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− | {{For|about=the unmarked quest|the items and tape transcripts|Keller |
+ | {{For|about=the unmarked quest|the items and tape transcripts|Keller family transcript}} |
{{Infobox quest |
{{Infobox quest |
||
|games =FO3 |
|games =FO3 |
||
|type =unmarked |
|type =unmarked |
||
|image =Keller Family Transcript (quest).jpg |
|image =Keller Family Transcript (quest).jpg |
||
− | |image desc =The bunker in the [[National Guard |
+ | |image desc =The bunker in the [[National Guard depot]] |
|location =[[Capital Wasteland]] |
|location =[[Capital Wasteland]] |
||
− | |end location =[[National Guard |
+ | |end location =[[National Guard depot]] |
|given by =Finding one of the Keller holotapes |
|given by =Finding one of the Keller holotapes |
||
|reward =[[Experimental MIRV]]<br />[[Mini nuke (Fallout 3)|Mini nukes]]<br />[[U.S. Army: 30 Handy Flamethrower Recipes]]<br />[[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]]<br />various other items |
|reward =[[Experimental MIRV]]<br />[[Mini nuke (Fallout 3)|Mini nukes]]<br />[[U.S. Army: 30 Handy Flamethrower Recipes]]<br />[[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]]<br />various other items |
||
}}{{Games|FO3}} |
}}{{Games|FO3}} |
||
− | {{Quotation|Have a happy holocaust!|Ralph from tape 5}} |
+ | {{Quotation|Have a happy holocaust!|[[Ralph Keller|Ralph]] from [[Keller family transcript#Keller family transcript 5 of 5|tape 5]]}}[[File:Fo3 Ralph HaveAHappyHolocaust.ogg|noicon|135px|center]] |
'''Keller Family Refuge''' refers to an [[Fallout 3 unmarked quest|unmarked quest]] in ''[[Fallout 3]]''. |
'''Keller Family Refuge''' refers to an [[Fallout 3 unmarked quest|unmarked quest]] in ''[[Fallout 3]]''. |
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{{chart|quest|quest=Unmarked Quest: Keller Family Refuge|class=va-chart-quest}} |
{{chart|quest|quest=Unmarked Quest: Keller Family Refuge|class=va-chart-quest}} |
||
{{chart| |!| }} |
{{chart| |!| }} |
||
− | {{chart|data1|data1=Travel to the [[ |
+ | {{chart|data1|data1=Travel to the [[pylon shack]] and take the [[Keller family transcript 1 of 5|Keller family transcript tape 1]].|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
||
− | {{chart|data1|data1=Travel to [[Hallowed Moors Cemetery]] and take the [[ |
+ | {{chart|data1|data1=Travel to [[Hallowed Moors Cemetery]] and take the [[Keller family_transcript 2 of 5|Keller family transcript tape 2]].|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
||
− | {{chart|data1|data1=Travel to the [[Grisly |
+ | {{chart|data1|data1=Travel to the [[Grisly diner]] and take the [[Keller family transcript 3 of 5|Keller family transcript tape 3]].|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
||
− | {{chart|data1|data1=Travel to the [[ |
+ | {{chart|data1|data1=Travel to the [[sniper shack]] and take the [[Keller family transcript 4 of 5|Keller family transcript tape 4]].|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
||
− | {{chart|data1|data1=Travel to the [[Anchorage Memorial]], heading towards the |
+ | {{chart|data1|data1=Travel to the [[Anchorage Memorial]], heading towards the super mutant camp across the water, and take the [[Keller family transcript 5 of 5|Keller family transcript tape 5]].|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
||
− | {{chart|data1|data1=Go to the [[National Guard |
+ | {{chart|data1|data1=Go to the [[National Guard depot]].|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
||
{{chart|data1|data1=Access the terminal in the bottom level of the depot and open the blast door.|class=va-chart-body}} |
{{chart|data1|data1=Access the terminal in the bottom level of the depot and open the blast door.|class=va-chart-body}} |
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==Detailed walkthrough== |
==Detailed walkthrough== |
||
− | It consists of collecting five [[Keller family transcript|holotapes]] located around the [[Capital Wasteland]] to gain entry into the [[National Guard |
+ | It consists of collecting five [[Keller family transcript|holotapes]] located around the [[Capital Wasteland]] to gain entry into the [[National Guard depot]] armory bunker. However, one only needs to collect 4 out of the 5 transcripts to gain entry into the National Guard armory bunker. The tape that is not needed is Tape 1, which is found in the [[pylon shack]]. |
+ | The switch to open the bunker doors is located on the top level of the depot. You will need to travel through the entire building and access the top level from the offices. |
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− | == |
+ | ==Holotapes== |
{{see|Keller family transcript}} |
{{see|Keller family transcript}} |
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This tape is NOT needed to enter the bunker; as it does NOT have one of the 4-digit code numbers. It simply provides backstory for this quest. |
This tape is NOT needed to enter the bunker; as it does NOT have one of the 4-digit code numbers. It simply provides backstory for this quest. |
||
− | There is also a [[Mini nuke (Fallout 3)|mini nuke]] and [[pre-War book]] at this location. |
+ | There is also a [[Mini nuke (Fallout 3)|mini nuke]] and [[pre-War book (Fallout 3)|pre-War book]] at this location. |
===Tape 2=== |
===Tape 2=== |
||
{{main|Hallowed Moors Cemetery}} |
{{main|Hallowed Moors Cemetery}} |
||
− | Travel to Hallowed Moors Cemetery north of [[Big Town]]. Go in the front entrance of the church, and the second of five Keller family transcripts will be on the left on top of |
+ | Travel to Hallowed Moors Cemetery north of [[Big Town]]. Go in the front entrance of the church, and the second of five Keller family transcripts will be on the left on top of a lectern. |
There is a [[Wasteland captive|captive]] inside, and a mini nuke on the table inside a wooden crate. There is also a [[Big Book of Science (Fallout 3)|Big Book of Science]] in the podium as well as a [[D.C. Journal of Internal Medicine (Fallout 3)|D.C. Journal of Internal Medicine]] on the shelves on the left before the captive. |
There is a [[Wasteland captive|captive]] inside, and a mini nuke on the table inside a wooden crate. There is also a [[Big Book of Science (Fallout 3)|Big Book of Science]] in the podium as well as a [[D.C. Journal of Internal Medicine (Fallout 3)|D.C. Journal of Internal Medicine]] on the shelves on the left before the captive. |
||
===Tape 3=== |
===Tape 3=== |
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− | {{main|Grisly |
+ | {{main|Grisly diner}} |
− | Travel to the [[Grisly |
+ | Travel to the [[Grisly diner]] and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back (outside). |
− | The [[Grisly |
+ | The [[Grisly diner]] is just north of The [[Temple of the Union]] or due North West of [[Canterbury Commons]] |
There is a trap that swings from the ceiling activated by a pressure plate on the floor. There are [[Raiders (Fallout 3)|raiders]] either in the diner or close by. There are also mines around the front and rear of the diner. |
There is a trap that swings from the ceiling activated by a pressure plate on the floor. There are [[Raiders (Fallout 3)|raiders]] either in the diner or close by. There are also mines around the front and rear of the diner. |
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===Tape 4=== |
===Tape 4=== |
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{{main|Sniper shack}} |
{{main|Sniper shack}} |
||
− | Travel to [[Rockbreaker's Last Gas]], directly north-west from VAPL-58 power station. On top of a high cliff to the west, you will see the [[ |
+ | Travel to [[Rockbreaker's Last Gas]], directly north-west from VAPL-58 power station. On top of a high cliff to the west, you will see the [[sniper shack]], it's the location of the fourth of five Keller family transcripts. Make your way around the cliff on the southwest side of the cliff (there may be some super mutants/centaurs along the way). Inside the shack, the tape will be on the workbench on the left. |
===Tape 5=== |
===Tape 5=== |
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==Reward== |
==Reward== |
||
− | Access to [[National Guard |
+ | Access to [[National Guard depot]] bunker with a significant amount of notable loot such as: |
* [[Experimental MIRV]] |
* [[Experimental MIRV]] |
||
* 5 [[mini nuke (Fallout 3)|mini nukes]] |
* 5 [[mini nuke (Fallout 3)|mini nukes]] |
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==Notes== |
==Notes== |
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− | * The sole remaining member of the Keller Family, [[Keller Senior]], |
+ | * The sole remaining member of the Keller Family, [[Keller Senior]], will be found past the sealed doors as a [[glowing one]]. |
{{Navbox quests FO3}} |
{{Navbox quests FO3}} |
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[[Category:Fallout 3 unmarked quests]] |
[[Category:Fallout 3 unmarked quests]] |
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+ | [[de:Die Transkripte der Familie Keller (Quest)]] |
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[[ru:Прибежище семьи Келлеров]] |
[[ru:Прибежище семьи Келлеров]] |
Revision as of 15:16, 19 December 2014
This page is about the unmarked quest. For the items and tape transcripts, see Keller family transcript. |
Keller Family Refuge refers to an unmarked quest in Fallout 3.
Quick walkthrough
Unmarked Quest: Keller Family Refuge | |||||
Travel to the pylon shack and take the Keller family transcript tape 1. | |||||
Travel to Hallowed Moors Cemetery and take the Keller family transcript tape 2. | |||||
Travel to the Grisly diner and take the Keller family transcript tape 3. | |||||
Travel to the sniper shack and take the Keller family transcript tape 4. | |||||
Travel to the Anchorage Memorial, heading towards the super mutant camp across the water, and take the Keller family transcript tape 5. | |||||
Go to the National Guard depot. | |||||
Access the terminal in the bottom level of the depot and open the blast door. | |||||
Reward: Experimental MIRV Mini nukes U.S. Army: 30 Handy Flamethrower Recipes Nuka-Cola Quantum various other items | |||||
Detailed walkthrough
It consists of collecting five holotapes located around the Capital Wasteland to gain entry into the National Guard depot armory bunker. However, one only needs to collect 4 out of the 5 transcripts to gain entry into the National Guard armory bunker. The tape that is not needed is Tape 1, which is found in the pylon shack. The switch to open the bunker doors is located on the top level of the depot. You will need to travel through the entire building and access the top level from the offices.
Holotapes
Locations
Tape 1
Travel to the VAPL-58 power station, directly southwest of Arefu, then head north following the electric towers until you reach the pylon shack (it's more like a fenced-in area at the last electric tower), where you will find the tape on the bottom shelf of the bookcase.
This tape is NOT needed to enter the bunker; as it does NOT have one of the 4-digit code numbers. It simply provides backstory for this quest.
There is also a mini nuke and pre-War book at this location.
Tape 2
Travel to Hallowed Moors Cemetery north of Big Town. Go in the front entrance of the church, and the second of five Keller family transcripts will be on the left on top of a lectern.
There is a captive inside, and a mini nuke on the table inside a wooden crate. There is also a Big Book of Science in the podium as well as a D.C. Journal of Internal Medicine on the shelves on the left before the captive.
Tape 3
Travel to the Grisly diner and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back (outside).
The Grisly diner is just north of The Temple of the Union or due North West of Canterbury Commons
There is a trap that swings from the ceiling activated by a pressure plate on the floor. There are raiders either in the diner or close by. There are also mines around the front and rear of the diner.
Tape 4
Travel to Rockbreaker's Last Gas, directly north-west from VAPL-58 power station. On top of a high cliff to the west, you will see the sniper shack, it's the location of the fourth of five Keller family transcripts. Make your way around the cliff on the southwest side of the cliff (there may be some super mutants/centaurs along the way). Inside the shack, the tape will be on the workbench on the left.
Tape 5
Travel to Anchorage Memorial and head north-northwest. Across the river there is a semi-truck and a tent behind it. Inside the tent on the table is the fifth Keller tape, along with a wasteland captive.
There can be any type of super mutant (depending on the player's current level) and two centaurs there. A super mutant overlord only appears if you have the Broken Steel DLC.
Reward
Access to National Guard depot bunker with a significant amount of notable loot such as:
See the main page for a detailed listing.
Notes
- The sole remaining member of the Keller Family, Keller Senior, will be found past the sealed doors as a glowing one.