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− | {{Fallout 3 NPC overhaul project}} |
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{{Infobox character |
{{Infobox character |
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+ | |games =FO3BS |
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− | |game =FO3 |
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+ | |image =FO3 Kidd.jpg |
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− | |Name={{PAGENAME}} |
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+ | |sex =Male |
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+ | |affiliation =Other ghouls living in [[Old Olney underground]] |
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+ | |role =Survivor |
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+ | |location =[[Old Olney underground]] |
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− | |Appearances=''[[Fallout 3]]'' ([[Fallout 3 add-ons|add-on]] ''[[Broken Steel]]'') |
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+ | |alignment =Neutral |
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+ | |dialogue =[[DLC03GhoulKidd.txt]] |
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+ | |level =1 |
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+ | |special ={{SPECIAL|5,5,5,2,5,5,5}} |
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+ | |modspecial ={{SPECIAL|5,5,5,2,5,5,5|pemod=1|enmod=1|agmod=1}} |
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+ | |derived ={{derived stats|hp=70|enmod=1}} |
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+ | |aggression =Unaggressive |
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+ | |confidence =Average |
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+ | |assistance =Helps nobody |
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+ | |hair color =Brown |
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+ | |hairstyle =HairGhoul01 |
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+ | |height =1.00 |
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+ | |class =SoldierScout |
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+ | |combat style=Default |
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+ | |GECK race =Ghoul |
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}}{{Games|FO3BS}} |
}}{{Games|FO3BS}} |
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+ | {{quotation|Hey, talk to Wint, okay? I'm just following his lead.}}[[File:FO3BS Kidd TalkToWintOkay.ogg|noicon|135px|center]] |
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+ | |||
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==Background== |
==Background== |
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+ | Kidd is part of a group of likeminded ghouls that decided to forge ahead into unexplored territories under the leadership of [[Sanders (Broken Steel)|Sanders]] and set up a new ghoul settlement to rival [[Underworld]]. Kidd and [[Wint]] are leaving this area at speed, as their camp has been compromised by [[Deathclaw (Fallout 3)|deathclaws]] they had tragically overlooked the whereabouts of.<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref> |
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− | Kidd and [[Wint]] were members of a group of ghouls who departed [[Underworld]] and tried to make themselves a place to live in Old Olney Underground, assuming it would be an ideal place for ghouls to settle down since nobody ever goes there. The group set about knocking down some walls and apparently disturbed a group of Deathclaws. Many died, but Kidd and [[Wint]] got out alive. Wint discloses that the only reason they're alive is because they could run faster than their friends. They've decided to scrap the journey and get back to Underworld. |
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==Interactions with the player character== |
==Interactions with the player character== |
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===Quests=== |
===Quests=== |
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− | *[[Shock Value]]: When the |
+ | * [[Shock Value]]: When the [[Lone Wanderer]] enters the Old Olney underground to find the [[Tesla coil]], they will see Kidd and Wint fleeing the underground. Kidd will not engage in dialogue with the Lone Wanderer, telling them to speak to Wint instead. |
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− | ===Effects of player actions=== |
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− | He can be found along with [[Wint]] in the [[Olney Underground]] but will not engage in dialogue with the [[Lone Wanderer]], telling him to speak to [[Wint]] instead. |
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==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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− | |apparel = |
+ | |apparel =[[Wasteland outfit (Fallout 3)|Wasteland wanderer outfit]]<br />[[Wasteland outfit (Fallout 3)#Stormchaser hat|Stormchaser hat]] |
− | |weapon = |
+ | |weapon =[[10mm pistol (Fallout 3)|10mm pistol]] or<br />[[.32 pistol]] or<br />[[Chinese pistol]] or<br />[[Sawed-off shotgun (Fallout 3)|Sawed-off shotgun]] |
− | |otheritem = |
+ | |otheritem =- |
− | |ondeath = |
+ | |ondeath =- |
}} |
}} |
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− | ==Notes== |
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− | *Both Wint and Kidd can be killed with no karma loss, if done before entering the dialogue sequence. |
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==Appearances== |
==Appearances== |
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− | + | Kidd appears only in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Broken Steel]]''. |
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+ | |||
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+ | |||
+ | ==References== |
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+ | {{References}} |
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{{Navbox Broken Steel}} |
{{Navbox Broken Steel}} |
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+ | |||
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− | [[Category: |
+ | [[Category:Broken Steel characters]] |
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[[Category:Old Olney characters]] |
[[Category:Old Olney characters]] |
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+ | |||
+ | [[ru:Кидд]] |
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+ | [[de:Kidd]] |
Revision as of 16:43, 13 February 2015
“Hey, talk to Wint, okay? I'm just following his lead.”
Kidd is a ghoul encountered in the Old Olney underground in 2277.
Background
Kidd is part of a group of likeminded ghouls that decided to forge ahead into unexplored territories under the leadership of Sanders and set up a new ghoul settlement to rival Underworld. Kidd and Wint are leaving this area at speed, as their camp has been compromised by deathclaws they had tragically overlooked the whereabouts of.[1]
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Quests
- Shock Value: When the Lone Wanderer enters the Old Olney underground to find the Tesla coil, they will see Kidd and Wint fleeing the underground. Kidd will not engage in dialogue with the Lone Wanderer, telling them to speak to Wint instead.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Wasteland wanderer outfit Stormchaser hat |
10mm pistol or .32 pistol or Chinese pistol or Sawed-off shotgun |
- | - |
Appearances
Kidd appears only in the Fallout 3 add-on Broken Steel.
Behind the scenes
His name is a reference to Mr. Kidd, a character in Sir Ian Fleming's novel and similarly titled James Bond film, "Diamonds Are Forever" who is partners with a man named Mr. Wint.