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|race =[[Ghoul]]
 
|race =[[Ghoul]]
 
|sex =Male
 
|sex =Male
|affiliation =Other ghouls living in [[Old Olney Underground]]
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|affiliation =Other ghouls living in [[Old Olney underground]]
 
|role =Survivor
 
|role =Survivor
|location =[[Old Olney Underground]]
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|location =[[Old Olney underground]]
 
|quests =[[Shock Value]]
 
|quests =[[Shock Value]]
 
|alignment =Neutral
 
|alignment =Neutral
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{{quotation|Hey, talk to Wint, okay? I'm just following his lead.}}[[File:FO3BS Kidd TalkToWintOkay.ogg|noicon|135px|center]]
 
{{quotation|Hey, talk to Wint, okay? I'm just following his lead.}}[[File:FO3BS Kidd TalkToWintOkay.ogg|noicon|135px|center]]
   
'''Kidd''' is a [[ghoul]] who is encountered in the [[Old Olney underground]] in [[Timeline#2277|2277]].
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'''Kidd''' is a [[ghoul]] encountered in the [[Old Olney underground]] in [[Timeline#2277|2277]].
   
 
==Background==
 
==Background==
Kidd is part of a group of likeminded ghouls that decided to forge ahead into unexplored territories under the leadership of [[Sanders (Broken Steel)|Sanders]], and set up a new ghoul settlement to rival [[Underworld]]. Kidd and [[Wint]] are leaving this area at speed, as their camp has been compromised by [[Deathclaw (Fallout 3)|deathclaws]] they had tragically overlooked the whereabouts of.<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref>
+
Kidd is part of a group of likeminded ghouls that decided to forge ahead into unexplored territories under the leadership of [[Sanders (Broken Steel)|Sanders]] and set up a new ghoul settlement to rival [[Underworld]]. Kidd and [[Wint]] are leaving this area at speed, as their camp has been compromised by [[Deathclaw (Fallout 3)|deathclaws]] they had tragically overlooked the whereabouts of.<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref>
   
 
==Interactions with the player character==
 
==Interactions with the player character==

Revision as of 16:13, 20 October 2014

 
Gametitle-FO3 BS
Gametitle-FO3 BS
Hey, talk to Wint, okay? I'm just following his lead.

Kidd is a ghoul encountered in the Old Olney underground in 2277.

Background

Kidd is part of a group of likeminded ghouls that decided to forge ahead into unexplored territories under the leadership of Sanders and set up a new ghoul settlement to rival Underworld. Kidd and Wint are leaving this area at speed, as their camp has been compromised by deathclaws they had tragically overlooked the whereabouts of.[1]

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

  • Shock Value: When the Lone Wanderer enters the Old Olney underground to find the Tesla coil, they will see Kidd and Wint fleeing the underground. Kidd will not engage in dialogue with the Lone Wanderer, telling them to speak to Wint instead.

Inventory

Appearances

Kidd appears only in the Fallout 3 add-on Broken Steel.

Behind the scenes

His name is a reference to Mr. Kidd, a character in Sir Ian Fleming's novel and similarly titled James Bond film, "Diamonds Are Forever" who is partners with a man named Mr. Wint.

References