Kerith
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“
There are more mothers. Should anything happen to me, one will be chosen to take my place. The pack must survive.
”Kerith is the mother of the tribe of talking deathclaws that inhabits Vault 13.
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Background
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Kerith is the deathclaw mother meaning she takes care of all the baby deathclaws around the vault. She will talk to the player, but she doesn't have much to say.
Interactions with the player character
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Interactions overview
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Quests
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- Retrieve the GECK for Arroyo: One of the things you can talk to Kerith about is the G.E.C.K..
Other interactions
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- If the Chosen One convinces the guard outside, they may gain entrance to the lair where she is situated and can talk to her about the pack.
Appearances
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Kerith appears only in Fallout 2.
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