here. | You're welcome. | H222: You really. You really have no idea how much I appreciate all of this. | X1a | |
5542 | H222: I wanted to thank you. This world is... overwhelming. But people like you make me feel better about coming here. | {Annoyed / Irritated} Yeah, yeah. Enough of the sappiness. | H222: Of course. Well, take care. | B1a | |
5543 | H222: I wanted to thank you. This world is... overwhelming. But people like you make me feel better about coming here. | {Gallant / Friendly} We do all of this to give you a better life. | H222: You really. You really have no idea how much I appreciate all of this. | A1a | |
5544 | NPCMH2-22: From what I've been told it's probably safer if I don't say anything. I don't want to put you in any more danger. | {Curious / Question} Why not talk to me? | H222: I don't really know. But Mr. Stockton told me it's best for everyone. I don't think he was lying to me. | Y1a | |
5545 | NPCMH2-22: From what I've been told it's probably safer if I don't say anything. I don't want to put you in any more danger. | {Mild sarcasm, hopefully good for a laugh / Sarcastic} I eat danger for breakfast. Tastes like chicken. | H222: Chicken? I'm sorry, I don't understand. But... | X1a | |
5546 | NPCMH2-22: From what I've been told it's probably safer if I don't say anything. I don't want to put you in any more danger. | I understand. I'll leave you alone. | B1a | ||
5547 | NPCMH2-22: From what I've been told it's probably safer if I don't say anything. I don't want to put you in any more danger. | {Mild appreciation / Friendly} I appreciate the thought. | H222: You guys are all... well, no one's ever stuck their neck out for me. | A1a | |
5548 | Player Default: The only time I spoke to anyone was to acknowledge scientists' orders and very rarely to other synths. I've talked more in the past few days than I have my entire life. | {Very curious, critical question / Disgust} So you know where the Institute is, right? | H222: Stockton already asked me that. I don't know. I really don't. He says no synths know. How or why that is, I can't say. | Y1a | |
5549 | Player Default: The only time I spoke to anyone was to acknowledge scientists' orders and very rarely to other synths. I've talked more in the past few days than I have my entire life. | {Curious / Question} How did you escape the Institute? | H222: Stockton already asked me that. I don't know. I really don't. He says no synths know. How or why that is, I can't say. | Y2a | |
5550 | Player Default: You really. You really have no idea how much I appreciate all of this. | {Curious / Question} You worked with scientists? | H222: Yes. At least that's what we called them. My only interaction with them was to receive orders on what to clean. | X1a | |
5551 | Player Default: You really. You really have no idea how much I appreciate all of this. | {Curious / Disgust} What do you know about the rest of the Institute? | H222: Yes. At least that's what we called them. My only interaction with them was to receive orders on what to clean. | X2a | |
5552 | Player Default: Of course. Well, take care. | Goodbye, H2. | H222: Thank you. You have no idea how nice it is to talk to someone. | B1a | |
5553 | Player Default: You really. You really have no idea how much I appreciate all of this. | {Very curious / Question} What's life like for a synth in the Institute? | H222: Synths are expected to behave... like machines. You await instructions. You execute instructions. You perform basic self-maintenance. | A1a | |
5554 | Player Default: You really. You really have no idea how much I appreciate all of this. | {Curious / Question} You mentioned the SRB? | H222: Synths are expected to behave... like machines. You await instructions. You execute instructions. You perform basic self-maintenance. | A2a | |
5555 | PAMGreetScene | PAM: Query. What is your point of origin? | {Question} Why do you want to know? | PAM: If I cannot explain your existence, future predictive models may have an even greater degree of inaccuracy. I repeat. | Y1a |
5556 | PAM: Query. What is your point of origin? | It's a long story. | PAM: Processes reaching maximum capacity. | X1a | |
5557 | PAM: Query. What is your point of origin? | I'm not telling you that. | PAM: Insufficient data. | B1a | |
5558 | PAM: Query. What is your point of origin? | I'm from Vault 111, if that's what you mean. | PAM: Accessing. Vault 111. Cryo Vault - believed destroyed. | A1a | |
5559 | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | {Question} Just how inaccurate are you?" | PAM: The smaller the group and the greater the timeframe, the less accurate I become. But all predictions are affected by the ""human"" element." | Y1a | |
5560 | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | Good to know. | PAM: I urge you to disregard all predictions. | X1a | |
5561 | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | {Irritated} I have no use for faulty predictions. | PAM: Agreed. It is prudent to disregard my predictions. | B1a | |
5562 | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | {Impressed} Even if you're wrong sometimes, that's unbelievable. | PAM: Repeat - Caution. Reliance on this unit's predictions is deemed unwise. | A1a | |
5563 | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | {Question} You see the future? | PAM: That is this unit's primary goal. | Y1a | |
5564 | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | {Disbelief} That's hard to believe. | PAM: Your skepticism is valid. | X1a | |
5565 | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | {Sarcastic} But you didn't predict me coming. | PAM: That's correct. | B1a | |
5566 | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | {Impressed} What? That's amazing. | A1a | ||
5567 | PAM: I was, am, and will most likely be P.A.M. Predictive Analytic Machine. | {Question} Do you work for the Railroad? | PAM: Yes. My goals and the Railroad organization have a high degree of correlation. They provide data. | Y1a | |
5568 | PAM: I was, am, and will most likely be P.A.M. Predictive Analytic Machine. | Hi, Pam. | PAM: Introductory token recognized. Hello. | X1a | |
5569 | PAM: I was, am, and will most likely be P.A.M. Predictive Analytic Machine. | {Irritated} You're just a broken machine. | PAM: All systems fully functional. | B1a | |
5570 | PAM: I was, am, and will most likely be P.A.M. Predictive Analytic Machine. | {Friendly} Well, nice to meet you, PAM. | PAM: Introductory token recognized. Nice to meet you, too, unknown entity. | A1a | |
5571 | PAM: Agent. Fixer. Your arrival was not calculated. | {Question} What do you mean it wasn't calculated? | PAM: Temporarily unable to process verbal input. Still processing. | Y1a | |
5572 | PAM: Agent. Fixer. Your arrival was not calculated. | Well, I'm here. | X1a | ||
5573 | PAM: Agent. Fixer. Your arrival was not calculated. | {Irritated} Start making some sense. | PAM: Unable to process verbal response. | B1a | |
5574 | PAM: Agent. Fixer. Your arrival was not calculated." | That's a strange way to say ""hello.""" | PAM: Temporarily unable to process verbal input. Still processing. | A1a | |
5575 | TinkerTomGreetScene | TinkerTom: And that doesn't get you the least bit suspicious? The results were too perfect. Too expected. And that's how they fool you. | {Question} Could the Institute really do that?" | TinkerTom: Everyone says, ""Tinker Tom is crazy!"" Until I'm right. You gotta understand those Institute scientists have centuries on us." | Y1a |
5576 | TinkerTom: And that doesn't get you the least bit suspicious? The results were too perfect. Too expected. And that's how they fool you. | I don't know what to think. | TinkerTom: I can work with that. | X1a | |
5577 | TinkerTom: And that doesn't get you the least bit suspicious? The results were too perfect. Too expected. And that's how they fool you. | There's no proof. | TinkerTom: If we waited for proof for every psycho Institute experiment, we'd all be worm food, man. | B1a | |
5578 | TinkerTom: And that doesn't get you the least bit suspicious? The results were too perfect. Too expected. And that's how they fool you. | I try and keep an open mind. | TinkerTom: There we go. Thank you. | A1a | |
5579 | TinkerTom: OK, OK. I hope you like your whole life being downloaded to the Institute's mainframe. | {Question} Do you have any proof? | TinkerTom: Proof? You. And Carrington. Peas in a pod. | Y1a | |
5580 | TinkerTom: OK, OK. I hope you like your whole life being downloaded to the Institute's mainframe. | I don't want to get into this. | TinkerTom: Oh, man, I went too far again, didn't I? I'm sorry. | X1a | |
5581 | TinkerTom: OK, OK. I hope you like your whole life being downloaded to the Institute's mainframe. | That will really keep me up at night. | TinkerTom: It really should, man. | B1a | |
5582 | TinkerTom: OK, OK. I hope you like your whole life being downloaded to the Institute's mainframe. | {Conspiratorial} Actually, I dose myself with radiation to kill the blood... robots. | TinkerTom: I read you, man. Smart. I'd rather have some hair loss than let the Institute win. | A1a | |
5583 | TinkerTom: You, you get it, man. I make things around here. You go and do - do whatever - and come back and I will set you up. | {Question} What do you make? | TinkerTom: All the custom toys you field agents use - my boys and I make. We're thinking outside the box, man. | Y1a | |
5584 | TinkerTom: You, you get it, man. I make things around here. You go and do - do whatever - and come back and I will set you up. | Let's see what you got. | TinkerTom: Make yourself comfortable and prepare to be astounded. | X1a | |
5585 | TinkerTom: You, you get it, man. I make things around here. You go and do - do whatever - and come back and I will set you up. | {InPain} I feel awful. You trying to kill me? | TinkerTom: That feeling is the price of freedom, man. Live free. | B2a | |
5586 | TinkerTom: You, you get it, man. I make things around here. You go and do - do whatever - and come back and I will set you up. | {Friendly} I'd appreciate the help. | TinkerTom: Someone needs to talk some sense into Dez. We need someone like you working with us, man. | A1a | |
5587 | TinkerTom: You can't nuke an omelet without irradiating some eggs. You ready to shoot up? | {Question} What's in the shot? | TinkerTom: We got algae, some yummy bacteria culture, and just a little bit of battery acid. But we got to burn those babies out of you. | Y1a | |
5588 | TinkerTom: You can't nuke an omelet without irradiating some eggs. You ready to shoot up? | {Nervous} I don't know. | TinkerTom: Fine. Let them hear and see everything. | X1a | |
5589 | TinkerTom: You can't nuke an omelet without irradiating some eggs. You ready to shoot up? | {Irritated} There's no way in hell I'm letting you do that. | TinkerTom: Fine. Let them hear and see everything. | B1a | |
5590 | TinkerTom: You can't nuke an omelet without irradiating some eggs. You ready to shoot up? | Hit me, Tom. | TinkerTom: Yeah, now you're talking. | A1a | |
5591 | TinkerTom: You just don't get it, Carrington. The Institute is in your blood! | {Question} They're in my blood? | Carrington: Absolutely not. Tom, we ran your tests. Extensively. We found red blood cells, white blood cells, platelets. Everything you'd expect. | Y1a | |
5592 | TinkerTom: You just don't get it, Carrington. The Institute is in your blood! | That's a lot to process. | Carrington: Please, don't believe a word of this bollocks. | X1a | |
5593 | TinkerTom: You just don't get it, Carrington. The Institute is in your blood! | {Irritated} Why's this lunatic even here? | Carrington: A question oft asked. Tinker Tom is a genius when it comes to engineering. But about everything else... | B1a | |
5594 | TinkerTom: You just don't get it, Carrington. The Institute is in your blood! | {Concerned} If true that's terrifying. | Carrington: If he had a shred of evidence for any of it, agreed. Quite terrifying. | A1a | |
5595 | TinkerTom: OK, have you eaten anything out there? Because if you have they got you! | {Question} Are you seriously asking do I eat food?" | TinkerTom: The ""food"" out there is dangerous. It's contaminated. That's why I grow my own food." | Y1a | |
5596 | TinkerTom: OK, have you eaten anything out there? Because if you have they got you! | Make your point. | X1a | ||
5597 | TinkerTom: OK, have you eaten anything out there? Because if you have they got you! | {Sarcastic} No, I never eat anything. | TinkerTom: You see, that's smart. That's smart, man. S M A R T. But you got to be careful. | B1a | |
5598 | TinkerTom: OK, have you eaten anything out there? Because if you have they got you! | {Puzzled} Yeah, I've eaten food. | TinkerTom: Oh, oh, oh. I knew it. | A1a | |
5599 | NPCMTinkerTom: The sensor sweep says you're clean. Hurray, we're bug free. | {Question} I went through a sensor sweep?" | TinkerTom: Every test Dez would let me run. Full EMF scan, biological sniffers, and our other ""state of the art"" security." | Y1a | |
5600 | NPCMTinkerTom: The sensor sweep says you're clean. Hurray, we're bug free. | Yeah, that's great. | TinkerTom: Not so fast, man. | X1a | |
5601 | NPCMTinkerTom: The sensor sweep says you're clean. Hurray, we're bug free. | {Irritated} You scanned me without my consent? | TinkerTom: It doesn't matter. Those conventional tests are garbage. | B1a | |
5602 | NPCMTinkerTom: The sensor sweep says you're clean. Hurray, we're bug free. | {Relieved} I'm relieved, actually. | TinkerTom: Woah, woah, woah. Not so fast. | A1a | |
5603 | TinkerTomMerchantScene | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | {Question} What do you have in stock? | TinkerTom: It changes depending on what's on hand. We lost everything when the Switchboard went lights out. | Y1a |
5604 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Maybe later. | TinkerTom: Sure, man. | X1a | |
5605 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Let me think about it. | TinkerTom: Sure, man. | X2a | |
5606 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Just looking. | TinkerTom: Sure, man. | X3a | |
5607 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Just browsing. | TinkerTom: Sure, man. | X4a | |
5608 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | I don't need anything, Tom. | TinkerTom: Well, if you do need something later - don't be a stranger. | B1a | |
5609 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Not interested. | TinkerTom: Well, if you do need something later - don't be a stranger. | B2a | |
5610 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Not now. | TinkerTom: Well, if you do need something later - don't be a stranger. | B3a | |
5611 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | I don't need anything. | TinkerTom: Well, if you do need something later - don't be a stranger. | B4a | |
5612 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Show me what you got. | TinkerTom: I will set you up, my friend. | A1a | |
5613 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Let's take a look. | TinkerTom: I will set you up, my friend. | A2a | |
5614 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | Show me what you got. | TinkerTom: I will set you up, my friend. | A3a | |
5615 | TinkerTom: I got some in stock now, but, oh, give me time. I got all sorts of ideas. | I'll take a look. | TinkerTom: I will set you up, my friend. | A4a | |
5616 | TinkerTomMILAScene | TinkerTom: Or we could just do some shopping. | {Question} Anything new from MILA? | TinkerTom: PAM's like a glowing one in a crater, soaking up all the data from MILAs' cameras. | Y1a |
5617 | TinkerTom: Or we could just do some shopping. | Maybe later. | TinkerTom: Whatever you say, my friend. | X1a | |
5618 | TinkerTom: Or we could just do some shopping. | I got to go. | TinkerTom: Right you are. | B1a | |
5619 | TinkerTom: Or we could just do some shopping. | Let's see what you got. | TinkerTom: You got it. | A1a | |
5620 | - | Hey Doc. | |||
5621 | Carrington. | ||||
5622 | Deacon. | ||||
5623 | Hey Deacon. | ||||
5624 | Desdemona... | ||||
5625 | Glory... | ||||
5626 | PAM... | ||||
5627 | Tom... | ||||
5628 | Hey Tom... | ||||
5629 | Hey H2... | ||||
5630 | Get on with it, already. | ||||
5631 | Ms. High and Mighty... | ||||
5632 | Ease up on the meds, pal... | ||||
5633 | Creepy robot... | ||||
5634 | Asshole... | ||||
5635 | So full of yourself... |
DialogueRailroadGenericNPCs[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5636 | DrummerBoyMeeting | DrummerBoy: I don't suppose you want to switch places? | {Question} Why's that a bad job? | DrummerBoy: Runners are the bottom of the totem pole in the Railroad, just a hair above tourists. | Y1a |
5637 | DrummerBoy: I don't suppose you want to switch places? | {MARK FOR RE-RECORD. MALE ONLY. Dry humor / Sarcastic} Sure. Hope you know how to use a minigun. Oh, and soak up bullets. | DrummerBoy: You heavies need a lot of punctuality and attention to detail, right? If so, I'm golden. Heh. | X1a | |
5638 | DrummerBoy: I don't suppose you want to switch places? | {Condescending} So I can order you around. | DrummerBoy: Sure, why not. Everyone else does. But you can get your own coffee, all right? | B1a | |
5639 | DrummerBoy: I don't suppose you want to switch places? | {mollify} That can be an important job. | DrummerBoy: Yeah, right. I could be replaced by a stupid chalk board. | A1a | |
5640 | DrummerBoyRandolphIntro | DrummerBoy: Dez wants you to check it out. | {Question} What's the story about Randolph? | DrummerBoy: Everyone that knew the actual location of Randolph died during the last Courser blitz. | Y1a |
5641 | DrummerBoy: Dez wants you to check it out. | {Suspicious / Suspicious} It took this long to make contact? Sounds suspicious. | DrummerBoy: Yeah, it smells fishy. But if some of our boys need help - we got to do what we got to do, right? | X1a | |
5642 | DrummerBoy: Dez wants you to check it out. | {annoyed / Irritated} Checking out dead drops is your job. | DrummerBoy: Not when it could be a big old trap from the Institute. | B1a | |
5643 | DrummerBoy: Dez wants you to check it out. | {Concerned} I hope this means Randolph is safe after all. | DrummerBoy: It'd be nice to get some good news for a change. | A1a |
DialogueRailroadLiamFuneral[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5644 | DialogueRailroadLiamFuneral_DezSecretMeeting | Desdemona: He died during the evacuation. Are we clear? | {Puzzled} What happened to Liam? | Desdemona: I don't know specifically. Neither do you. | Y1a |
5645 | Desdemona: He died during the evacuation. Are we clear? | {Suspicious / Suspicious} There's more to this story. | Desdemona: No, there isn't. It was a tragic accident. | X1a | |
5646 | Desdemona: He died during the evacuation. Are we clear? | {Flat, a trace of accusation / Stern} There's one loose end tied up. | Desdemona: This wasn't me. | B1a | |
5647 | Desdemona: He died during the evacuation. Are we clear? | {Shocked, sad - muted since it's the player / Sad} Not Liam. That's so... | Desdemona: I know. Believe me, I know. | A1a |
DialogueRailroadMercer[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5648 | - | Caretaker... | A |
DialogueRailroadTiconderoga[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5649 | - | High Rise. | |||
5650 | Hey, High Rise. |
DialogueSanctuaryHills[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5651 | DialogueSanctuaryHillsJunLongFirstGreetingScene | JunLong: My son, he... he's gone. | {Curious / Puzzled} Your son... What was his name? | JunLong: Kyle. My son's name was... Kyle. | Y1a |
5652 | JunLong: My son, he... he's gone. | {Comforting / Apologetic} That's... awful. No parent should have to lose their child. | JunLong: No. No, they shouldn't. I just keep thinking, maybe I could have done more. Anyway, thanks again. | X1a | |
5653 | JunLong: My son, he... he's gone. | {Aggressive, Disgusted} You were his dad. It was your job to protect him. You failed. | JunLong: Don't you dare judge me. You don't know what happened! I did everything I could, but those damned raiders...I hope they suffer for what they did. | B1a | |
5654 | JunLong: My son, he... he's gone. | {Sympathetic, worried} I understand how you feel. I... lost someone, too. | JunLong: But you and I. We're still here, right? We have to go on. For them. | A1a | |
5655 | JunLong: I wanted to thank you, for helping us out in Concord...if only we'd run into you sooner. | {Concerned. Curious} What happened to you guys? | JunLong: Long story short, we've been on the move since the attack on Quincy. There used to be more of us... | Y1a | |
5656 | JunLong: I wanted to thank you, for helping us out in Concord...if only we'd run into you sooner. | {Sarcastic} It all worked out in the end. | JunLong: No. Our problems aren't so simple... | X1a | |
5657 | JunLong: I wanted to thank you, for helping us out in Concord...if only we'd run into you sooner. | You got lucky. But I think your luck's run out. | JunLong: You think we don't know that? Look at us, we're barely keeping it together. We've been through Hell... | B1a | |
5658 | JunLong: I wanted to thank you, for helping us out in Concord...if only we'd run into you sooner. | {Sympathetic} Don't mention it. You guys have been through Hell, huh? | JunLong: You have no idea. In these past few months we've lost everything... | A1a | |
5659 | - | {second time you've ever spoke to Sturges} It's Sturges, right? | |||
5660 | {getting their attention real quick} Sturges... | ||||
5661 | {getting their attention real quick} Hey Sturges... | ||||
5662 | {getting their attention real quick} Ma'am. | ||||
5663 | {getting their attention real quick} Hey. | ||||
5664 | {getting their attention real quick} Mama Murphy... | ||||
5665 | {under your breathe, to yourself, in the ruined remains of your house, looking at Shaun's broken crib / Sad} I'm coming, buddy... |
DialogueScienceCenter[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5666 | DialogueScienceCenterVend | RobotMrHandy: Welcome, to the Science Center. Looking for a souvenir? | What's for sale? | RobotVendor: Everything you need to perform your own experiments. | Y1a |
5667 | RobotMrHandy: Welcome, to the Science Center. Looking for a souvenir? | I'll take a look | RobotVendor: Everything you need to perform your own experiments. | X1a |
DialogueSwansPond[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5668 | DialogueSwansPond_TourBotCore | TourBot: Feast your ears and learn more about the historic Freedom Trail and learn the history of Boston Common. | You're a tour guide? | TourBot: Error. Response not recognized. | Y1a |
5669 | TourBot: Feast your ears and learn more about the historic Freedom Trail and learn the history of Boston Common. | I'm interested in the history of this place. | X1a | ||
5670 | TourBot: Feast your ears and learn more about the historic Freedom Trail and learn the history of Boston Common. | Nevermind. | TourBot: Enjoy historic Boston! | B1a | |
5671 | TourBot: Feast your ears and learn more about the historic Freedom Trail and learn the history of Boston Common. | Tell me about the Freedom Trail. | TourBot: Starting here at Boston Common, follow the red path as it winds its way through our great city's streets. | A1a |
DialogueTheaterDistrict[]
StartLinkablescenesrowtopictrowDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5672 | DialogueTheaterDistrict_SlimVendor | What are you? | Slim: You never seen a ghoul before? Don't worry, I ain't gonna bite ya. That's just the ferals. | Y1a | |
5673 | Mind if I use your workbench? | Slim: You never seen a ghoul before? Don't worry, I ain't gonna bite ya. That's just the ferals. | Y2a | ||
5674 | Is chems all you've got? | Slim: You never seen a ghoul before? Don't worry, I ain't gonna bite ya. That's just the ferals. | Y3a | ||
5675 | Depends on what you've got. | Slim: I got all the best stuff to hype you up or mellow you out. | X1a | ||
5676 | Not right now. | Slim: Fine, your loss. | B1a | ||
5677 | Sure. | Slim: I got all the best stuff to hype you up or mellow you out. | A1a | ||
5678 | - | Hey Slim. |
DialogueTheSlog[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5679 | DialogueTheSlogHollyBranch | Player Default: Are you... hitting on me? | {Irritated / Irritated} Can we just change the subject, please? | Holly: How about I just quit while I'm ahead. I've done enough damage for one conversation. | Y1a |
5680 | Player Default: I... I'm sorry. I feel like a complete fool. Do you want to talk about it? | {Trying to persuade / Confident} If you really want to help me, give me something I can use. | Holly: Of course, sweetheart. I don't have much, but here, take these. I hope they'll help. | X1a | |
5681 | Player Default: I... I'm sorry. I feel like a complete fool. Do you want to talk about it? | {Standoffish. irritated / Irritated} I really don't. | Holly: How about I just quit while I'm ahead. I've done enough damage for one conversation. | B1a | |
5682 | Player Default: I... I'm sorry. I feel like a complete fool. Do you want to talk about it? | {Sad / Sad} My wife was murdered and my son was kidnapped. | Holly: That's horrible. I can't even imagine what you must be going through. | A1a | |
5683 | Holly: So... do you think you could ever see yourself, you know, dating a ghoul? | {Dawning realization / Puzzled} Are you... hitting on me? | Holly: Not used to aggressive women, huh? Well, I won't hold it against you. | Y1a | |
5684 | Holly: So... do you think you could ever see yourself, you know, dating a ghoul? | {A stern rebuke... not angry, but firm / Confident} I just lost someone. I'm not even thinking about that. | Holly: I... I'm sorry. I feel like a complete fool. Do you want to talk about it? | X1a | |
5685 | Holly: So... do you think you could ever see yourself, you know, dating a ghoul? | {Angry, a nerve has been hit / Irritated} Hell no. I'm still getting over the loss of my wife. | Holly: I... I'm sorry. I feel like a complete fool. Do you want to talk about it? | B1a | |
5686 | Holly: So... do you think you could ever see yourself, you know, dating a ghoul? | {Being polite, but still affected by a recent loss. Sadness on the last part. / Friendly} One day, maybe. I'm still getting over the loss of my wife. | Holly: I... I'm sorry. I feel like a complete fool. Do you want to talk about it? | A1a | |
5687 | {Puzzled / Puzzled} About What? | Holly: About me, of course. And be honest. | Y1a | ||
5688 | {Hesitation, choosing words carefully, not wanting to offend / Neutral} You're... not really my type. | Holly: You might think that now, but how do you really know until you try? | X1a | ||
5689 | {Harsh, insulting / Irritated} You can't be serious. | Holly: Sweetheart, when it comes to looking good, I'm always serious. | B1a | ||
5690 | {Paying a compliment / Friendly} I think you look pretty good. | Holly: Yeah? You're lookin' pretty damn fine yourself, stranger. | A1a | ||
5691 | DialogueTheSlogSceneIntro | Wiseman: Maybe we can make people take a second look, you know? Maybe then they'd see that we're not monsters. | Anything I can do to help? | Wiseman: As a matter of fact, there is. | Y1a |
5692 | Wiseman: Maybe we can make people take a second look, you know? Maybe then they'd see that we're not monsters. | {You doubt this plan will work.} Well, it's a nice goal, anyway. Good luck. | Wiseman: I don't have any illusions about how hard it'll be. Every day is a struggle out here. | X1a | |
5693 | Wiseman: Maybe we can make people take a second look, you know? Maybe then they'd see that we're not monsters. | {With distaste} Acting friendly isn't going to change the fact that you look and smell like walking corpses. | Wiseman: Maybe, but when it comes to trade, our caps are as good as anyone's. | B1a | |
5694 | Wiseman: Maybe we can make people take a second look, you know? Maybe then they'd see that we're not monsters. | I think it's a great idea. | Wiseman: Do you really think so? Because if you do, we could definitely use some help. | A1a | |
5695 | Wiseman: I decided that we ghouls should have a place where we could feel welcome, and that's mainly why I started up this farm. | Why did the mayor throw you out? | Wiseman: We're ugly, we turn feral and kill people, we gives the kids nightmares, all the usual stuff we get from you smoothskins. | Y1a | |
5696 | Wiseman: I decided that we ghouls should have a place where we could feel welcome, and that's mainly why I started up this farm. | Makes sense. | Wiseman: It's not the only reason I created The Slog, though. I also had something else a little bigger in mind. | X1a | |
5697 | Wiseman: I decided that we ghouls should have a place where we could feel welcome, and that's mainly why I started up this farm. | It's a wonder you don't scare off all the traders. | Wiseman: Oh, there's a few that won't come around. They believe all that nonsense coming out of Diamond City, I guess. | B1a | |
5698 | Wiseman: I decided that we ghouls should have a place where we could feel welcome, and that's mainly why I started up this farm. | It looks like you've done well for yourselves. | Wiseman: It's a good start, yeah, and I'm proud of all the work we've done. Still, I think we can do more. | A1a | |
5699 | MaleGhoul: Welcome to the Slog! We're the only tarberry bog in the Commonwealth. So what do you think of the place? | {Curious} The Slog? How'd you come up with that name? | Companion: Cait interjects | Y1a | |
5700 | MaleGhoul: Welcome to the Slog! We're the only tarberry bog in the Commonwealth. So what do you think of the place? | Looks fine, I guess. I wouldn't really know. | Companion: Cait interjects | X1a | |
5701 | MaleGhoul: Welcome to the Slog! We're the only tarberry bog in the Commonwealth. So what do you think of the place?" | {Snarky, rude} The first word that comes to my mind is ""ugly."""" | Companion: The second word is ""why.""" | B1a | |
5702 | MaleGhoul: Welcome to the Slog! We're the only tarberry bog in the Commonwealth. So what do you think of the place? | {Friendly, impressed} It's pretty clever, making a tarberry bog out of an old swimming pool. | Companion: You could have filled it with water and used it for swimmin', but that's just me talkin' crazy. | A1a | |
5703 | DialogueTheSlogScenePay | FemaleGhoul: Ready to get paid for those Tarberries? Or are you here to, uh, admire the goods? | What are you offering, exactly? | Holly: It's two caps for each tarberry. Good enough? | Y1a |
5704 | FemaleGhoul: Ready to get paid for those Tarberries? Or are you here to, uh, admire the goods? | {Curious / Question} Tell me about these goods. | Holly: You're lookin' at 'em, hot stuff. I might be a ghoul, but I'm still all woman. So what do you think? | X1a | |
5705 | FemaleGhoul: Ready to get paid for those Tarberries? Or are you here to, uh, admire the goods? | Not now. | Holly: Okay then. Hope to see you soon! | B1a | |
5706 | FemaleGhoul: Ready to get paid for those Tarberries? Or are you here to, uh, admire the goods? | Yeah, I'll take those caps now. | Holly: Here you go, two caps per berry. | A1a | |
5707 | DialogueTheSlogVendor | FemaleGhoul: You look like a man who could use some fresh supplies. What do you say? | {Question} Another time, maybe. | Deirdre: Of course. | X13a |
5708 | - | {A greeting} Wiseman. | |||
5709 | {A greeting} Holly. | ||||
5710 | {A greeting} Deirdre |
DialogueTraderRylee[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5711 | DialogueTraderRyleeMain | NPCFTraderRylee: Looking to trade? | Where did you get that Vault Suit? | TraderRylee: Theo got that old cannery up and running 'bout a year or so back and convinced me and some of the other traders to start bringing his cans around. | Y2a |
5712 | NPCFTraderRylee: Looking to trade? | {Question} Do you want to set up a permanent shop? I know the perfect place. | TraderRylee: Theo got that old cannery up and running 'bout a year or so back and convinced me and some of the other traders to start bringing his cans around. | Y3a | |
5713 | NPCFTraderRylee: Looking to trade? | What kind of stuff do you have? | TraderRylee: Theo got that old cannery up and running 'bout a year or so back and convinced me and some of the other traders to start bringing his cans around. | Y4a | |
5714 | NPCFTraderRylee: Looking to trade? | Maybe. Let me see what you have. | TraderRylee: Have a look. | X1a | |
5715 | NPCFTraderRylee: Looking to trade? | Not right now. | TraderRylee: Alright. I'll be around. | B1a | |
5716 | NPCFTraderRylee: Looking to trade? | Sure. | TraderRylee: Let me show you what I've got. | A1a |
DialogueVault111[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5717 | 001_ExitCryoScene | {exiting cryo freeze and gasping for breath} *Gasping* *Coughing* | Vault111VoiceMarker01: Critical failure in Cryogenic Array. All Vault residents must vacate immediately. | A1a | |
5718 | 003a_ActivateCryopodScene | {urgency, sadness and panic, at the dead spouse's cryopod struggling to open it} Come on! There has to be a release... | A1a | ||
5719 | 003b_OpenCyropodScene | {urgency, sadness and panic} Come on, come on, come on. Oh God... | A1a | ||
5720 | 004_SpousePodOpenScene | {shocked gasping and breathing as you look at your dead spouse} *shocked gasping and breathing* | A1a | ||
5721 | 005_SpouseActivateScene | I'll find who did this and I'll get Shaun back. I promise. | A1a | ||
5722 | 006_PlayerAudible01 | {heavy breathing, still recovering from cryo sickness} *heavy breathing* | A1a | ||
5723 | 006_PlayerAudible02 | {coughing and breathing, still recovering from cryo sickness} *coughing, heavy breathing* | A1a | ||
5724 | 006_PlayerAudible03 | {heavy breathing, still recovering from cryo sickness} *heavy breathing* | A1a | ||
5725 | 006_PlayerLoop | {breathing in a cold room} | A1a | ||
5726 | {breathing in a cold room} | A2a | |||
5727 | {breathing in a cold room} | A3a | |||
5728 | {breathing in a cold room} | A4a | |||
5729 | {breathing in a cold room} | A5a | |||
5730 | 007_PlayerBeds | Gotta keep moving. | A1a | ||
5731 | Not now. | A2a | |||
5732 | Can't do that. | A3a | |||
5733 | Don't need sleep. | A4a | |||
5734 | Keep moving... Keep moving... | A5a | |||
5735 | Slept enough. | A6a | |||
5736 | 011_OutsideVaultScene | " | {the ""fuck me"" sigh, you are looking out at the ruined world} *shocked sigh*" | A1a | |
5737 | DialogueVault111_RadRoach | {under your breathe, to yourself, in Vault 111, just fought and killed a giant cockroach after waking up from cryo / Surprised} Giant roaches? What the Hell... | A1a | ||
5738 | PlayerActivateBodies | {shaken, in the vault. skeletons in vault uniforms are littered on the ground / Puzzled} What happened here? Where is everyone!? | A1a | ||
5739 | {shaken, in the vault. skeletons in vault uniforms are littered on the ground / Puzzled} Is this all that's left? | A2a | |||
5740 | {shaken, in the vault. skeletons in vault uniforms are littered on the ground / Puzzled} Is anyone alive? Did anyone get out? | A3a | |||
5741 | {shaken, in the vault. skeletons in vault uniforms are littered on the ground / Puzzled} Oh god... | A4a | |||
5742 | {shaken, in the vault. skeletons in vault uniforms are littered on the ground / Puzzled} Everyone's dead... | A5a | |||
5743 | {shaken, in the vault. skeletons in vault uniforms are littered on the ground / Puzzled} Am I the only one left? | A6a | |||
5744 | PlayerActivateCryopods | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} Oh god... Why would Vault-Tec do this? | A1a | ||
5745 | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} I can't be the only one left.... HELLO! ANYONE!? | A2a | |||
5746 | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} They're... they're dead... | A3a | |||
5747 | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} They're all dead... | A4a | |||
5748 | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} Oh god... | A5a | |||
5749 | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} Why? Why'd they do this? | A6a | |||
5750 | {shaken, breathing heavy, just woke up from cryo sleep, looking into a pod and seeing a dead body / Afraid} God... | A7a | |||
5751 | - | {player sees an experimental weapon in a sealed case} Nice. Coming back later for you... |
DialogueVault81[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5752 | Vault81AlexisGreet | Player Default: I swear, the cat is more help than he is. | {Question} Why do you say that? | Alexis: I really shouldn't get into it. | Y1a |
5753 | Player Default: No problem. I'll be around. | {laughing / Amused} The cat? Right, I bet it takes care of all the chores around here. | Alexis: I wish. But Ashes is sweet, faithful, and never runs off. | X1a | |
5754 | Player Default: I'm here if you do. | {Slightly rude / Neutral} You're probably exaggerating. He can't be that bad. | Alexis: Yeah? Tell that to our daughter who never sees him. | B1a | |
5755 | Player Default: Great, I have all sorts of odds and ends. | {Making an observation / Neutral} He sounds pretty unreliable to me. | Alexis: You don't even know. | A1a | |
5756 | Alexis: But you probably don't want to hear about all that. Let me know if you want to take a look. | {Question} Do you run this place by yourself? | Alexis: Well, there's my husband, Holt, but once you need him, he's nowhere to be found. | Y1a | |
5757 | Alexis: But you probably don't want to hear about all that. Let me know if you want to take a look. | {General question / Question} What do you sell? | Alexis: Well, there's my husband, Holt, but once you need him, he's nowhere to be found. | Y2a | |
5758 | Alexis: But you probably don't want to hear about all that. Let me know if you want to take a look. | {offering an alternative to fixing / Neutral} I might be interested in buying or selling. | Alexis: Great, I have all sorts of odds and ends. | A1a | |
5759 | Alexis: Now, it's like we don't exist, and every conversation we have is a fight. | {Curious / Question} Have you talked to him about it? | Alexis: I've tried, but he won't listen to me. He's always saying he doesn't have time. | Y1a | |
5760 | Alexis: Now, it's like we don't exist, and every conversation we have is a fight. | {Matter of fact / Neutral} If he's treating you like this, maybe you should leave him. | Alexis: It's not that easy. At least not in the Vault. Plus there's Erin to think about... and that stupid part of me that still loves him. | X1a | |
5761 | Alexis: Now, it's like we don't exist, and every conversation we have is a fight. | {Disgusted with a worthless husband / Disgust} Sounds like an asshole to me. | Alexis: Most days. If I didn't know the man he used to be, the man I fell in love with? I'd agree. One hundred percent. | B1a | |
5762 | Alexis: Now, it's like we don't exist, and every conversation we have is a fight. | {Encouraging and supportive / Friendly} You'll get past this. Marriage can be hard work. He'll come around. | Alexis: I hope you're right. It'd be nice if he was even around long enough to discuss it these days. | A1a | |
5763 | Player Default: I really shouldn't get into it. | {Friendly, encouraging. / Friendly} Why not? It's good to talk about things. | Alexis: Well, I'd just hate to dump all my problems on someone I just met. | Y1a | |
5764 | Player Default: The cat? Right, I bet it takes care of all the chores around here. | {Matter of fact / Neutral} That's ok. You don't have to talk about it. | Alexis: Thanks. I never should have brought it up. | X1a | |
5765 | Player Default: You're probably exaggerating. He can't be that bad. | {Rude / Neutral} Whatever. Not like I care anyway. | Alexis: Funny, that's exactly something my husband would say. | B1a | |
5766 | Player Default: He sounds pretty unreliable to me. | {Encouraging / Friendly} It's alright, you can tell me. | Alexis: Holt's just changed. He's never around, always claiming he has some errands to run. | A1a | |
5767 | NPCFAlexisCombes: Our Commonwealth guest. Welcome to The Depot, and pardon the clutter. I don't get much time to tidy up these days. | {Curious / Question} No time? Why not? | Alexis: Oh, where to begin. | Y1a | |
5768 | NPCFAlexisCombes: Our Commonwealth guest. Welcome to The Depot, and pardon the clutter. I don't get much time to tidy up these days. | {Polite / Friendly} Must be keeping busy then. At least business is good. | Alexis: Too good these days. | X1a | |
5769 | NPCFAlexisCombes: Our Commonwealth guest. Welcome to The Depot, and pardon the clutter. I don't get much time to tidy up these days. | {Slightly rude / Neutral} Looks like a lot of junk. | Alexis: It's only junk if you see it that way. | B1a | |
5770 | NPCFAlexisCombes: Our Commonwealth guest. Welcome to The Depot, and pardon the clutter. I don't get much time to tidy up these days. | {Being polite / Friendly} I didn't even notice. | Alexis: Thanks for being polite. Let me know if there's something I can get for you. | A1a | |
5771 | Vault81AustinGreet | Player Default: Just five caps. | {Question} How did you know I was here? | Austin: Gran says I have a knack for findin' out stuff I'm not supposed to. | Y1a |
5772 | Player Default: Just five caps. | {tyring to intimidate him / Stern} Sure, but I'm not paying you. | Austin: Okay, okay! Boy, you're a real cheapskate. | X1a | |
5773 | Player Default: Asshole. | {Neutral} That's not necessary. I can find my own way around. | Austin: Aw. You're no fun. | B1a | |
5774 | Player Default: Just five caps. | {Neutral} Okay. Give me the tour, Austin. Here's the caps. | Austin: Yes! I gotta show you to Erin. She's gonna flip. | A1a | |
5775 | Player Default: Just five caps. | {Neutral} Sorry, kid. I can't afford it right now. | Austin: Yes! I gotta show you to Erin. She's gonna flip. | A2a | |
5776 | NPCMAustinEngill: Hey, mister, are you really from the Commonwealth? | {Neutral} Yeah. Why do you want to know? | Austin: I've never met anyone from the Commonwealth before. | Y1a | |
5777 | NPCMAustinEngill: Hey, mister, are you really from the Commonwealth? | {sarcastic / Sarcastic} Me? No, I'm from the moon. Still got cheese on my shoes. | Austin: I guess that was a dumb question. | X1a | |
5778 | NPCMAustinEngill: Hey, mister, are you really from the Commonwealth? | {annoyed / Irritated} Go away kid. You bother me. | Austin: Asshole. | B1a | |
5779 | NPCMAustinEngill: Hey, mister, are you really from the Commonwealth? | {Neutral} Yes, I am. | Austin: I knew it! | A1a | |
5780 | Vault81CalvinGreet | Player Default: A moment? Well, I suppose. Not like I actually want to get back to work. | {Curious / Question} What do you do here? | Calvin: Me? I'm just the lucky sucker in charge of maintenance here. | Y1a |
5781 | Player Default: So tell me, what can I do for you? | {Matter of fact / Neutral} You guys have been living here over 200 years. This place is bound to be in decline. | Calvin: In decline? You must be one of those politically correct types. | X1a | |
5782 | Player Default: Hey, don't be getting all huffy and puffy over this. I s'pose I do have a few minutes to chat. What's on your mind? | {Matter of fact / Neutral} The Overseer seems a bit like a dictator to me. | Calvin: She ain't bad. Just drew the short straw, I guess. | B1a | |
5783 | Player Default: Heh, we'll see about that. What can I do you for? | {Matter of fact / Neutral} So there's a lot of upkeep going on right now. | Calvin: Hell, you can say that again. | A1a | |
5784 | NPCMCalvinWhitaker: Sorry, new guy. Not a lot of time to talk right now. | {Kind of pleading / Question} Not even for just a moment? | Calvin: A moment? Well, I suppose. Not like I actually want to get back to work. | Y1a | |
5785 | NPCMCalvinWhitaker: Sorry, new guy. Not a lot of time to talk right now. | {Matter of fact / Neutral} Maybe later then. | Calvin: Eh, who am I kidding? Not like I actually want to get back to work. | X1a | |
5786 | NPCMCalvinWhitaker: Sorry, new guy. Not a lot of time to talk right now. | {Offended / Irritated} Fine, be that way. | Calvin: Hey, don't be getting all huffy and puffy over this. I s'pose I do have a few minutes to chat. What's on your mind? | B1a | |
5787 | NPCMCalvinWhitaker: Sorry, new guy. Not a lot of time to talk right now. | {Matter of fact / Neutral} I'll be quick. I promise. | Calvin: Heh, we'll see about that. What can I do you for? | A1a | |
5788 | Calvin: Been going through tools like they were going out of style, so if you got any, I'd be more than happy to take them off your hands. | {Curious in a business matter / Question} How much are you paying? | Calvin: I'd say 15 caps per tool. Overseer won't let me go higher, but I'll take as many as you can grab. | Y1a | |
5789 | Calvin: Been going through tools like they were going out of style, so if you got any, I'd be more than happy to take them off your hands. | {Matter of fact / Neutral} Maybe. I'll see. | Calvin: Well, let's just say if you find yourself back in 81 with some spares on you, come find me. | X1a | |
5790 | Calvin: Been going through tools like they were going out of style, so if you got any, I'd be more than happy to take them off your hands. | {Declining an offer, matter of fact / Neutral} I'm too busy for that. | Calvin: Ain't we all? Well, if you change your mind or happen to have some spares next time you're around, offer still stands. | B1a | |
5791 | Calvin: Been going through tools like they were going out of style, so if you got any, I'd be more than happy to take them off your hands. | {Friendly / Friendly} Sure, you got yourself a deal. | Calvin: Stupendous. One less thing to bug the Overseer about. | A1a | |
5792 | Vault81CalvinTools | NPCMCalvinWhitaker: Hey there, you got some tools for me today? | {Curious / Question} What's the going price on these tools again? | Calvin: I believe it's 15 caps per tool. Always nice to have a few extra caps. | Y1a |
5793 | NPCMCalvinWhitaker: Hey there, you got some tools for me today? | {Matter of fact / Neutral} Maybe later. | Calvin: You know where to find me. | X1a | |
5794 | NPCMCalvinWhitaker: Hey there, you got some tools for me today? | {Matter of fact / Neutral} Not today. | Calvin: Alrighty then. Maybe next time. | B1a | |
5795 | NPCMCalvinWhitaker: Hey there, you got some tools for me today? | {Matter of fact / Neutral} Yeah, here you go. | Calvin: Perfect. Keep an eye out. We can always use more. | A1a | |
5796 | Vault81HoltGreet | Holt: How long do you plan on sticking around? | {Curious / Question} Why do you want to know? | Holt: I'll ask the questions. I'm the one that lives here. I have a right to know. | Y1a |
5797 | Holt: How long do you plan on sticking around? | {Indecisive / Neutral} Not sure, we'll see. | Holt: Yeah, I guess we will. | X1a | |
5798 | Holt: How long do you plan on sticking around? | {Neutral} That's none of your business. | Holt: Yeah, well screw you, too. | B1a | |
5799 | Holt: How long do you plan on sticking around? | {Matter of fact / Neutral} Long enough to have a good look around. | Holt: Well, hopefully that means not long. | A1a | |
5800 | Vault81HoratioSell | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Curious / Question} The Overseer and Forsythe? What do they want? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y1a |
5801 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Question} You've been outside of the Vault? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y2a | |
5802 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Question} Did you say you were from Quincy? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y3a | |
5803 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Looking for gossip / Neutral} Heard any good rumors? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y4a | |
5804 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Looking for gossip / Question} Any good gossip flying around? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y5a | |
5805 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Looking for gossip / Question} What's the word around Vault 81? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y6a | |
5806 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Looking for gossip / Question} Any news going around? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y7a | |
5807 | NPCMHoratio: Ah, I was hoping you'd stop by. Now, I know from experience the Commonwealth shows no mercy when it comes to hair. So, how about a trim? | {Looking for gossip / Question} Anything interesting happening in the Vault? | Horatio: Austin's real sick. They think you'll be able to help out with a cure. | Y8a | |
5808 | Vault81KatyGreet | Player Default: Would you mind talking to my class about life in the Commonwealth? | {Neutral} What types of stories are you looking for? | Katy: Nothing too violent. I'm sure they'll have lots of questions though. Thank you so much! | Y1a |
5809 | Player Default: Would you mind talking to them, and sharing one of your experiences? | {Neutral} I suppose I could tell them a few. | Katy: I won't let them take up too much of your time. | X1a | |
5810 | Player Default: I was just hoping you'd be willing to speak to my class. | {Neutral} My stories are a bit too graphic for children. | Katy: Oh. Well, I don't want to upset them. | B1a | |
5811 | Player Default: Would you be willing to talk to my class? | {Neutral} I'd be glad to talk to them. | Katy: Marvelous! Stop by whenever class is in session. | A1a | |
5812 | NPCFKatherinePinn: You're that new traveler. You must have had so many adventures out in the Commonwealth. | {Question} Is it boring here in the Vault? | Katy: No! I love teaching these kids. | Y1a | |
5813 | NPCFKatherinePinn: You're that new traveler. You must have had so many adventures out in the Commonwealth. | {Neutral} I've had a few interesting moments. | Katy: Stop being so modest. | X1a | |
5814 | NPCFKatherinePinn: You're that new traveler. You must have had so many adventures out in the Commonwealth. | {Slight disgust / Neutral} Survival isn't a game, lady. | Katy: Oh, sorry. | B1a | |
5815 | NPCFKatherinePinn: You're that new traveler. You must have had so many adventures out in the Commonwealth. | {Neutral} Every waking moment is an adventure out there. | Katy: Oh, my! I knew it. | A1a | |
5816 | Vault81MariaGreet | NPCFMariaSummerset: You must be that new traveler Gwen let in. It's always nice to see a new face around here. | {Asking a question. / Question} Who's Gwen? | MariaSummerset: Oh, Gwen's the Overseer, but I could never get used to calling her that. I've known that girl since she was in diapers. | Y1a |
5817 | NPCFMariaSummerset: You must be that new traveler Gwen let in. It's always nice to see a new face around here. | {Making conversation / Neutral} Yeah, I imagine we break up your routine a little bit. | MariaSummerset: And a welcome break it is. | X1a | |
5818 | NPCFMariaSummerset: You must be that new traveler Gwen let in. It's always nice to see a new face around here. | {Dismissive / Neutral} Whatever, lady. | MariaSummerset: You Commonwealth folk and your manners. I tell ya. You're like a different breed. | B1a | |
5819 | NPCFMariaSummerset: You must be that new traveler Gwen let in. It's always nice to see a new face around here. | {Friendly / Friendly} Nice place you have here. | MariaSummerset: Why thank you. Mark and I try to keep her tidy. The Sunshine Diner, we call her. | A1a | |
5820 | Vault81MariaSell | NPCFMariaSummerset: Good to see that little boy up and about again. Heard you really made an impression on the Vault, too. So what can I get for our new hero? | {Curious / Question} Do you run this place by yourself? | MariaSummerset: Heavens no, I'd be a wreck. My husband, Mark. He helps me, though mostly with the tasting. | Y1a |
5821 | NPCFMariaSummerset: Good to see that little boy up and about again. Heard you really made an impression on the Vault, too. So what can I get for our new hero? | {Curious / Question} Is it hard work feeding everyone here? | MariaSummerset: Heavens no, I'd be a wreck. My husband, Mark. He helps me, though mostly with the tasting. | Y2a | |
5822 | NPCFMariaSummerset: Good to see that little boy up and about again. Heard you really made an impression on the Vault, too. So what can I get for our new hero? | {Curious / Question} Have you ever thought about leaving the Vault? | MariaSummerset: Heavens no, I'd be a wreck. My husband, Mark. He helps me, though mostly with the tasting. | Y3a | |
5823 | NPCFMariaSummerset: Good to see that little boy up and about again. Heard you really made an impression on the Vault, too. So what can I get for our new hero? | {Curious / Question} How is Gwen doing as the Overseer? | MariaSummerset: Heavens no, I'd be a wreck. My husband, Mark. He helps me, though mostly with the tasting. | Y4a | |
5824 | Vault81MarkGreet | NPCMMarkSummerset: Another new face in the Vault, eh? What is it we're needin' now, fella? | {Confused, asking for clarification / Question} Come again? What do you mean?" | MarkSummerset: Well, Gwennie... Oops, I mean ""the Overseer"" never lets anyone in unless we need something. " | Y1a |
5825 | NPCMMarkSummerset: Another new face in the Vault, eh? What is it we're needin' now, fella? | {Matter of fact / Neutral} I'm afraid that information's classified, sir. If I told you, I'd have to kill you. | MarkSummerset: Ha! Gwennie let in a good one. That sense of humor is just what this Vault needs. | X1a | |
5826 | NPCMMarkSummerset: Another new face in the Vault, eh? What is it we're needin' now, fella? | {Rude. / Irritated} Back off grandpa. I don't have time for you. | MarkSummerset: Watch your tongue, young man. You should treat your elders with more respect. | B1a | |
5827 | NPCMMarkSummerset: Another new face in the Vault, eh? What is it we're needin' now, fella? | {Matter of fact / Neutral} I gave some Fusion Cores to the Overseer. | MarkSummerset: Fusion Cores? Must be for somethin' high tech. I was hopin' for a crate of Mutfruit myself. | A1a | |
5828 | NPCMMarkSummerset: Another new face in the Vault, eh? What is it we're needin' now, fella? | {Matter of fact / Neutral} I'm just visiting. | MarkSummerset: Fusion Cores? Must be for somethin' high tech. I was hopin' for a crate of Mutfruit myself. | A2a | |
5829 | MarkSummerset: Some blame the Overseer, but it ain't Gwennie's fault. Poor girl just landed the right position at the wrong time. | {Curious / Question} What's going on? Why are people so overworked? | MarkSummerset: Well, you live in the same place for 200 years, time just takes its toll. | Y1a | |
5830 | MarkSummerset: Some blame the Overseer, but it ain't Gwennie's fault. Poor girl just landed the right position at the wrong time. | {Sympathetic / Neutral} It's not easy, being a leader. | MarkSummerset: Truer words were never spoke, and I wouldn't want her job in a million years. | X1a | |
5831 | MarkSummerset: Some blame the Overseer, but it ain't Gwennie's fault. Poor girl just landed the right position at the wrong time. | {Slightly rude / Neutral} She's just a terrible leader. A good leader looks out for people and knows how to manage them. | MarkSummerset: You don't know the half of it, son. Don't be so quick judge, now. | B1a | |
5832 | MarkSummerset: Some blame the Overseer, but it ain't Gwennie's fault. Poor girl just landed the right position at the wrong time. | {Matter of fact / Neutral} I'm sure she's doing her best. | MarkSummerset: I know she is. She's a smart gal, and maintaining this bucket of bolts ain't easy. | A1a | |
5833 | Player Default: Come again? What do you mean? | {Curious / Question} You really never get any visitors here? | MarkSummerset: Nope, only when we need something. Everyone that's been through here's a trader, far as I know. | Y1a | |
5834 | Player Default: I'm afraid that information's classified, sir. If I told you, I'd have to kill you. | {Matter of fact. / Neutral} I'm from a little town called Sanctuary Hills. | MarkSummerset: Sanctuary Hills? Doesn't ring a bell. | X1a | |
5835 | Player Default: Watch your tongue, young man. You should treat your elders with more respect. | {Rude. / Irritated} I didn't say anything about where I was from. | MarkSummerset: That's the old age talkin' again I suppose. | B1a | |
5836 | Player Default: Oh, hold on there. You got yourself a Vault suit. Where you say you were from again? | {Matter of fact. / Neutral} I'm from Vault 111. | MarkSummerset: I'll be damned. All my years and never, and I mean never have I met anyone from another Vault. | A1a | |
5837 | Vault81MirandaGreet | NPCFMirandaSong: Another outsider? What'd they let you in for? | {Put off by a rude question. / Concerned} What's with the attitude? | Miranda: I don't trust outsiders. We didn't need your help before, we don't need it now. | Y1a |
5838 | NPCFMirandaSong: Another outsider? What'd they let you in for? | {Matter of fact / Neutral} Here to do a little trading. | Miranda: Well, make it quick. We don't need your kind lingering around here. | X1a | |
5839 | NPCFMirandaSong: Another outsider? What'd they let you in for? | {Slightly rude / Irritated} None of your concern. | Miranda: Hey, I live here. Of course it's my concern. And you're a prime example of why outsiders should be kept outside. | B1a | |
5840 | NPCFMirandaSong: Another outsider? What'd they let you in for? | {Friendly. Asks if something is wrong because the asking NPC was so rude. / Neutral} Just taking a look around. | Miranda: Heh, is the Overseer just letting anyone in these days? | A1a | |
5841 | Player Default: The Overseer never should have opened up the Vault to your kind. | {Slightly insulted. / Concerned} What do you have against outsiders? | Miranda: All outsiders do is take advantage of you. You're nothing but selfish animals. | Y1a | |
5842 | Player Default: The Overseer never should have opened up the Vault to your kind. | {Slightly insulted. / Concerned} How do you know? Did something happen? | Miranda: All outsiders do is take advantage of you. You're nothing but selfish animals. | Y2a | |
5843 | Player Default: Well, make it quick. We don't need your kind lingering around here. | {Sarcastic. Talking to a really rude woman. / Sarcastic} Well, aren't you a ray of sunshine? | Miranda: You think you're funny? That's exactly why outsiders don't belong here. | X1a | |
5844 | Player Default: Hey, I live here. Of course it's my concern. And you're a prime example of why outsiders should be kept outside. | {Rude / Irritated} Back off, lady. | Miranda: Yeah? That attitude's exactly why you don't belong here. | B1a | |
5845 | Player Default: Heh, is the Overseer just letting anyone in these days? | {Appealing. Trying to get on this person's good side. / Concerned} I'm a fellow Vault dweller. | Miranda: I don't care where you're from. It's not here. | A1a | |
5846 | Vault81NeilGreet | Neil: Don't say anything, but man, I'd love to be out there. | {Curious / Question} If you want to leave, why don't you just go? | Neil: Wish it was that easy. It's scary, leaving the Vault. And the Commonwealth? It's all so... unpredictable. | Y1a |
5847 | Neil: Don't say anything, but man, I'd love to be out there. | {Offering advice / Friendly} It takes some preparation. I'd learn how to use a gun and be ready to use it before I went out there. | Neil: I've never even touched a gun. I can even say if our Security has seen any real combat. | X1a | |
5848 | Neil: Don't say anything, but man, I'd love to be out there. | {Condescending / Neutral} It's pretty dangerous. You wouldn't last a day. | Neil: Yeah, that's the fear. Least with the way the Overseer has us working, 81 will still be around for a while. | B1a | |
5849 | Neil: Don't say anything, but man, I'd love to be out there. | {Matter of fact / Neutral} You should check it out. It's got a lot of offer these days. | Neil: Maybe someday. At the rate we're working these days, maybe sooner than later. | A1a | |
5850 | Player Default: If you want to leave, why don't you just go? | {Curious / Question} Why the long hours? | Neil: We're just making sure this roof over our heads doesn't cave in on us. | Y1a | |
5851 | Player Default: But with the hours we're working these days, I'm not even sure where I'd find time to practice. | {Friendly / Friendly} Hard work pays off, and you guys are maintaining the Vault, right? | Neil: Trying to at least. | X1a | |
5852 | Player Default: Yeah, that's the fear. Least with the way the Overseer has us working, 81 will still be around for a while. | {Encouraging a hard worker to just ditch it / Amused} Screw work, do you what you want. | Neil: I wish. | B1a | |
5853 | Player Default: Maybe someday. At the rate we're working these days, maybe sooner than later. | {Friendly / Friendly} Hope you guys get some breaks at least. You can't work all the time. | Neil: Tell me about it. | A1a | |
5854 | Vault81OldRusty | Player Default: Not only do I specialize in reactor maintenance, but now I am trained in doing his laundry, fetching libations, and generally picking up after him." | {Suspicious. Emphasis on ""any"". / Question} Does he help out with any of the work?" | OldRusty: If memory serves, the last bit of work he performed was when Mister Whitaker forced him to clean up the supply room. | Y1a |
5855 | Player Default: He prefers to supervise while giving me the privilege of fulfilling the tasks. | {Doubtful / Neutral} I don't know. He sounds pretty selfish to me. | OldRusty: Codswallop. Mister DeLuca ensures I tend to his sister's every need as well. He is quite generous when it comes to her. | X1a | |
5856 | Player Default: But I believe he prefers to keep me reserved for his own needs, and those of his sister, of course. | {Gossiping / Neutral} Mister DeLuca sounds like he prefers slacking off to actual work. | OldRusty: Ah yes, I've heard those very words repeated by several citizens of the Vault. However, they should be grateful. | B1a | |
5857 | Player Default: I believe it has something to do with his sobriety. | {Friendly / Friendly} Sounds like a typical boss to me. | OldRusty: It's a relief to hear you say so. Compared to his predecessor, Mister DeLuca has very little mechanical knowledge. | A1a | |
5858 | RobotMrHandy: Please direct any maintenance requests to Mister DeLuca. They will be handled in the order they were received. | {Curious / Question} Staying pretty busy these days? | OldRusty: Quite so. Mister DeLuca has made it his life's work to occupy my time. | Y1a | |
5859 | RobotMrHandy: Please direct any maintenance requests to Mister DeLuca. They will be handled in the order they were received. | {Casual, making an observation / Neutral} So you're programmed for Vault maintenance. | OldRusty: An astute observation. | X1a | |
5860 | RobotMrHandy: Please direct any maintenance requests to Mister DeLuca. They will be handled in the order they were received. | {Casual, making an observation. / Neutral} This Vault is a mess. | OldRusty: I couldn't agree more, but believe me, it's not from lack of trying. | B1a | |
5861 | RobotMrHandy: Please direct any maintenance requests to Mister DeLuca. They will be handled in the order they were received. | {Casual, friendly / Friendly} I don't have any requests. | OldRusty: Better for the both of us. Unless you like waiting, of course. | A1a | |
5862 | Vault81Overseer_AustinAlive | Overseer: I can't believe so many died just behind our walls. | {Asking a question. / Question} What do you know about Vault-Tec? | Overseer: I'm afraid not much. I've spent my entire life being thankful for the Vault, for the walls that protected us over two centuries. | Y1a |
5863 | Overseer: I can't believe so many died just behind our walls. | {Amused / Amused} If Vault-Tec had lived to go through with their plan, this place would be wiped out. | Overseer: I don't doubt that one bit. | X1a | |
5864 | Overseer: I can't believe so many died just behind our walls. | {Player hates Vault-Tec. / Disgust} Vault-Tec was a corrupt corporation. They got just what they deserved down there. | Overseer: From what I've seen, I believe you. | B1a | |
5865 | Overseer: I can't believe so many died just behind our walls. | {Matter of fact / Neutral} Whatever Vault-Tec had planned, it failed, and took their entire staff out with it. | Overseer: No arguments here. | A1a | |
5866 | Vault81Overseer_AustinDead | Overseer: Austin was a child. He had a full life ahead of him, while yours would have been just as long infected or not. | {Hopeful / Question} Can't we move past this? | Overseer: No. If you're gonna continue doing business here in Vault 81, I demand an explanation. | Y1a |
5867 | Overseer: Austin was a child. He had a full life ahead of him, while yours would have been just as long infected or not. | {Matter of fact. / Neutral} Consider it an act of self-preservation. What I did, it's only human. | Overseer: I realize that, and believe me, I know many would have done the same. | X1a | |
5868 | Overseer: Austin was a child. He had a full life ahead of him, while yours would have been just as long infected or not. | {Slightly rude, defensive / Irritated} A full life trapped in this Vault? That's no life. I saved him. | Overseer: You barely knew Austin. If he had lived to see adulthood, I've no doubt he would have done great things. | B1a | |
5869 | Overseer: Austin was a child. He had a full life ahead of him, while yours would have been just as long infected or not. | {Apologetic / Apologetic} I'm sorry, I really am, but I have a lot of people out there to take care of. People that count on me. | Overseer: I suppose I can understand that to a degree. I'm sorry, too. I realize there's a lot about your life that I don't know. | A1a | |
5870 | Vault81Overseer_AustinSick | Overseer: I'd like for you to please speak to Dr. Forsythe. He can give you the details. | {Curious / Question} Why me? You have security. | Overseer: Our security knows how to point and shoot, but when it comes to real combat, they have no experience. | Y1a |
5871 | Overseer: I'd like for you to please speak to Dr. Forsythe. He can give you the details. | {Matter of fact / Neutral} I might have the time. | Overseer: I pray you do for Austin's sake. Dr. Forsythe is in the medical center. Please speak with him as soon as you can. | X1a | |
5872 | Overseer: I'd like for you to please speak to Dr. Forsythe. He can give you the details. | {Rude, uncaring / Irritated} You're on your own. | Overseer: This is a real emergency. If you won't help us, perhaps you should reconsider ever coming back to 81. | B1a | |
5873 | Overseer: I'd like for you to please speak to Dr. Forsythe. He can give you the details. | {Matter of fact / Neutral} I'll go see him immediately. | Overseer: Thank you. Dr. Forsythe should be in the medical center. | A1a | |
5874 | Vault81Priscilla_AustinAlive | NPCFPriscillaPenske: Just the person I wanted to see. I wanted to... thank you for what you did for Austin. | {Asking about Austin's health. / Question} How is he doing? | PriscillaPenske: He's recovering well. Back to his normal self again. It's as if he doesn't even know what happened. | Y1a |
5875 | NPCFPriscillaPenske: Just the person I wanted to see. I wanted to... thank you for what you did for Austin. | {Sincere / Somber} Austin's just a child. He deserves to live. | PriscillaPenske: No arguments there. | X1a | |
5876 | NPCFPriscillaPenske: Just the person I wanted to see. I wanted to... thank you for what you did for Austin. | {A bit irritated / Neutral} I didn't do it for you. | PriscillaPenske: I wouldn't expect so. | B1a | |
5877 | NPCFPriscillaPenske: Just the person I wanted to see. I wanted to... thank you for what you did for Austin. | {Sincere / Neutral} It was the right thing to do. | PriscillaPenske: You'll hear no arguments from me. | A1a | |
5878 | Vault81PriscillaFertilizer | NPCFPriscillaPenske: There's my favorite Commonwealth traveler. Did you happen to find any fertilizer while you were out? | {Curious / Question} What was the price again? | PriscillaPenske: Twenty-five caps, no more, no less. | Y1a |
5879 | NPCFPriscillaPenske: There's my favorite Commonwealth traveler. Did you happen to find any fertilizer while you were out? | {Matter of fact / Neutral} I might be back to sell later. | PriscillaPenske: Good. I'll see you later then. | X1a | |
5880 | NPCFPriscillaPenske: There's my favorite Commonwealth traveler. Did you happen to find any fertilizer while you were out? | {Matter of fact / Neutral} Not looking to sell quite yet. | PriscillaPenske: Alright. I'll be here when you're ready. | B1a | |
5881 | NPCFPriscillaPenske: There's my favorite Commonwealth traveler. Did you happen to find any fertilizer while you were out? | {Matter of fact. / Neutral} Yeah. Here you go. | PriscillaPenske: Thank you, and just in time for the seedlings. | A1a | |
5882 | Vault81PriscillaGreet | Player Default: Why? | {Question} Austin? Who is Austin? | PriscillaPenske: He's a child I watch over. He lives here. | Y1a |
5883 | Player Default: Why? | {Shocked / Surprised} The boy? You tried to use a child as a test subject? | PriscillaPenske: He's a child I watch over. He lives here. | Y2a | |
5884 | Player Default: Why? | {Suspicious / Question} Is it dangerous? | PriscillaPenske: He's a child I watch over. He lives here. | Y3a | |
5885 | Player Default: But I need someone to test it. Sure I can't talk you into trying it? | {For science is repeating words that Penske just said. Player is using them to reinforce why she should try the fruit. / Neutral} Why don't you try it yourself? For science. | PriscillaPenske: No, no no. A scientist must be a dispassionate observer. | X1a | |
5886 | Player Default: Just take one bite. For science. | {Neutral} No way. I'm not going to be your guinea pig. | PriscillaPenske: Guinea pig? What's a guinea pig? | B1a | |
5887 | Player Default: Hmm, now where did I put that Geiger counter. | {Neutral} What the hell. I'll try it. | PriscillaPenske: Excellent. Just tell me how it tastes and how it makes you feel. | A1a | |
5888 | NPCFPriscillaPenske: I'm in need of a willing test subject to try this new strain of fruit I've created. | {Suspicious / Suspicious} Why? | PriscillaPenske: It's a new strain of Mutfruit that I just developed. | Y1a | |
5889 | NPCFPriscillaPenske: I'm in need of a willing test subject to try this new strain of fruit I've created. | {Trying to change the subject / Neutral} Uh... Why don't you just tell me about yourself. | PriscillaPenske: Me? I'm the Vault biologist and hydroponic gardener. | X1a | |
5890 | NPCFPriscillaPenske: I'm in need of a willing test subject to try this new strain of fruit I've created. | {Matter of fact / Neutral} No way. I'm not trying that. | PriscillaPenske: I can't get anyone to be a test subject. Not even Austin. And he eats just about anything. | B1a | |
5891 | NPCFPriscillaPenske: I'm in need of a willing test subject to try this new strain of fruit I've created. | {Matter of fact / Neutral} Sure. I like fruit. | PriscillaPenske: Excellent. Just tell me how it tastes and how it makes you feel. | A1a | |
5892 | PriscillaPenske: If you could keep an eye out for fertilizer while you're out in the Commonwealth, I'll be more than happy to compensate you for your efforts. | {Curious / Question} How much are you paying? | PriscillaPenske: I'll give you 25 caps, non-negotiable. I know how you outsiders enjoy your bartering, but I've never been any good at it. | Y1a | |
5893 | PriscillaPenske: If you could keep an eye out for fertilizer while you're out in the Commonwealth, I'll be more than happy to compensate you for your efforts. | {Matter of fact / Neutral} Maybe. We'll see. | PriscillaPenske: Well, keep an eye out. I can always use more, so if you happen to return with a bag or two, I'll be more than happy to buy them. | X1a | |
5894 | PriscillaPenske: If you could keep an eye out for fertilizer while you're out in the Commonwealth, I'll be more than happy to compensate you for your efforts. | {Matter of fact / Neutral} I don't have time for that. | PriscillaPenske: Eh, that's alright. Just another request in for the Overseer. But if you do happen to find any, the offer still stands. | B1a | |
5895 | PriscillaPenske: If you could keep an eye out for fertilizer while you're out in the Commonwealth, I'll be more than happy to compensate you for your efforts. | {Matter of fact / Neutral} Sure, I can do that. | PriscillaPenske: Really? Great. I was dreading having to put in another request to the Overseer. | A1a | |
5896 | Vault81PriscillaPCAteFruit | NPCFPriscillaPenske: Did you try the fruit? Tell me, how was it? | {Curious / Question} So is this your life's work? | PriscillaPenske: Just a small part of it. My hope is to create a strain of foods that have increased resistance to radiation. | Y1a |
5897 | NPCFPriscillaPenske: Did you try the fruit? Tell me, how was it? | {Matter of fact / Neutral} It needs improvement. It's a bit bland for hardly any results. | PriscillaPenske: I can certainly work with that. I'll have to start working on some new hybrids right away. | X1a | |
5898 | NPCFPriscillaPenske: Did you try the fruit? Tell me, how was it? | {Disgusted by memory of the taste / Disgust} Go back to the drawing board. It was terrible. | PriscillaPenske: Blast. No wonder Austin wouldn't eat it. He's got a good nose for these things, that boy. | B1a | |
5899 | NPCFPriscillaPenske: Did you try the fruit? Tell me, how was it? | {Positive feedback / Friendly} It was good. No adverse effects. | PriscillaPenske: I knew it! This is good progress. I'll have to start a new batch right away. | A1a | |
5900 | Vault81Tina_BobbyOD | NPCFTinaDeLuca: You bastard! My brother's dead because of you. | {Offended / Question} Why do you think it's my fault? | Tina: You're the only one that could've given him Jet. | Y1a |
5901 | NPCFTinaDeLuca: You bastard! My brother's dead because of you. | {Matter of fact / Neutral} It's not my fault. He should know his own limits. | Tina: The only limits he knew were the ones I gave him. He had no idea what he was doing. | X1a | |
5902 | NPCFTinaDeLuca: You bastard! My brother's dead because of you. | {Irritated/Rude / Irritated} He was a junkie. He got what he deserved. | Tina: Bobby deserved a lot of things, but he didn't deserve to die. | B1a | |
5903 | NPCFTinaDeLuca: You bastard! My brother's dead because of you. | {Apologizing for giving her brother drugs that may have caused an overdose / Apologetic} I'm sorry. I didn't know. | Tina: I told you not to give him any Jet. Why couldn't you just listen? | A1a | |
5904 | - | {Neutral greeting / Neutral} Calvin. | |||
5905 | {Neutral greeting / Neutral} Hi, Calvin. | ||||
5906 | {Neutral greeting / Neutral} Hey, Calvin. | ||||
5907 | {Neutral} Hello, Katy. | ||||
5908 | {Neutral} Katy. | ||||
5909 | {Neutral} Hey, Katy. | ||||
5910 | {Neutral greeting / Neutral} Hey, Bobby. | ||||
5911 | {Neutral greeting / Neutral} Bobby. | ||||
5912 | {Neutral greeting / Neutral} Hi, Bobby. | ||||
5913 | {Neutral greeting / Neutral} Hey, Tina. | ||||
5914 | {Neutral greeting / Neutral} Tina. | ||||
5915 | {Neutral greeting / Neutral} Hi, Tina. | ||||
5916 | {Neutral greeting / Neutral} Hello, Rachel. | ||||
5917 | {Neutral greeting / Neutral} Rachel. | ||||
5918 | {Neutral greeting / Neutral} Excuse me, Rachel. | ||||
5919 | {Neutral greeting / Neutral} Excuse me, Dr. Forsythe. | ||||
5920 | {Neutral greeting / Neutral} Dr. Forsythe. | ||||
5921 | {Neutral greeting / Neutral} Hello, Dr. Forsythe. | ||||
5922 | {Neutral greeting / Neutral} Excuse me, Overseer. | ||||
5923 | {Neutral greeting / Neutral} Hello, Overseer. | ||||
5924 | {Neutral greeting / Neutral} Overseer. | ||||
5925 | {Neutral greeting / Neutral} Hey, Old Rusty. | ||||
5926 | {Neutral greeting / Neutral} Old Rusty. | ||||
5927 | {Neutral greeting / Neutral} Hi, Old Rusty. | ||||
5928 | {Neutral greeting / Neutral} Pardon me, officer. | ||||
5929 | {Neutral greeting / Neutral} Excuse me, officer. | ||||
5930 | {Neutral greeting / Neutral} Officer. | ||||
5931 | {Neutral} Hello, Holt. | ||||
5932 | {Neutral} Holt. | ||||
5933 | {Neutral} Hey, Holt. | ||||
5934 | {Neutral} Hello, Horatio. | ||||
5935 | {Neutral} Hey, Horatio. | ||||
5936 | {Neutral} Horatio. | ||||
5937 | {Neutral} Hello, Mark. | ||||
5938 | {Neutral} Mark. | ||||
5939 | {Neutral} Hey, Mark. | ||||
5940 | {Neutral} Maria. | ||||
5941 | {Neutral} Excuse me, Maria. | ||||
5942 | {Neutral} Hello, Maria. | ||||
5943 | Pardon me, Dr. Penske. | ||||
5944 | {Neutral} Dr. Penske. | ||||
5945 | {Neutral} Excuse me, Dr. Penske. | ||||
5946 | {Neutral greeting / Neutral} Hey, Austin. | ||||
5947 | {Neutral greeting / Neutral} Austin. | ||||
5948 | {Neutral greeting / Neutral} Hi, Austin. | ||||
5949 | I bet you hear all kinds of gossip. | ||||
5950 | Ditz. | ||||
5951 | Kids... | ||||
5952 | Junkie. | ||||
5953 | Bitch. | ||||
5954 | Lazy ass. | ||||
5955 | Creep. | ||||
5956 | Old biddy. | ||||
5957 | Geezer. | ||||
5958 | Come on. | ||||
5959 | {Sarcastic. Player mumbling, speaking to himself / Sarcastic} Nice attitude... | ||||
5960 | {Player mumbling, speaking to himself / Irritated} Someone needs to get out more... | ||||
5961 | {Player mumbling, speaking to himself / Irritated} He's still talking... | ||||
5962 | {Player mumbling, speaking to himself / Irritated} Typical smug officer... | ||||
5963 | {Player mumbling, speaking to himself / Irritated} Some Overseer... | ||||
5964 | {Player mumbling, speaking to himself / Irritated} Fake... | ||||
5965 | {Player mumbling, speaking to himself / Irritated} Stupid robots... | ||||
5966 | {Player mumbling, speaking to himself / Irritated} Doctors... | ||||
5967 | {Player mumbling, speaking to himself / Irritated} Enough questions... |
[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5968 | - | {Curious / Question} Do you have chems to treat addiction? |
DialogueWarwickHomestead[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
5969 | DialogueWarwickHomesteadIntro | Roger: No man should have to watch his wife and children suffer, you know what I mean? | {Concerned, hopeful} But you're okay now? | Roger: For now, yeah, but the threat isn't gone. | Y1a |
5970 | Roger: No man should have to watch his wife and children suffer, you know what I mean? | All that matters is that you survived. | Roger: So far, yeah, but we're not out of danger just yet. | X1a | |
5971 | Roger: No man should have to watch his wife and children suffer, you know what I mean? | {Despair and anger. Play this dark.} It could be worse, pal. My wife is dead and my son is missing. | Roger: Then I know you can understand how much I want to protect my family, and that's why we need help. | B2a | |
5972 | Roger: No man should have to watch his wife and children suffer, you know what I mean? | {Proud, determined} Those days are over. The Minutemen are back, and we won't let you down again. | Roger: If that's true, I'm glad to hear it, because we still need help. | A1a | |
5973 | Roger: No man should have to watch his wife and children suffer, you know what I mean? | {Sympathetic} I'm sorry. That sounds like a nightmare. | Roger: If that's true, I'm glad to hear it, because we still need help. | A2a | |
5974 | Roger: The most fertile soil in the Commonwealth is right under our feet. | What do you grow here? | Companion: Cait interjects | Y1a | |
5975 | Roger: The most fertile soil in the Commonwealth is right under our feet. | {Ambivalent} Take the good with the bad, I guess. | Companion: Cait interjects | X1a | |
5976 | Roger: The most fertile soil in the Commonwealth is right under our feet. | {Insulting} I don't care how fertile the soil is, this place reeks." | Companion: ""Reeks"" is too kind a word. It's absolutely disgustin'." | B1a | |
5977 | Roger: The most fertile soil in the Commonwealth is right under our feet. | {Admiration} No wonder your crops are doing so well. | Companion: So we're literally standin' on a huge pile of shite. Disgustin'. | A1a | |
5978 | MaleEvenToned: Don't think I've seen you around here before. You new to these parts? | {Friendly} You could say that. How about you? Lived here all your life? | Roger: Yep, I'm a Commonwealth boy through and through. | Y1a | |
5979 | MaleEvenToned: Don't think I've seen you around here before. You new to these parts? | {Stammering a bit, at a loss for words} Uh... sort of. It's complicated. | Roger: Well, that's none of my business. | X1a | |
5980 | MaleEvenToned: Don't think I've seen you around here before. You new to these parts? | {Evasive} No. I grew up around here, but it feels like a lifetime ago. | Roger: In that case, welcome back. | B1a | |
5981 | MaleEvenToned: Don't think I've seen you around here before. You new to these parts? | {A bluff} Yeah, it's my first time here. | Roger: In that case, welcome. We're always happy to have guests here at Warwick Homestead. | A1a | |
5982 | DialogueWarwickHomesteadJaneyScene | Janey: He suddenly seemed to care a lot more about what happened to the farm and to us. Honestly, it was nice. | {Curious / Question} What do you think caused him to change? Did something happen? | Janey: We ran out of food after some Super Mutants wrecked the farm. We... almost didn't make it. | Y1a |
5983 | Janey: He suddenly seemed to care a lot more about what happened to the farm and to us. Honestly, it was nice. | {Mild approval} Well, it sounds to me like he just sobered up. Good for him. | Janey: I only wish he hadn't waited so long. Better late than never, I guess. | X1a | |
5984 | Janey: He suddenly seemed to care a lot more about what happened to the farm and to us. Honestly, it was nice. | {Critical, pointed / Irritated} Sitting around drunk all day is no way to support a family. Good thing he snapped out of it. | Janey: Yeah, it was pretty bad. I'm not sure mom would have stayed with him much longer. | B1a | |
5985 | Janey: He suddenly seemed to care a lot more about what happened to the farm and to us. Honestly, it was nice. | {Supportive, encouraging / Happy} Great! Sounds like he just needed to change his priorities. | Janey: No question about that. | A1a | |
5986 | Janey: My question is... do you think a person can change? I mean, really change, like deep down? | {Curious / Question} That's an interesting question. What makes you ask? | Janey: First, just tell me what you think, then I'll explain. | Y1a | |
5987 | Janey: My question is... do you think a person can change? I mean, really change, like deep down? | {Friendly conversation} Not usually, no, but in the most extreme circumstances, people are sometimes forced to change. | Janey: I think you must be right. My dad's a good example. | X1a | |
5988 | Janey: My question is... do you think a person can change? I mean, really change, like deep down? | {Friendly conversation} No. You are who you are, and nothing can change that. | Janey: I used to think the same way, but then something happened with my dad. | B1a | |
5989 | Janey: My question is... do you think a person can change? I mean, really change, like deep down? | {Friendly conversation} Sure I do. The ability to change and adapt is a fundamental part of being human. | Janey: I think you must be right. My dad's a good example. | A1a | |
5990 | FemaleEvenToned: Do you mind if I ask you something? I need an honest opinion and I figure you've got no reason to lie to me. | {A little impatient / Question} What's your question? | Y1a | ||
5991 | FemaleEvenToned: Do you mind if I ask you something? I need an honest opinion and I figure you've got no reason to lie to me. | {Unsure, a little wary / Concerned} Uh, sure, I guess. | Janey: Thanks. | X1a | |
5992 | FemaleEvenToned: Do you mind if I ask you something? I need an honest opinion and I figure you've got no reason to lie to me. | {Polite refusal / Irritated} Now's not a good time. | Janey: Oh, okay. Never mind, then. | B1a | |
5993 | FemaleEvenToned: Do you mind if I ask you something? I need an honest opinion and I figure you've got no reason to lie to me. | {Friendly / Friendly} Sure, ask away. | Janey: Okay, here goes. | A1a | |
5994 | DialogueWarwickHomesteadJuneBranch | Player Default: I'm sorry, I don't mean to pry. Roger used to say I was too friendly for my own good. | {Irritated} Can we just change the subject? | June: Sorry, I can see I've hit a nerve. | Y1a |
5995 | Player Default: Oh... I'm sorry. I probably shouldn't have asked. I hope I haven't re-opened any old wounds. | {Guilty... you've made someone angry} Let's just change the subject. | June: You're right. | X1a | |
5996 | Player Default: I'm sorry, I don't mean to pry. Roger used to say I was too friendly for my own good. | {Angry / Angry} Well, you should be. That's pretty damned insensitive. | June: You're absolutely right. Let me make it up to you, okay? Here, take this. | B1a | |
5997 | Player Default: Oh... I'm sorry. I probably shouldn't have asked. I hope I haven't re-opened any old wounds. | {Reassuring} It's okay. You couldn't have known. | June: Well, it's good of you to say so. | A1a | |
5998 | June: How about you? Got any family yourself? | {Annoyed / Irritated} Do you always ask such personal questions? | June: I'm sorry, I don't mean to pry. Roger used to say I was too friendly for my own good. | Y1a | |
5999 | June: How about you? Got any family yourself? | {Sad / Sad} I used to, but not anymore. | June: Oh... I'm sorry. I probably shouldn't have asked. I hope I haven't re-opened any old wounds. | X1a | |
6000 | June: How about you? Got any family yourself? | {Defensive, a little annoyed... this is a sore subject since your spouse recently died and your son was kidnapped / Irritated} That's really none of your business. | June: I'm sorry, I don't mean to pry. Roger used to say I was too friendly for my own good. | B1a | |
6001 | June: How about you? Got any family yourself? | {Conversational at first, then sad on the second sentence} I've got a son, Shaun. I... lost my wife. | June: Oh... I'm sorry. I probably shouldn't have asked. I hope I haven't re-opened any old wounds. | A1a | |
6002 | June: I'll say this - if you want to start up a farm out here, you better be ready to fight for it. | Why not hire some guards? | June: Even if we could feed, bunk and pay them, we'd still have to find people we could trust. | Y1a | |
6003 | June: I'll say this - if you want to start up a farm out here, you better be ready to fight for it. | {Being polite, mulling it over, it sounds appealing / Thinking} Maybe one day I'll take up farming. | June: It's demanding as hell, I won't lie. Still, it's a better place to raise a family than Diamond City. | X1a | |
6004 | June: I'll say this - if you want to start up a farm out here, you better be ready to fight for it. | {Amused, but a stern denial nonetheless} I'm not really the farming type. | June: I don't blame you. The days are long and you're sore pretty much around the clock, but you know, it's not so bad once you get used to it. | B1a | |
6005 | June: I'll say this - if you want to start up a farm out here, you better be ready to fight for it. | {Confident, certain / Confident} The important things are always worth fighting for. | June: You're right about that. The only thing more important to me than this farm is my family. | A1a | |
6006 | DialogueWarwickHomesteadSellTatos | MaleRough: I expect you're looking to get paid for those tatos. | How much was it for the tatos? | Bill: Two caps each. | Y1a |
6007 | MaleRough: I expect you're looking to get paid for those tatos. | I'll hang on to what I've got for now. | Bill: Then we're done here. | X1a | |
6008 | MaleRough: I expect you're looking to get paid for those tatos. | I'm not looking to sell anything right now. | Bill: Have it your way. | B1a | |
6009 | MaleRough: I expect you're looking to get paid for those tatos. | Yeah, here you go. | Bill: Here's your caps. | A1a | |
6010 | DialogueWarwickHomesteadVendor | FemaleBoston: Got a few things for trade, if you're interested. Lord knows it wasn't always that way. | {Sympathetic / Concerned} Sounds like you've been through some tough times. | June: Of course. | X13a |
6011 | - | {A greeting.} Roger. | |||
6012 | {A greeting.} Mister Warwick. | ||||
6013 | {A greeting.} June. | ||||
6014 | {A greeting.} Mrs. Warwick. | ||||
6015 | {A greeting.} Bill | ||||
6016 | {A greeting.} Foreman |
DialogueWRVR[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
6017 | WRVRAnneAfterMS10 | NPCFAnneHargraves: It was quite a feat to rescue Rex from those super mutants. | {Question} So what do you do here? | Anne: I play all the women's roles in our plays. | Y1a |
6018 | NPCFAnneHargraves: It was quite a feat to rescue Rex from those super mutants. | {Question} I could use a seamstress. Would you come work for me? | Anne: I play all the women's roles in our plays. | Y2a | |
6019 | NPCFAnneHargraves: It was quite a feat to rescue Rex from those super mutants. | {Question} So, you and George... | Anne: I play all the women's roles in our plays. | Y3a | |
6020 | NPCFAnneHargraves: It was quite a feat to rescue Rex from those super mutants. | {bragging / Confident} All in a days work for the hero of the Commonwealth. | Anne: My, aren't you the modest one. | X1a | |
6021 | NPCFAnneHargraves: It was quite a feat to rescue Rex from those super mutants. | {Disgust} Rex was a fool. I should have left him to die there. | Anne: Rex is... Rex. This isn't the first time we've had to save him from himself. | B1a | |
6022 | NPCFAnneHargraves: It was quite a feat to rescue Rex from those super mutants. | {aw shucks / Grateful} I was just glad I got there in time. | Anne: So am I. Are you blushing? That's so adorable. | A1a | |
6023 | WRVRAnneWorried | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {everybody always wants a favor from me attitude / Sarcastic} I suppose you want me to go help him? | Anne: Why thank you for offering. I'm ever so grateful. | Y1a |
6024 | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {Question} What do you do here? | Anne: Why thank you for offering. I'm ever so grateful. | Y2a | |
6025 | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {Question} How would you like to work for me as a seamstress? | Anne: Why thank you for offering. I'm ever so grateful. | Y3a | |
6026 | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {Question} Are you and George... | Anne: Why thank you for offering. I'm ever so grateful. | Y4a | |
6027 | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {trying to give her hope / Concerned} You don't know how this will turn out. | Anne: I can only hope and pray that he somehow makes it out of this alive. | X1a | |
6028 | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {parental advice / Somber} Forget him. He'll be dead soon. | Anne: That's a cold thing to say. | B1a | |
6029 | NPCFAnneHargraves: I'm worried about Rex. Those super mutants are so brutal. | {comforting her / Apologetic} I'm sure he can handle himself. | Anne: Rex? How would you know? You've never met him. | A1a | |
6030 | WRVRGeorgeWorried | NPCMGeorgeCooper: Rex sounds like he's gotten himself into trouble. Again. | {Question} What would you have me do? | George: Why mount a rescue, of course. | Y1a |
6031 | NPCMGeorgeCooper: Rex sounds like he's gotten himself into trouble. Again. | {not really believing he can escape / Defiant} You never know. He might make it out. | George: I suppose. The old fool does have a penchant for getting into and out of trouble. | X1a | |
6032 | NPCMGeorgeCooper: Rex sounds like he's gotten himself into trouble. Again. | {accepting the inevitable / Apologetic} He'll be dinner soon. | George: How can you say something like that? | B1a | |
6033 | NPCMGeorgeCooper: Rex sounds like he's gotten himself into trouble. Again." | {concerned, but a bit of ""it's not my problem"" / Concerned} Yes. He's in quite a pickle." | George: Is that some kind pun about super mutants being green? | A1a |