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LAER

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LAER
LAER
L.A.E.R. icon
Requirements
skillEnergy Weapons 75
strength req.4
Attack statistics
dmg/attack
65 (86.5)
DPS
162.5 (302.6)
DPS (reload)
118.2 (217.1)
crit dmg
15
crit % mult
x1.5
attacks/sec
2.5 (3.5)AP32
projectiles1spread0.08
effect+50 damage against robots
+20 damage against power armor (excluding NCR power armor)
Ammo & reloading
ammo typeMicrofusion cell
ammo/shot
1
shots/rel.
20
ammo cap.20
reload time
3 (2.3)
Other
weight4value
8000
item HP75
repair
LAER
Energy rifles (other) Jury RiggingJuryRigging
base idxx00b9cf
 
Gametitle-FNV OWB
Gametitle-FNV OWB

The LAER ("Laser Assisted Electrical Rifle") is a weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

The LAER resembles a mix of many existing energy weapons; the barrel looks like the pulse gun, the microfusion cell is held in a basket on the bottom like a plasma rifle, the stock is similar to a laser rifle, and it displays capacitors similar to a recharger rifle. It also offers very high damage (on par with the plasma caster) for low ammunition consumption making it a great all-round weapon.

The only drawbacks of this weapon are its low critical hit damage and low item HP, so the player may have to rely on the Jury Rigging perk or weapon repair kits, especially if using over or max charged ammunition. It's worth noting that it has a very high spread for an energy rifle, equivalent to the laser RCW, limiting its usefulness at longer ranges.

When compared to its variant, Elijah's advanced LAER, the standard model could be viewed as the more practical version as it has 50% more HP, although it does shoot slower.

Durability

The LAER can fire a total of about 370 times using standard cells, the equivalent of 19 reloads, or 14 reloads when modified with the auxiliary recharger clip, from full condition before breaking.

Ammunition typeUnmodifiedW/ Auxiliary recharger chip
ShotsReloadsShotsReloads
Standard3701937014
Bulk4372243717
Optimized3361733613
Over charge2451324510
Max charge14581456

Modifications

Variants

Comparison

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
LAER fnvowbGametitle-FNV OWB65
162.52.5x1.5153220.0820370480002000754
LAER With all weapon mods attachedIcon plus fnvowbGametitle-FNV OWB84.5
(28.2x3)
211.32.5x1.515322.60.0820(26.7)3704135003375754
Elijah's advanced LAER fnvowbGametitle-FNV OWB65
178.82.75x1.5153220.0815245485002125754
Elijah's advanced LAER With all weapon mods attachedIcon plus fnvowbGametitle-FNV OWB84.5
232.42.75x1.515322.60.0815(20)2454140003500754

Locations

Seven LAERs can be found in total:

Behind the scenes

  • The LAER use the same electric beam weapons technology also developed in the Secret Vault.
  • It was at first a cut energy weapon of Fallout: New Vegas, appearing in the concept art section of the Fallout: New Vegas Official Game Guide Collector's edition complete with its own icon in the game file.
  • The name implies a function like modern attempts at making electrolasers which use lasers to create a conductive plasma conduit in the air and then discharge an electrical differential across the conduit. While practical devices do not yet exist, the concept has been proven and the effect on the target is dependent upon the amount of energy delivered. At lower powers the effect would be much like a stun gun and higher energies being more like a bolt of lightning.

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