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An Initiate not born here. You're the first Outsider we've let join in a long, long time. Well, near on twenty years now.

General John Maxson is the grandson of Roger Maxson, and the High Elder of the Brotherhood of Steel in the year 2161.

Background

John Maxson is the leader of the Brotherhood of Steel. Tough and confident, he was born just twenty years after the apocalypse of 2077 and so he knows a little about the Great War from stories told by his father and grandfather.

Last in a long line of generals, John Maxson would rather be outside fighting enemies than tied down by the politics of his office. He is busy, direct and honest.[1]

Born into the Brotherhood in 2097,[2] twenty years after the Great War, John Maxson is one of the wisest and most experienced members of the organization. During his service as an Initiate and Knight, he has travelled the wastes widely and met many people, including Butch Harris of Far Go Traders, whom he considers a friend. He has shown tremendous skill as a soldier and in 2135, at the age of 38, he became a Paladin. Some time later he became the Head Paladin of the Brotherhood.

In 2155, after his father was killed by the Vipers, he ascended to the position of the High Elder of the Brotherhood. By the time he met the Vault Dweller in 2162, he was 65. Despite his body showing signs of age, his mind and wit is as sharp as ever. The Elder would much rather be outside fighting the enemies of the Brotherhood, rather than be stuck underground, tied down by politics of his office.[2]

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.

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FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

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33 Protector
This character is allied with the following faction(s).

Quests

  • Scout the northern wastes: From scout reports, it is rumored that there is a super mutant nest somewhere to the north. Maxson wants you to confirm these rumors.

Tell me about

Inventory

Apparel Weapon Other items
Robes Laser pistol Small energy cell x80
Stimpak x4

Appearances

John Maxson appears only in Fallout as a talking head. He is voiced by Frank Welker. In the game, he is referred to only as General Maxson, only being given a first name in Chris Avellone's Fallout Bible, where all the dates mentioned in this article also come from, although some of it might have appeared already in the original Fallout timeline by Brian Freyermuth. He is mentioned in the Citadel terminal entries - along with his ally, the Vault Dweller - in Fallout 3.

Gallery

References

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