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− | '''Leonard Boyarsky''' is one of the original masterminds behind the [[Fallout setting|''Fallout'' world]] and the first ''[[Fallout]]'' game. |
+ | '''Leonard Boyarsky''' is one of the original masterminds behind the [[Fallout setting|''Fallout'' world]] and the first ''[[Fallout]]'' game. |
After receiving a Bachelor of Fine Arts degree from the Art Center College of Design, Boyarsky began work as a freelance artist in 1992. Some time later he was hired as a cleanup artist at Interplay, later becoming the lead artist on ''Stonekeep''. This eventually lead to his becoming the lead artist/art director on the [[GURPS]] project that later became ''Fallout''. Aside from guiding the art on the project, together with [[Jason Anderson]], [[Tim Cain]], [[Scott Campbell]] and [[Chris Taylor]], he oversaw the direction and feel of the game. He left Interplay after helping to complete the initial design for ''[[Fallout 2]]'' and, together with Cain and Anderson, was a founder of [[Troika Games]]. |
After receiving a Bachelor of Fine Arts degree from the Art Center College of Design, Boyarsky began work as a freelance artist in 1992. Some time later he was hired as a cleanup artist at Interplay, later becoming the lead artist on ''Stonekeep''. This eventually lead to his becoming the lead artist/art director on the [[GURPS]] project that later became ''Fallout''. Aside from guiding the art on the project, together with [[Jason Anderson]], [[Tim Cain]], [[Scott Campbell]] and [[Chris Taylor]], he oversaw the direction and feel of the game. He left Interplay after helping to complete the initial design for ''[[Fallout 2]]'' and, together with Cain and Anderson, was a founder of [[Troika Games]]. |
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|year =1997 |
|year =1997 |
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|title =FO |
|title =FO |
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− | |credit =Lead Artist<br>Art Director<br>Original Game Design<br>Additional Design |
+ | |credit =Lead Artist<br />Art Director<br />Original Game Design<br />Additional Design |
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{{Credits table|row |
{{Credits table|row |
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* Leonard was the person responsible for ''Fallout'''s famous ending involving the Vault Dweller's exile into the desert. |
* Leonard was the person responsible for ''Fallout'''s famous ending involving the Vault Dweller's exile into the desert. |
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* He came up with the alternate flag of the [[United States]] with 14 stars and the initial idea for 13 super-states, but the idea was further developed only by [[Joshua Sawyer]] during the development of ''[[Van Buren]]''. |
* He came up with the alternate flag of the [[United States]] with 14 stars and the initial idea for 13 super-states, but the idea was further developed only by [[Joshua Sawyer]] during the development of ''[[Van Buren]]''. |
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− | * A [[Leonard Boyarsky (character)|character]] mentioned in ''[[Fallout 2]]'' is named after him. He is mentioned by [[Lynette]] and his grave can be found in [[Golgotha]]. |
+ | * A [[Leonard Boyarsky (character)|character]] mentioned in ''[[Fallout 2]]'' is named after him. He is mentioned by [[Joanne Lynette|Lynette]] and his grave can be found in [[Golgotha]]. |
==Gallery== |
==Gallery== |
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''[[Fallout]]'' concept art: |
''[[Fallout]]'' concept art: |
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− | <gallery |
+ | <gallery captionalign="center"> |
Leather concept.jpg|[[Leather armor (Fallout)|Leather armor]] |
Leather concept.jpg|[[Leather armor (Fallout)|Leather armor]] |
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− | Morbid.jpg|[[Doc Morbid]] |
+ | Morbid.jpg|[[Morbid|Doc Morbid]] |
Morpheus.png|[[Morpheus]] |
Morpheus.png|[[Morpheus]] |
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Overseer.png|[[Overseer]] |
Overseer.png|[[Overseer]] |
Revision as of 11:04, 4 July 2014
For the murderous scientist exiled from Vault City, see Leonard Boyarsky (character). |
Leonard Boyarsky is one of the original masterminds behind the Fallout world and the first Fallout game.
After receiving a Bachelor of Fine Arts degree from the Art Center College of Design, Boyarsky began work as a freelance artist in 1992. Some time later he was hired as a cleanup artist at Interplay, later becoming the lead artist on Stonekeep. This eventually lead to his becoming the lead artist/art director on the GURPS project that later became Fallout. Aside from guiding the art on the project, together with Jason Anderson, Tim Cain, Scott Campbell and Chris Taylor, he oversaw the direction and feel of the game. He left Interplay after helping to complete the initial design for Fallout 2 and, together with Cain and Anderson, was a founder of Troika Games.
Currently, after Troika's demise, Leon Boyarsky is working at Blizzard Entertainment on Diablo III as a Lead World Designer.
Quotes
- I did approach Bethesda about us working with them on Fallout, but they were uninterested. Instead of flaming them for this however, think about it from their point of view: who among us would want to pay a huge amount of money for a license and then turn it over to someone else? I'm assuming they paid the cash because they wanted to make a Fallout game, end of story. - RPG Codex forum
Employment history
From | To | Company | Role |
---|---|---|---|
1992 | 1998 | Interplay | |
1998 | 2005 | Troika Games | |
2005 | Present | Blizzard Entertainment |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Lead Artist Art Director Original Game Design Additional Design |
1998 | Fallout 2 | Original Game Design |
Other work
Year | Title | Credited as/for |
---|---|---|
? | Stonekeep | |
2012 | Diablo III [1] | |
2004 | Vampire: The Masquerade - Bloodlines | |
2001 | Arcanum: Of Steamworks and Magick Obscura | |
1993 | Unnatural Selection | |
1992 | Castles II: Siege and Conquest |
Behind the scenes
- Leonard was the person responsible for Fallout's famous ending involving the Vault Dweller's exile into the desert.
- He came up with the alternate flag of the United States with 14 stars and the initial idea for 13 super-states, but the idea was further developed only by Joshua Sawyer during the development of Van Buren.
- A character mentioned in Fallout 2 is named after him. He is mentioned by Lynette and his grave can be found in Golgotha.
Gallery
Fallout concept art: