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Knife spear

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Knife spear
KnifeSpear
Knife spear icon
Requirements
skillMelee Weapons 25
strength req.2
Attack statistics
dmg/attack
20 (27.8)
DPS
37.9 (84.3)
crit dmg
20
crit % mult
x1
attacks/sec
1.9 (3)AP35
effectBonus limb damage x1.5
Other
weight3value
55
item HP400
repair
Knife spear
Knife spear clean
Throwing knife spear
Throwing spear
Two-handed melee Jury RiggingJuryRigging
base idxx000fbe
 
Gametitle-FNV DM
Gametitle-FNV DM

The knife spear is a weapon in the Fallout: New Vegas add-on Dead Money.

CharacteristicsEdit

The knife spear is a two-handed Melee weapon often carried by the ghost people of the Sierra Madre. It is constructed by duct-taping four cosmic knives to the end of a broom stick handle.

Special attackEdit

It has a special Mauler attack that does normal damage in V.A.T.S. at the cost of the normal 35 action points, but adds a chance to knock down opponents (requires a Melee skill of 50).

Type of attackIcon attackSkill requiredIcon abilityDamage per attack in V.A.T.S.Icon damageAction point costIcon actionDamage per action pointIcon dapAdditional effectsIcon effect
Normal040351.14none
Mauler5040351.14Knockdown chance
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Mauler outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

DurabilityEdit

The knife spear can successfully strike about 1995 times from full condition before breaking.

CraftingEdit

This weapon can be crafted by the player.

Creation requirements

Materials:Requirements:Produces:
rangeIcon range
Repair: 25
Dead Money add-on
levelIcon level
Knife spear (1)

¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the add-on Lonesome Road is installed.

VariantsEdit

ComparisonEdit

Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsBonus effectsIcon bonus effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Knife spear fnvdmGametitle-FNV DM20
37.9x1.5 limb damageIcon damage1.89x120351.1199535518.3252
Knife spear clean fnvdmGametitle-FNV DM25
47.4x3 limb damageIcon damage1.89x1.225351.4199535518.3252
Throwing knife spear fnvdmGametitle-FNV DM42
20.2x2 limb damageIcon damage0.48x14228349950.652538.5251
Throwing spear 50
300.6x150244.249950.52550251
Note: Melee damage is doubled in V.A.T.S.

LocationsEdit

BugsEdit

  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 Due to the knife spear being a re-skin of the baseball bat: [verified]
    • Enemy blood on the spear will be floating off of the surface.
    • The player's palm will be stretched out. This happens with the baseball bat but because the bat is bigger than the knife spear, it can not normally be seen.
  • xbox360Icon xbox360 The knife spear can, due to an unknown bug, disappear in the third person point of view, but reappear in the first person point of view. Although the knife spear disappears in the third person point of view, it can still be usable in combat as if the knife spear is still there active. (Reloading a previous save doesn't fix this issue, nor does dropping the knife spear (even though in third person point of view, it appears on the ground, it will disappear again when equipping it). [verified]

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