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{{Fallout 1 and 2 characters project}}
 
 
{{Infobox character
 
{{Infobox character
|game =FO2
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|games =FO2
|image =Dogmeat.gif
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|image =Fo2 Laddie.png
 
|race =[[Dog (Fallout)|Dog]]
|px=25px
 
|name ={{PAGENAME}}
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|sex =Male
|race =Dog
 
|gender =Male
 
 
|affiliation =[[Jonny]]
 
|affiliation =[[Jonny]]
|role =Canine friend
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|role =Pet
|location =[[Modoc]]
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|location =Tannery, [[Modoc]]
 
|quests =[[Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas]]
|appearances =''[[Fallout 2]]''
 
  +
|special ={{SPECIAL|3,3,6,1,1,5,3}}
|quests =[[Jonny is missing. Find him and bring him home to Balthas]]
 
 
|dialogue =[[McLaddie.msg]]
 
|dialogue =[[McLaddie.msg]]
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|tag skills =[[Unarmed]]: 72
}}{{Games|FO2}}{{Quotation|Woof? [You can almost hear the dog laughing at you.]|Laddie}}
 
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|derived =[[Hit Points]]: 20<br />[[Experience Points]]: 60<br />[[Armor Class]]: 5<br />[[Action Points]]: 7<br />[[Carry Weight]]: 100 lbs<br />[[Melee Damage]]: 4<br />[[Sequence]]: 6<br />[[Healing rate]]: 2
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|proto ={{proto|165}}
  +
}}{{Games|FO2}}
   
 
{{quotation|Woof? [You can almost hear the dog laughing at you.]|In-game description}}
'''Laddie''' is [[Jonny]]'s exceptionally alert and intelligent [[dog]] that lives in [[Modoc]] in [[2241]].
 
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'''Laddie''' is [[Jonny]]'s exceptionally alert and intelligent [[Dog (Fallout)|dog]] that lives in [[Modoc]] in [[Timeline#2241|2241]].
  +
  +
==Background==
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Laddie is a Jonny's [[Wikipedia:Border Collie|border collie]] pet. Unusually, he is very intelligent, but nevertheless nice and friendly.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
  +
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
 
|perm companion =no
 
|perm companion =no
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|heal cripple =no
 
|heal cripple =no
 
|quests started =-
 
|quests started =-
|quests involved =[[Jonny is missing. Find him and bring him home to Balthas]]
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|quests involved =*[[Jonny is missing. Find him and bring him home to Balthas]]
 
}}
 
}}
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Laddie helps [[The Chosen One]] during the quest to find [[Jonny]]. [[Laddie]] joins the party as a temporary companion. He leads The Chosen One to the well in the center of town where he can find Jonny's BB Gun.
 
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===Quests===
 
* [[Jonny is missing. Find him and bring him home to Balthas]]: Laddie helps the [[Chosen One]] during the quest to find Jonny by joining as a [[Fallout 2 companions#Temporary companions|temporary companion]]. He leads the Chosen One to the well in the center of town where he can find [[Jonny's BB gun]].
   
 
==Inventory==
 
==Inventory==
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|weapon =-
 
|weapon =-
 
|otheritem =-
 
|otheritem =-
|ondeath =empty}}
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|ondeath =empty
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}}
 
The player can tell Balthas that he found [[Jonny's BB Gun]] believes Jonny is dead, or he can continue to the [[Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas]] quest. Once in the caves Laddie will help identify Jonny in the area where the kids are held by standing in front of him. The player has to ask [[Vegeir]] if its alright to take Jonny home, he will permit him to take Jonny provided that he completed the [[Deliver Slag message to Jo in Modoc]] quest.
 
   
 
==Appearances==
 
==Appearances==
Laddie appears in ''[[Fallout 2]]''.
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Laddie appears only in ''[[Fallout 2]]''.
   
 
==Behind the scenes==
 
==Behind the scenes==
 
Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog [[wikipedia:The Canine Mutiny|"Laddie"]], which itself is an obvious reference to [[wikipedia:Lassie|Lassie]].
 
Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog [[wikipedia:The Canine Mutiny|"Laddie"]], which itself is an obvious reference to [[wikipedia:Lassie|Lassie]].
   
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{{Navbox companions FO2}}
 
{{Navbox Modoc}}
 
{{Navbox Modoc}}
   
[[Category:Fallout 2 non-player characters]]
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[[Category:Fallout 2 characters]]
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[[Category:Fallout 2 companions]]
 
[[Category:Dog characters]]
 
[[Category:Dog characters]]
 
[[Category:Modoc characters]]
 
[[Category:Modoc characters]]
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[[ru:Мальчик (собака)]]

Revision as of 14:53, 27 July 2014

 
Gametitle-FO2
Gametitle-FO2
Woof? [You can almost hear the dog laughing at you.]— In-game description

Laddie is Jonny's exceptionally alert and intelligent dog that lives in Modoc in 2241.

Background

Laddie is a Jonny's border collie pet. Unusually, he is very intelligent, but nevertheless nice and friendly.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

Quests

Inventory

Apparel Weapon Other items
- - -

Appearances

Laddie appears only in Fallout 2.

Behind the scenes

Laddie is a reference to an episode of "The Simpsons" where Bart gets a new dog "Laddie", which itself is an obvious reference to Lassie.

CharactersJo · Grisham · Balthas · Biff · "Chicken" · Cornelius · Farrel · Rose · Jonny · Davin · Miria · Laddie · Balthas' wife  · Modoc citizen · Modoc trader · Vegeir · Slag guard · Slag citizen (the Ghost Farm Slags) · Stable boy
LocationsModoc Main Street (Modoc trading post · Grisham's house · Modoc tannery · Slaughterhouse pen) · Modoc brahmin pastures · Rose's Bed and Breakfast · Farrel's garden · Modoc caves · Ghost Farm
QuestsSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo · Cornelius has lost his gold pocket watch. Find it and return it to him · Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel · Jonny is missing. Find him and bring him home to Balthas · Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas · Farrel has a rodent problem in his garden. Remove the infestation · Deliver Slag message to Jo in Modoc · Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl · Go to the Den and tell Karl it's alright to come back home · Kill the "chicken" · Help Bess the Brahmin