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Gametitle-FO1
Gametitle-FO1
Junktown is a friendly place, friend, and we want to keep it that way.

Kalnor is a guard in Junktown around 2161.

Background

He initially greets the Vault Dweller upon their their first visit to Junktown. If they have a weapon drawn, he will tell them to holster it. When asked about Junktown, he will passively admit that the name does have comical value, but that he personally likes it nonetheless. He works for Killian Darkwater, stating that Killian doesn't tolerate unprovoked violence in Junktown.

If asked about his position, he will state that he is a guard, and his job is to keep watch for strangers entering the town. Although Junktown often trades with the Hub, he is not too fond of the "stuck up bastards"[1] that live there.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

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33 Protector
This character is allied with the following faction(s).

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Quests

Other interactions

  • He will give the player a general outline of the town rules for Junktown, which mainly consist of keeping your weapons holstered. He will not allow you into Junktown if you keep your weapon out, or if it is night time.

Inventory

Apparel Weapon Other items
Leather armor Desert Eagle .44 .44 magnum JHP x32
Stimpak

Appearances

Kalnor appears only in Fallout.

References

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