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MIS Z06 Speech.txt

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This is the transcript of a dialogue or message file, a file which contains the dialogue of a non-player character in a given game or ingame messages related to scripts and items.
Transcript

//===========================================================================
// Speech File for Unique Mission 06 - Bazaar Day
// Version 1.0
// The format for the speech file is explained in the README.txt file in the
// speech file directory.
//
// A group of people standing around a bunch of tables and other merchandise,
// throwing out random dialogue.
//===========================================================================

//===========================================================================
// Name: EQrs
// Role: These people are apparently spouting gibberish.
//===========================================================================

//===========================================================================
// Situation A00: Floating text for all characters on the map.
//---------------------------------------------------------------------------
MZ06_EQ01_A00 = { Trading an SMR for an FBSS. }
MZ06_EQ01_A01 = { Selling: GLS, 5pp each... }
MZ06_EQ01_A02 = { Buying Words of Possession and Spoken! }

MZ06_EQ02_A00 = { I need an SoW! }
MZ06_EQ02_A01 = { Looking for port to gfay... give tell! }
MZ06_EQ02_A02 = { WTB GBS, LOW, SSOM, SMR, SCS, and other PHAT L3WT! }

MZ06_EQ03_A00 = { Has anyone seen my corpse? }
MZ06_EQ03_A01 = { TRAIN TO ZONE! MOVE IT OR LOSE IT! }
MZ06_EQ03_A02 = { Trading tink bag + 14.5kpp for FBSS! }

MZ06_EQ04_A00 = { Need SOW for corpse retrieval! }
MZ06_EQ04_A01 = { Need SoW! }
MZ06_EQ04_A02 = { Can I get a sow PLZ! }

MZ06_EQ05_A00 = { SELLING: BIBS 200pp, BBC 50pp, Serp Bracer 2pp... }
MZ06_EQ05_A01 = { 35 ROG looking to group! Please guys! I wanna play! }
MZ06_EQ05_A02 = { I wanna play, dammit! }

//===========================================================================
// Situation B00: Floating text if the player attacks them.
//---------------------------------------------------------------------------
MZ06_EQ01_B00 = { Look out! PKer! }
MZ06_EQ01_B01 = { No fair! I wasn't ready! }
MZ06_EQ01_B02 = { Guards! Ref! Anybody?! }

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