Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
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“Woof? [You can almost hear the dog laughing at you.]”— Laddie
Laddie is Jonny's exceptionally alert and intelligent dog that lives in Modoc in 2241.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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Quests
- Jonny is missing. Find him and bring him home to Balthas: Laddie helps The Chosen One during the quest to find Jonny. Laddie joins the party as a temporary companion. He leads The Chosen One to the well in the center of town where he can find Jonny's BB Gun.
Inventory
Apparel | Weapon | Other items |
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The player can tell Balthas that he found Jonny's BB Gun and believes that Jonny is dead, or he can continue to the quest to help Jonny. Once in the caves Laddie will help identify Jonny in the area where the kids are held by standing in front of him. The player has to ask Vegeir if its alright to take Jonny home, he will permit him to take Jonny provided that he completed the Deliver Slag message to Jo in Modoc quest.
Appearances
Laddie appears in Fallout 2.
Behind the scenes
Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog "Laddie", which itself is an obvious reference to Lassie.