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{{Infobox person
{{Games|FNV}}
 
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|type =developer
'''{{PAGENAME}}''' is the Lead Creative Designer of [[Obsidian Entertainment]] and works on ''[[Fallout: New Vegas]]''.
 
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|image =Jgonzalez.jpg
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|other names =
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|date of birth =?
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|games =FNV, FNVHH
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|homepage =[http://www.linkedin.com/in/johnrgonzalez LinkedIn profile]
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|wikipedia =
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|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,136453/
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|other links =[http://endwargame.us.ubi.com/article.php?news_id=9038 Official EndWar blog]<br />[http://blogs.ign.com/Ubisoft_EndWar/2008/05/12/89492/ IGN EndWar blog]<br />[http://xbox360.ign.com/dor/objects/902336/tom-clancys-endwar/videos/endwar_part1_082007.html IGN EndWar video interview]
 
}}{{Games|FNV|FNVHH}}
   
 
'''{{PAGENAME}}''' was the Lead Creative Designer of [[Obsidian Entertainment]] and worked on ''[[Fallout: New Vegas]]''.
{{stub}}
 
   
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He started his career in the games industry at Outrage Entertainment writing ''Alter Echo'' and the canceled ''Rubu Tribe''. Before joining Obsidian Entertainment John spent two years in Shanghai as the lead narrative designer of Ubisoft's ''Tom Clancy's EndWar''.
[[Category:Fallout: New Vegas developers]]
 
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==Employment history==
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{{Employment history table|start}}
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{{Employment history table|row
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|from =March 2000
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|to =June 2003
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|company =Outrage Entertainment
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|role =
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}}
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{{Employment history table|row
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|from =April 2006
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|to =June 2008
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|company =Ubisoft Shanghai
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|role =
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}}
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{{Employment history table|row
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|from =Dec 2008
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|to =March 2011
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|company =[[Obsidian Entertainment]]
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|role =
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}}
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{{Employment history table|row
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|from =March 2011
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|to =present
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|company =WB Games
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|role =
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}}
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{{Employment history table|end}}
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==Credits==
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===''Fallout'' series===
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{{Credits table|start}}
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{{Credits table|row
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|year =2010
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|title =FNV
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|credit =Lead Creative Designer
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}}
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{{Credits table|row
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|year =2011
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|title =FNVHH
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|credit =Writer
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}}
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{{Credits table|end}}
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===Other work===
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{{Credits table|start}}
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{{Credits table|row
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|year =2008
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|title =[[wikipedia:Tom Clancy's EndWar|Tom Clancy's EndWar]]
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|credit =Story Director, Writer
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}}
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{{Credits table|end}}
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==Behind the scenes==
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John R. Gonzalez is the man who wrote [[Randall Clark|The Survivalist]]'s Logs.<ref name="Bethesda Fallout Site">The official Bethesda ''Fallout'' site stating that John Gonzalez wrote [[Randall Clark|The Survivalist]]'s logs. http://fallout.bethsoft.com/eng/vault/diaries_diary15-9-20-11.php</ref>
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==References==
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{{References}}
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{{DEFAULTSORT:Gonzalez, John R.}}
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[[Category:Obsidian Entertainment employees]]
 
[[Category:Fallout: New Vegas designers and writers]]

Revision as of 23:46, 4 December 2015

 
Gametitle-FNVGametitle-FNV HH
Gametitle-FNVGametitle-FNV HH

John Gonzalez was the Lead Creative Designer of Obsidian Entertainment and worked on Fallout: New Vegas.

He started his career in the games industry at Outrage Entertainment writing Alter Echo and the canceled Rubu Tribe. Before joining Obsidian Entertainment John spent two years in Shanghai as the lead narrative designer of Ubisoft's Tom Clancy's EndWar.

Employment history

FromToCompanyRole
March 2000June 2003Outrage Entertainment
April 2006June 2008Ubisoft Shanghai
Dec 2008March 2011Obsidian Entertainment
March 2011presentWB Games

Credits

Fallout series

YearTitleCredited as/for
2010Fallout: New VegasLead Creative Designer
2011Honest HeartsWriter

Other work

YearTitleCredited as/for
2008Tom Clancy's EndWarStory Director, Writer

Behind the scenes

John R. Gonzalez is the man who wrote The Survivalist's Logs.[1]

References

  1. The official Bethesda Fallout site stating that John Gonzalez wrote The Survivalist's logs. http://fallout.bethsoft.com/eng/vault/diaries_diary15-9-20-11.php