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Laser rifle (Fallout: New Vegas)

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For an overview of laser rifle models in the Fallout series of games, see laser rifle.
Laser rifle
AER9LASERRIFLE
Laser rifle icon
Requirements
skillEnergy Weapons 25
strength req.3
Attack statistics
dmg/attack
22 (29.5)
DPS
67.8 (109)
DPS (reload)
51.3 (84.6)
crit dmg
22
crit % mult
x1.5
attacks/sec
3.1 (3.7)AP18
projectiles1spread0.025
Ammo & reloading
ammo typeMicrofusion cell
ammo/shot
1
shots/rel.
24
ammo cap.24
reload time
2.5 (1.9)
Other
weight8value
800
item HP125
repair
Laser rifle
Energy rifles (laser) Jury RiggingJuryRigging
base id00004336
 
Gametitle-FNV
Gametitle-FNV

The AER9 laser rifle is a weapon in Fallout: New Vegas.

BackgroundEdit

This section is transcluded from laser rifle. To change it, please edit the transcluded page.

The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The reason that the AER9 is much more commonly found is that it was much sturdier and more reliable than the models that followed.[1]

The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models.[1] Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.[2]

As with all energy weapons, the AER9 can suffer from poor performance if not properly maintained. The crystal arrays and non-mechanical components are delicate and if not properly serviced can lead to a loss of beam intensity, overheating, and energy regulation failure.[1]

CharacteristicsEdit

The laser rifle has no iron sights, but compensates with excellent zoom. It can be upgraded with a scope, making it less effective in close quarters, but thanks to its good accuracy, it can be used as a medium to long-range weapon. The laser rifle makes a decent starting weapon, but with all mods it is extremely powerful, even at high levels.

DurabilityEdit

The laser rifle can fire a total of about 620 times using standard cells, the equivalent of 26 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard62026
Bulk73131
Optimized56424
Over charge41218
Max charge24511

ModificationsEdit

VariantsEdit

Icon cut contentThe following is based on developer test content cut from Fallout: New Vegas and has not been confirmed by canon sources.
  • The Disintegrator - A cut version of the laser rifle that deals a very large amount of damage per shot.
Icon cut contentEnd of information based on developer test content cut from Fallout: New Vegas.

ComparisonEdit

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Laser rifle 22
67.83.08x1.522181.20.025246208800100253
Laser rifle With all weapon mods attachedIcon plus 31.6
(15.8x2)
97.43.08x1.522181.80.0252462083200400253
AER14 prototype 35
1053x235201.80.022524(12)4958.52200258.8253
Van Graff laser rifle 15
46.23.08x1.515180.80.02524270880010003
Tri-beam laser rifle 66
(22x3)
1802.73x1.522232.90.524(8)24594800533.3754
Tri-beam laser rifle fnvgraGametitle-FNV GRA66
(22x3)
1802.73x1.522232.90.524(8)24594800533.3754
Tri-beam laser rifle With all weapon mods attachedIcon plus fnvgraGametitle-FNV GRA75
(25x3)
204.52.73x1.522233.30.548(16)4959106001177.8754

LocationsEdit

  • Fiends often carry them.
  • Hidden Valley bunker - Torres may sell laser rifles.
  • Found on the dead Brotherhood patrols during the Still in the Dark Quest.
  • Nipton - Another can be found lying beside a dead wastelander by the small trailer park.
  • Nipton house - One can be found inside in the bathtub of one of the houses.
  • Silver Rush - Gloria may sell laser rifles, and numerous laser rifles can be stolen from around the store.
  • They can often be purchased from Quartermaster Bardon.
  • One can be found in a hotel room in Primm.

NotesEdit

  • Prior to patch 1.2.0.31x, the laser rifle dealt only 15 points of damage per shot.
  • The laser rifle does not have iron sights.
  • Due to the fact that it can fire 2 beams at once by adding a beam splitter, it can score a critical hit for each beam outside of V.A.T.S. This effect allows it to sometimes (with a critical hit for each beam) cause a huge amount of damage (72.6) per shot.

BugsEdit

  • When a modded laser rifle is in your inventory, other unmodded copies you may acquire might remain hidden beneath the modded one, additionally, the game might freeze when attempting to mod one of the laser rifles in the stack. [platforms tag needed] [verification overdue]

Behind the scenesEdit

The markings on these rifles as well as their descriptions hint at the types of lasing mediums used in each variant. The 1064 nm wavelength (frequency converted to green, 532 nm) of the AER14 prototype strongly indicates that it is a Nd:YAG (neodymium-doped yttrium aluminum garnet) laser while the ~650 nm wavelength of the AER9 laser rifle indicates that it is likely a Ruby, InGaAs or HeNe laser.

SoundsEdit

SingleShotVB
ReloadVB
JamVB

GalleryEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Citadel terminal entrie on the AER9 laser rifle in Fallout 3. [1]
  2. Research Note - laser rifle, Fort Independence terminal entries. [1]

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