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The knuckles are a weapon in Fallout 4.


This section is transcluded from brass knuckles. To change it, please edit the transcluded page.
Main article: Brass knuckles
Developed in antiquity, this weapon is nevertheless quite prevalent in the post-Great War wastelands.

Brass knuckles, or knuckledusters, take the form of four linked metal rings in a shallow convex formation with a bumper attached to the concave face. The rings are slipped over a combatant's fingers with the bumper pressed into the palm of the hand. When a punch is thrown, the brass knuckles take the majority of the impact impulse, transferring much of the punch's kinetic energy to the target by way of the harder, smaller impacting surface of the metal knuckles. This drastically increases the likelihood of serious tissue disruption and bone damage.


Metal knuckles designed for increased damage during punching by reducing stress on the attacker's hand. They have a medium swing speed, and punches are delivered in a right-straight punch and a right hook. Only one knuckle may be equipped at a time.

Weapon modificationsEdit

Slot Mod Description Weapon prefix Damage per hit changeIcon damage Weight changeIcon weight Weapon value change in capsIcon merchant Perk needed Components Base ID
Upgrade No upgrade
Sharp Targets bleed. Better damage. Sharp +3 + ? +0.1 +3 Adhesive x2
Steel x4
Spiked Armor piercing. Better damage. Spiked +3 +0.1 +3 Adhesive x1
Screw x2
Steel x2
Puncturing Armor piercing. Superior damage. Puncturing +8 +0.1 +4 Blacksmith 1 Adhesive x3
Screw x2
Steel x4
Bladed Targets bleed. Exceptional damage. Bladed +11 + ? +0.2 +5 Blacksmith 1 Adhesive x3
Leather x2
Steel x6


  • During the When Freedom Calls quest one of the raiders in the museum will drop knuckles.
  • Carried by many human enemies.
  • Three knuckles may be found in a display case among other melee weapons in the Combat Zone.


  • Knuckles, like all unarmed weapons, cannot be used while wearing power armor.

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