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Laser RCW

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Laser RCW
RCW
Laser RCW icon
Requirements
skillEnergy Weapons 50
strength req.4
Attack statistics
dmg/attack
15 (20.1)
DPS
135 (217.1)
DPS (reload)
106.7 (175.3)
crit dmg
15
crit % mult
x0.05
attacks/sec
9 (10.8)AP20
projectiles1spread0.08
Ammo & reloading
ammo typeElectron charge pack
ammo/shot
1
shots/rel.
60
ammo cap.60
reload time
1.8 (1.3)
Other
weight4value
2150
item HP400
repair
Laser RCW
Energy rifles (other) Jury RiggingJuryRigging
base id0009073b
 
Gametitle-FNV
Gametitle-FNV

The laser RCW (rapid capacitor weapon)[1] is a weapon in Fallout: New Vegas.

BackgroundEdit

The unique feature of this "laser assault rifle" is the addition of a "drum," which gives this weapon its unique look, high rate of fire, and unusual name.

This drum contains a bank of 6 capacitors in a circle formation, centered around an electron charge pack (ECP). The capacitors in the drum are rotated as they fire in succession, producing a single continuous laser beam. While each capacitor is firing, the ECP is used to recharge the previously discharged capacitors.

This capacitor rotation allows the Laser RCW to operate like a multi-barreled ballistic weapon (for example, the minigun), and avoids the rate-of-fire limitations imposed by a single capacitor design. This high rate of fire restricts the Laser RCW to using only the ECP ammunition type.

CharacteristicsEdit

  • With adequate Energy Weapons skill and Strength, this weapon exhibits amazing accuracy due to a low weapons spread, making it useful for taking down enemies at almost any range. As a direct energy weapon, it has no recoil, allowing for continuous accurate fire. However, using it extensively on full-auto requires large amounts of ammunition. A partial solution to this problem is to apply the Laser RCW recycler modification, which recycles every fourth discharge. It also has the second lowest critical chance of any energy weapon in the entire game, after the Gatling laser.
  • Using true iron sights can become difficult with this weapon, as the bright pulse emitted when this weapon fires can easily obscure the tiny field of vision that the iron sights allow. This effect is especially pronounced in low light conditions.

DurabilityEdit

The laser RCW can fire a total of about 1995 times using standard packs, the equivalent of 34 reloads, or 25 reloads when modified with the recycler, from full condition before breaking.

Ammunition typeUnmodifiedW/ Recycler
ShotsReloadsShotsReloads
Standard199534199525
Bulk234840234830
Optimized181431181423
Over charge132923132917
Max charge7951479510

ModificationsEdit

ComparisonEdit

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAttacks in V.A.T.S.Icon sequenceAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Laser RCW 15
1359x0.05153202.30.0860199542150537.5504
Laser RCW With all weapon mods attachedIcon plus 15
1359x0.05153202.30.0860(80)1995440501012.5504

LocationsEdit

NotesEdit

  • The maximum attainable critical hit chance with this weapon (in V.A.T.S.) is 26%.
  • The Laser RCW is one of few weapons that have their own unique reload animations.
  • Just like the .45 Auto submachine gun, when in third person, the stock of the weapon will not be pressed against the player's shoulder when firing.

SoundsEdit

SingleShotVB
ReloadVB
JamVB

GalleryEdit

ReferencesEdit

  1. A post by Josh Sawyer on the official Bethesda forums


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