Fallout Wiki
Register
Fallout Wiki
No edit summary
(+interWiki)
Tag: sourceedit
(5 intermediate revisions by 4 users not shown)
Line 38: Line 38:
   
 
==Background==
 
==Background==
This [[recharger pistol]] is the second version<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/221318254193317299 Josh Sawyer on Formspring]</ref> of a self-charging weapon, with effectively limitless ammunition. A more advanced and compact version of the [[recharger rifle]], it is fitted with a [[microfusion breeder]] that provides virtually limitless power, as well as a 10-shot capacity. It takes 0.5 seconds to recharge one shot, and five seconds are required to recover from a fully discharged state. It will not recharge unless equipped, and is not automatically charged when drawn. This causes a delay before the first shot can be fired.
+
This [[recharger pistol]] is the second version<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/221318254193317299 Josh Sawyer on Formspring]</ref> of a self-charging weapon, with effectively limitless ammunition. It is a more advanced and compact version of the [[recharger rifle]], which is fitted with a [[microfusion breeder]] that provides virtually limitless power, as well as a 10-shot charge capacity. It takes 0.5 seconds to recharge one shot, and five seconds are required to recover from a fully discharged state. It will not recharge unless equipped, and is not automatically charged when drawn. This causes a delay before the first shot can be fired.
   
 
==Characteristics==
 
==Characteristics==
The Microfusion Hyperbreeder Alpha is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing for a higher rate of fire, as well as higher damage per shot fired. Its high recharge rate is somewhat mitigated by its noticeably smaller capacity, allowing for only half as many shots as the common variant before recharging. Also, as with most unique weapons, it lacks the ability to be modified.
+
The Microfusion Hyperbreeder Alpha is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing for a higher rate of fire, as well as higher damage per shot fired. Its high recharge rate is somewhat mitigated by its noticeably smaller magazine capacity, allowing for only half as many shots as the common variant before recharging. Also, as with most unique weapons, it lacks the ability to be modified.
   
 
Physically, the coloring is a darker, yet cleaner blue. It has only the left breeder, and has 4 tubes going from the receiver to the barrel. The MF Hyperbreeder Alpha is an improved [[Holdout weapons|holdout weapon]] and may be taken into weapon-free areas if the player's [[Sneak]] [[Fallout: New Vegas skills|skill]] is 50 or greater.
 
Physically, the coloring is a darker, yet cleaner blue. It has only the left breeder, and has 4 tubes going from the receiver to the barrel. The MF Hyperbreeder Alpha is an improved [[Holdout weapons|holdout weapon]] and may be taken into weapon-free areas if the player's [[Sneak]] [[Fallout: New Vegas skills|skill]] is 50 or greater.
Line 118: Line 118:
 
[[Category:Fallout: New Vegas unique weapons]]
 
[[Category:Fallout: New Vegas unique weapons]]
   
[[ru:Микроядерный микроаппарат «Альфа»]]
 
 
[[de:MF-Hyperzüchter Alpha (ADW)]]
 
[[de:MF-Hyperzüchter Alpha (ADW)]]
  +
[[es:Hipercultivador MF Alfa (GRA)]]
 
[[ru:Микроядерный гипераппарат «Альфа» (GRA)]]

Revision as of 07:37, 28 April 2015

 
Gametitle-FNV GRA
Gametitle-FNV GRA

The MF Hyperbreeder Alpha is an Energy Weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Background

This recharger pistol is the second version[1] of a self-charging weapon, with effectively limitless ammunition. It is a more advanced and compact version of the recharger rifle, which is fitted with a microfusion breeder that provides virtually limitless power, as well as a 10-shot charge capacity. It takes 0.5 seconds to recharge one shot, and five seconds are required to recover from a fully discharged state. It will not recharge unless equipped, and is not automatically charged when drawn. This causes a delay before the first shot can be fired.

Characteristics

The Microfusion Hyperbreeder Alpha is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing for a higher rate of fire, as well as higher damage per shot fired. Its high recharge rate is somewhat mitigated by its noticeably smaller magazine capacity, allowing for only half as many shots as the common variant before recharging. Also, as with most unique weapons, it lacks the ability to be modified.

Physically, the coloring is a darker, yet cleaner blue. It has only the left breeder, and has 4 tubes going from the receiver to the barrel. The MF Hyperbreeder Alpha is an improved holdout weapon and may be taken into weapon-free areas if the player's Sneak skill is 50 or greater.

Durability

The MF Hyperbreeder Alpha can fire a total of about 3995 times from full condition before breaking.

Variants

Recharger pistol - the standard semi-automatic variant found in the Mojave Wasteland.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Recharger pistol 18
905x1.2181131.40.120149572700385.7502
Recharger pistol With all weapon mods attached 18
905x1.2181131.40.120(26.7)149574600657.1502
MF Hyperbreeder Alpha Gun Runners' Arsenal25
1757x0.24253203.81.0103995789001271.4502

Locations

Notes

  • Using turbo or Implant GRX will significantly slow the MF Hyperbreeder Alpha's recharge rate, making it nearly ineffective.
  • Unlike the recharger pistol, this weapon is affected by the Laser Commander perk.

Sounds

SingleShotVB

References