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{{For|about=the unmarked quest|the items and tape transcripts|Keller Family Transcript}}
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{{For|about=the unmarked quest|the items and tape transcripts|Keller family transcript}}
 
{{Infobox quest
 
{{Infobox quest
 
|games =FO3
 
|games =FO3
 
|type =unmarked
 
|type =unmarked
 
|image =Keller Family Transcript (quest).jpg
 
|image =Keller Family Transcript (quest).jpg
|image desc =The bunker in the [[National Guard Depot]]
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|image desc =The bunker in the [[National Guard depot]]
 
|location =[[Capital Wasteland]]
 
|location =[[Capital Wasteland]]
|end location =[[National Guard Depot]]
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|end location =[[National Guard depot]]
 
|given by =Finding one of the Keller holotapes
 
|given by =Finding one of the Keller holotapes
 
|reward =[[Experimental MIRV]]<br />[[Mini nuke (Fallout 3)|Mini nukes]]<br />[[U.S. Army: 30 Handy Flamethrower Recipes]]<br />[[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]]<br />various other items
 
|reward =[[Experimental MIRV]]<br />[[Mini nuke (Fallout 3)|Mini nukes]]<br />[[U.S. Army: 30 Handy Flamethrower Recipes]]<br />[[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]]<br />various other items
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
  +
{{Quotation|Have a happy holocaust!|[[Ralph Keller|Ralph]] from [[Keller family transcript#Keller family transcript 5 of 5|tape 5]]}}[[File:Fo3 Ralph HaveAHappyHolocaust.ogg|noicon|135px|center]]
'''Keller Family Refuge''' refers to an [[Fallout 3 Unmarked Quest|unmarked quest]] in ''[[Fallout 3]]''.
 
  +
 
'''Keller Family Refuge''' refers to an [[Fallout 3 unmarked quest|unmarked quest]] in ''[[Fallout 3]]''.
   
 
==Quick walkthrough==
 
==Quick walkthrough==
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{{chart|quest|quest=Unmarked Quest: Keller Family Refuge|class=va-chart-quest}}
 
{{chart|quest|quest=Unmarked Quest: Keller Family Refuge|class=va-chart-quest}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Travel to the [[Pylon shack]] and take the [[Keller_Family_Transcript#Keller_Family_Transcript_1_of_5|Keller Family Transcript Tape 1]].|class=va-chart-body}}
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{{chart|data1|data1=Travel to the [[pylon shack]] and take the [[Keller family transcript 1 of 5|Keller family transcript tape 1]].|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Travel to [[Hallowed Moors Cemetery]] and take the [[Keller_Family_Transcript#Keller_Family_Transcript_2_of_5|Keller Family Transcript Tape 2]].|class=va-chart-body}}
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{{chart|data1|data1=Travel to [[Hallowed Moors Cemetery]] and take the [[Keller family_transcript 2 of 5|Keller family transcript tape 2]].|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Travel to the [[Grisly Diner]] and take the [[Keller_Family_Transcript#Keller_Family_Transcript_3_of_5|Keller Family Transcript Tape 3]].|class=va-chart-body}}
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{{chart|data1|data1=Travel to the [[Grisly diner]] and take the [[Keller family transcript 3 of 5|Keller family transcript tape 3]].|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Travel to the [[Sniper Shack]] and take the [[Keller_Family_Transcript#Keller_Family_Transcript_4_of_5|Keller Family Transcript Tape 4]].|class=va-chart-body}}
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{{chart|data1|data1=Travel to the [[sniper shack]] and take the [[Keller family transcript 4 of 5|Keller family transcript tape 4]].|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Travel to the [[Anchorage Memorial]], heading towards the Super Mutant camp across the water, and take the [[Keller_Family_Transcript#Keller_Family_Transcript_5_of_5|Keller Family Transcript Tape 5]].|class=va-chart-body}}
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{{chart|data1|data1=Travel to the [[Anchorage Memorial]], heading towards the super mutant camp across the water, and take the [[Keller family transcript 5 of 5|Keller family transcript tape 5]].|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Go to the [[National Guard Depot]].|class=va-chart-body}}
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{{chart|data1|data1=Go to the [[National Guard depot]].|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
 
{{chart|data1|data1=Access the terminal in the bottom level of the depot and open the blast door.|class=va-chart-body}}
 
{{chart|data1|data1=Access the terminal in the bottom level of the depot and open the blast door.|class=va-chart-body}}
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==Detailed walkthrough==
 
==Detailed walkthrough==
It consists of collecting five [[Keller Family Transcript|holotapes]] located around the [[Capital Wasteland]] to gain entry into the [[National Guard Depot]] armory bunker. However, one only needs to collect 4 out of the 5 transcripts to gain entry into the National Guard armory bunker. The tape that is not needed is Tape 1, which is found in the [[Pylon shack]]. It is also possible to gain entry to the bunker by exploiting a [[National_Guard_Depot#Bugs|perspective glitch]].
+
It consists of collecting five [[Keller family transcript|holotapes]] located around the [[Capital Wasteland]] to gain entry into the [[National Guard depot]] armory bunker. However, one only needs to collect 4 out of the 5 transcripts to gain entry into the National Guard armory bunker. The tape that is not needed is Tape 1, which is found in the [[pylon shack]].
  +
The switch to open the bunker doors is located on the top level of the depot. You will need to travel through the entire building and access the top level from the offices.
   
 
==Tape==
 
==Tape==
{{see|Keller Family Transcript}}
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{{see|Keller family transcript}}
   
 
==Locations==
 
==Locations==
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This tape is NOT needed to enter the bunker; as it does NOT have one of the 4-digit code numbers. It simply provides backstory for this quest.
 
This tape is NOT needed to enter the bunker; as it does NOT have one of the 4-digit code numbers. It simply provides backstory for this quest.
   
There is also a [[Mini nuke (Fallout 3)|mini nuke]] and [[pre-War book]] at this location.
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There is also a [[Mini nuke (Fallout 3)|mini nuke]] and [[pre-War book (Fallout 3)|pre-War book]] at this location.
   
 
===Tape 2===
 
===Tape 2===
 
{{main|Hallowed Moors Cemetery}}
 
{{main|Hallowed Moors Cemetery}}
Travel to Hallowed Moors Cemetery north of [[Big Town]]. Go in the front entrance of the church, and the second of five Keller family transcripts will be on the left on top of the podium.
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Travel to Hallowed Moors Cemetery north of [[Big Town]]. Go in the front entrance of the church, and the second of five Keller family transcripts will be on the left on top of a lectern.
 
 
 
There is a [[Wasteland captive|captive]] inside, and a mini nuke on the table inside a wooden crate. There is also a [[Big Book of Science (Fallout 3)|Big Book of Science]] in the podium as well as a [[D.C. Journal of Internal Medicine (Fallout 3)|D.C. Journal of Internal Medicine]] on the shelves on the left before the captive.
 
There is a [[Wasteland captive|captive]] inside, and a mini nuke on the table inside a wooden crate. There is also a [[Big Book of Science (Fallout 3)|Big Book of Science]] in the podium as well as a [[D.C. Journal of Internal Medicine (Fallout 3)|D.C. Journal of Internal Medicine]] on the shelves on the left before the captive.
   
 
===Tape 3===
 
===Tape 3===
{{main|Grisly Diner}}
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{{main|Grisly diner}}
Travel to the [[Grisly Diner]] and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back (outside).
+
Travel to the [[Grisly diner]] and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back (outside).
 
The [[Grisly Diner]] is just north of The [[Temple of the Union]] or due North West of [[Canterbury Commons]]
 
 
Note: There are traps around the diner and there are [[Raiders (Fallout 3)|raiders]] either in the diner or close by, if they aren't in the diner setting the traps off they will come attack
 
   
 
The [[Grisly diner]] is just north of The [[Temple of the Union]] or due North West of [[Canterbury Commons]]
Be aware of a trap that swings from the ceiling activated by the pressure plate on the floor.
 
   
Caution: There are mines around the front and rear of the diner and raiders will also attack you.
+
There is a trap that swings from the ceiling activated by a pressure plate on the floor. There are [[Raiders (Fallout 3)|raiders]] either in the diner or close by. There are also mines around the front and rear of the diner.
   
 
===Tape 4===
 
===Tape 4===
{{main|Sniper Shack}}
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{{main|Sniper shack}}
Travel to [[Rockbreaker's Last Gas]], directly north-west from VAPL-58 power station, then look to the left. On top of the hill, you will see the [[Sniper Shack|sniper shack]], at the top of a cliff; it's the location of the fourth of five Keller family transcripts. Make your way around the cliff on the southwest side of the cliff (there may be some super mutants/centaurs along the way). Inside the shack, the tape will be on the workbench on the left.
+
Travel to [[Rockbreaker's Last Gas]], directly north-west from VAPL-58 power station. On top of a high cliff to the west, you will see the [[sniper shack]], it's the location of the fourth of five Keller family transcripts. Make your way around the cliff on the southwest side of the cliff (there may be some super mutants/centaurs along the way). Inside the shack, the tape will be on the workbench on the left.
   
 
===Tape 5===
 
===Tape 5===
Travel to [[Anchorage Memorial]] and head north-northwest. Across the river there is a semi-truck and a tent behind it. Inside the tent on the table is the fifth Keller tape, along with a wasteland captive.
+
Travel to [[Anchorage Memorial]] and head north-northeast. Across the river there is a semi-truck and a tent behind it. Inside the tent on the table is the fifth Keller tape, along with a wasteland captive.
   
There can be any type of [[Vault 87 super mutant|super mutant]] (depending on the player's current level) and two [[centaur]]s there. A [[Vault 87 super mutant|super mutant overlord]] only appears if you have the ''[[Broken Steel]]'' DLC.
+
There can be any type of [[Vault 87 super mutant|super mutant]] (depending on the player's current level) and two [[centaur]]s there. A super mutant overlord only appears if you have the ''[[Broken Steel]]'' DLC.
   
 
==Reward==
 
==Reward==
Access to [[National Guard Depot]] bunker with a significant amount of notable loot such as:
+
Access to [[National Guard depot]] bunker with a significant amount of notable loot such as:
 
* [[Experimental MIRV]]
 
* [[Experimental MIRV]]
 
* 5 [[mini nuke (Fallout 3)|mini nukes]]
 
* 5 [[mini nuke (Fallout 3)|mini nukes]]
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==Notes==
 
==Notes==
* The sole remaining member of the Keller Family may be found past the sealed doors as a [[Glowing One]].
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* The sole remaining member of the Keller Family, [[Keller Senior]], will be found past the sealed doors as a [[glowing one]].
   
 
{{Navbox quests FO3}}
 
{{Navbox quests FO3}}

Revision as of 21:26, 8 April 2014

 
Gametitle-FO3
Gametitle-FO3
Have a happy holocaust!Ralph from tape 5

Keller Family Refuge refers to an unmarked quest in Fallout 3.

Quick walkthrough

Unmarked Quest: Keller Family Refuge 
Travel to the pylon shack and take the Keller family transcript tape 1
Travel to Hallowed Moors Cemetery and take the Keller family transcript tape 2
Travel to the Grisly diner and take the Keller family transcript tape 3
Travel to the sniper shack and take the Keller family transcript tape 4
Travel to the Anchorage Memorial, heading towards the super mutant camp across the water, and take the Keller family transcript tape 5
Go to the National Guard depot
Access the terminal in the bottom level of the depot and open the blast door. 
Reward: Experimental MIRV
Mini nukes
U.S. Army: 30 Handy Flamethrower Recipes
Nuka-Cola Quantum
various other items 

Detailed walkthrough

It consists of collecting five holotapes located around the Capital Wasteland to gain entry into the National Guard depot armory bunker. However, one only needs to collect 4 out of the 5 transcripts to gain entry into the National Guard armory bunker. The tape that is not needed is Tape 1, which is found in the pylon shack. The switch to open the bunker doors is located on the top level of the depot. You will need to travel through the entire building and access the top level from the offices.

Tape

Locations

Tape 1

Main article: Pylon shack

Travel to the VAPL-58 power station, directly southwest of Arefu, then head north following the electric towers until you reach the pylon shack (it's more like a fenced-in area at the last electric tower), where you will find the tape on the bottom shelf of the bookcase.

This tape is NOT needed to enter the bunker; as it does NOT have one of the 4-digit code numbers. It simply provides backstory for this quest.

There is also a mini nuke and pre-War book at this location.

Tape 2

Travel to Hallowed Moors Cemetery north of Big Town. Go in the front entrance of the church, and the second of five Keller family transcripts will be on the left on top of a lectern.

There is a captive inside, and a mini nuke on the table inside a wooden crate. There is also a Big Book of Science in the podium as well as a D.C. Journal of Internal Medicine on the shelves on the left before the captive.

Tape 3

Main article: Grisly diner

Travel to the Grisly diner and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back (outside).

The Grisly diner is just north of The Temple of the Union or due North West of Canterbury Commons

There is a trap that swings from the ceiling activated by a pressure plate on the floor. There are raiders either in the diner or close by. There are also mines around the front and rear of the diner.

Tape 4

Main article: Sniper shack

Travel to Rockbreaker's Last Gas, directly north-west from VAPL-58 power station. On top of a high cliff to the west, you will see the sniper shack, it's the location of the fourth of five Keller family transcripts. Make your way around the cliff on the southwest side of the cliff (there may be some super mutants/centaurs along the way). Inside the shack, the tape will be on the workbench on the left.

Tape 5

Travel to Anchorage Memorial and head north-northeast. Across the river there is a semi-truck and a tent behind it. Inside the tent on the table is the fifth Keller tape, along with a wasteland captive.

There can be any type of super mutant (depending on the player's current level) and two centaurs there. A super mutant overlord only appears if you have the Broken Steel DLC.

Reward

Access to National Guard depot bunker with a significant amount of notable loot such as:

See the main page for a detailed listing.

Notes