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Jon Zimmerman

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Jon Zimmerman
Fo1 Jon Zimmerman
Biography
raceHuman
sexMale
affiliationAdytum
roleMayor
locationAdytum, Boneyard
familyJason Zimmerman - son (deceased)
Gameplay
appearancesFallout
questsKill Razor
Free Adytum from the Regulators
dialogue fileJON.MSG
 
Gametitle-FO1
Gametitle-FO1

Have you ever dealt with a vicious murdering band of thieves before?

Jon Zimmerman is the mayor of Adytum around 2161. He hired the Regulators to help keep the peace around the Boneyard.

Background Edit

He hates the Blades. Through trickery and deceit, the Regulators convinced him they are responsible for the death of his son, Jason, who had lived outside Adytum. Truthfully, his son died at the hands of the Regulators, who wanted a reason to get rid of the Blades for good.

Jon Zimmerman was executed by a Regulator guard during the Blades' attack on Adytum in 2162. After hearing Razor's holotape recording of the Regulators planning to execute Jason, he was shot for discovering the truth behind the so called 'peacekeepers'.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

  • Kill Razor: When first spoken to, Zimmerman will explain the recent occurrence of his son's death. Put simply, he offers the player 2,000 caps to execute Razor, having been tricked into thinking the Blades are at fault.
  • Free Adytum from the Regulators: Zimmerman can be talked to about the Regulators around Adytum.

Other interactionsEdit

Jon Zimmerman wants Razor, the leader of the Blades, executed. He will pay the Vault Dweller 2000 caps to do the deed. Expect a fight from the Blades if you walk in and kill her.

InventoryEdit

Apparel Weapon Other items
Clothing - Bottle cap x51

NotesEdit

  • Although extremely difficult, it is possible to prevent Zimmerman's death at the hands of the Regulators.
    • Prior to initiating the conversation with Zimmerman to expose the Regulators, position the PC between the nearest Regulator and Zimmerman. As soon as the conversation ends, enter combat mode. The timing is critical; wait too long and the Regulator will get off the first shot, but acting too quickly can set all of Adytum as being hostile. Tactically, the idea is to use the PC as a combination mobile shield and firebase. Once the Regulators in the room have been eliminated, the PC should, for best results, station himself or herself in the exit door, plugging the way out and trapping Zimmerman inside. As the Regulators hurry to the building, they can be picked off as they round the corners.
    • If the battle manages to get to the street, keeping Zimmerman alive becomes much more difficult, but still possible. Keeping an eye on all lines of fire between Zimmerman and Regulators becomes the primary issue. Station the PC between a ranged-armed Regulator and Zimmerman, and try to gun down first other ranged-arms Regulators, then any melee Regulators trying to close on Zimmerman. With a little luck — and a lot of ammunition — the battle is winnable. However, since the game doesn't really expect Zimmerman to survive, his reactions following the battle are a little quirky.

AppearancesEdit

Jon Zimmerman appears only in Fallout.

Gametitle-FO1

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