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John Cassidy

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For his daughter, see Rose of Sharon Cassidy.
John Cassidy
FO02 NPC Cassidy
Biography
raceHuman
sexMale
affiliationChosen One
roleOwner and bartender of the Spitoon
Companion
locationSpitoon, Vault City courtyard
familyRose of Sharon Cassidy - daughter
Gameplay
appearancesFallout 2
mentionedFallout: New Vegas
Statistics
base SPECIAL6 ST, 7 PE, 4 EN, 5 CH, 4 IN, 6-7 AG, 9 LK
derived statsHit Points: 80
Experience Points: 300
Armor Class: 6
Action Points: 8
Carry Weight: 175 lbs
Melee Weapons: 1
Sequence: 14
Healing rate: 1
tag skillsSmall Guns: 95
Energy Weapons: 80
Unarmed: 80
Melee Weapons: 90
prototype id00000089
dialogue fileVCCasidy.msg
 
Gametitle-FO2Gametitle-FNV
Gametitle-FO2Gametitle-FNV

A little frontier justice never hurt anyone... well, at least not me.

John Cassidy[1] is an old man with deep wrinkles along his face and scars all over his body. He is a possible companion who resides in Vault City, in Fallout 2.

BackgroundEdit

His long history of adventuring has left him in a less than perfect state, including a metal plate in his head, many old wounds, a missing eye, and memories of some particularly nasty injuries (including a knifing in 2203 and gun shot wounds from 2195, 2199, and 2201).[2]

Despite his life of violence, he is a very kind and polite person, at least to people he respects. Anyone who gets on his bad side can expect to be treated no better than dirt, usually accompanied by a number of curses from Cassidy's sizable catalog of insults. Myron is the usual victim of Cassidy's picking, as the adolescent genius, apart from creating the pharmaceutical scourge of the wastes, is perceived by the old man as a piece of human trash.

With time, Cassidy began to suffer from rhythm and conduction disorder, some kind of block. He needs a cardio booster (cardiostimulator) shot to keep his heart beating. When treated with Psycho, Buffout or Jet, Cassidy suffers a heart attack and dies instantly, so it would appear that steroids and amphetamine derivatives are particularly harmful for him. This heart condition is also possessed by his daughter Rose of Sharon Cassidy in Fallout: New Vegas.

Cassidy needs real medical care, and Vault City is the only place to get it, so some time before 2241, he came to the city. Unfortunately, as with any other "outworlder", he is not allowed to receive it. Like anyone else not allowed to enter in Vault City, he can pay for ancient and partially damaged Auto-Doc services at Vault City courtyard clinic, but basic treatment (healing wounds) is not enough, and more advanced procedures are prohibitively expensive. Also during this time, he acquired a bar named the Spitoon on the outskirts of the city.

When the Chosen One speaks with Cassidy, he can be recruited to accompany them because he is "sick of this place." If the player character is a slaver, Childkiller, has less than 4 Intelligence or has Karma of -101 or below, Cassidy won't join them. He doesn't leave if the Chosen One gains these reputations or lowers their Karma after he has joined, however, until asked to leave and then come along again.

If the Chosen One can convince Cassidy to leave Vault City, then the only problem is Cassidy's drug intolerance. He expresses some doubts when the Chosen One treats him with other drugs and consumables (stimpaks, alcohol, Nuka-Cola etc.) but they are perfectly safe.

Heart pills can be found in the Westin's Ranch in NCR, but have no effect on Cassidy and are unrelated (though he claims that he 'feels' better immediately after taking one, he still regularly complains of problems).

Fallout: New Vegas confirms that he joined the Chosen One at some point on his travels, with his daughter Rose of Sharon Cassidy subsequently choosing to assist the Courier. Shortly after having his daughter he went East of California and vanished.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: yesIcon check
  • Permanent
Talking head: noIcon cross
Merchant: yesIcon check
  • Sells yes
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross
  • He declares that he is skilled with shotguns and rifles mostly (he begins equipped with a sawed-off shotgun) and is a pretty good shot with pistols, too. He can also use brass knuckles and spears. He claims that he used to hunt with a spear but is a little ashamed that it makes him seem like a tribal. At this point, the Chosen One can remind him he/she is a tribal, after which Cassidy will sincerely apologize and claim that spears are fine weapons used by many of his tribal friends.
  • He's an excellent shot and the best marksman the player character can have as a companion. He's extremely effective with the Pancor Jackhammer and the M72 Gauss rifle later on. He can also be equipped with the Solar Scorcher, which he can use with about the same accuracy as small guns. It must be noted that he lacks the animations for large energy weapons, preventing him from using the plasma rifle, laser rifle or pulse rifle.

Other interactionsEdit

  • Talking to Cassidy in his bar in the Vault City courtyard will reveal his dissatisfaction with life there and how Citizen Sergeant Stark busted up his establishment.
  • If the Chosen One attains Captain of the Guard status within Vault City, they can return to Stark and demand that he pay Cassidy compensation for damages, earning $500 and 500 XP.

StatisticsEdit

+ Primary Statistics Stage 1 Stage 2 Stage 3 Stage 4
Strength 06 06 06 06
Perception 07 07 08 08
Endurance 04 04 04 04
Charisma 05 05 05 05
Intelligence 04 04 04 04
Agility 06 06 07 07
Luck 09 09 09 09


+ Secondary Statistics Stage 1 Stage 2 Stage 3 Stage 4
Hit Points 92 104 116 128
Armor Class 6 6 7 7
Action Points 8 9 9 10
Carry Weight 175 175 175 175
Melee Damage 1 1 1 1
Damage Resistance 0% 0% 0% 0%
Poison Resistance 20% 20% 20% 20%
Radiation Resistance 8% 8% 8% 8%
Sequence 14 14 17 18
Healing Rate 1 1 1 1
Critical Chance 21% 26% 31% 36%


Note: Unarmed will be tagged when Cassidy is equipped with power armor, as the Strength bonus it confers boosts his unarmed skill above his small guns.

+ Skills Stage 1 Stage 2 Stage 3 Stage 4
Small Guns (Tagged) 105% 125% 140% 160%
Big Guns 12% 12% 14% 14%
Energy Weapons 90% 100% 120% 130%
Unarmed 100% 120% 130% 140%
Melee Weapons 100% 120% 125% 130%
Throwing 70% 80% 90% 100%
First Aid 30% 35% 40% 45%
Doctor 16% 16% 17% 17%
Sneak 25% 25% 26% 26%
Lockpick 25% 25% 25% 25%
Steal 18% 21% 21% 21%
Traps 25% 25% 25% 25%
Science 16% 16% 16% 16%
Repair 12% 12% 12% 12%
Speech 25% 25% 25% 25%
Barter 80% 80% 80% 80%
Gambling 80% 80% 80% 80%
Outdoorsman 40% 45% 50% 55%

NotesEdit

  • He dislikes ghouls (like Lenny) and chem inventors (like Myron).
  • If the Chosen One injects jet into Cassidy he will immediately fall over and die of a heart attack.

AppearancesEdit

John Cassidy appears in Fallout 2 and is mentioned in Fallout: New Vegas.

Behind the scenesEdit

  • Cassidy's name was originally MacRae. This can be observed when selling him to Metzger.
  • Cassidy claims his father named him after his favorite comic book character, which probably is Proinsias Cassidy, an Irish vampire from the comic book series "Preacher", created by Gath Enis and Steve Dillon. Cassidy uses the same swear words and sayings throughout the game as the comicbook character.
  • Cassidy was supposed to have a talking head in the game. Black Isle Studios cut it from the definitive version, but it can be seen if the Restoration Project patch is installed. Notably, it showed neither the missing eye nor the metal plate.
  • Cassidy's dialogue makes a reference to Final Fantasy VII, via one of his floating dialogues which says "Wish I had a Limit Break!"
  • Rose of Sharon Cassidy can say "Sure could use a drink." It is the same sentence John Cassidy uses.

GalleryEdit

ReferencesEdit

  1. Line 8900 in PRO CRIT.MSG (Fallout 2)
  2. COMBATAI.MSG (Fallout 2) in Fallout 2
Vault City Emblem

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