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===Quests=== |
===Quests=== |
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* [[Rescue Chrissy]]: As one of the New Khan guards, you'll have to kill her or get her to leave another way, so you can get to Chrissy. |
* [[Rescue Chrissy]]: As one of the New Khan guards, you'll have to kill her or get her to leave another way, so you can get to Chrissy. |
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+ | ==Inventory== |
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+ | {{Inventory |
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+ | |apparel =[[Metal armor (Fallout)|Metal armor]] |
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+ | |weapon =[[Shotgun (Fallout)|Shotgun]]<br />[[Sniper rifle (Fallout)|Sniper rifle]] |
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+ | |otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x60 |
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+ | |ondeath =empty |
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+ | }} |
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==Appearances== |
==Appearances== |
Revision as of 14:21, 1 March 2012
Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
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“Talk to Phil, shit head.”
Karla is a member of the New Khans around 2241.
Background
She is a tough-looking woman who wears metal armor. She would be pretty, if it were not for the scars that line her face. While The Chosen One is being attacked by the New Khans in front of the shack, she will come out and take aim with her sniper rifle.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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Quests
- Rescue Chrissy: As one of the New Khan guards, you'll have to kill her or get her to leave another way, so you can get to Chrissy.
Inventory
Apparel | Weapon | Other items |
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Metal armor | Shotgun Sniper rifle |
12 gauge shotgun shell x60 |
Appearances
Karla appears only in Fallout 2.
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