Victor.txt[]
This is a transcript for dialogue with Victor at Goodsprings. |
Topics[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
GREETING | GREETING | Neutral 50 | Fancy meeting you here, friend. | 1 |
GREETING | Neutral 50 | Hey there, friend. | 2 | |
GREETING | Neutral 50 | Well butter my butt and call me a biscuit, if it ain't my old friend from Goodsprings! | 3 | |
GREETING | Neutral 50 | Damn, son, you look like ten miles of bad road. | 4 | |
GREETING | Neutral 50 | You need to be careful, it's dangerous out here! | 5 | |
GREETING | Neutral 50 | Howdy, pardner! Might I say, you're looking fit as a fiddle. | 6 | |
GREETING | Neutral 50 | Howdy, pardner! So, when do the rustlers show up? | 7 | |
GREETING | Neutral 50 | Howdy, pardner! | 8 | |
PLAYERFIREWEAPON | PLAYER FIRE WEAPON | Neutral 50 | Holster that. And be quick about it. | 9 |
PLAYER FIRE WEAPON | Neutral 50 | Holster your iron, pardner! | 10 | |
PLAYERINIRONSITES | PLAYER IN IRON SITES | Neutral 50 | You're lookin' at a heap of trouble if you want it. | 11 |
PLAYER IN IRON SITES | Neutral 50 | If you think you want trouble, then let fly. | 12 | |
PLAYERLAYMINE | PLAYER LAY MINE | Neutral 50 | Now why in tarnation would you put one of those, there. | 13 |
PLAYER LAY MINE | Neutral 50 | Guess we best watch where we step. | 14 | |
PLAYERTHROWGRENADE | PLAYER THROW GRENADE | Neutral 50 | Scoot! | 15 |
PLAYER THROW GRENADE | Neutral 50 | Hop to it! | 16 | |
VES01VictorGSMyBodyguardVictorTopic000 | I'll try to remember that. | Neutral 50 | See that you do. | 17 |
VES01VictorGSMyBodyguardVictorTopic002 | Are you following me? | Neutral 50 | I saved your life so I kinda feel responsible for you is all. | 18 |
VES01VictorGSMyBodyguardVictorTopic004 | Are you threatening me? | Neutral 50 | Heh, well of course not. We just wouldn't want anything to happen to you is all. | 19 |
VES01VictorGSMyBodyguardVictorTopic007 | How did you know I was in trouble? | Neutral 50 | Heck, I can smell trouble a mile away. | 20 |
VES01VictorGSMyBodyguardVictorTopic008 | I can take care of myself. | Neutral 50 | Sure you can, friend, but everyone needs a hand from time to time. Maybe you'll return the favor one day. | 21 |
VES01VictorGSMyBodyguardVictorTopic010 | You saying I owe you? | Neutral 50 | I wouldn't put it exactly like that, friend. | 22 |
VES01VictorGSMyBodyguardVictorTopic011 | Goodbye. | Neutral 50 | See ya round, buckaroo. | 23 |
Goodbye. | Neutral 50 | Well, happy trails, then! | 24 | |
Goodbye. | Neutral 50 | 'Til our trails cross again, pardner. | 25 | |
VES01VictorGSMyBodyguardVictorTopic018 | Some trick without a nose. | Neutral 50 | Heh, I like you, friend. Have I mentioned that? | 26 |
VES01aVictorInNovacVictorTopic000 | Goodbye. | Neutral 50 | Be seeing you. | 27 |
VES01aVictorIsInNovacVictorTopic000 | What are you doing in Novac? | Neutral 50 | Don't rightly know - I just got the notion to make my way to New Vegas. Reckon I'll find out when I get there. | 28 |
VES01aVictorIsInNovacVictorTopic001 | It's nice to see a friendly face out here. | Neutral 50 | Likewise, friend - likewise. Is there anything old Vic can do you for? | 29 |
VES01aVictorIsInNovacVictorTopic002 | You said the men that jumped me were heading this way, right? | Neutral 50 | No, don't believe I did, but you might ask around - the Novac folk usually see anyone traveling this way. | 30 |
VES01aVictorIsInNovacVictorTopic003 | Just stay out of my way, robot. | Neutral 50 | I'll let that slide seeing how you gotta mind full of vengeance for that no-good polecat and all. | 31 |
VES01aVictorIsInNovacVictorTopic004 | Goodbye | Neutral 50 | Be seeing you. | 32 |
VES01aVictorIsInNovacVictorTopic005 | So what's the story with this place? | Neutral 50 | Novac? Nice enough place I suppose... but between you and me - when I rolled into town my skin started to itch. Watch yourself. | 33 |
VES01aVictorIsInNovacVictorTopic006 | Quite a coincidence us meeting like this. | Neutral 50 | Seeing how this is the only road around, I'd be a sight more surprised if we didn't run into each other from time to time. | 34 |
VES01aVictorIsInNovacVictorTopic007 | This is too big to be a coincidence, robot - what's your angle? | Neutral 50 | Now don't go getting paranoid, pardner - that bullet to your brain-pan probably just bucked your Brahmin a little. We're all friends here. | 35 |
VES01aVictorIsInNovacVictorTopic008 | I could use a bed and some supplies | Neutral 50 | Well, this ain't New Vegas, but I reckon you can find what you need here. Try the office out front. | 36 |
VES01aVictorIsInNovacVictorTopic009 | I could use another gun at my side. | Neutral 50 | That's a mighty fine offer, but I'm gonna need to conserve my strength if I’m to make it all the way to New Vegas. | 37 |
Neutral 50 | I'm sure you'll do just fine without old Vic slowing you down. | 38 | ||
VES01bVictorIsInBoulderCityVictorTopic000 | How did you get here? | Neutral 50 | Just rolling along on my spurs. Looks like I just might make it to New Vegas after all. | 39 |
VES01bVictorIsInBoulderCityVictorTopic001 | It's good to see you again, Victor. | Neutral 50 | Yup, but this is getting a might embarrassing - people are going to start to talk. <laughs> | 40 |
VES01bVictorIsInBoulderCityVictorTopic002 | Did you see Benny come this way? | Neutral 50 | 'Benny'? Fancy-pant's name is Benny? {short laugh} No, but I reckon that 'Bunny' hopped his way back to New Vegas. | 41 |
Did you see Benny come this way? | Neutral 50 | Fancy-pants? No, I ain't seen hide-nor-hair of him since the tussle in Goodsprings. I'm sure he ran back to the soft-living of New Vegas, 'though. | 42 | |
VES01bVictorIsInBoulderCityVictorTopic003 | Goodbye. | Neutral 50 | Look me up when you get to New Vegas - I'll buy the first round. | 43 |
VES01bVictorIsInBoulderCityVictorTopic004 | You see what happened in there? | Neutral 50 | Yup. Guess it's just down to you and fancy-pants. I wouldn't worry about him - he looked all hat and no cattle if you ask me. | 44 |
VES01bVictorIsInBoulderCityVictorTopic005 | I don't like being followed, robot. | Neutral 50 | Now-now, it ain't my fault that Dorothy and the Tin Man happened to be on the same yellow-striped road, is it? | 45 |
VFreeformGoodspringsTopic002 | Goodbye. | Neutral 50 | Happy trails! | 46 |
VFreeformGoodspringsVictorTopic000 | Thanks for digging me out of that grave. | Neutral 50 | Don't mention it! I'm always ready to lend a helping hand to a stranger in need. | 47 |
VFreeformGoodspringsVictorTopic001 | How did you happen to find me? | Neutral 50 | I was out for a stroll that night when I heard the commotion up at the old bone orchard. Saw what looked like a bunch of bad eggs so I laid low. | 48 |
Neutral 50 | Once they'd run off, I dug you up to see if you were still kicking. Turns out, you were, so I hauled you off to the Doc right quick. | 49 | ||
VFreeformGoodspringsVictorTopic002 | Do you know who those men were who attacked me? | Neutral 50 | Can't say that I'm familiar with the rascals. Some of the fine folks in town might be able to help you out with that. | 50 |
VFreeformGoodspringsVictorTopic003 | How did you end up in Goodsprings? | Neutral 50 | I moseyed into town, oh, ten, fifteen years ago? Before that, I... hmmm, I can't quite seem to recall. Odd. | 51 |
Neutral 50 | Anyway, it's a right peaceful town and I reckon it's as fine a place to settle as any. | 52 | ||
VFreeformGoodspringsVictorTopic004 | I've never seen a robot like you before. | Neutral 50 | I'm a Securitron, RobCo security model 2060-B. If you ever see any of my brothers, tell them Victor says howdy. | 53 |
VFreeformGoodspringsVictorTopic005 | Are you decent in a fight? I could use more firepower, if you have any. | Neutral 50 | Trouble with rustlers? Count me in, pardner. Those varmints will be running home with their tails between their legs soon enough. | 54 |
VFreeformGoodspringsVictorTopic006 | Some good you were. You didn't even show up to the fight. | Neutral 50 | Now just hold on! I meant it when I said I'd help you. I guess I must've dozed off. That's never happened before. | 55 |
VFreeformGoodspringsVictorTopic007 < Science 25 > |
There may be data corruption in one of your memory chips. Let me take a look. | Neutral 50 | [SUCCEEDED] All right, but put everything back the way you found it! | 56 |
Maybe something's broken in one of your computer parts. Let me take a look. | Neutral 50 | [FAILED] No offense, pardner, but I'd rather not have you rooting around in there. It's technical-like. | 57 | |
VFreeformGoodspringsVictorTopic008 | They were here. The fight's over. | Neutral 50 | Really? I must've dozed off. Although, that's never happened before. | 58 |
VFreeformGoodspringsVictorTopic009 | Didn't you hear all the gunfire? | Neutral 50 | Didn't hear a thing. I guess I dozed off there for a minute. | 59 |
VFreeformGoodspringsVictorTopic012 | Interesting. It looks like an override command was activated. | Neutral 50 | Override? That can't be right. Probably just a malfunctioning tube somewhere. | 60 |
Neutral 50 | I truly am sorry I couldn't help you, pardner. Was there something else you wanted to talk about? | 61 | ||
VFreeformGoodspringsVictorTopic013 | Override Command 16-Delta. Does that mean anything to you? | Neutral 50 | Never heard of it. | 62 |
Neutral 50 | I truly am sorry I couldn't help you, pardner. Was there something else you wanted to talk about? | 63 | ||
VFreeformGoodspringsVictorTopic014 | Figures. Someone shut you down deliberately, but there's no record of who. | Neutral 50 | That's a puzzle, all right. I'm sure it's nothing. | 64 |
Neutral 50 | I truly am sorry I couldn't help you, pardner. Was there something else you wanted to talk about? | 65 |
Conversation[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
GOODBYE | Goodbye. | Neutral 50 | Happy trails! | 66 |
HELLO | Hello | Happy 50 | Howdy, pardner! | 67 |
VCG00Rescue | VCG00Rescue | Neutral 50 | Howdy, pardner! Fine evening, ain't it? | 68 |
VCG00Rescue | Neutral 50 | Friend, you look like you could use a sarsaparilla. | 69 | |
VCG00Rescue | Neutral 50 | Howdy, pardner! Sure is one fine evening, ain't it? | 70 | |
VCG00Rescue | Neutral 50 | Gimme your hand, pardner. Let's get you out of there. | 71 | |
VCG00Rescue | Neutral 50 | You okay, pardner? You look like you could use a sarsaparilla. | 72 |
Combat[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AcceptYield | AcceptYield | Neutral 50 | All right - since you gave in. | 73 |
Assault | Assault | Neutral 50 | Gonna make a fuss, then? | 74 |
Assault | Neutral 50 | Eh, you tryin' to drygulch me? | 75 | |
Assault | Neutral 50 | Tryin' to kick up a row, is ya? | 76 | |
Attack | Attack | Neutral 50 | Hog-killin' time! | 77 |
Attack | Neutral 50 | I aim to kill you! | 78 | |
Attack | Neutral 50 | You're a goner! | 79 | |
AvoidThreat | AvoidThreat | Neutral 50 | Close shave, that was. | 80 |
AvoidThreat | Neutral 50 | Thought I was a goner. | 81 | |
DeathResponse | DeathResponse | Neutral 50 | Meaner than a rattlesnake, ain't ya? | 82 |
DeathResponse | Neutral 50 | Goldurnit! | 83 | |
FireExplosive | FireExplosive | Neutral 50 | Hooo! | 84 |
FireExplosive | Neutral 50 | Hurah... | 85 | |
Flee | Flee | Neutral 50 | Giddeup! | 86 |
Flee | Neutral 50 | Time to skedaddle! | 87 | |
Flee | Neutral 50 | I best be on my way. | 88 | |
GuardTrespass | GuardTrespass | Neutral 50 | You'd best git or I'll be in a pucker. | 89 |
GuardTrespass | Neutral 50 | Best be off right quick, pardner. | 90 | |
GuardTrespass | Neutral 50 | Why don't you mosey along, pardner. | 91 | |
Murder | Murder | Neutral 50 | What the samhill? | 92 |
Murder | Neutral 50 | What in tarnation was you thinkin'? | 93 | |
Murder | Neutral 50 | You low-down scallywag! | 94 | |
MurderNoCrime | MurderNoCrime | Neutral 50 | Huh... | 95 |
MurderNoCrime | Neutral 50 | Well, they's a goner. | 96 | |
MurderNoCrime | Neutral 50 | Downright mean, that was. | 97 | |
Steal | Steal | Neutral 50 | Now had that back, you low-down thief! | 98 |
Steal | Neutral 50 | Why you low-down nibbler, I'll have that back! | 99 | |
Steal | Neutral 50 | I'll thank you not to touch my plunder. | 100 |
Detection[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AlertIdle | AlertIdle | Neutral 50 | I do believe I heard somethin'. | 101 |
AlertIdle | Neutral 50 | Now what was that? | 102 | |
AlertIdle | Neutral 50 | Hmm? | 103 | |
AlertToCombat | AlertToCombat | Neutral 50 | Draw, pardner! | 104 |
AlertToCombat | Neutral 50 | Prepare to meet your maker. | 105 | |
AlertToCombat | Neutral 50 | Say your prayers, desperado! | 106 | |
AlertToNormal | AlertToNormal | Neutral 50 | Seems my ears is playin' tricks on me. | 107 |
AlertToNormal | Neutral 50 | Well I'm confounded. Must've been the wind. | 108 | |
AlertToNormal | Neutral 50 | Well I'm stumped. Guess it was nothin'. | 109 | |
CombatToLost | CombatToLost | Neutral 50 | Come on now and fight honorable like? | 110 |
CombatToLost | Neutral 50 | Quit your hidin' and fight! | 111 | |
CombatToLost | Neutral 50 | Pony up, now! Lord hates a coward. | 112 | |
CombatToNormal | CombatToNormal | Neutral 50 | Looks like they hightailed it. | 113 |
CombatToNormal | Neutral 50 | Looks like I run them off. | 114 | |
CombatToNormal | Neutral 50 | Guess they threw up the sponge. | 115 | |
LostIdle | LostIdle | Neutral 50 | I intend to see you dead, outlaw. | 116 |
LostIdle | Neutral 50 | Death's comin' for ya, I swear! | 117 | |
LostIdle | Neutral 50 | Won't help you none to lay low. | 118 | |
LostToCombat | LostToCombat | Neutral 50 | Draw, pardner! | 119 |
LostToCombat | Neutral 50 | Prepare to run against the pill! | 120 | |
LostToCombat | Neutral 50 | Yeehaw! | 121 | |
LostToNormal | LostToNormal | Neutral 50 | Seems they made like a ghost. | 122 |
LostToNormal | Neutral 50 | It would appear they skedaddled. | 123 | |
LostToNormal | Neutral 50 | I guess I run them off. | 124 | |
NormalToAlert | NormalToAlert | Neutral 50 | Is there an outlaw skulking about? | 125 |
NormalToAlert | Neutral 50 | Hmm... Best look lively. | 126 | |
NormalToAlert | Neutral 50 | Somethin' don't sit right. | 127 | |
NormalToCombat | StartCombat | Neutral 50 | Next stop: Boot Hill! | 128 |
StartCombat | Neutral 50 | Yeeeeeehaw! Hahaha! | 129 | |
StartCombat | Neutral 50 | Yippie-kay yay! Hahaha! | 130 | |
StartCombatResponse | StartCombatResponse | Neutral 50 | To the Bone Orchard you go! | 131 |
StartCombatResponse | Neutral 50 | Draw, pardner! | 132 | |
StartCombatResponse | Neutral 50 | Howdy, pardner! | 133 |
Miscellaneous[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
ObserveCombat | ObserveCombat | Neutral 50 | Looks like we got us a ruckus. | 134 |
ObserveCombat | Neutral 50 | Well look at them carrying on. | 135 |
Lucky38VictorEntrance.txt[]
This is a transcript for dialogue with Victor the Securitron at the entrance to the Lucky 38. |
Topics[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
GREETING | GREETING | Neutral 50 | Well howdy, pardner! Good to see ya again. Boss is waiting for ya upstairs, so get a move on! | 1 |
GREETING | Neutral 50 | Howdy, pardner! Doesn't look like you've brought back the Platinum Chip! | 2 | |
Neutral 50 | Why don't you mosey on back to wherever it is you left Benny cooling off? Come back when you got it. | 3 | ||
GREETING | Neutral 50 | Howdy, pardner! Good to see you again! | 4 | |
GREETING | Neutral 50 | Congratulations, pardner! The boss has instructed me to comp you to the High-Roller Suite! | 5 | |
Neutral 50 | You can bring your friends, too! Be like a little clubhouse for the gang you put together! | 6 | ||
Neutral 50 | Just bear in mind, you're the only one gets to see the boss! Any friends you got, they can wait in the suite. | 7 | ||
Neutral 50 | Enjoy the digs, pardner! They're plenty fancy! | 8 | ||
GREETING | Neutral 50 | {attacking player who has betrayed House} You low-down snake! I wish {Ida} I'd have left you in the ground to rot! | 9 | |
Neutral 50 | {starting attack} Draw! | 10 | ||
VDialogueLucky38EntranceLucky38VictorEntranceTopic000 | Thank you, Victor. | Neutral 50 | I see you brought a friend! Sorry, pardner, but they're gonna have to stay outside. | 11 |
Thank you, Victor. | Neutral 50 | I see you brought some friends! Sorry, pardner, but they're gonna have to stay outside. | 12 | |
Thank you, Victor. | Neutral 50 | Come back soon, now! | 13 | |
Thank you, Victor. | Neutral 50 | Enjoy your visit! | 14 | |
VDialogueLucky38EntranceLucky38VictorEntranceTopic002 | I'm not ready yet. | Neutral 50 | See ya soon! | 15 |
VDialogueLucky38EntranceLucky38VictorEntranceTopic003 | No deal. | Neutral 50 | The Boss is pretty clear on this. I can't let you in unless you're by your lonesome. | 16 |
VDialogueLucky38EntranceLucky38VictorEntranceTopic005 | I go where I please! <Attack> | Neutral 50 | Oh boy. | 17 |
VDialogueLucky38EntranceLucky38VictorEntranceTopic008 | No problem, I'll head up by myself. | Neutral 50 | Come back soon, now! | 18 |
VDialogueLucky38EntranceTopic000 | The penthouse. | Neutral 50 | The boss is waiting for ya. | 19 |
VDialogueLucky38EntranceTopic001 | The High-Roller Suite. | Neutral 50 | All aboard! | 20 |
The High-Roller Suite. | Neutral 50 | Right away! | 21 | |
The High-Roller Suite. | Neutral 50 | Heading up! | 22 | |
The High-Roller Suite. | Neutral 50 | Heading down! | 23 |
Conversation[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
vDialogueSecuritronElDorado | vDialogueSecuritronElDorado | Neutral 50 | Howdy, Pardner! Let's skedaddle! Got something to show ya! | 24 |
vDialogueSecuritronElDorado | Neutral 50 | It's just at the top of the ridge here... | 25 | |
vDialogueSecuritronElDorado | Neutral 50 | There you have it - New Vegas, pretty as a diamond flush. | 26 | |
vDialogueSecuritronElDorado | Neutral 50 | Well, rambler, it's a royal flush that beats all! So let's crown this hand! | 27 | |
vDialogueSecuritronElDorado | Neutral 50 | Well, darling, it's a royal flush that beats all! So let's crown this hand! | 28 | |
vDialogueSecuritronElDorado | Neutral 50 | 5... 4... 3... 2... 1! | 29 | |
vDialogueSecuritronElDorado | Neutral 50 | {the tower of the Lucky 38 lights up brilliantly in the distance} Yee-haw! Ain't that {purty} pretty? | 30 | |
vDialogueSecuritronElDorado | Neutral 50 | Don't take in the view for too long, though - word is, the Legion's on the move! | 31 | |
vDialogueSecuritronElDorado | Neutral 50 | Head on back and see the boss real soon, hear? Evening.{face screen blinks to default Securitron} | 32 |
VMQSecuritronMessenger.txt[]
This is a transcript for dialogue with Victor the Securitron as a securitron Mk I at Lucky 38. |
Topics[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
vFreeformTheStreet02VMQSecuritronMessengerTopic000 | What are you doing here? | Neutral 50 | Consider me your personal welcome wagon! Now hear this - the head honcho of New Vegas, Mr. House, is itching to make your acquaintance. {[Victor line]ingratiating and enthusiastic} | 1 |
Neutral 50 | Just head for the Lucky 38. It's the big ol' tower shaped like a roulette spinner. {[Victor line]} | 2 | ||
vFreeformTheStreet02VMQSecuritronMessengerTopic001 | This place looks amazing. Where do I start? | Neutral 50 | The place to get started is the Lucky 38. See that big ol' tower shaped like a roulette spinner? {[Victor line]} | 3 |
Neutral 50 | That's where you'll find Mr. House, New Vegas's head honcho. And he's itching to make your acquaintance. {[Victor line]} | 4 | ||
vFreeformTheStreet02VMQSecuritronMessengerTopic002 | Point me to The Tops, Victor. I've got a score to settle. | Neutral 50 | Sorry, rambler. I know you're fixing to serve up some vengeance, but I'm gonna have to point you to the Lucky 38 first. {[Victor line]} | 5 |
Neutral 50 | Mr. House, the head honcho of New Vegas, is itching to make your acquaintance. He'll help you serve that cold dish of yours extra-chilly. {[Victor line]} | 6 | ||
vFreeformTheStreet02VMQSecuritronMessengerTopic003 | Not now, Victor - I'm busy. | Neutral 50 | Sure you are, rambler. I know you're fixing to serve up some vengeance, but I'm gonna have to point you to the Lucky 38 first. {[Victor line]} | 7 |
Neutral 50 | Mr. House, the head honcho of New Vegas, is itching to make your acquaintance. He'll help you serve that cold dish of yours extra-chilly. {[Victor line]} | 8 | ||
vFreeformTheStreet02VMQSecuritronMessengerTopic004 | Why is a robot passing on his invitation? | Neutral 50 | Well now, it was Mr. House who made Securitrons like me. Seems the least I could do is pass on his message. Don't dawdle. He'll be waiting. {[Victor line]} | 9 |
vFreeformTheStreet02VMQSecuritronMessengerTopic005 | All right, I'll go there straight off. | Neutral 50 | Yeehaw, pardner! That's the spirit. He'll be waiting for you. {[Victor line]} | 10 |
vFreeformTheStreet02VMQSecuritronMessengerTopic006 | Tell Mr. House I might stop by. We'll see. | Neutral 50 | Don't you dawdle, little doggie! Mr. House isn't someone you want to go about snubbing. He'll be waiting. {[Victor line]} | 11 |
vFreeformTheStreet02VMQSecuritronMessengerTopic007 | No thanks. I can handle myself just fine. | Neutral 50 | Bad idea, pardner! That man you're chasing, he's a bad penny all right - a rattlesnake of a man. Think of Mr. House as anti-venom. {[Victor line]} | 12 |
vFreeformTheStreet02VMQSecuritronMessengerTopic008 | I thought you were destroyed. | Neutral 50 | Do I look destroyed, pardner? It's harder to put {Ol} old Vic in Boot Hill than you might think! | 13 |
Neutral 50 | I wouldn't be much use stuck inside just one Securitron! No, if the one I'm in turns up a goner, I just find another, fine as cream gravy! | 14 | ||
vFreeformTheStreet02VMQSecuritronMessengerTopic009 | Who are you? | Neutral 50 | Allow me to introduce myself! I'm the Securitron that dug you up in the bone orchard outside Goodsprings. | 15 |
Neutral 50 | I thought you'd gone up the flume, but that Doc Mitchell knows his trade. It's good to see you up and around, right as a trivet! | 16 | ||
vFreeformTheStreet02VMQSecuritronMessengerTopic010 | Seems like you pop up everywhere, Victor. | Neutral 50 | Aw shucks, pardner. I {s'pose} suppose it can't hurt to let you in on my little secret! | 17 |
Neutral 50 | {Ol'} Old Victor woudn't be much use stuck inside just one Securitron! No, I can move from one to another with the snap of a finger! | 18 | ||
Neutral 50 | {Purty} Pretty nice trick, ain't it? Just don't ask me how I do it, {cuz} because I don't know! | 19 | ||
vFreeformTheStreet02VStreetSecuritronMessengerTopic000 | <Securitron Dialog> | Neutral 50 | Howdy, pardner! You've come a {fur} far piece, haven't you? Welcome to New Vegas! {[Victor line]} | 20 |
Lucky38VictorElevator.txt[]
This is a transcript for dialogue with Victor the Securitron at the elevator of the Lucky 38. |
Topics[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
GREETING | GREETING | Neutral 50 | What floor, pardner? | 1 |
GREETING | Neutral 50 | Where to, pardner? | 2 | |
GREETING | Neutral 50 | {announcing elevator stops} Penthouse floor! | 3 | |
GREETING | Neutral 50 | {announcing elevator stops} Cocktail lounge! | 4 | |
GREETING | Neutral 50 | {announcing elevator stops} High-roller suite! | 5 | |
GREETING | Neutral 50 | {announcing elevator stops} Casino floor! | 6 | |
GREETING | Neutral 50 | {announcing elevator stops} B2! Physical Plant! | 7 | |
GREETING | Neutral 50 | {player trying to go to penthouse with companions} Sorry, pardner, if you're heading for the penthouse, you gotta go alone. | 8 |