Wikia

Nukapedia

Kerith

Talk0
15,661pages on
this wiki
Speech
Notable Quotes Audio Project
This article is within the scope of the Notable Quotes Audio Project. This project is dedicated to uploading audio for notable quotes on character articles. If you want to participate, please check the project page.
Kerith
Deathclaw fo1
Biography
raceTalking deathclaw
affiliationGruthar's pack
roleMother
locationVault 13
Gameplay
appearancesFallout 2
questsRetrieve the GECK for Arroyo
Stop the Enclave
Technical
dialogue fileOckerith.msg
 
Gametitle-FO2
Gametitle-FO2

There are more mothers. Should anything happen to me, one will be chosen to take my place. The pack must survive.

Kerith is the mother of the tribe of talking deathclaws that inhabits Vault 13.

Contents

BackgroundEdit

Kerith is the deathclaw mother meaning she takes care of all the baby deathclaws around the vault. She will talk to the player, but she doesn't have much to say.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

Other interactionsEdit

  • If the Chosen One convinces the guard outside, they may gain entrance to the lair where she is situated and can talk to her about the pack.

AppearancesEdit

Kerith appears only in Fallout 2.

Other Wikia wikis

Random Wiki