Template:Fallout 3 NPC overhaul project
Jotun is a slaver at Paradise Falls in the year 2277.
Background
He's only in Paradise because of his father, Ymir, to be his bodyguard.
He seems to be very awkward and anti-social, responding vaguely and briefly to the player, and only responding to fellow slavers with grunts. His father has always been very proud of him and constantly praises him and brags to the other slavers about him, which Jotun seems to find quite embarrassing.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
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This character is involved in quests. |
- | |
This character is a doctor. |
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This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Metal armor | Super sledge | - | - |
Appearances
Jotun appears only in Fallout 3.
Notes
- If his father, Ymir, is killed Jotun will become frenzied, attacking anyone on sight, including his fellow slavers. As he is heavily outnumbered and usually only carries a super sledge, he typically dies almost immediately.
Behind the scenes
- Jotun (jǫtunn) ("Jötun" in icelandic/Old Norse/Modern Norwegian) is a word for "giant" in Norse Mythology.
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