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{{Van Buren article project}}
 
 
{{Infobox character
 
{{Infobox character
 
|games =VB
 
|games =VB
 
|image =VB DD12 npc Joseph Dodge.png
 
|image =VB DD12 npc Joseph Dodge.png
|image desc =Image used as concept design for Joseph Dodge in the ''Van Buren'' design document
+
|image desc =Image used as concept design for Joseph Dodge in [[Hoover Dam design document/2]]
 
|race =[[Human]]
 
|race =[[Human]]
|gender =Male
+
|sex =Male
  +
|age =52
 
|affiliation =[[New California Republic]]
 
|affiliation =[[New California Republic]]
|quests =[[Extinguish the Fires of Burham Springs]]<br />[[Get Meeting with Governor Joseph Dodge]]<br />[[Successfully Negotiate Peace between NCR and BOS]]<br />[[Get City Council attendance back to norm]]<br />[[Clear out Sub-level 1 - Classified of all the monsters]]<br />[[Recalibrate the two working power generators to be more efficient and increase power]]
+
|quests =[[Get Meeting with Governor Joseph Dodge]]<br />[[Successfully Negotiate Peace between NCR and BOS]]<br />[[Expose Crimson Caravan to Governor Dodge using evidence and helping Major Fleming with the arrest]]<br />[[Get City Council attendance back to norm]]<br />[[Clear out Sub-level 1 - Classified of all the monsters]]<br />[[Recalibrate the two working power generators to be more efficient and increase power]]<br />[[Extinguish the Fires of Burham Springs]]
|role =Governor of [[Hoover Dam (Van Buren)|Hoover Dam]], founder
+
|role =Founder and Governor of [[Hoover Dam (Van Buren)|Hoover Dam]]
|location =[[Hoover Dam (Van Buren)|Hoover Dam]]
+
|location =Hoover Dam
 
|special ={{SPECIAL|5,5,7,6,7,6,6}}
 
|special ={{SPECIAL|5,5,7,6,7,6,6}}
  +
|level =15→?
}}{{Games|VB}}{{VB}}
 
  +
}}{{VB}}
Governor '''Joseph Dodge''', born in [[Timeline#2201|2201]], was the leader and one of the founders of the town of [[Hoover Dam (Van Buren)|Hoover Dam]], which has lost contact with the [[New California Republic]] as of [[Timeline#2253|2253]].
 
  +
 
Lieutenant Governor '''Joseph Dodge''', born in [[Timeline#2201|2201]], was the leader and one of the founders of the settlement, [[Hoover Dam (Van Buren)|Hoover Dam]]; he had lost contact with the [[New California Republic]] (NCR) as of [[Timeline#2253|2253]].
   
 
==Background==
 
==Background==
  +
Joseph Dodge was a positive man who led a good, but ultimately unspectacular existence as a councilman. He had aspirations to be a senator but never left a big enough impression in the right crowds to get noticed, he was not about "schmoozing" his way to the top, he thought of himself as a man of action, though never saw any. In his mind it did not matter he was not volunteering on previous opportunities, his tenure as councilman was enough. At least until his hand was forced.
War, no matter the longevity, can rattle the feathers of the easiest going souls. As one of the founders of the town located at the Hoover Dam, there was a time when Governor Dodge was proud of what he and the community did with the dam. However, when the war with the [[Brotherhood of Steel]] hit, everything started to go downhill. Dodge tried to keep a stiff upper lip, but the constant state of alert, coupled with the infrequent attacks on first the front gate and then on the caravans, wore heavily on Dodge. When regular supplies ceased from the [[NCR]] proper, almost all hope was lost in the now isolated town.
 
   
  +
Before long volunteers were needed to forge a path eastwards, and since tensions were high with the [[Brotherhood of Steel]], the NCR did not want to send out their finest commanders in search of eastern lands to pioneer. So, more "expendable" commanders were chosen to lead caravans eastward to establish footholds and develop towns under the NCR banner. One of the commanders chosen to volunteer for this dangerous mission was Councilman Joseph Dodge. At first, he tried to sidestep the "honor," but when he was told that refusing this mission would be considered an act of treason, he humbly accepted. Dodge was not sent out to blindly search for random towns to "unite" under NCR, he was given vague directions to Hoover Dam as his destination.<ref name="Hoover 1">[[Hoover Dam design document/1#Overview & History|Hoover Dam design document/1 - Overview & History]]</ref>
However, [[Alice McLafferty]], of the [[Crimson Caravan|Crimson Caravan Company]], brought glimmers of hope. She found a good source of weapons and firearms to help Hoover Dam defend itself from the BoS' attacks, which put the Crimson Caravan Company in a very favorable light with Dodge. However, even though the extra equipment would prove helpful in the war effort, Dodge knew that he was living on borrowed time. The water filtration system was failing, which had a far-reaching impact on Hoover's crop growth. In addition, the crops that were growing were not enough to maintain the citizenry and trade. Dodge needed a larger area to grow crops. The area known as the [[Hoover Dam Scum Pits]] was mentioned as a good location for a [[wikipedia:hydroponics|hydroponics]] farm, but Dodge knew that a large amount of materials would be needed to construct such a thing, never mind the fact that the Scum Pits were filled with creatures which had claimed the lives of several [[NCR trooper]]s. To make matters even worse, the power from the two working power generators is slowly decreasing. Dodge has [[Pierre LaPoubelle]] and [[Otto Steed]] working on the problem, but a solution does not seem like it is in sight. Feeling the combined weight of the internal problems and the war on his shoulders, Dodge is on the brink of giving up.<ref>[[Hoover Dam design document]]
 
  +
</ref>
 
  +
Dodge did find Hoover Dam and set about uniting the scattered settlers eking out an existence. He convinced them that it was in their interests to accept the NCR's offer of protection and organization with the dam as the central hub. Dodge also quickly came to an agreement with the [[trog]]s in the [[Baseline]], if they helped with maintaining the dam the he would supply them with food and goods.<ref>[[Hoover Dam design document/3#Trogs - #~15, Lvl: 6-9|Hoover Dam design document/3 - Trogs]]</ref> Protected from raiders by Dodge's troops, enthusiastically cooperated and with each new structure and fortification built felt more secure and with purpose. Councilman Dodge became known as Governor Dodge by the people of the dam, and was regarded as a fair, honest leader who brought the settlers of Hoover Dam into a time of enlightenment and self worth.<ref name="Hoover 1"/>
  +
  +
In [[Timeline#2238|2238]], Dodge granted [[Burham Springs]] a charter to excavate the existing mines in the region for the production of valuable coal resources. The decision went better than planned as they also struck oil. However, once the NCR presence withdrew, things went downhill for the town.<ref>[[Burham Springs design document/1#Area Background|Burham Springs design document/1 - Area Background]]</ref>
  +
  +
By [[Timeline#2248|2248]], the NCR was struggling to pay its workers. Foreman [[Porter (Van Buren)|Porter]]'s team were riled up enough to break into the NCR Storehouse and Bank in what became known as the [[370 Raid]]. Dodge, tipped off by [[D.C. Lowery]], sent in officers to stop them. It worked but the money was left vulnerable and still went missing. In [[Timeline#2249|2249]], a desperate Dodge, still under the impression Porter knew where the money was and would loop around to claim it if given the opportunity, arranged a breakout for 370 team, but that did not go to plan and only resulted in 308 team getting free.<ref>[[Denver design document/1#Area Background|Denver design document/1 - Timeline]]</ref><ref>[[Denver design document/3#D.C. Lowery|Denver design document/3 - D.C. Lowery]]</ref> Thus, despite his best efforts, long lasting consequences were set in motion.<ref>[[Denver design document/1#Ties to Overall Game Themes|Denver design document/1 - Ties to Overall Game Themes]]</ref>
  +
 
When the war with the Brotherhood of Steel hit, everything started to go downhill. Dodge tried to keep a stiff upper lip, but the constant state of alert, coupled with the infrequent attacks on first the front gate and then on the caravans, wore heavily on Dodge. When regular supplies ceased from the NCR proper, almost all hope was lost in the now isolated town.
  +
 
However, [[Alice McLafferty|Ailis McLafferty]], of the [[Crimson Caravan|Crimson Caravan Company]], brought glimmers of hope. She found a good source of weapons and firearms to help Hoover Dam defend itself from the Brotherhoods attacks, which put the Crimson Caravan Company in a very favorable light with Dodge. However, even though the extra equipment would prove helpful in the war effort, Dodge knew that he was living on borrowed time. The water filtration system was failing, which had a far-reaching impact on Hoover's crop growth. In addition, the crops that were growing were not enough to maintain the citizenry and trade. Dodge needed a larger area to grow crops. To make matters even worse, the power from the two working power generators is slowly decreasing. Feeling the combined weight of the internal problems and the war on his shoulders, Dodge is on the brink of giving up.<ref>[[Hoover Dam design document/2#Governor Joseph Dodge (Male –Human)|Hoover Dam design document/2 - Governor Joseph Dodge]]</ref>
  +
  +
==Daily schedule==
  +
Governor Dodge spends his days in his office in the NCR Military HQ, where he also lives.<ref>[[Hoover Dam design document/1#City Hall|Hoover Dam design document/1 - NCR Military HQ]]</ref> He will also attend council meetings at City Hall, even if he ends up being the only one who does.<ref>[[Hoover Dam design document/1#City Hall|Hoover Dam design document/1 - City Hall]]</ref>
   
 
==Interactions with the player character==
 
==Interactions with the player character==
  +
===Interactions overview===
 
{{Interactions VB
 
{{Interactions VB
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|plague carrier =no
+
|plague carrier =
|wares =-
+
|wares =
|heal =-
+
|heal =
|quests started =*[[Extinguish the Fires of Burham Springs]]
+
|quests started =* [[Successfully Negotiate Peace between NCR and BOS]]
 
* [[Get City Council attendance back to norm]]
*[[Successfully Negotiate Peace between NCR and BOS]]
 
 
* [[Clear out Sub-level 1 - Classified of all the monsters]]
*[[Get City Council attendance back to norm]]
 
 
* [[Recalibrate the two working power generators to be more efficient and increase power]]
*[[Clear out Sub-level 1 - Classified of all the monsters]]
 
  +
* [[Extinguish the Fires of Burham Springs]]
*[[Recalibrate the two working power generators to be more efficient and increase power]]
 
|quests involved =*[[Get Meeting with Governor Joseph Dodge]]
+
|quests involved =* [[Get Meeting with Governor Joseph Dodge]]
  +
* [[Expose Crimson Caravan to Governor Dodge using evidence and helping Major Fleming with the arrest]]
 
}}
 
}}
  +
  +
===Quests===
  +
* [[Get Meeting with Governor Joseph Dodge]]: Despite the dire situation Governor Dodge has found himself in, he is still a high ranking official and the Prisoner must earn the right to have an audience with him. [[Jack Fleming|Major Jack Fleming]] will explain that the Prisoner must prove himself safe, sane and show a willingness to help Hoover Dam. The first two can be camouflaged if necessary, but the last is a matter of actions speaking louder than words.<ref>[[Hoover Dam design document/4#1. Get Meeting with Governor Joseph Dodge.|Hoover Dam design document/4 - Get Meeting with Governor Joseph Dodge]]</ref>
  +
* [[Successfully Negotiate Peace between NCR and BOS]]: Desperate and ambivalent to the point of not caring what happens to himself, Dodge just wants the war to be over. He claims to have exhausted all avenues of communication with the Brotherhood, so gives the Prisoner the rough area of their location leaving the fate of Hoover Dam in his hands.<ref>[[Hoover Dam design document/4#2. Successfully Negotiate Peace between NCR and BOS.|Hoover Dam design document/4 - Successfully Negotiate Peace between NCR and BOS]]</ref>
  +
* [[Get City Council attendance back to norm]]: The skittish council people are not stepping up while the situation is looking so bad and Dodge wants them back and working. The Prisoner can successfully negotiate peace between the NCR and the Brotherhood, or simply lie until their concerns are calmed enough to return.<ref>[[Hoover Dam design document/4#3. Get City Council attendance back to norm.|Hoover Dam design document/4 - Get City Council attendance back to norm]]</ref>
  +
* [[Expose Crimson Caravan to Governor Dodge using evidence and helping Major Fleming with the arrest]]: If the Prisoner can [[successfully spy on the Crimson Caravan Company for 3-Some Caravan Co.]], he will obtain evidence that can be shown to Dodge, who will then ask if the Prisoner will assist in arresting Ailis.<ref>[[Hoover Dam design document/4#9. Expose Crimson Caravan to Governor Dodge using evidence and helping Major Fleming with the arrest|Hoover Dam design document/4 - Expose Crimson Caravan to Governor Dodge using evidence and helping Major Fleming with the arrest]]</ref>
  +
* [[Clear out Sub-level 1 - Classified of all the monsters]]: If the Prisoner hasn't already made his way into [[Hoover Dam Sub-Level 1C]], Dodge will point out the potential importance of doing so.<ref>[[Hoover Dam design document/4#21. Clear out Sub-level 1 - Classified of all the monsters.|Hoover Dam design document/4 - Clear out Sub-level 1 - Classified of all the monsters]]</ref>
  +
* [[Recalibrate the two working power generators to be more efficient and increase power]]: The generators are working, but not performing at their best. It would benefit Hoover Dam greatly to recalibrate them to a more efficient state so they output more power, if the Prisoner has the skills to he can do this.<ref>[[Hoover Dam design document/4#22. Recalibrate the two working power generators to be more efficient and increase power.|Hoover Dam design document/4 - Recalibrate the two working power generators to be more efficient and increase power]]</ref>
  +
* [[Extinguish the Fires of Burham Springs]]: For the purposes of strategic and economic gains, Dodge needs an outpost in the northeast, but the only way he wouldd ever consider making an alliance with New Canaan that didn't involve their annexation is if Burham Springs stopped burning.<ref>[[Burham Springs design document/2#Extinguish the Fires of Burham Springs|Burham Springs design document/2 - Extinguish the Fires of Burham Springs]]</ref>
  +
  +
===Effects of player's actions===
  +
* There could be consequences or information to be had should Dodge find out the NCR [[Salvagers]] are united and well.<ref>[[New Canaan design document/3#Location Checklist|New Canaan design document/3 - Tie to Another Area 1]]</ref>
  +
* Doing nothing or very little to resolve the worsening conflict with the Brotherhood will result in Dodge finally giving up. Unable to maintain an extended war and his soldiers realizing they cannot win, abandoning the cause while they still can, by the end he shoots himself as the Brotherhood storm through the gates.<ref>[[Hoover Dam design document/5#End Movies|Hoover Dam design document/5 - No peace between NCR and BOS]]</ref> This gives Allis the opportunity to assume governorship and ultimately brings radical change to life on the Dam.<ref>[[Hoover Dam design document/5#Room for Improvement|Hoover Dam design document/5 - Room for Improvement]]</ref>
  +
  +
==Notes==
  +
The teachers of Hoover Dam's school, having little to do without anyone attending, are so eager to teach they will gladly tell the Prisoner the known history of Hoover Dam, which includes that of Joseph Dodge.<ref>[[Hoover Dam design document/1#School/Library (FOA)|Hoover Dam design document/1 - School/Library]]</ref>
   
 
==Appearances==
 
==Appearances==
Joseph Dodge has not appeared nor is he mentioned in any published game. He was to appear only in ''[[Van Buren]]'', the canceled ''Fallout 3'' by [[Black Isle Studios]]. It is not certain if he will appear in any future ''Fallout'' game
+
Joseph Dodge was to appear only in ''[[Van Buren]]'', the canceled ''Fallout 3'' by [[Black Isle Studios]].
   
== Notes ==
+
==Behind the scenes==
The picture in the design document is that of Colonel Henry Blake, a fictional character from the TV show M*A*S*H.
+
The image used as a concept design for Joseph Dodge is McLean Stevenson, playing Lt. Colonel Henry Blake on the popular 1970s television show ''[[wikipedia:M*A*S*H (TV series)|M*A*S*H]]''.
   
 
==References==
 
==References==
{{references}}
+
{{References}}
   
 
{{Navbox Hoover Dam}}
 
{{Navbox Hoover Dam}}
   
[[Category:Van Buren characters|Dodge, Joseph]]
 
[[Category:Hoover Dam characters|Dodge, Joseph]]
 
 
[[Category:Van Buren human characters]]
 
[[Category:Van Buren human characters]]
   
 
[[pl:Joseph Dodge]]
 
[[pl:Joseph Dodge]]
  +
[[ru:Джозеф Додж]]
  +
[[uk:Джозеф Додж]]

Latest revision as of 00:31, 7 May 2022

Lieutenant Governor Joseph Dodge, born in 2201, was the leader and one of the founders of the settlement, Hoover Dam; he had lost contact with the New California Republic (NCR) as of 2253.

Background

Joseph Dodge was a positive man who led a good, but ultimately unspectacular existence as a councilman. He had aspirations to be a senator but never left a big enough impression in the right crowds to get noticed, he was not about "schmoozing" his way to the top, he thought of himself as a man of action, though never saw any. In his mind it did not matter he was not volunteering on previous opportunities, his tenure as councilman was enough. At least until his hand was forced.

Before long volunteers were needed to forge a path eastwards, and since tensions were high with the Brotherhood of Steel, the NCR did not want to send out their finest commanders in search of eastern lands to pioneer. So, more "expendable" commanders were chosen to lead caravans eastward to establish footholds and develop towns under the NCR banner. One of the commanders chosen to volunteer for this dangerous mission was Councilman Joseph Dodge. At first, he tried to sidestep the "honor," but when he was told that refusing this mission would be considered an act of treason, he humbly accepted. Dodge was not sent out to blindly search for random towns to "unite" under NCR, he was given vague directions to Hoover Dam as his destination.[1]

Dodge did find Hoover Dam and set about uniting the scattered settlers eking out an existence. He convinced them that it was in their interests to accept the NCR's offer of protection and organization with the dam as the central hub. Dodge also quickly came to an agreement with the trogs in the Baseline, if they helped with maintaining the dam the he would supply them with food and goods.[2] Protected from raiders by Dodge's troops, enthusiastically cooperated and with each new structure and fortification built felt more secure and with purpose. Councilman Dodge became known as Governor Dodge by the people of the dam, and was regarded as a fair, honest leader who brought the settlers of Hoover Dam into a time of enlightenment and self worth.[1]

In 2238, Dodge granted Burham Springs a charter to excavate the existing mines in the region for the production of valuable coal resources. The decision went better than planned as they also struck oil. However, once the NCR presence withdrew, things went downhill for the town.[3]

By 2248, the NCR was struggling to pay its workers. Foreman Porter's team were riled up enough to break into the NCR Storehouse and Bank in what became known as the 370 Raid. Dodge, tipped off by D.C. Lowery, sent in officers to stop them. It worked but the money was left vulnerable and still went missing. In 2249, a desperate Dodge, still under the impression Porter knew where the money was and would loop around to claim it if given the opportunity, arranged a breakout for 370 team, but that did not go to plan and only resulted in 308 team getting free.[4][5] Thus, despite his best efforts, long lasting consequences were set in motion.[6]

When the war with the Brotherhood of Steel hit, everything started to go downhill. Dodge tried to keep a stiff upper lip, but the constant state of alert, coupled with the infrequent attacks on first the front gate and then on the caravans, wore heavily on Dodge. When regular supplies ceased from the NCR proper, almost all hope was lost in the now isolated town.

However, Ailis McLafferty, of the Crimson Caravan Company, brought glimmers of hope. She found a good source of weapons and firearms to help Hoover Dam defend itself from the Brotherhoods attacks, which put the Crimson Caravan Company in a very favorable light with Dodge. However, even though the extra equipment would prove helpful in the war effort, Dodge knew that he was living on borrowed time. The water filtration system was failing, which had a far-reaching impact on Hoover's crop growth. In addition, the crops that were growing were not enough to maintain the citizenry and trade. Dodge needed a larger area to grow crops. To make matters even worse, the power from the two working power generators is slowly decreasing. Feeling the combined weight of the internal problems and the war on his shoulders, Dodge is on the brink of giving up.[7]

Daily schedule

Governor Dodge spends his days in his office in the NCR Military HQ, where he also lives.[8] He will also attend council meetings at City Hall, even if he ends up being the only one who does.[9]

Interactions with the player character

Interactions overview

Interactions
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.

Quests

Effects of player's actions

  • There could be consequences or information to be had should Dodge find out the NCR Salvagers are united and well.[17]
  • Doing nothing or very little to resolve the worsening conflict with the Brotherhood will result in Dodge finally giving up. Unable to maintain an extended war and his soldiers realizing they cannot win, abandoning the cause while they still can, by the end he shoots himself as the Brotherhood storm through the gates.[18] This gives Allis the opportunity to assume governorship and ultimately brings radical change to life on the Dam.[19]

Notes

The teachers of Hoover Dam's school, having little to do without anyone attending, are so eager to teach they will gladly tell the Prisoner the known history of Hoover Dam, which includes that of Joseph Dodge.[20]

Appearances

Joseph Dodge was to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios.

Behind the scenes

The image used as a concept design for Joseph Dodge is McLean Stevenson, playing Lt. Colonel Henry Blake on the popular 1970s television show M*A*S*H.

References

Design Document
CharactersGovernor Joseph Dodge · Mjr. Jack Fleming · Guido Giordano · Enzo Giordano · Vinnie Giordano · Dorris · Ailis McLafferty · Ralph Peoples · Mitch Stiller · Candice Morris · Pierre LaPoubelle · Dr. Yuri Polivich · Pablo Riviera · Frieda Van Graff · Milko · Dusty Heart · Beatrice · Otto Steed · Dianne · Farmer Dave · Bob · Mary-Joe · Billy-Bob · Mallet McBride · Ginger Flowers · Nancy Haggard · Arcade Gannon · Mike Lawson · Hoover Dam commoner
LocationsThe Rim (Fancy PC pad) · Downtown (Frieda's Firearms · Dusty's Desires · Hock-it to Bob) · Hoover Dam baseline · Scum Pits · Sub-Level 1C
QuestsGet Meeting with Governor Dodge · Negotiate Peace between NCR and BOS · Get City Council attendance back to norm · Join up with the 3-Some Caravan Company  · Spy on Crimson Caravan for 3-Some Caravan · Join up with the Crimson Caravan Company as spy for 3-Some · Successfully frame 3-Some Caravan Co. for extortion and murder · Successfully extort money out of Ailis McLafferty using evidence · Expose Crimson Caravan to Governor Dodge  · Give filtration schematics to former BOS scribes · Get school attendance up to norm · Teach class on Wasteland survival · Clear out critters in Scum Pits for possible hydroponics lab · Get shipments from Denver for materials to build hydroponics lab · Discover Sub-level 1 · Relay new history from traveling the wasteland to Candice · Get Mary-Joe to stop turning tricks & get access to Scum Pits · Discover lost Hoover Dam war and Sub-level 1 history · Relay new history from traveling the wasteland to Candice · Help Beatrice in a bar fight · Do Bob's bounty hunter jobs · Recalibrate the two working power generators to be more efficient and increase power · Get liquor for Pablo
OrganizationsNew California Republic · Crimson Caravan · 3-Some Caravan · Followers of the Apocalypse