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* Some of the [[Khans]] at the [[Khan Base]] carry them. |
* Some of the [[Khans]] at the [[Khan Base]] carry them. |
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* Some [[Junktown guard]]s carry them. |
* Some [[Junktown guard]]s carry them. |
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+ | * In the [[Vault 13]] Armory. |
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===''Fallout 2''=== |
===''Fallout 2''=== |
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* One is found in a cave-in underneath [[Trapper Town]] in [[Klamath]]. |
* One is found in a cave-in underneath [[Trapper Town]] in [[Klamath]]. |
Revision as of 16:56, 8 May 2013
For an overview of knife models in various games, see Knife. |
The knife is a melee weapon in Fallout and Fallout 2.
“A sharp bladed cutting weapon.”— In-game description, Fallout
Characteristics
The knife is a small melee weapon that deals a moderate amount of damage, but characters start with better melee weapons in Fallout 2. Initially, it can serve as a somewhat valuable loot item, making it a helpful find. It's also very good in the beginning of the game against rats and other small animals, like geckos.
Locations
Fallout
- You start with one Knife when you leave Vault 13, and Ed the skeleton carries one as well.
- Various merchants.
- On a shelf inside the town hall of Shady Sands.
- Shady Sands guards carry them.
- Some of the Khans at the Khan Base carry them.
- Some Junktown guards carry them.
- In the Vault 13 Armory.
Fallout 2
- One is found in a cave-in underneath Trapper Town in Klamath.
- Various merchants.
- Can be found in one of the Tents in Arroyo Village.
Behind the scenes
- The knife in both Fallout and Fallout 2 is based on the Ka-Bar Marine Hunter knife.
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