From The Vault
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| requirements:
| Level 9, Agility 5, Luck 5
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| ranks:
| 1
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| benefit:
| 50% less chance of setting off a trap
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| requirements:
| Level 14, Agility 6, Perception 6
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| ranks:
| 1
|
| benefit:
| Never set off enemy mines or floor-based traps
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| base id:
| 31DB7
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| requirements:
| ?
|
| ranks:
| 1
|
| benefit:
| 50% less chance of setting off a trap
|
|
Light Step is a Fallout 2, Fallout 3, J.E. Sawyer's Fallout Role-Playing Game and Fallout Tactics Perk.
Traps can still be set off by your companions, possibly resulting in you taking damage as well. Bear traps still go off, but don't injure you. No XP for disarming them though. Other traps such as Explosive baby carriages still go off.
[edit] Quotations
- Fallout 2 and Fallout Tactics
| “ |
You are agile, lucky and always careful. This perk halves your chances of setting off a trap. |
” |
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- Fallout 3
| “ |
With the Light Step perk, you’ll never set off an enemy’s mines or floor-based traps. |
” |
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