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MIS 19 Speech.txt

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This is the transcript of a dialogue or message file, a file which contains the dialogue of a non-player character in a given game or ingame messages related to scripts and items.
Transcript

//===========================================================================
// Speech File for Mission 19 - Newton.
//Version 1.6
// The format for the speech file is explained in the README.txt file in the
// speech file directory.
//Note: When the Reavers are under the player's control we have to make sure that the player doesn't strip them //down of all their possessions. We can do this by not allowing the player to access their inventory (best) or by //not giving them anything good in their inventory. DL
//===========================================================================

//===========================================================================

General DekkerEdit

Transcript

// Mission Briefing
// Note: General Dekker's voice does the briefing and debriefing.
//===========================================================================

MISSION_19_BRIEF_W = {
At ease , Warrior. I have mixed news to give!\n\n

A Reaver delegate arrived earlier today bringing news that a large robot force has all but annihilated the main Reaver camp in Newton. The Reaver's numbers have been devastated by relentless attacks and will soon be destroyed unless we intervene. Normally, the Brotherhood would gladly allow one enemy to destroy another, but the Reavers have something to offer.\n\n

The Reaver Movement has developed a new type of weapon based on robot pieces that they've been able to scavenge. This weapon is called an EMP device and it has a devastating effect on electronics. It is this weapon that is allowing the Reavers to survive a mass robot attack, but for them it is still "too little, too late."\n\n

They have agreed to give the Brotherhood both a prototype of this weapon and instruction on its workings in exchange for rescue of their four highest-ranking officials in Newton's Junk City.\n\n

This might be the edge we're looking for against the robots. Bring back that prototype, Brother. You will be supplied with a map to Newton. Rendezvous at the extraction zone with all four Elders and they will be transported via APC and armored escort back here.\n\n

Dismissed
}

//===========================================================================
// Mission Debriefing
//===========================================================================

//===========================================================================
// Situation A01: Mission was accomplished successfully. The EMP weapon was
// successfully retrieved.
// Tone/Mood: Proud, jubilant.
//---------------------------------------------------------------------------
MISSION_19_DEBRIEF_A01_W = {

What's left of the Reaver Movement is now being administered medical attention. They are grateful for their rescue but the Elders are not so quick to invite them into the Brotherhood fold.\n\n

For the time being they will be kept in one of our many internment camps. This is an excellent time for our interrogators and scribes to pick their brains on any additional technology and their past and future plans.\n\n

They will be kept there until the Elders decide whether to set them free or restrict them to labor camps.\n\n

The Menace from the West's taking of prisoners is most curious considering that the robots have slaughtered everything before them until now. We must wait and see.

}
//===========================================================================

//===========================================================================
// Situation B01: Mission was accomplished successfully. The EMP weapon was
// not retrieved.
// Tone/Mood: Furious.
//---------------------------------------------------------------------------
MISSION_19_DEBRIEF_B01_W = {

What I don't understand is how you failed to retrieve the weapon. While information on the EMP device can be extracted from the Reavers, WE ARE RUNNING OUT OF TIME, BROTHER!\n\n

Sometimes... I wonder if you do these things on purpose.\n\n

Dismissed!}
//===========================================================================
// CAN'T SAY "GET OUT" IF THE PLAYER IS IN SOME INTANGIBLE LOCATION LIKE THE WORLD MAP WHEN THEY RECEIVE THEIR DEBRIEIFING

//===========================================================================
// Situation B02: Mission was accomplished successfully. The EMP weapon was retrieved.
// Tone/Mood: Normal
//---------------------------------------------------------------------------
MISSION_19_DEBRIEF_B02_W = {

Well done acquiring the EMP device. Our scribes are now preparing to modify the weapon to use our power cells. Once this is achieved, we will begin production. I shudder to think what our situation would be without having an actual prototype. The man-hours to replicate it would have taxed our scribes tremendously.\n\n

Once again, good work.\n\n

Dismissed.

}
//===========================================================================
// DAN, DID YOU SORT OF PETER OUT ON THE ABOVE LINE?


//===========================================================================
// Mini-map Information
//===========================================================================

M19_MiniMap_01 = {
This is your insertion point.
}

M19_MiniMap_02 = {
The barracks for the Reaver base is located here.
}

M19_MiniMap_03 = {
The Chief of Medical Division is barricaded in this building.
}

M19_MiniMap_04 = {
The Ambassador is barricaded in this storage building.
}

M19_MiniMap_05 = {
The General and his bodyguard are inside the old Nuka-Cola plant here.
}

M19_MiniMap_06 = {
The research laboratory is located here.
}

M19_MiniMap_07 = {
This is your extraction point. Rendezvous here with the four Elders to
complete your mission.
}

//===========================================================================
// Objective Breakdowns:
//---------------------------------------------------------------------------
M19_OBJ_01 = { Get all four Reaver Elders to the extraction point. }
M19_OBJ_02 = { Retrieve the weapon prototype. }

//===========================================================================
// FAILURE NOTICES
//---------------------------------------------------------------------------
M19_FAILUREA = {Without the EMP device the Brotherhood falls to the inhuman machinations. You have failed...miserably. Please... try again.}
M19_FAILUREB = {One of the Reaver Elders have died. You have failed your mission. If only you had another chance.}

M19_SUCCESSA = {With the Reaver High-Officials safe you may return to the Extraction Point. }
M19_SUCCESSB = {Good job securing the EMP device. Finish the job and rescue the Reaver High-Officials. }

//===========================================================================

Albert LamoreEdit

Transcript

// Name: Albert Lamore.
// Role: Ambassador and Joint Chief of Staff for the Reavers.
// Background: Albert Lamore is a thin, pale-skinned man in his fifties. He is
// a man who enjoys intrigue and politics. Out of all four Elders, Albert
// Lamore is the one who doesn't have any techno-babble in his speech. Perhaps
// something in his political career has shaken his faith?
//===========================================================================

name_CORE_m19_Albert = { Albert Lamore }
desc_CORE_m19_Albert = { Albert Lamore, 1st Ambassador to the Reaver Movement.\n\n
An honest religious zealot who cares for his people and his religion.
}

//===========================================================================
// Situation A00: When the player speaks to Lamore, he will join the player's
// group and become a controllable character. Once Lamore is in the group,
// he no longer speaks.
//Ed, what happens if the player tries to escort more than one player at a time?
//---------------------------------------------------------------------------
M19_Lamore_A00_W = {

It is necessity that brings me to you, warrior. We Reavers never harboured any love for the Brotherhood, but these mechanical abominations have decimated the Reaver Movement.\n\n

As Ambassador for my people, I offer simple terms; you rescue our people and we share our sacred Technology. Refuse and your Brotherhood will be forced to continue their battle with primitive weapons.\n\n

(pause)\n\n

I see by your eyes that you agree. Very well, I will join your group until we reach the evacuation point.

}
//===========================================================================

// these will probably have to be much shorter to fit into the character description windows.

//===========================================================================
// Situation B: Lamore will always float this dialogue,

//---------------------------------------------------------------------------
M19_Lamore_B00 = { Technology is not dead, technology is life! }
M19_Lamore_B01 = { It is written, "The Reavers shall inherit the Earth."}
M19_Lamore_B02 = { The robots go against the very core of my religion.}
M19_Lamore_B03 = { Blast!! Where did I put my multimeter?}
M19_Lamore_B04 = { I dream about something called "email."}
M19_Lamore_B05 = { Bring my people to safety.}
//===========================================================================

//===========================================================================
// Situation C00: When Lamore reaches the outer perimeter of the evacuation
// zone, he will leave the player's group and begin walking to the exit grid.
// Before he leaves, he will turn back and bid the player farewell.
//---------------------------------------------------------------------------
M19_Lamore_C00_W = {
I see the Brotherhood's word is strong. I wonder if it is as strong as the Brotherhood's single minded desire to rule the land? We have been watching your organization's expansion for some time.\n\n

It is Satansoft's hellions that brings us together, nothing more.\n\n

I just pray that I have not sacrificed my people's freedom.\n\n

My thanks for the escort.
}
//===========================================================================

//===========================================================================
// Situation D00: Floating text if the player is already escorting a reaver.
//---------------------------------------------------------------------------
M19_Lamore_D00 = { Come back when you aren't already escorting someone. }

//===========================================================================


//===========================================================================

Rodger GaireEdit

Transcript

// Name: Rodger Gaire.
// Role: General and Joint Chief of Staff for the Reavers.
// Background: Rodger Gaire is a brash, thick-limbed man in his forties. He is
// quick to anger, but is quick to forgive also. Gaire is the opposite of
// Lamore. He believes in honor and would prefer to die in battle than sit
// around a web of spies and informants.
//===========================================================================

name_CORE_m19_Gaire = { Rodger Gaire }
desc_CORE_m19_Gaire = { Rodge Gaire, General and Joint Chief of Staff.\n\n
This large, burly man is the leader of the Reaver Army. He gives the orders
for all major military projects. He is a skilled tactician and cunning
strategist.\n\n
}
//===========================================================================
// Situation A00: When the player speaks to Gaire, he will join the player's
// group and become a controllable character. Once Gaire is in the group,
// he no longer speaks.
//---------------------------------------------------------------------------
M19_Gaire_A00_W = {
Well met, warrior!

This can only be the work of Satansoft, Lord of the Tech-Underworld. His sinister hydroelectric fiends care not for the spiritual enlightenment of science. They seek only to destroy the union between spirit and current flow!\n\n

If only we were able to make more EMP weapons, we would have halted their electrons in mid flow. I know of the bargain... use our divine knowledge to short circuit these demonic juggernauts while there is still time.\n\n

Hurry! Let us make haste!
}
//===========================================================================


//===========================================================================
// Situation B: Gaire's floating text for all occasions.
//---------------------------------------------------------------------------
M19_Gaire_B00 = { We must turn to the Brotherhood }
M19_Gaire_B01 = { Be'alza-Gates is to blame for this!!}
M19_Gaire_B02 = { What would St. Sony do?}
M19_Gaire_B03 = { If only we had more time before the attack! }
M19_Gaire_B04 = { The new weapon is effective against the undead devils! }
M19_Gaire_B05 = { I urge you to mass produce the weapon! }
//===========================================================================
// YOU SURE WE'RE NOT GONNA GET SUED HERE? Sure as...uh...shit! Yeah! DL
//I personally think you should rethink the Gates and Sony thing, but that's just me. //Stop and think how much money both companies have to throw at their lawyers, then compare //that to Interplay's. DMF
//===========================================================================
// Situation C00: When Gaire reaches the outer perimeter of the evacuation
// zone, he will leave the player's group and begin walking to the exit grid.
// Before he leaves, he will turn back and bid the player farewell.
//---------------------------------------------------------------------------
M19_Gaire_C00_W = {

Make no mistake, warrior, I will not call you "Friend" nor "Comrade."\n\n

It is a common enemy that brings us together, nothing more.\n\n

}

//===========================================================================

//===========================================================================
// Situation D00: Floating text line if the player already has another escort.
//---------------------------------------------------------------------------
M19_Gaire_D00 = { Fool! You cannot escort more than one charge at a time!}

//===========================================================================


//===========================================================================

Glenda CloseEdit

Transcript

// Name: Glenda Close
// Role: Chief of Medical Division for the Reavers.
// Background: Glenda Close is a hot middle-aged woman who is a little mental and //thinks there is a connection between her and the player.
//===========================================================================

name_CORE_m19_Glenda = { Glenda Close }
desc_CORE_m19_Glenda = { Glenda Close, Chief of Medical Division.\n\n
She is a raven-haired woman with keen eyes. She is the person in
charge of medical research as well as practical applications of medicine in
the field. A deeply religious person, Glenda holds the beliefs of her people
firmly in her heart. Unfortunately, Glenda is rebounding from a failed relationship.\n\n
}

//===========================================================================
// Situation A00: When the player speaks to Glenda, she will join the
// player's group and become a controllable character. Once Famine is in the
// group, she no longer speaks.
//---------------------------------------------------------------------------
M19_Close_A00_W = {

I am Glenda Close, First Doctor of the Movement! I...(sharp breath) and I am honoured to meet your acquaintance, Beautiful One.\n\n

I apologize for my words but, you seem an incandescent angel in a time shadowed with darkness. I can feel your energy pulsating within me like an out-of-phase inductor!\n\n

Lead me to safety while my feet still obey my brain's electro-commands!\n\n

(whispers) "You must have been sent by His capacitance".\n\n

(spoken to the sky) I welcome your gift, Holy One.
}
//===========================================================================


//===========================================================================
// Situation B: This is her floating text for all non combat situations.
//---------------------------------------------------------------------------
M19_Close_B00 = { You have the darkest eyes I've ever seen! }
M19_Close_B01 = { (flustered) I've never been attracted to a non Reaver before! }
M19_Close_B02 = { I see that you are built like a well formed mechanism! }
M19_Close_B03 = { Are we to sleep in the same tent? }
M19_Close_B04 = {By Ohms Law! Those are the strongest arms I have ever seen! }
M19_Close_B05 = { (whispering) If we keep quiet, they will never know about our rendezvous. }
//===========================================================================
// THE WHOLE "WILD STALLION" LINE IS A BIT GENDER SPECIFIC, PLUS IT WOULD BE BETTER TO //HAVE A TECH METAPHOR [HENCE THE LAME ONE I PUT IN THERE].

//===========================================================================
// Situation C00: When Close reaches the outer perimeter of the evacuation
// zone, she will leave the player's group and begin walking to the exit grid.
// Before she leaves, she will turn back and bid the player farewell.
//---------------------------------------------------------------------------
M19_Close_C00_W = {
You have brought me to this safe haven and for that, I thank you.\n\n

I don't know how to begin explaining this passionate energy between us, except to tell you... "I love you." And if you search your soul, you'll find that you possess the same love for me!\n\n

The differences of our backgrounds and various communicable diseases will be difficult problems to overcome, but with us working together, Satansoft himself could not bar our way!\n\n

I'll wait for you inside your quarters back at your main base.\n\n

Take care My Love.

}
//===========================================================================


//===========================================================================
// Situation D00: If the player is already escorting another character. This is floating text.
//---------------------------------------------------------------------------
M19_Close_D00 = { I am not ready to depart. Come back when you are not escorting anyone. }

//===========================================================================


//===========================================================================

Tobias PesteEdit

Transcript

// Name: Tobias Peste.
// Role: Chief of Science Division for the Reavers.
// Background: Tobias Peste is a scientist-priest of the Reaver Movement of Transforming States

//===========================================================================

name_CORE_m19_Tobias = { Tobias Peste }
desc_CORE_m19_Tobias = { Tobias Peste, Chief of Science, Military Projects Division.\n\n
This loud-spoken man is an acclaimed scientific genius in the area of
high energy physics. Tobias is a man who truly worships science. Most of his inventions are inspired by holy visions that take shape in Reaver workshops.
}

//===========================================================================
// Situation A00: When the player speaks to Peste, he will join the
// player's group and become a controllable character. Once Peste is in the
// group, he no longer speaks.
//---------------------------------------------------------------------------
M19_Peste_A00_W = {
I am Tobias Peste, Chief of Military Science Projects.\n\n

On my eleventh day of fasting, St. Sony visited me in my deepest of dreams. He told me of an Electro-Magnetic Pulse that will be the salvation of the Wasteland.\n\n

For weeks I toiled in our Temple-Laboratory until I gave that vision physical form! And by 'Ohms Holy Law', I will not rest until it reaches a place of sanctuary!\n\n

Here is the key to the safe! The weapon is inside!\n\n

Our prophecies told us our faith would be tested. But now the robots are taking prisoners instead of letting our fighters go to their rewards in the eternal Assembly Lines of Panasonica.\n\n

For what purpose are they taking my brethren? This must be discovered! Let's stop wasting time.

}
//===========================================================================


//===========================================================================
// Situation B: Before the player speaks to Peste, he will be busy working on
// destroying his experiments and technology.
//---------------------------------------------------------------------------
M19_Peste_B00 = { By the Spirit of Counter-Electric-Motor- Force!}
M19_Peste_B01 = { By the Alternating Current of the Styx River!}
M19_Peste_B02 = { May the robot's inductor's insulation break down!}
M19_Peste_B03 = { Why would they take prisoners now? }
M19_Peste_B04 = { What is the fate of the prisoners?}
M19_Peste_B05 = { I must consult the Holy Multimeter! }
//===========================================================================

//===========================================================================
// Situation C00: When Peste reaches the outer perimeter of the evacuation
// zone, he will leave the player's group and begin walking to the exit grid.
// Before he leaves, he will turn back and bid the player farewell.
//---------------------------------------------------------------------------
M19_Peste_C00_W = { I will wish you well only because you now battle the minions of the "Dark One."\n\n

I would not dare to judge the bias of "He" who is the "Electric Father of Creation."\n\n

It is "His" will that I instruct your "Elders" about the Angelic Electro Magnetic Pulse.

}
//===========================================================================

//===========================================================================
// Situation D00: If the player is already escorting someone. This is floating text.
//---------------------------------------------------------------------------
M19_Peste_D00 = { I must gather my notes! Return when your group isn't burdened with any of my kin. }
//===========================================================================

//===========================================================================

ReaversEdit

Transcript

// Reavers:
// There are two groups of Reavers. The first group at the northern edge of
// the map, hiding among the ruins. The second group is in the building on
// the southern edge, also hiding.
//
// There are four varieties for each group, and they are divided into
// situations. The lines are all floating text.
//===========================================================================

//===========================================================================
// Situation A: Northern group's random lines.
//---------------------------------------------------------------------------
M19_Reaver01_A00 = { We can't hold the hell spawns off much longer! }
M19_Reaver01_A01 = { The demons have short-circuited our defense! }
M19_Reaver01_A02 = { Keep fighting brothers! Keep fighting! }

M19_Reaver02_A00 = { Panasonica save us! }
M19_Reaver02_A01 = { I'm running low on ammo! }
M19_Reaver02_A02 = { Those robots are abominations! }

M19_Reaver03_A00 = { By Falcon's tower! We are lost! }
M19_Reaver03_A01 = { To doubt your power is only putting power to your doubt, brothers! }
M19_Reaver03_A02 = { Control your fear. Stay calm! }

M19_Reaver04_A00 = { Satansoft has triumphed this day! }
M19_Reaver04_A01 = { St. Di Ode, lend me strength! }
M19_Reaver04_A02 = { Have faith, my brothers!!}

//===========================================================================

//===========================================================================
// Situation B: Northern group's lines if the player tries to speak with
// them.
//---------------------------------------------------------------------------
M19_Reaver01_B00 = { Save our leaders! }
M19_Reaver01_B01 = { Our hopes lie with the Brotherhood now. }
M19_Reaver01_B02 = { Who are you? }
M19_Reaver01_B03 = { We have survived for decades... now this. }

M19_Reaver02_B00 = { Protect our leaders. We'll follow behind! }
M19_Reaver02_B01 = { Save yourselves. }
M19_Reaver02_B02 = { The Reaver Movement is in peril! }
M19_Reaver02_B03 = { How can this be? }

M19_Reaver03_B00 = { May "His Capacitance" guide us! }
M19_Reaver03_B01 = { Am I the only one left? }
M19_Reaver03_B02 = { Where's my brother? Sony?! }
M19_Reaver03_B03 = { My family... gone. }

M19_Reaver04_B00 = { I'm so tired. }
M19_Reaver04_B01 = { Those robots just kept coming. }
M19_Reaver04_B02 = { The battle is lost. }
M19_Reaver04_B03 = { You must use our sacred Tech to save the wasteland! }

//===========================================================================

//===========================================================================
// Situation C: Southern group's random lines.
//---------------------------------------------------------------------------
// They can use the northern lines. DL
//===========================================================================

//===========================================================================
// Situation D: Southern group's lines if the player tries to speak with
// them.
//---------------------------------------------------------------------------
// They can use the northern lines. DL
//===========================================================================
//===========================================================================
// Extra tags for items.
//---------------------------------------------------------------------------
name_pulseRifleA = {Pulse Rifle Prototype}
desc_pulseRifleA = {This is the prototype for a modified electromagnetic pulse weapon. Min ST: 3.}

M19_Warning = { The Reaver Elder has temporarily joined your squad and must be led to the extraction point. }
title_M19_Warning = {****}

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