Gametitle-FO3 BS
Gametitle-FO3 BS
Hey, talk to Wint, okay? I'm just following his lead.

Kidd is a ghoul encountered in the Old Olney underground in 2277.


Kidd is part of a group of likeminded ghouls that decided to forge ahead into unexplored territories under the leadership of Sanders and set up a new ghoul settlement to rival Underworld. Kidd and Wint are leaving this area at speed, as their camp has been compromised by deathclaws they had tragically overlooked the whereabouts of.[1]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check


  • Shock Value: When the Lone Wanderer enters the Old Olney underground to find the Tesla coil, they will see Kidd and Wint fleeing the underground. Kidd will not engage in dialogue with the Lone Wanderer, telling them to speak to Wint instead.



Kidd appears only in the Fallout 3 add-on Broken Steel.

Behind the scenesEdit

His name is a reference to Mr. Kidd, a character in Sir Ian Fleming's novel and similarly titled James Bond film, "Diamonds Are Forever" who is partners with a man named Mr. Wint.


  1. Fallout 3 Official Game Guide