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MIS Z07 Speech.txt

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This is the transcript of a dialogue or message file, a file which contains the dialogue of a non-player character in a given game or ingame messages related to scripts and items.
Transcript

//===========================================================================
// Speech File for Unique Mission 07 - Brahmin Poker
// Version 1.0
// The format for the speech file is explained in the README.txt file in the
// speech file directory.
//
// A circle of Brahmin facing inwards, each saying things like "Raise you",
// "Hit me.", "Straight, we have a winna!".
//===========================================================================

//===========================================================================
// Situation A00: Floating text for different Brahmin.
//---------------------------------------------------------------------------
MZ07_Brahmin01_A00 = { Hit me. }
MZ07_Brahmin01_A01 = { Suicide king! }
MZ07_Brahmin01_A02 = { Shuffle the deck. }

MZ07_Brahmin02_A00 = { I'll see your 20 and raise you 10. }
MZ07_Brahmin02_A01 = { Cut the deck already. }
MZ07_Brahmin02_A02 = { Ante up! }

MZ07_Brahmin03_A00 = { Straight, we have a winna! }
MZ07_Brahmin03_A01 = { I fold. }
MZ07_Brahmin03_A02 = { I'll call that bluff. }

MZ07_Brahmin04_A00 = { What rules we playing with again? }
MZ07_Brahmin04_A01 = { Keep your hooves above the table. }
MZ07_Brahmin04_A02 = { You in or out? }

MZ07_Brahmin05_A00 = { 5 card stud. }
MZ07_Brahmin05_A01 = { Nobody's that lucky. }
MZ07_Brahmin05_A02 = { Too rich for my blood. }

MZ07_Brahmin06_A00 = { Wildcards are one-eyed jacks. }
MZ07_Brahmin06_A01 = { Aces and eights. Dead man's hand! }
MZ07_Brahmin06_A02 = { Read 'em and weep! }

//===========================================================================
// Situation B00: Floating text if the player attacks.
//---------------------------------------------------------------------------
MZ07_Brahmin01_B00 = { Holy cow! It's the feds! }
MZ07_Brahmin01_B01 = { Forget the cards, grab the money! }
MZ07_Brahmin01_B02 = { Woah, it's a bust! }
MZ07_Brahmin01_B03 = { Nice playin with you fellas! }
MZ07_Brahmin01_B04 = { Shit..um...Mooo! Moo! }
MZ07_Brahmin01_B05 = { Bessie's gonna kill me. }

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