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MIS Z04 Speech.txt

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This is the transcript of a dialogue or message file, a file which contains the dialogue of a non-player character in a given game or ingame messages related to scripts and items.
Transcript

//===========================================================================
// Speech File for Unique Mission 04 - Canadian Invasion
// Version 1.0
// The format for the speech file is explained in the README.txt file in the
// speech file directory.
//
// A small tribe of people milling about. When the player approaches, one of
// them shouts:
// "Stand ready, men. Here come a bunch of Canadians!"
// If the player attempts to talk to any of them, they say
// "I don't speak with your kind, Canadian scum! We invaded your country once,
// and we'll do it again!"
// They then attack but are extremely feeble. One of them has an ancient
// magazine "Naked Mooses of the North."
//===========================================================================

//===========================================================================
// Name: Morons
// Role: Morons. These people honestly believe that while various military
// struggles play out on the west coast, America has left itself open to an
// invasion from the north.
//===========================================================================

//===========================================================================
// Situation A00: Floating text for the Morons while they wait for the player.
//---------------------------------------------------------------------------
MZ04_Morons_A00 = { Keep your eyes peeled. }
MZ04_Morons_A01 = { The attack could start at any minute! }
MZ04_Morons_A02 = { They're devious, these Canadians. }
MZ04_Morons_A03 = { I heard that Canadia started the great war. }
MZ04_Morons_A04 = { They think they're so tough! }
MZ04_Morons_A05 = { They won't get past us! }

//===========================================================================
// Situation B00: Floating text for the head Moron, a pigheaded old man, when the
// player approaches
//---------------------------------------------------------------------------
MZ04_Moron_B00_W = { Stand ready, men. Here come a bunch of Canadians! }

//===========================================================================
// Situation C00: Floating text for the head Moron if the player attempts to
// initiate speech.
//---------------------------------------------------------------------------
MZ04_Moron_C00_W = { We don't speak with your kind, Canadian scum! We invaded
your country once, and we'll do it again! }

//===========================================================================
// Situation D00: Floating text for the Morons as they attack the player.
//---------------------------------------------------------------------------
MZ04_Morons_D00 = { Let's get em! }
MZ04_Morons_D01 = { Why doncha go back to Canada! }
MZ04_Morons_D02 = { Go eat some back-bacon! }
MZ04_Morons_D03 = { Rotten, dirty, filthy... er... scum! }
MZ04_Morons_D04 = { You think you're soooo good! }
MZ04_Morons_D05 = { I always wanted to be a lumberjack! }

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