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+ | {{Infobox character |
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− | {{Incomplete}} |
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− | {{Character |
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+ | |image =Fo2 Karla.png |
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+ | |race =[[Human]] |
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+ | |sex =Female |
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+ | |location =[[Vault 15]] |
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− | |location = |
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+ | |special ={{SPECIAL|6,7,5,6,5,8,6}} |
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+ | |tag skills ={{tag skills|small guns=110%|unarmed=70%|melee weapons=70%}} |
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− | |appearances =''[[Fallout 2]]'' |
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+ | |derived =[[Hit Points]]: 70<br />[[Experience Points]]: 160<br />[[Armor Class]]: 18<br />[[Action Points]]: 9<br />[[Carry Weight]]: 175 lbs<br />[[Melee Damage]]: 1<br />[[Sequence]]: 14<br />[[Healing rate]]: 1 |
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+ | |proto ={{proto|175}} |
+ | |dialogue =[[Bckarla.msg]] |
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+ | |||
+ | {{Quotation|Talk to [[Phil (Khans)|Phil]], shit head.}} |
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+ | '''Karla''' is a member of the [[New Khans]] around [[Timeline#2241|2241]]. |
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+ | |||
+ | ==Background== |
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+ | She is a tough-looking woman who wears [[Metal armor (Fallout)|metal armor]]. She would be pretty, if it were not for the scars that line her face.<ref>[[Bckarla.msg]], line 102</ref> While the [[Chosen One]] is fighting [[Phil (Khans)|Phil]] in front of the shack, she will come out and take aim with her [[Sniper rifle (Fallout)|sniper rifle]] to assist the latter. |
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+ | ==Interactions with the player character== |
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+ | ===Interactions overview=== |
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+ | {{Interactions FO1 |
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+ | |perm companion =no |
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+ | |temp companion =no |
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+ | |talking head =no |
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+ | |wares =- |
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+ | |restocks =no |
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+ | |items modified =- |
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+ | |heal =no |
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+ | |cure radiation =no |
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+ | |heal cripple =no |
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+ | |quests started =- |
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+ | |quests involved =*[[Rescue Chrissy]] |
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+ | }} |
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+ | |||
+ | ===Quests=== |
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+ | * [[Rescue Chrissy]]: As one of the New Khan guards, she needs to either die or be convinced to leave another way, in order to get to Chrissy. |
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+ | ==Inventory== |
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+ | {{Inventory |
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+ | |apparel =[[Metal armor (Fallout)|Metal armor]] |
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+ | |weapon =[[Shotgun (Fallout)|Shotgun]]<br />[[Sniper rifle (Fallout)|Sniper rifle]] |
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+ | |otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x60 |
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+ | |ondeath =empty |
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}} |
}} |
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− | '''Karla''' was a member of the [[New Khans]] around [[2241]]. She was a tough-looking woman and wore [[metal armor]]. She would have been pretty, if it were not for the scars that lined her face. |
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==Appearances== |
==Appearances== |
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Karla appears only in ''[[Fallout 2]]''. |
Karla appears only in ''[[Fallout 2]]''. |
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− | == |
+ | ==References== |
+ | {{References}} |
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− | * [[Bckarla.msg|Karla's dialogue file]] |
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+ | {{Navbox Vault 15}} |
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[[Category:Vault 15 characters]] |
[[Category:Vault 15 characters]] |
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+ | [[ru:Карла (Fallout 2)]] |
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− | [[Category:Humans]] |
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Revision as of 20:33, 15 April 2016
“Talk to Phil, shit head.”
Karla is a member of the New Khans around 2241.
Background
She is a tough-looking woman who wears metal armor. She would be pretty, if it were not for the scars that line her face.[1] While the Chosen One is fighting Phil in front of the shack, she will come out and take aim with her sniper rifle to assist the latter.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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Quests
- Rescue Chrissy: As one of the New Khan guards, she needs to either die or be convinced to leave another way, in order to get to Chrissy.
Inventory
Apparel | Weapon | Other items |
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Metal armor | Shotgun Sniper rifle |
12 gauge shotgun shell x60 |
Appearances
Karla appears only in Fallout 2.
References
- ↑ Bckarla.msg, line 102
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