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Keene

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Keene
Keene
Biography
raceMariposa super mutant (nightkin)
sexMale
affiliationMaster's Army (formerly)
Nightkin
roleJacobstown's nightkin leader
locationJacobstown
Gameplay
appearancesFallout: New Vegas
questsGuess Who I Saw Today
Statistics
karmaNeutral
base SPECIAL9 ST, 3 PE, 8 EN, 5 CH, 3 IN, 10 AG, 6 LK
derived stats
Hit Points:175
Critical Chance:6%
Unarmed Dam.:4.5
Poison Resist.:35%
Rad. Resist.:14%
Carry Weight:240
Damage Res.:15%
tag skillsCombat skill: 80
Attack damage: 20
level6
voice actorMarc Graue
base id0001370d
ref id0013f70e
dialogue fileJacobstownKeene.txt
 
Gametitle-FNV
Gametitle-FNV

Another human? One was enough.

— Keene

Keene is a nightkin inhabitant of Jacobstown in 2281.

BackgroundEdit

Keene is an influential nightkin in Jacobstown who has a pull on other nightkin, attracting others to the town and keeping the ones already there from leaving. Marcus claims that Keene is smart, charismatic and more sane than most other nightkin, but also very impatient; speaking with him will reveal his impatient and highly irritable nature. Eventually, his impatience towards Doctor Henry's cure for nightkin schizophrenia causes him to attempt to take the Stealth Boy Mk. II by force, so that the nightkin can see how it works and upgrade all Stealth Boys they find as they roam the Mojave doing unjust deeds.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: noIcon cross
Plays Caravan: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

Guess Who I Saw Today: After discovering the source of the nightstalker mutations and testing the unstable Stealth Boy Mk. II on Lily for Dr. Henry, he and two of his nightkin followers arrive to take the Stealth Boy Mk. II so they can leave Jacobstown, assimilate the Mk. II and upgrade any Stealth Boys they find. Keene can be dissuaded and the situation solved peacefully with a speech skill of 80. Otherwise, he will attack and you must kill him. Marcus claims it was probably inevitable and that it will be hard to attract more nightkin to Jacobstown, and even harder to keep nightkin already there from leaving. It is also possible to give Keene the Mk. II schematics, and he and his gang will then leave. This has a significant post-game impact which is explained in the Fallout: New Vegas endings.

Other interactionsEdit

Keene actively shows displeasure when speaking with the Courier due to that fact that he hates being visible, as most nightkin do.

InventoryEdit

Apparel Weapon Other items On death
- - Dog meat -

NotesEdit

  • If Keene is killed then resurrected through the console, he and all the other residents of Jacobstown will become hostile.
  • If the Courier asks Keene why he dislikes humans, he will again remark that he doesn't like to be seen, in which you are given the option to stare at him, to which he replies "Bah, humans."
  • Keene always stands by the door in the area he is found in, before confronting the Courier in Guess Who I Saw Today.

AppearancesEdit

Keene appears only in Fallout: New Vegas.

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