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Gametitle-FO1
Gametitle-FO1
You'd better behave, since it's the law, and I enforce the law. Put your weapon away, don't draw it unless in self-defense, and you won't have a problem with us guards.

Junktown guards protect the town of Junktown from various dangers in 2161.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.

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FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

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Other interactions

If the Vault Dweller brandishes any weapon, the guards will tell them to put it away. If he doesn't, the Junktown guards will become hostile.

Inventory

Notes

Apart from the unnamed guards, there are three named ones:

Appearances

Junktown guards appear only in the original Fallout.

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