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Lakelurks are creatures found in the Mojave Wasteland in 2281.

Characteristics

Biology

Lakelurks are mutated snapping turtles that live around aquatic areas like Lake Mead. They attack by using shrieking sonic pulse waves to stun enemies, then rip them apart using their claws. They are fiercely territorial and extremely aggressive, attacking almost anything that comes near them or their nests. They are usually found in small groups of two to three, though can occasionally be found in larger groups comprised of around five to eight. They have a high Perception, which makes them very quick to find potential prey within their immediate area.

Gameplay attributes

Lakelurks use a devastating sonic attack to debilitate their foes from afar.Fallout: New Vegas loading screen hint

Strangely, if they follow their prey into water, they will have no underwater attacks and will only continue to glare. However, if their sonic attack is fired from land, it will pass straight through the water as it does through the air, putting their prey at a disadvantage of not being able to defend themselves.

Variants

Lakelurk

Lakelurk

The standard lakelurk with all characteristics stated above. The largest lakelurk hot spot is Lake Mead. There are also large groups at Blue Paradise Vacation Rentals and at Ruby Hill mine. About 2-4 can be found down the hill from the cap counterfeiting shack near Lake Mead, and around four lakelurks can be found on the scavenger platform. Four more lakelurks may be discovered just south of the Hoover Dam southern fence line barrier on the eastern side of the Colorado River in a small cave area. At lower levels, lakelurks will rarely drop lakelurk meat when killed. Higher level lakelurks, however, more often than not drop lakelurk meat. The lakelurk shriek has a 50 damage health effect that ignores DR/DT along with a -10 to Perception effect.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Lakelurk
00156784
0015C67F
0015C680
Level
13
Experience Points
?
Perception
7
Hit Points
150
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (40 Damage)
Attack
Shriek (110 Damage -10 Perception)
Lakelurk
00145EDB
Level
15
Experience Points
?
Perception
7
Hit Points
200
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (55 Damage)
Attack
Shriek (110 Damage -10 Perception)

Lakelurk king

Lakelurk king

The lakelurk king is a stronger variation of the standard lakelurk. While visually similar, the king has slightly glowing eyes, fins, claws, and other protrusions. Also of note is the apparent light coloration resembling "body paint" on its chest and back. It can be found in the Camp Guardian caves in a large room among multiple lakelurk egg clutches. Killing it will cause the other lakelurks in the cave to frenzy and become hostile towards each other.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Lakelurk king
00145EDA
Level
18
Experience Points
?
Perception
8
Hit Points
300
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (70 Damage)
Attack
Shriek (110 Damage -10 Perception)

Alpha male lakelurk

Lakelurk king

The alpha male lakelurk was a sub-species of lakelurk that was to appear in Fallout: New Vegas, but was cut from the game prior to release. It is a stronger form of the lakelurk that is visually identical to the lakelurk king.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Alpha male lakelurk
0014F44C
Level
12
Experience Points
?
Perception
7
Hit Points
400
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (80 Damage)
Attack
Shriek (110 Damage -10 Perception)

Notes

  • Cass mentions that fish are like a lakelurk; slimy, scaly but with no legs.[1]
  • Lakelurk bodies will not float when killed in water, rather they sink. However, their viscera will sometimes float on water.
  • Before attacking, lakelurks will roar, giving a short amount of time to attack the lakelurk without it fighting back.
  • Lakelurks have two sets of teeth; a set similar to human teeth and another set of teeth in front of those, similar to those of a piranha.
  • Lakelurks are similar to the mirelurk kings and swamplurk queens of Fallout 3.
  • A large number of them, around 10-15, can be found at lakelurk cove.

Appearances

Lakelurks appear only in Fallout: New Vegas.

Behind the scenes

  • Cachino makes a reference to Nero "sleeping with the lakelurks," the Fallout equivalent of "sleeping with the fishes," a euphemism implying death coined in older mafia films where someone would have their feet encased in cement, then be thrown into a body of water.[2]
  • Lakelurks resemble the creature "Gill-Man," depicted in the 1954 horror film Creature From The Black Lagoon.

Bugs

Gallery

References

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