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The Lock Joint syringe is a small dart used only in the Syringer, fired via compressed air to deliver powerful poisons into enemy targets. Unlike most ammunition in the game, it is located under the "AID" section of the Pip-Boy menu and has a small amount of weight.
When injected into an enemy, they will have a random chance of being paralyzed for 10 seconds. Paralyzed targets will "freeze" in whatever position they're in like statues, typically falling over, rendering them vulnerable to any attack until it wears off.
Dirty water (1)
Stingwing barb (1)
Lock Joint syringe (1)
Weapons using this ammunitionEdit
- Crafted by the Sole Survivor
Behind the scenesEdit
The Lock Joint syringe references tetanus, also known as lockjaw and lock joint - aside from the name, the materials required to craft this item are a nod to the common association of rusty metal to the infection. Rust itself doesn't cause tetanus, but does provide an ideal environment for the bacterium Clostridium tetani to develop.