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{{Fallout 1 and 2 characters project}}
 
 
{{Infobox character
 
{{Infobox character
|game =FO2
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|games =FO2
|image =Dogmeat.gif
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|image =Fo2 Laddie.png
 
|race =[[Dog (Fallout)|Dog]]
|px=25px
 
|name ={{PAGENAME}}
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|sex =Male
|race =Dog
 
|gender =Male
 
 
|affiliation =[[Jonny]]
 
|affiliation =[[Jonny]]
|role =Canine friend
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|role =Pet
|location =[[Modoc]]
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|location =Tannery, [[Modoc]]
 
|quests =[[Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas]]
|appearances =''[[Fallout 2]]''
 
  +
|special ={{SPECIAL|3,3,6,1,1,5,3}}
|quests =[[Jonny is missing. Find him and bring him home to Balthas]]
 
 
|dialogue =[[McLaddie.msg]]
 
|dialogue =[[McLaddie.msg]]
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|tag skills =[[Unarmed]]: 72
}}{{Games|FO2}}{{Quotation|Woof? [You can almost hear the dog laughing at you.]}}
 
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|derived =[[Hit Points]]: 20<br />[[Experience Points]]: 60<br />[[Armor Class]]: 5<br />[[Action Points]]: 7<br />[[Carry Weight]]: 100 lbs<br />[[Melee Damage]]: 4<br />[[Sequence]]: 6<br />[[Healing rate]]: 2
  +
|proto ={{proto|165}}
  +
}}{{Games|FO2}}
   
 
{{Quotation|Woof? [You can almost hear the dog laughing at you.]|In-game description}}
'''{{PAGENAME}}''' is [[Jonny]]'s exceptionally alert and intelligent dog that lives in [[Modoc]] in [[2241]].
 
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'''Laddie''' is [[Jonny]]'s exceptionally alert and intelligent [[Dog (Fallout)|dog]] that lives in [[Modoc]] in [[Timeline#2241|2241]].
  +
  +
==Background==
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Laddie is a Jonny's [[Wikipedia:Border Collie|border collie]] pet. Unusually, he is very intelligent, but nevertheless nice and friendly. He misses his owner dearly.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
  +
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
 
|perm companion =no
 
|perm companion =no
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|heal cripple =no
 
|heal cripple =no
 
|quests started =-
 
|quests started =-
|quests involved =[[Jonny is missing. Find him and bring him home to Balthas]]
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|quests involved =*[[Jonny is missing. Find him and bring him home to Balthas]]
 
}}
 
}}
Laddie helps [[The Chosen One]] during the quest to find Jonny. Laddie joins the party as a temporary companion. He leads [[The Chosen One]] to the well in the center of town where he can find Jonny's BB Gun.
 
   
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===Quests===
The player can tell Balthas that he found [[Jonny's BB Gun]] believes [[Jonny]] is dead, or he can continue to the [[Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas]] quest. Once in the caves Laddie will help identify Jonny in the area where the kids are held by standing in front of him. The player has to ask [[Vegeir]] if its alright to take Jonny home, he will permit him to take Jonny provided that he completed the [[Deliver Slag message to Jo in Modoc]] quest.
 
 
* [[Jonny is missing. Find him and bring him home to Balthas]]: Laddie helps the [[Chosen One]] during the quest to find Jonny by joining as a [[Fallout 2 companions#Temporary companions|temporary companion]]. He leads the Chosen One to the well in the center of town where he can find [[Jonny's BB gun]].
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==Inventory==
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{{inventory
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|apparel =-
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|weapon =-
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|otheritem =-
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|ondeath =empty
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}}
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==Notes==
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If [[Jonny]]'s [[Jonny's BB gun|BB gun]] has already been found, Laddie will no longer "talk" to the Chosen One. He will instead, just display "Woof" in floating text.
   
 
==Appearances==
 
==Appearances==
{{PAGENAME}} appears in ''[[Fallout 2]]''.
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Laddie appears only in ''[[Fallout 2]]''.
   
==Behind The Scenes==
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==Behind the scenes==
 
Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog [[wikipedia:The Canine Mutiny|"Laddie"]], which itself is an obvious reference to [[wikipedia:Lassie|Lassie]].
 
Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog [[wikipedia:The Canine Mutiny|"Laddie"]], which itself is an obvious reference to [[wikipedia:Lassie|Lassie]].
   
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{{Navbox companions FO2}}
 
{{Navbox Modoc}}
 
{{Navbox Modoc}}
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[[Category:Fallout 2 non-player characters]]
 
 
[[Category:Fallout 2 characters]]
 
[[Category:Fallout 2 companions]]
 
[[Category:Dog characters]]
 
[[Category:Dog characters]]
 
[[Category:Modoc characters]]
 
[[Category:Modoc characters]]
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  +
[[ru:Мальчик (собака)]]

Revision as of 09:41, 12 June 2015

 
Gametitle-FO2
Gametitle-FO2
Woof? [You can almost hear the dog laughing at you.]— In-game description

Laddie is Jonny's exceptionally alert and intelligent dog that lives in Modoc in 2241.

Background

Laddie is a Jonny's border collie pet. Unusually, he is very intelligent, but nevertheless nice and friendly. He misses his owner dearly.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

Quests

Inventory

Apparel Weapon Other items
- - -

Notes

If Jonny's BB gun has already been found, Laddie will no longer "talk" to the Chosen One. He will instead, just display "Woof" in floating text.

Appearances

Laddie appears only in Fallout 2.

Behind the scenes

Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog "Laddie", which itself is an obvious reference to Lassie.

CharactersJo · Grisham · Balthas · Biff · "Chicken" · Cornelius · Farrel · Rose · Jonny · Davin · Miria · Laddie · Balthas' wife  · Modoc citizen · Modoc trader · Vegeir · Slag guard · Slag citizen (the Ghost Farm Slags) · Stable boy
LocationsModoc Main Street (Modoc trading post · Grisham's house · Modoc tannery · Slaughterhouse pen) · Modoc brahmin pastures · Rose's Bed and Breakfast · Farrel's garden · Modoc caves · Ghost Farm
QuestsSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo · Cornelius has lost his gold pocket watch. Find it and return it to him · Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel · Jonny is missing. Find him and bring him home to Balthas · Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas · Farrel has a rodent problem in his garden. Remove the infestation · Deliver Slag message to Jo in Modoc · Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl · Go to the Den and tell Karl it's alright to come back home · Kill the "chicken" · Help Bess the Brahmin