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{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
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− | |games =FNVGRA |
+ | |games =FNVGRA |
− | |image =MF Hyperbreeder Alpha.png |
+ | |image =MF Hyperbreeder Alpha.png |
− | |icon =MF_Hyperbreeder_Alpha_icon.png |
+ | |icon =MF_Hyperbreeder_Alpha_icon.png |
− | |type = |
+ | |type =gunautomatic unique |
− | |skill =Energy Weapons |
+ | |skill =Energy Weapons |
− | |damage =25 |
+ | |damage =25 |
− | |projectiles =1 |
+ | |projectiles =1 |
− | |attack shots/sec = |
+ | |attack shots/sec =7 |
− | |min spread =1 |
+ | |min spread =1 |
− | |crit dmg =25 |
+ | |crit dmg =25 |
− | |crit % mult =2 |
+ | |crit % mult =2 |
− | |perk1 =Laser Commander |
+ | |perk1 =Laser Commander |
− | |perk1 mult =0.15 |
+ | |perk1 mult =0.15 |
− | |perk2 =Lord Death |
+ | |perk2 =Lord Death |
− | |perk2 mult =0. |
+ | |perk2 mult =0.04 |
− | |perk3 =Fast Shot |
+ | |perk3 =Fast Shot |
− | |perk3 attsec mult=0.2 |
+ | |perk3 attsec mult =0.2 |
− | |perk4 =Bloody Mess |
+ | |perk4 =Bloody Mess (perk) |
− | |perk4 mult =0.05 |
+ | |perk4 mult =0.05 |
− | |perk5 =Thought You Died |
+ | |perk5 =Thought You Died |
− | |perk5 mult =0.1 |
+ | |perk5 mult =0.1 |
− | |ammo =Microfusion breeder |
+ | |ammo =Microfusion breeder |
− | |ammo use =1 |
+ | |ammo use =1 |
− | |clip rounds =10 |
+ | |clip rounds =10 |
− | |reload time =3 |
+ | |reload time =3 |
− | |ap =20 |
+ | |ap =20 |
− | |hp =800 |
+ | |hp =800 |
− | |strength req =2 |
+ | |strength req =2 |
− | |skill req =50 |
+ | |skill req =50 |
− | |repair =[[Recharger pistol]]<br />[[Jury Rigging#Energy pistols|Energy pistols]] {{icon|jury|big|link=Jury Rigging}} |
+ | |repair =[[Recharger pistol]]<br />[[Jury Rigging#Energy pistols|Energy pistols]] {{icon|jury|big|link=Jury Rigging}} |
− | |weight =7 |
+ | |weight =7 |
− | |value =8900 |
+ | |value =8900 |
− | |baseid ={{DLC ID|000802}} |
+ | |baseid ={{DLC ID|000802}} |
}}{{Games|FNVGRA}} |
}}{{Games|FNVGRA}} |
||
− | The '''MF Hyperbreeder Alpha''' is an [[Fallout: New Vegas weapons|Energy |
+ | The '''MF Hyperbreeder Alpha''' is an [[Fallout: New Vegas weapons|Energy Weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Gun Runners' Arsenal]]''. |
==Background== |
==Background== |
||
− | This recharger pistol is the second version<ref>[http:// |
+ | This [[recharger pistol]] is the second version<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/221318254193317299 Josh Sawyer on Formspring]</ref> of a self-charging weapon, with effectively limitless ammunition. A more advanced and compact version of the [[recharger rifle]], it is fitted with a [[microfusion breeder]] that provides virtually limitless power, as well as a 10-shot capacity. It takes 0.5 seconds to recharge one shot, and five seconds are required to recover from a fully discharged state. It will not recharge unless equipped, and is not automatically charged when drawn. This causes a delay before the first shot can be fired. |
==Characteristics== |
==Characteristics== |
||
− | The Microfusion Hyperbreeder is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing a higher rate of fire |
+ | The Microfusion Hyperbreeder Alpha is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing for a higher rate of fire, as well as higher damage per shot fired. Its high recharge rate is somewhat mitigated by its noticeably smaller capacity, allowing for only half as many shots as the common variant before recharging. Also, as with most unique weapons, it lacks the ability to be modified. |
− | Physically, the coloring is a darker, yet cleaner blue. It has only the |
+ | Physically, the coloring is a darker, yet cleaner blue. It has only the right breeder, and has 4 tubes going from the receiver to the barrel. The MF Hyperbreeder Alpha is an improved [[Holdout weapons|holdout weapon]] and may be taken into weapon-free areas if the player's [[Sneak]] [[Fallout: New Vegas skills|skill]] is 50 or greater. |
===Durability=== |
===Durability=== |
||
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==Variants== |
==Variants== |
||
− | + | [[Recharger pistol]] - the standard semi-automatic variant found in the [[Mojave Wasteland]]. |
|
{{clear}} |
{{clear}} |
||
===Comparison=== |
===Comparison=== |
||
+ | {{Weapon comparison table |
||
− | {| class="va-table va-table-center sortable" |
||
+ | |game =FNV |
||
− | ! Name |
||
+ | |skill =energy weapons |
||
− | ! Dmg /Shot |
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⚫ | |||
− | ! DPS |
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+ | |ammo use1 =1 |
||
− | ! ATT /sec |
||
+ | |ap1 =13 |
||
− | ! Proj # |
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+ | |attack shots/sec1 =5 |
||
− | ! Spread |
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+ | |clip rounds1 =20 |
||
− | ! Crit % Mult |
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+ | |crit % mult1 =1.2 |
||
− | ! Crit Dmg |
||
+ | |crit dmg1 =18 |
||
− | ! Shots in V.A.T.S. |
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+ | |damage1 =18 |
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− | ! Mag |
||
+ | |hp1 =300 |
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− | ! WG |
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+ | |min spread1 =0.1 |
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− | ! AP Cost |
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+ | |mod ammo use1 =.75 |
||
− | ! DMG /AP |
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+ | |mod value1 =1900 |
||
− | ! Durability |
||
+ | |projectiles1 =1 |
||
− | ! Value |
||
+ | |skill req1 =50 |
||
− | ! [[Fallout:_New_Vegas_weapons#Legend|ATT REQ]] |
||
+ | |strength req1 =2 |
||
− | |||
+ | |value1 =2700 |
||
− | |- |
||
+ | |vats attacks1 =1 |
||
⚫ | |||
+ | |weight1 =7 |
||
− | | 18 |
||
+ | |name2 =MF Hyperbreeder Alpha (GRA) |
||
− | | 90 |
||
+ | |ammo use2 =1 |
||
− | | 5 |
||
+ | |ap2 =20 |
||
− | | 0.1 |
||
+ | |attack shots/sec2 =7 |
||
− | | 0.5 |
||
+ | |clip rounds2 =10 |
||
− | | x 1.2 |
||
+ | |crit % mult2 =0.24 |
||
− | | 18 |
||
+ | |crit dmg2 =25 |
||
− | | 1 |
||
+ | |damage2 =25 |
||
− | | 20 |
||
+ | |dlc2 =fnvgra |
||
− | | 7 |
||
+ | |hp2 =800 |
||
− | | 13 |
||
+ | |min spread2 =1.0 |
||
− | | 1.38 |
||
+ | |projectiles2 =1 |
||
− | | 1495 shots |
||
+ | |skill req2 =50 |
||
− | | 2700 |
||
+ | |strength req2 =2 |
||
− | | Energy Weapons:50 Strength:2 |
||
+ | |value2 =8900 |
||
− | |||
+ | |vats attacks2 =3 |
||
− | |-style="background:#E8E8A2;" |
||
+ | |weight2 =7 |
||
− | | [[MF Hyperbreeder Alpha (GRA)|MF Hyperbreeder Alpha]] |
||
⚫ | |||
− | | 25 |
||
− | | 150 |
||
− | | 6 |
||
− | | 1 |
||
− | | 1 |
||
− | | x 2 |
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− | | 25 |
||
− | | 1 |
||
− | | 10 |
||
− | | 7 |
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− | | 20 |
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− | | 1.25 |
||
− | | 3996 shots |
||
− | | 8900 |
||
− | | Energy Weapons:50 Strength:2 |
||
⚫ | |||
==Locations== |
==Locations== |
||
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{| |
{| |
||
| [[File:SingleShotVB.png|95x95px]] |
| [[File:SingleShotVB.png|95x95px]] |
||
− | | [[File:Wpn mfbreeder fire2d 01.ogg|noicon]] |
+ | | [[File:Wpn mfbreeder fire2d 01.ogg|noicon|200px]] |
|} |
|} |
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[[Category:Fallout: New Vegas unique weapons]] |
[[Category:Fallout: New Vegas unique weapons]] |
||
− | [[ru: |
+ | [[ru:Микроядерный микроаппарат «Альфа»]] |
Revision as of 04:04, 28 February 2014
The MF Hyperbreeder Alpha is an Energy Weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.
Background
This recharger pistol is the second version[1] of a self-charging weapon, with effectively limitless ammunition. A more advanced and compact version of the recharger rifle, it is fitted with a microfusion breeder that provides virtually limitless power, as well as a 10-shot capacity. It takes 0.5 seconds to recharge one shot, and five seconds are required to recover from a fully discharged state. It will not recharge unless equipped, and is not automatically charged when drawn. This causes a delay before the first shot can be fired.
Characteristics
The Microfusion Hyperbreeder Alpha is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing for a higher rate of fire, as well as higher damage per shot fired. Its high recharge rate is somewhat mitigated by its noticeably smaller capacity, allowing for only half as many shots as the common variant before recharging. Also, as with most unique weapons, it lacks the ability to be modified.
Physically, the coloring is a darker, yet cleaner blue. It has only the right breeder, and has 4 tubes going from the receiver to the barrel. The MF Hyperbreeder Alpha is an improved holdout weapon and may be taken into weapon-free areas if the player's Sneak skill is 50 or greater.
Durability
The MF Hyperbreeder Alpha can fire a total of about 3995 times from full condition before breaking.
Variants
Recharger pistol - the standard semi-automatic variant found in the Mojave Wasteland.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Recharger pistol | 18 | 90 | 5 | x1.2 | 18 | 1 | 13 | 1.4 | 0.1 | 20 | 1495 | 7 | 2700 | 385.7 | 50 | 2 |
Recharger pistol | 18 | 90 | 5 | x1.2 | 18 | 1 | 13 | 1.4 | 0.1 | 20(26.7) | 1495 | 7 | 4600 | 657.1 | 50 | 2 |
MF Hyperbreeder Alpha | 25 | 175 | 7 | x0.24 | 25 | 3 | 20 | 3.8 | 1.0 | 10 | 3995 | 7 | 8900 | 1271.4 | 50 | 2 |
Locations
- Novac, sold by Cliff Briscoe.
- Gun Runners, sold by the Vendortron if Cliff Briscoe is dead.
Notes
- Using turbo or Implant GRX will significantly slow the MF Hyperbreeder Alpha's recharge rate, making it nearly ineffective.
- Unlike the recharger pistol, this weapon is affected by the Laser Commander perk.
Sounds
References
|