Katrina
From The Vault
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Katrina is one of the residents of Shady Sands in 2161.
[edit] Background
Katrina has the job of greeting strangers and helping them understand the community. She was raised in Vault 15, in which she had a very boring life. One day the vault that Katrina live in, became to crowded. Everyone had to leave the vault. Everyone got their supplies and left the vault. A new life would begin for everyone. One day Katrina was wounded in a raider attack and ended up in Shady Sands. She has stayed there ever since.
[edit] Interactions with the player character
The player can talk with Katrina upon their first visit to Shady Sands. The player must not have a weapon equipped to talk to talk her. If you talk to Katrina on the first time, and ask all possible questions, it is possible to gain an amount of experience. (250)
[edit] Inventory
| Apparel | Weapon | Other item | On death |
|---|---|---|---|
| none | none | Stimpak, Bottle Caps | Stimpak, and some bottle caps. |
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