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Lonesome Road (perk)

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For the Fallout: New Vegas add-on of the same name, see Lonesome Road (add-on).
Lonesome Road
Lonesome Road perk
Lonesome Road
requirementsDo not release ED-E from the Maintenance and Storage area before entering Ulysses' Temple
ranks1
effectsWith no companions: +10% damage, +10% V.A.T.S. hit chance
base idxx00a6dc
 
Gametitle-FNV LR
Gametitle-FNV LR

Lonesome Road is a perk in the Fallout: New Vegas add-on Lonesome Road.

Effects

When you have no companions, this perk grants a 10% increase in both the damage done by the Courier and your chance to hit in V.A.T.S. To use this perk, companions must be dismissed; telling them to wait will not grant the perk's bonuses.

Behind the scenes

  • The representation of the Lonesome Road perk is a reference to the Vault Dweller ending in Fallout, the Lone Wanderer ending in Fallout 3 and the Courier ending in Fallout: New Vegas, where the three are shown walking away, with their back turned and showing the number of the Vault jumpsuit they wear. In the Fallout 3 ending, the Lone Wanderer is shown with Dogmeat while in Fallout and Fallout: New Vegas, the character is shown alone.

Bugs

  • This perk is not always given to the player, and is un-fixable unless Lonesome Road is re-installed. [platforms tag needed]

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