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Laser pistol (Fallout)

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For an overview of laser pistol models in various games, see Laser pistol.
Laser pistol
Fo1 Laser Pistol
Grnd frame Fo1 pistol
Damage & attacks
damage10 - 22
damage typeLaser
att. modes
Single(Action PointsIcon action 5, RangeIcon range 35)
Ammunition
ammo typeSmall energy cell
ammo cap.12
Requirements
strength req.3
hands req.1
Other
weight4 pounds
value
1400 fo1Gametitle-FO1
1400 fo2Gametitle-FO2
Technical
prototype id00000016
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

A Wattz 1000 Laser Pistol. Civilian model, so the wattage is lower than military or police versions. Uses small energy cells.

In-game description, Fallout

The Wattz 1000 laser pistol is an energy weapon in Fallout and Fallout 2.

BackgroundEdit

This section is transcluded from Laser pistol. To change it, please edit the transcluded page.

A Wattz 1000 laser pistol. Civilian model, so the wattage is lower than military or police versions.[1] The reason for this is that it uses a laser focusing diode instead of a crystal array.[2][3] For security, it can be locked down for transport, with a proper arming sequence needed to render it operable again.

CharacteristicsEdit

Laser weapons tend to become less effective as the game progresses due to the fact that most late-game enemies have high resistance and threshold to laser damage. The Wattz 1000 can roast most weaker enemies, but it is better off with a Glock 86 if an energy weapon handgun is desired.

Algernon in Fallout 2's New Reno Arms' basement can upgrade one with a magnetic focusing field, tightening the laser emission by . This gives its damage -50% to laser resistance and -5 to laser threshold, making it much more effective late in the game.

LocationsEdit

FalloutEdit

Fallout 2Edit

Related questsEdit

The pistols have a somewhat important role in New Reno in Fallout 2.

In the game, the Salvatores have begun conducting secret transactions with the Enclave (the Chosen One will be asked to guard one such transaction for Louis Salvatore's final quest), trading dangerous chemicals for Wattz 1000s (or "lightbringers" as they are referred to by denizens of New Reno). This gives the Salvatores an immense advantage over the other "families", and, using the "lightbringers", the Salvatores brutally massacre Mordino family members in the streets, striking fear into all those who oppose Salvatore.

Although no family is willing to fight the laser-packing Salvatores head-on, Orville Wright will ask the Chosen One to locate a source of weaponry which would give the Wrights a chance at doing so, and Big Jesus Mordino will contract them to murder Louis Salvatore in revenge for the massacre.

Eldridge is willing to pay if someone brings him one of the weapons to examine.

SoundsEdit

SingleShotVB

ReloadVB
OutVB

ReferencesEdit

  1. In-game description for the laser pistol in Fallout, Fallout 2 and Fallout Tactics. [1][2][3]
  2. Dialogue files from Fallout 2 - "Pointy end with the laser diode goes toward the enemy. Then pull the trigger." [1][2][3].
  3. Citadel terminal entries on the AEP7 laser pistol in Fallout 3. [1]

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