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Lonesome Road (add-on)

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For the perk in the Fallout: New Vegas add-on Lonesome Road of the same name, see Lonesome Road (perk).
Lonesome Road
Lonesome Road DLC cover art
General
developerObsidian Entertainment
publisherBethesda Softworks
size783MB (PC)
451.39MB (Xbox 360)
658MB (PS3)
Release date
Xbox 360September 20, 2011
PCSeptember 20, 2011
PlayStation 3September 20, 2011
September 21, 2011 (Europe)
Availability
Xbox 360Xbox LIVE
PCSteam
Direct2Drive
PlayStation 3PSN
 
Gametitle-FNV LR
Gametitle-FNV LR

This is your road; when you come, you'll walk it alone.

Ulysses


Lonesome Road is the fourth and final add-on for Fallout: New Vegas, developed by Obsidian Entertainment and published by Bethesda Softworks. Originally scheduled for release in July 2011,[1] Lonesome Road was delayed and subsequently announced for an August release.[2] It was later announced that the add-on had been delayed a second time.[3] It was finally released simultaneously on all platforms on September 20, 2011. This concludes the story arc beginning with Dead Money chronologically, finally answering the foreboding clues given in add-ons past.[4]

PlotEdit

Lonesome Road brings the Courier's story full circle when you are contacted by the original "Courier Six", a man by the name of Ulysses, a former Frumentarius of Caesar who refused to deliver the Platinum chip at the start of the main storyline in Fallout: New Vegas. In his transmission, Ulysses promises the answer as to why, but only if you take one last job - a job that leads you into the depths of the Divide, a landscape torn apart by frequent earthquakes and violent storms. This is the fabled location of the battle between the Courier and Ulysses.[5] The road to the Divide is a long and treacherous one, and of the few brave enough to walk it, none have ever returned.

CharactersEdit

Mentioned-onlyEdit

CreaturesEdit

Robots and computersEdit

LocationsEdit

This section is transcluded from Fallout: New Vegas locations. To change it, please edit the transcluded page.
Main article: The Divide

ItemsEdit

AmmunitionEdit

Armor and clothingEdit

ConsumablesEdit

Schematics & RecipesEdit

WeaponsEdit

Weapon modsEdit

World objectsEdit

Miscellaneous itemsEdit

Achievements/TrophiesEdit

Name Requirement Achievement points Trophy type Image
ED-Ecated Found all of ED-E's upgrades in the Divide 20 Bronze Ed-Ecated
Condemned to Repeat It Decided the fate of all the Divide Dwellers 20 Bronze Condemned to Repeat It
Hometown Hero Completed Lonesome Road 30 Gold Hometown Hero
Rocket's Red Glare Acquired all upgrades for the Divides signature weapon. 25 Silver Rockets Red Glare
Warhead Hunter Detonated all the warheads in the Divide 30 Silver Warhead Hunter

ChallengesEdit

This section is transcluded from Fallout: New Vegas challenges. To change it, please edit the transcluded page.
Name Recurring Requirement Amount to do Perk Given XP Base ID
Condemned to Repeat It noIcon cross Launched the nuclear missile from the Ashton silo. 1 - 500 xx00a5fd
ED-Ecated noIcon cross Find all of ED-E's upgrades in the Divide. 5 Camarader-E 500 xx00a5fc
Hometown Hero noIcon cross Completed Lonesome Road. 1 - 500 xx00a5fe
Rocket's Red Glare noIcon cross Acquired all upgrades for the Divide's signature weapon. 3 - 500 xx00a601
Warhead Hunter noIcon cross Detonated all of the warheads in the Divide. 30 - 500 xx00a604
Ends of the Earth noIcon cross Discovered all the locations in the Divide. 25 - 100 xx00a5ff
Most Likely To... noIcon cross Uncovered all 6 references to the past of Courier 6... your past. 6 - 100 xx00a5f9
Nostalgia noIcon cross Found all journal entries in the Divide. 10 - 100 xx00a5f8
Feel Like A Kid Again noIcon cross Find all of the RALPHIE the Robot posters in the Divide. 20 - 100 xx00ca7a
The Courier's Mile noIcon cross Dared to venture into the Courier's Mile. 1 - 100 xx00a600
Ulysses' Odyssey noIcon cross Discovered all about Ulysses' past. 6 - 100 xx00a5fa

QuestsEdit

This section is transcluded from Fallout: New Vegas quests. To change it, please edit the transcluded page.
Icon Name Location(s) Given by Reward Quest ID
Icon gray x
The Reunion Canyon wreckage Radio Signal 10 XP xx003603
Icon gray x
The Silo The Divide Pip-Boy 2200 XP xx003617
Icon gray x
The Job Hopeville Missile Silo Bunker Ulysses 2310 XP xx00360f
Condemned to Repeat It
The Launch High Road Ulysses 4400 XP xx0039e3
Icon gray x
The Tunnelers Cave of the Abaddon Pip-Boy 2200 XP xx003613
Icon gray x
The Divide Ashton silo control station Pip-Boy 4400 XP xx003610
Icon gray x
The Courier Ulysses' Temple Pip-Boy 2200 XP xx003616
Hometown Hero
The End Ulysses' Temple Pip-Boy 5000 XP, a footlocker containing various unique items, +1 SPECIAL Point,
+ Brotherhood of Steel fame, and Followers of the Apocalypse fame.
xx003615
Hometown Hero
The Apocalypse Ulysses' Temple Pip-Boy 5000 XP

Courier duster
Ulysses' duster
Ulysses' mask
+1 SPECIAL Point,
Access to the Long 15 and/or Dry Wells
Boomers and Powder Ganger fame (both targets only)
NCR fame (targeted Legion)
Legion fame (targeted NCR)
NCR and Legion infamy (depending on which ones you targeted)

xx00bf03

PerksEdit

This section is transcluded from Fallout: New Vegas perks. To change it, please edit the transcluded page.

Regular perksEdit

Name Level req Other requirements Ranks Benefit Base ID
Ain't Like That Now 50 Karma less than -250 1 Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits, 20% reduction in AP cost for all weapons. xx00a749
Alertness 12 PE between 6 and 9 1 +2 Perception when crouched and still. xx00c252
Broad Daylight 36 1 No Sneak penalty for using Pip-Boy light. xx00a6df
Burden to Bear 30 ST 6, EN 6 1 +50 carry weight. xx00c250
Certified Tech 40 1 +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots. xx00a6de
Irradiated Beauty 22 EN 8 1 Sleep removes all Rads (Hardcore: only -100 Rads). xx00c255
Just Lucky I'm Alive 50 Karma between -250 and 250 1 +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage. xx00c24f
Lessons Learned 26 IN 6 1 +1% XP gain per player level. xx00c256
Roughin' It 28 Survival 100 1 Sleeping outside gives Well Rested benefit. xx00c251
Thought You Died 50 Karma at least 250 1 +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. xx00c24e
Tunnel Runner 26 AG 8 1 +25% sneaking speed when wearing light or no armor. xx00c258
Voracious Reader 22 IN 7 1 Damaged books become blank magazines; can copy existing magazines into blank magazines. xx00c253
Walker Instinct 18 Survival 50 1 +1 Perception and Agility when outside. xx00c254

Special perksEdit

Name Unlock conditions Ranks Benefit Base ID
The Bear-Slayer Launch nuclear missiles at NCR. 1 +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy xx00c25b
Dead Man's Burden Launch nuclear missiles at both Caesar's Legion and NCR. 1 +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy xx00c25a
Divide Survivor Stop the missile launch. 1 +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame xx00c25c
Lonesome Road Leave ED-E behind in Ulysses' Temple. 1 +10% damage and +10% V.A.T.S. hit chance when you have no companions. xx00a6dc
Marked Kill three named Marked Men. 1 +10% damage and +10% DT against Marked Men xx00a6dd
Scourge of the East Launch nuclear missiles at Caesar's Legion. 1 +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy xx00c259

Companion perksEdit

Name Follower Ranks Benefit Base ID
Camarader-E ED-E 5
  1. ED-E repairs 25% weapon condition once per day
  2. ED-E produces energy or microfusion cells once per day
  3. +2 DT
  4. +5 beam weapon damage
  5. +5% V.A.T.S. hit chance
xx00c61f

NotesEdit

  • Suggested level for all platforms is 25.
  • Like all major Fallout: New Vegas add-ons, Lonesome Road raises the level cap by 5.[6]
  • The player's equipment is not stripped at the beginning of the add-on, and the gameplay has a linear structure. See exception below.[7]
  • The player can leave the Divide at any time during the add-on without having completed it, and can return afterwards, except when they are about to face Ulysses. (The game will ask player to proceed or not before he/she enters)
  • The player may also return to the Divide upon completion of the DLC.
  • Lonesome Road does not extend gameplay past the game's original ending.[8]
  • Lonesome Road can affect part of the Mojave Wasteland after completing the main quest.[9]
  • Companions are not allowed into the add-on, as with all the other add-ons in Fallout: New Vegas.[10]
  • As with each of the quest extending New Vegas add-ons, Lonesome Road features a unique snowglobe. This is also the last one in the set.
  • Unlike the rest of the add-ons, Lonesome Road does not feature an opening narration.
  • It is implied through the Old World Blues ending that the events of Lonesome Road canonically take place after the three previous add-ons, as the final line spoken is "Only one road yet remained, and it was one the Courier had to walk alone," as the image onscreen is the Old World flag, a symbol often referring to Ulysses, the main focus of Lonesome Road. However, the add-ons can be completed in any order.
  • Likely due to its close proximity to the Mojave Wasteland, Lonesome Road is the only add-on in which you may listen to both Mojave Music Radio and Radio New Vegas while visiting. As with all other add-ons, The Mysterious Broadcast may also be heard if Old World Blues is installed.
  • The graffiti outside the Canyon Wreckage was there since the game's launch, showing that the DLC was planned well ahead of release.

Behind the scenesEdit

Canyon wreckage

GalleryEdit

VideosEdit

Fallout New Vegas DLC Lonesome Road Trailer(01:33)

ReferencesEdit

  1. Fallout: Welcome to the Official Site
  2. soo, When is Lonesome Roads release date? - Bethesda Softworks Forums - Page 3
  3. Update on Lonesome Road release date - Bethesda Softworks Forums
  4. Lonesome Road Coming September 20, Courier's Stash and Gun Runners Arsenal One Week Later -bethblog.com
  5. After completion of the Dead Money add-on
  6. Honest Hearts screenshot, dlc out may 17 - Bethesda Softworks Forums
  7. Is there anyone that DOES like having their gear taken away? - Bethesda Softworks Forums - Page 3
  8. Fallout: New Vegas has a definitive end- Destructoid
  9. Unmasking the Gamers: Jason Bergman – Bethesda game producer, father, and Superman fan
  10. Chris Avellone (chrisavellone) on Twitter
  11. [1]
  12. [2]
Lonesome Road

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